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Vanguard Bounty Hunting - Weapon Loadout Management for Heavy Fighter | Star Citizen 3.15.1
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- เผยแพร่เมื่อ 6 ธ.ค. 2021
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Good job explaining the issue with size 5 repteaters vs cannons vs the gattling gun from the Redeemer. You also demonstrated the pip difference between the muzzle velocity nicely.
Thanks for the content as always. I loved my Warden but I have a confession to make . . . I may have traded it in for an Ion . . . I've found that the S7 cannon along with 12 S3 missiles and 2 S5 torpedoes make short work of pretty much all the bounties right up to ERT except for the smaller ships and the Hurricane which make you work for the kill a little more.
Between the Vanguard, Hurricane and the Ares - I feel like the Vanguard occupies a spot of being a jack of all trades - at least with the current balance.
The only difference is the Vanguard and the Hurricane both need an extra player for maxing them out, where the Ares does not.
Personally I'm keeping the Vanguard cause I like the flexibility, and it is still reasonably strong without the turret. I can definitely see why someone would choose the Ares though.
Seems like we need a keybind to toggle power to weapon groups. Or one to toggle PIP dependency for different weapon groups. At the moment I’m mousing over the MFD to toggle power to weapon group 1. Is there a better way?
That's the only way I am aware of presently unfortunately.
When the lights and flashes of Ares passes away, the Vanguard will raise again.
dunno i reking ares and infernos in my vang all day
Any point in running an all repeater loadout? Been hearing it's better to run a s4 rhino with 4x gvsr due to velocity but I'm not sure if it's worth stepping down to a s4 laser repeater.
Weapon velocity to minimize PIP deflection and reduce the amount of time it takes for the rounds to reach the target. Personally I find the cannons work just fine against NPCs, but against players especially with a lower rotation rate on a heavy fighter the repeaters help a lot.
What do you think about the C-557 Galdereen on the Vanguard??
I would avoid the S5 repeaters for now since the changes they made in 3.14. If you want to have a repeater loadout, you are better off with a S4 repeater. S5 repeaters like the Galdareen are basically duds at the moment.
It comes down to S5 cannons and S5 repeaters having the same velocity, while lower sized weapons repeaters velocity is 1400 m/s and cannons are 700 m/s.
Once you get to S5, both cannons and repeaters are at 700 m/s.
Additionally, S5 cannons deal about 700 dps more than S5 repeaters, but S4 repeaters and cannons do the same DPS.
While going from a S4 repeater to a S5 repeater only gives you a boost of about 400 DPS.
Also repeaters are not as efficient when looking at capacitors in terms of how long they can fire for.
@@AfterimageFlight Thx for your input man. I am running M7A and MVSA's already. Was thinking about trying GVSR's
I can't seem to figure out how to just turn off one bank of weapons. Could someone explain this for me? Thanks in advance.
how do i put the ad5b onto it? cuz dps calculator tells me there r no ballistic gatlings for the vanguard
You've gotta own the redeemer and then swap the gun to the warden.
just as i got my 1st. joysticks (just T16ks to see if i like it) EAC got online and SC is not working for me .....
Well that is no fun. I tried it myself after they added EAC and on PTU when they were testing it and it does not seem to be an issue for me. Have you tried the troubleshooting guide? support.robertsspaceindustries.com/hc/en-us/articles/4412276152343-Easy-Anti-Cheat-Troubleshooting