Thank you for watching the video. If you want to see more you can subscribe and like the video. My other channels: Main channel: www.youtube.com/@Ferzen Rockstar channel: www.youtube.com/@FerzenRockstar Total War: www.youtube.com/@FerzenTotalWar Skyrim: www.youtube.com/@FerzenTES
While many people hate both or just hate the hunter, i do have to say, the emissary is only on their 6th iteration while the hunter is on 10+, ive also gone into the 10th iteration, the hunter tells you about how after a while you feel detatched from the universe each time you reach a new iteration. And as a player playing through 10 god damn times, i can say truely, you do start to feel detatched like the hunter says. Which is why over time your armor darkens and you become like him.
The Hunter actually mentions that he has completed "thousands" of times collecting the artifacts, and that he started out by forming alliances, talking to people to get what he needed etc, but eventually started speedrunning it by any means necessary.
@@JB-xl2jc Well, RadioStation-hn6or isn't necessarily wrong then: 10+ does mean "Ten or more"...and "thousands" is DEFINITELY more than "Ten"... ... ... ...Yes, I'm being a smartass as a joke, don't take this TOO seriously...
Dear god I hate the Emissary so much after what the Hunter has said and I fucking hate the Hunter equally so for what he did to Constellation in the original universe. Always enjoy going full nuclear on them when the opportunity comes.
Emissary is a hypocrite and Hunter is a sociopath both have different approach on artifacts and unity in General, Emissary believes only the righteous and morally correct individual should enter unity and yet who is she to judge whether someone is worthy or morally just to enter Unity, Hunter believes that those who are capable of gathering all the artefacts are the one worthy to enter Unity regardless of their moral compass he also has complete disregard of human lives in general as he knows he can just jump to another universe and reset the cycle again.
That's why I love the hunter. My favorite character in the game. "You're strong, don't allow yourself to be judged by the Emissary's hypocricy. Take what's rightfully yours." like it's finally someone taking you as who you are, a god, because it takes one to know one.
@@Originalchili nah, it sounds like it was written by someone who managed to properly integrate meta into their game. And yes i can't believe i am complimenting the writing in this game, i swear i don't actually think it's good as a whole
If only we had a dialogue option where you can mention, or even suggest not wearing Starborn armor all the time to both The Emissary and The Hunter, as I have been doing on NG+1. Really only wearing Starborn armor on planets or moons that the environment will otherwise kill you.
@@QHalvorson nope. Example: I bonded with Sarah most of the game and married her. I then started traveling with Sam and got his second dialogue. I did the Eye mission where you gotta save someone, the game kept track of who i had the most affinity with out of the top 2 and thus Sam stayed at the Lodge and Sarah stayed in the Eye
@@redthewifeyhunter4034 The Emissary is whoever didn't make it in the High Price to Pay mission. The "main 4" companion with whom you have the highest affinity will always remain on The Eye (their repair "fails" and they elect to stay behind). The main 4 companion with whom you have the second highest affinity will then always be automatically chosen to accompany you to Petrov's barge. As a result, when you return to the Lodge to place the artifact, they will always be with you. At that moment The Eye calls and you choose which to save- if you go to the Eye (most people don't choose this) then your highest affinity companion will survive and your second-highest will not; this second-highest-affinity companion will then be the emissary. If you remain at the Lodge to protect it and the artifact, then your highest affinity won't make it, and they'll be the Emissary.
The hunter is right but he uses his philosophy to do unnecessary violence. He could come up to the constellation, offer his support in return for being on that ship when going to unity instead of murdering a member and failing to get constellation's artifacts countless times. His violence is unnecessary, unless he gets some sick satisfaction for killing them.
Agreed, the Hunter's philosophy is closer to correct (it doesn't gatekeep directly) but his continued involvement in the matter makes it an impossibility for it to properly exist. By which I mean, unfettered access to the Unity is the least morally problematic, but "Might makes right" when one of the players is permanently on NG+1000 will only ensure that that person always wins for all eternity. "Every man for himself survival of the fittest" doesn't create a stable ecosystem if there's a superpredator that eats LITERALLY every meal- if the Hunter fully succeeds he'll be the one to get to the Unity in most universes (barring those where our character wins).
It's implied that he never (or rarely) failed before the first time we play through Starfield, as we're the first version of "us" that entered the Unity, and that the player becoming Starborn has essentially deposed him from the top of the food chain. He "plays" with us out of curiosity and boredom, but even if he tried I don't think he could win, and he seems to know it.
@@IronSquid501 I got the sense that our player character, out of random happenstance and the sheer inscrutable workings of infinity, happened to get the best of him in this one potential timeline and finally become Starborn, which messed with every timeline a bit simultaneously. The versions of the Hunter we meet can be bested, but even after we're Starborn, there are still infinite Hunters beating infinite Player Characters, and infinite PC's beating infinite Hunters. Infinity gets weird. What we can say is that thematically, the Hunter has the highest level armor, only achieved through maxed put NG+ cycles. The Emissary has the one from doing I think 4-6 cycles. So it's implied the Hunter is basically a superpredator that almost always wins, but the Emissary occasionally does too. The versions of the Hunter and Emissary we see in each of our universes have won every time they've fought in a row (otherwise they'd be gone; and, our PC has won every time we tried, barring any reloads), and you essentially end their streak if you side against that iteration of them.
im kinda confused, so is there multiple campaigns that are continuing to play off your old play-throughs and in order to access this content you need to complete the game/New game+ multiple times?
Por favor, faça mais vídeos de como as pessoas reagem ao ver você como um estelar, eu zerei, fiz uma playtrough direta falando que eu era um estelar pra constelação, mas fiquei com preguiça de completar todo o jogo novamente, sem dizer que eu era um estelar.
Thank you for watching the video. If you want to see more you can subscribe and like the video.
My other channels:
Main channel: www.youtube.com/@Ferzen
Rockstar channel: www.youtube.com/@FerzenRockstar
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Skyrim: www.youtube.com/@FerzenTES
While many people hate both or just hate the hunter, i do have to say, the emissary is only on their 6th iteration while the hunter is on 10+, ive also gone into the 10th iteration, the hunter tells you about how after a while you feel detatched from the universe each time you reach a new iteration. And as a player playing through 10 god damn times, i can say truely, you do start to feel detatched like the hunter says. Which is why over time your armor darkens and you become like him.
The Hunter actually mentions that he has completed "thousands" of times collecting the artifacts, and that he started out by forming alliances, talking to people to get what he needed etc, but eventually started speedrunning it by any means necessary.
Average Starfield 50000+ hour bgs fan In 10 years
Which is why NG+ kinda sucks you're completely alone whether you hide your true nature or not you're in a place you have no business being.
@@JB-xl2jc Well, RadioStation-hn6or isn't necessarily wrong then: 10+ does mean "Ten or more"...and "thousands" is DEFINITELY more than "Ten"...
... ... ...Yes, I'm being a smartass as a joke, don't take this TOO seriously...
Dear god I hate the Emissary so much after what the Hunter has said and I fucking hate the Hunter equally so for what he did to Constellation in the original universe. Always enjoy going full nuclear on them when the opportunity comes.
The more you go through the unity the more you agree with the hunter
Emissary is a hypocrite and Hunter is a sociopath both have different approach on artifacts and unity in General, Emissary believes only the righteous and morally correct individual should enter unity and yet who is she to judge whether someone is worthy or morally just to enter Unity, Hunter believes that those who are capable of gathering all the artefacts are the one worthy to enter Unity regardless of their moral compass he also has complete disregard of human lives in general as he knows he can just jump to another universe and reset the cycle again.
That's why I love the hunter. My favorite character in the game. "You're strong, don't allow yourself to be judged by the Emissary's hypocricy. Take what's rightfully yours." like it's finally someone taking you as who you are, a god, because it takes one to know one.
@@xbirdshorts5075man that sounds like it was written by a psychopath
@@Originalchili nah, it sounds like it was written by someone who managed to properly integrate meta into their game. And yes i can't believe i am complimenting the writing in this game, i swear i don't actually think it's good as a whole
I've discovered that if you come back as Starborn a second time Hunter has a unique line and laughs at how in deep you are.
If only we had a dialogue option where you can mention, or even suggest not wearing Starborn armor all the time to both The Emissary and The Hunter, as I have been doing on NG+1. Really only wearing Starborn armor on planets or moons that the environment will otherwise kill you.
The Hunter is right.
neither really, but i def like Hunter more
And the emissary is on the left.
You should've had the option to off both right there
My emissary was Barrett
I had to delete my comment to repost this. Emissary is chosen by who you have the highest affinity with.
@@redthewifeyhunter4034 I thought it was based on who you chose to save
@@QHalvorson nope. Example: I bonded with Sarah most of the game and married her. I then started traveling with Sam and got his second dialogue. I did the Eye mission where you gotta save someone, the game kept track of who i had the most affinity with out of the top 2 and thus Sam stayed at the Lodge and Sarah stayed in the Eye
@@redthewifeyhunter4034 The Emissary is whoever didn't make it in the High Price to Pay mission. The "main 4" companion with whom you have the highest affinity will always remain on The Eye (their repair "fails" and they elect to stay behind). The main 4 companion with whom you have the second highest affinity will then always be automatically chosen to accompany you to Petrov's barge. As a result, when you return to the Lodge to place the artifact, they will always be with you. At that moment The Eye calls and you choose which to save- if you go to the Eye (most people don't choose this) then your highest affinity companion will survive and your second-highest will not; this second-highest-affinity companion will then be the emissary. If you remain at the Lodge to protect it and the artifact, then your highest affinity won't make it, and they'll be the Emissary.
@@JB-xl2jc exactly what i said. Out of top 2 that i had highest affinity with
The hunter is right but he uses his philosophy to do unnecessary violence. He could come up to the constellation, offer his support in return for being on that ship when going to unity instead of murdering a member and failing to get constellation's artifacts countless times. His violence is unnecessary, unless he gets some sick satisfaction for killing them.
It's a game to him. That's why he's called the Hunter.
He doesn’t want to just go to unity every time, it’s about seeing all the different ways each time.
Agreed, the Hunter's philosophy is closer to correct (it doesn't gatekeep directly) but his continued involvement in the matter makes it an impossibility for it to properly exist. By which I mean, unfettered access to the Unity is the least morally problematic, but "Might makes right" when one of the players is permanently on NG+1000 will only ensure that that person always wins for all eternity. "Every man for himself survival of the fittest" doesn't create a stable ecosystem if there's a superpredator that eats LITERALLY every meal- if the Hunter fully succeeds he'll be the one to get to the Unity in most universes (barring those where our character wins).
It's implied that he never (or rarely) failed before the first time we play through Starfield, as we're the first version of "us" that entered the Unity, and that the player becoming Starborn has essentially deposed him from the top of the food chain. He "plays" with us out of curiosity and boredom, but even if he tried I don't think he could win, and he seems to know it.
@@IronSquid501 I got the sense that our player character, out of random happenstance and the sheer inscrutable workings of infinity, happened to get the best of him in this one potential timeline and finally become Starborn, which messed with every timeline a bit simultaneously. The versions of the Hunter we meet can be bested, but even after we're Starborn, there are still infinite Hunters beating infinite Player Characters, and infinite PC's beating infinite Hunters. Infinity gets weird.
What we can say is that thematically, the Hunter has the highest level armor, only achieved through maxed put NG+ cycles. The Emissary has the one from doing I think 4-6 cycles. So it's implied the Hunter is basically a superpredator that almost always wins, but the Emissary occasionally does too. The versions of the Hunter and Emissary we see in each of our universes have won every time they've fought in a row (otherwise they'd be gone; and, our PC has won every time we tried, barring any reloads), and you essentially end their streak if you side against that iteration of them.
interesting , Thank You .
im kinda confused, so is there multiple campaigns that are continuing to play off your old play-throughs and in order to access this content you need to complete the game/New game+ multiple times?
It's basically the whole campaign from the beginning just with new added starborn dialouge options
Wonder what our Starborn would be called. The Explorer? The Guardian? What?
I like to think ours would be: "The Wayfarer" or "The Traveller"
I prefer "The Renegade" the code name Sysdef gives us and it fits well with the players unpredictability
I tried killing them here, didn’t work :(
Sarah is the Emissary in this one? 😮
whoever dies when hunter attacks the eye in your original universe becomes the emissary in your play trough
When does this come up in the game
It only happens on ng+ if you decide to repeat the main quest line.
This game just makes me want to agree with RICK from Rick and Morty.
Por favor, faça mais vídeos de como as pessoas reagem ao ver você como um estelar, eu zerei, fiz uma playtrough direta falando que eu era um estelar pra constelação, mas fiquei com preguiça de completar todo o jogo novamente, sem dizer que eu era um estelar.
Dragonborn in space lol
thank you
I would of like to see different dialogue saying they aren't our friends not really just different versions
Starfield 2 - Frontier 2 ( sneak peak..)
Im not gonna forgive the Hunter He killed Sam
You are so late to the party haha