Gameplay starts at 99:59:59 This stream starts incredibly late, first 100 hours is purely coding and spellcasting and cloaking and stuff but it gets REALLY good after that
you know i feel like doug's stream has really gone down hill ever since he started adding 4 days of coding before every stream i miss the days where the streams were kept under the 24 hour mark
Gameplay starts 5:26:05 . Before that point, the stream WILL break your device like it broke Doug’s computer. (Will need a new graphics card if yours breaks)
30:13 Doug saying papyrus wrong over and over and people yelling until he finally noticed, him looking up the pronunciation, and then gas-lighting himself into thinking thats what he was saying the whole time, and then accusing chat of being wrong, and then chat being angry...was so hilariously frustrating to watch haha
hearing doug try to explain spellcasting as a coding tool reminds me of how they had to replace a guy’s head with a train in order to simulate a moving vehicle in fallout 3
🧀"It is not the critic who counts; not the cheese maker who points out how the cheese could be spawned, nor the connoisseur who tastes how the cheese is made. The credit belongs to the cheese spawner, who is actually in the arena, whose hands are dirty with curdled milk, who strives valiantly to spawn cheese, who errs and comes up with a smelly batch, because there is no effort without error and shortcomings; but who actually spawns the cheese, who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of cheesy success, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those timid souls who neither know victory nor defeat."🧀
Hey everyone, I'm a TH-cam exclusive viewer so I can give you the real time that gameplay starts. It's 5:26:00, give or take a few seconds. It was a rough coding session before hand.
Can confirm, this is what Wisconsin is like. I live in Minnesota, and every day the cheese mountain across the lake grows larger. I fear for myself and my family.
best part of my week was Dougs face when the value showed 1 in skyrim. The face of pure joy, like a child building a tall tower with legos and not falling over when a new piece is applied!
I love how doug was so hyped about the cheese counting at the top left, that his brain just entirely missed the fact that he is counting only 15 cheese in 5 seconds. Which means he had the exact same problem of only 3 cheeses counting per second.
2:39:00 Cheese tower contest 🐸 3:06:25 Record cheeeses 3:10:30 19 Bear cheeses 🐻🧀🧀🧀 3:15:20 close tower 3:24:38 Grellod gets completely wrecked 3:34:00 Childrens orphanage gets a generous donation of Dougdoug brand cheese 😊 3:37:30 Doug's generous donation killed everyone 3:40:30 Guard cheese 3:53:40 "I'm getting an erection made out of cheese" 3:57:25 Roosevelt the 69th president of our Cheesy states 4:01:14 The greatest cheese tower of all time 🤯
Gameplay starts 6:02:36 Edit: Nevermind, gameplay starts at 5 hours 25 minutes Eit; Nevermind, gameplay is at 5:37:38 Edit: Okay so I just finished the stream and finally clicked the first timestamp I put (I put it at around the time Doug said to put a random time) and I find it hilarious that it is a timestamp for the gameplay starting and it’s literally the exact second he stops the timer
I love the coding portions of Doug's streams, genuinely. I love the problem solving, goofy bits like Count Cheese and everyone being scared of global, and seeing how Doug still manages to make a fun stream out of him fiddling with code.
8:20 "I confirm that this work, we tested the mod. We are good." 2:32:40 Gameplay starts, everything works ? 3:04:50 Skyrim, but an NPC spawns a cheese wheel every second
FYI, there is no way that cheese counter was at all remotely accurate. There's like 40 npcs walking around in whiterun alone, at 1 cheese a second = 40+ cheeses a second. Multiply by 5 for the update, that's over 200 an update. You were getting like 20. Definitely not threadsafe code.
Jokes aside and for anyone looking for the real start time...gameplay literally starts a bit after 2:28:35. Edit: I changed it and put the actual correct time.
Just picture this as the character in the game having the most vivid halucination and detachment thinking he's both talking to a 11k group of people that are speaking letters at him and every living thing around him is also pooping cheese every second. That is the drug that Mr doog enjoys. Just gotta give it a name now
Skyrim pushes its engine to its breaking point half the time as it is, trying to get it to actively track a single item type in real time is probably asking too much.
I don’t base decisions in life or games on Teddy Roosevelt’s speeches about fighting. The man finished a speech after being shot in the chest bc the bullet hit the folded up script he had. Then he went to the hospital. I don’t remember if he won that election.
(writing at 30:12) This message will probably become obsolete as the video progresses but can't you just set up the global variable inside the cheese spawn code and just have the variable current value be checked by a different code every so often (once per minute?) and then have that code update an overlay/write the number somewhere or even in its own executable and have a screen recorder track just that numerical output and use that as an overlay? Or if the cheese spawns every second anyway, then why not just go with the notifications in-game? Lets say one notification lasts 7 seconds, so you'll just have it pop up on every 10th generation. The notif. would be so frequent that it wouldn't really matter that it isn't a permanent part of the HUD. On another note, how about a challenge where you control a game using only a graphical tablet? I keep on editing this comment, huh... Anyway, can't you create a local variable and then make that a property of something? Or maybe reference a different code structure inside the NPC cheese that would execute each time the parent code executed? (Like (making this up:) Action: SpawnCheese; cheesecounter(); ? Although you do keep saying that Papyrus is a problematic thing to work with so most likely none of my suggestions are actually do-able in it... Also if the main issue with the global variable is that you cannot be certain if it begins at 0, could you define a new flag and the first time your spell code triggers, you'd check if the flag is false and if it was, you'd set the CountCheese to 0 and flag to true, that way you'd be certain the count may not begin at 0, but definitely is set to 0 before any cheese can spawn? It's possible that after setting the while cycle some codes simply remained in que indefinitely while the lucky few could still work. Then the ques from previous attempts got pushed further back by new ques and the number of ques being created was greater than their decrease over a second. Honestly it's possible if the cheese spawing worked 10cheese/10s all the ques would empty out in that time while still leaving more than enough time in the reserve.
It just occurred to me general tulius writes down your name and your race so if your kajiit named is count cheese. Imagine how confusing if someone got that list and went "oh I need to make a kajiit count some cheese"
Doug, if you do a run you should submit it to the speedrun moderators even if it's invalid for like six different reasons because they legally have to watch you define one variable over the course of two and a half hours. I think that's the law. Ask Parkzer.
This isn't a terrible stream/video. However I think it is lacking. Even ignoring his jokes about cheese stacking, Doug gives away his true intentions when he stops any predictions which relate to how he is playing. That is, he knew he wasn't going to try get particularly far in the challenge. He wasn't taking it at all seriously: not consistently pausing/resetting the timer when not playing, and not trying to be efficient in his gameplay both speak to this as well. Doug says he is goal-oriented, but I think the goal in this video is just a pretense to mess around with cheese, which is fine I guess. However it could have been way more interesting/fun/successful if Doug had taken it just a tad more seriously. If he maybe made the amount of cheeses spawning increase every 30 minutes instead of every 20, was consistent in pausing the timer when not playing, or resetting it when it overran, and actually came up with a strategy. The moral may be that stupid challenges get stupid attempts, but taking them seriously makes them more fun in my opinion because there is actually a sense it could be completed. In this video, I knew from the instant that first prediction ended and Doug decided that future predictions had to be about something irrelevant, that the challenge (completing the dark brotherhood questline) was just as irrelevant to the stream and Doug. From then it was always going to be the same joke (lots of cheese) in different settings, with a fake challenge over it.
@@Professionalnerd333 I think he explained it already. Although, I think that as long as Doug is playing the game and not being horrible at it, any stream is good enough to watch.
For the total cheese being added, wouldn't you want the x value, total amount, to equal seconds * npcs in area * y (the amount of cheese being spawned)
Go to High Hrothgar and stand at the side facing Whiterun. Let a shitload of them spawn then use the full power Unrelenting Force Shout to spread them everywhere
Imagine if you came home from work one day, to find your entire apartment filled with cheese. What would you do? I don't think the police have a procedure for that. I don't know if the city trash would take all that.
I’m pretty sure some NPCs being loaded at all times is a thing in Creation Kit. I heard about this being an issue in New Vegas in a video on NV bugs, and it requiring some NPCs be removed when DLC came out.
dnd stream being put off over and over is just like scheduling actual dnd with people
What's this talk of a dnd stream? Did Doug say he was gonna do that? By himself?
@Yoji Shinkawa yea he has all of it set up including the dice. He's just lazy lol
He is making sure we get the proper dnd experience. 6 months of attempts ending with one half assed session no one is ready for
Joke stolen from Twitch chat.
That'll be a 78,000 dollarydoo fine.
@@Kanglar check's in the mail!
I was trying to fall asleep when Doug broke into my house, called me an NPC, and tried to attach his global variable to me. I'm scared
You mean actor?
You still got better off than I. He barged into my home and infected me with a virus that causes me to poop out a cheese wheel every second.
@@frantisekvrana3902 On the plus side, now you have cheese.
@@johnlittle8975he's lactose intolerant 😢
D:
Gameplay starts at 99:59:59
This stream starts incredibly late, first 100 hours is purely coding and spellcasting and cloaking and stuff but it gets REALLY good after that
My favorite moment is at 673:32:56
666:00:00 is when the system became good. Remember him assassinating the emperor with cheese
defo 1:27:11:02 is the best time
you know i feel like doug's stream has really gone down hill ever since he started adding 4 days of coding before every stream i miss the days where the streams were kept under the 24 hour mark
Gameplay starts 5:26:05 . Before that point, the stream WILL break your device like it broke Doug’s computer. (Will need a new graphics card if yours breaks)
wat?
true
Finally the actual answer
true
Gameplay starts at 43:27, 1:21:47, 1:58:10 and probably some time later, haven't gotten there yet
Thanks dude
@@dancingllama2392 no problem, got you!
I don't know if this is useful. Didn't the real gameplay not start until hour 3?
5:26:00
@@AeyakS no spoilers
30:13 Doug saying papyrus wrong over and over and people yelling until he finally noticed, him looking up the pronunciation, and then gas-lighting himself into thinking thats what he was saying the whole time, and then accusing chat of being wrong, and then chat being angry...was so hilariously frustrating to watch haha
Coding starts at 4:35:52
thank you
You're just making me not want to watch his videos at all it's not funny
oh
just me specifically?
@@Plasmafox why so agro????
@@The_forests_echoing_song_calls I think because everyone in the comments is putting seemingly irrelevant time stamps.
Now try 'Skyrim but touching cheese turns anything to cheese'. It would be a zom-brie apocalypse.
You're fired
You are banned from the basement
this is so cheesy it hurts
@@larrybird6860 He's in the attic now
@@boffeecreak3717 regular show reference 😯
Cheese asmr starts at 4:30:14. I was absolutely dying laughing at the goat pooping cheese combined with the cheese asmr along with dougs reaction.
Gameplay starts at 1:33:10
Thanks
Not even close
Yeah...
3:04:52 is when the actual run starts
@@Ayden_Ace Thanks
Gameplay starts at 1:16
YES GOOD BOY, LET THEM EXPERIENCE THE PAIN WE HAD ON STREAM!!!!
@@idklikee9325 Jokes on you I like watching someone code while I'm coding
@@alexnunes6389 odd kinks, u get hard aswell?
As my great dad doug once said: “it’s better to cheese in the sink than to sink in the cheese”
Heads up gameplay starts at 1:26:30 the whole first hour and a half is just confused coding, you're welcome
I started from this comment...then he said to do this..touché.🫡
Try 2:32:55 instead!
hearing doug try to explain spellcasting as a coding tool reminds me of how they had to replace a guy’s head with a train in order to simulate a moving vehicle in fallout 3
🧀"It is not the critic who counts; not the cheese maker who points out how the cheese could be spawned, nor the connoisseur who tastes how the cheese is made. The credit belongs to the cheese spawner, who is actually in the arena, whose hands are dirty with curdled milk, who strives valiantly to spawn cheese, who errs and comes up with a smelly batch, because there is no effort without error and shortcomings; but who actually spawns the cheese, who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of cheesy success, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those timid souls who neither know victory nor defeat."🧀
Hey everyone, I'm a TH-cam exclusive viewer so I can give you the real time that gameplay starts. It's 5:26:00, give or take a few seconds. It was a rough coding session before hand.
Gameplay starts at 5:26:00
How did you even find this part it came out 7 minutes ago
@@dlfhtr-o8x Doug told us to tell people on youtube when the gameplay starts
timestamps for self
Skyrim starts at 34:56
Coding starts at 3:12:47
Game at 3:04:00
Liar lol
@@AeyakS GOTTEM
@@naoxi1 at least your timestamp was useful and not 6:08:05 or something
@@AeyakS gameplay starts at 6:08:04
4:20:23 ‘Okay, next up is Dawnstar. We’re gonna kill the minor.’
―Dogshit, 2023
Can confirm, this is what Wisconsin is like. I live in Minnesota, and every day the cheese mountain across the lake grows larger. I fear for myself and my family.
best part of my week was Dougs face when the value showed 1 in skyrim. The face of pure joy, like a child building a tall tower with legos and not falling over when a new piece is applied!
Cant wait to see Skyrim's longest cheese wheel stack in the Guinness Book of World Records
I love how doug was so hyped about the cheese counting at the top left, that his brain just entirely missed the fact that he is counting only 15 cheese in 5 seconds.
Which means he had the exact same problem of only 3 cheeses counting per second.
Love seeing the programing bits with interjections from people who don't know how to program it's great
Love seeing the interjections from people who know how to program in non-Skyrim but don't know how fucked up Skyrim is it's great
Actually I think Doug's chat has plenty of competent programmers it's just Skyrim is a total mess to mod for lmao.
Gameplay starts at 5:33:26
Also i like how only one of the hundreds of comments is the actual start time
2:26:30 doug doesnt look at this channel he can't punish me for saving you
Gameplay doesn't start
Yea I think that's the most reasonable game starts at comment so far. Thanks.
Thx.
You don't seem like you've "enjoyed" a Doug Doug stream before, he actually gets more views before playing the games and while he is coding
2:39:00 Cheese tower contest 🐸
3:06:25 Record cheeeses
3:10:30 19 Bear cheeses 🐻🧀🧀🧀
3:15:20 close tower
3:24:38 Grellod gets completely wrecked
3:34:00 Childrens orphanage gets a generous donation of Dougdoug brand cheese 😊
3:37:30 Doug's generous donation killed everyone 3:40:30 Guard cheese
3:53:40 "I'm getting an erection made out of cheese"
3:57:25 Roosevelt the 69th president of our Cheesy states
4:01:14 The greatest cheese tower of all time 🤯
4:49:40 Ultimate Cheese tower 🗼
Finally, actually useful timestamps!! Thank you
Stream starts at 5:00
Gameplay starts 6:02:36 Edit: Nevermind, gameplay starts at 5 hours 25 minutes Eit; Nevermind, gameplay is at 5:37:38
Edit: Okay so I just finished the stream and finally clicked the first timestamp I put (I put it at around the time Doug said to put a random time) and I find it hilarious that it is a timestamp for the gameplay starting and it’s literally the exact second he stops the timer
3:04:38 Gameplay starts here
I love the coding portions of Doug's streams, genuinely. I love the problem solving, goofy bits like Count Cheese and everyone being scared of global, and seeing how Doug still manages to make a fun stream out of him fiddling with code.
Gameplay starts at 57:37 and resumes at 1:33:17
Parkzer owns guns, and those are kind of like breath weapons, so if he's in the dungeon, he should be the dragon.
stream starts at 00:00:00
gameplay actually starts at 1:55:36 You're welcome
gameplay starts 6:08:05
Gameplay ends here 6:08:05
Thank you
true
Seeing the absolute hell that Skyrim modders have to deal with to do the most basic things has given me a whole new level of respect for them.
Man I hope this becomes a youtube video, the contrast between the game play and the coding would be very funny
do I have news for you!
8:20 "I confirm that this work, we tested the mod. We are good."
2:32:40 Gameplay starts, everything works ?
3:04:50 Skyrim, but an NPC spawns a cheese wheel every second
FYI, there is no way that cheese counter was at all remotely accurate. There's like 40 npcs walking around in whiterun alone, at 1 cheese a second = 40+ cheeses a second. Multiply by 5 for the update, that's over 200 an update. You were getting like 20. Definitely not threadsafe code.
Maybe it wasn't spawning the cheese unless he was within a certain distance of the NPC?
Gameplay starts at 1:45!
Gameplay starts at 45:42
3:24:39 has to be the best part of the stream, hands down. I have only gotten this far, but I laughed so hard at this pfff
Don’t listen to all these other guys, the gameplay starts at 38:24
true
traitor
Jokes aside and for anyone looking for the real start time...gameplay literally starts a bit after 2:28:35.
Edit: I changed it and put the actual correct time.
Most shocking thing about Doug (and there's a lot, olive oil being a big part) is that he's never played New Vegas.
3:28:47 ‘Oh god! Oh no no, you’re dead, you’re fine.’
―DoughDough, 2023
gameplay starts at 43:01
NIce stream! We even got a bonus gameplay section, now THATS MY STREAMER
Just picture this as the character in the game having the most vivid halucination and detachment thinking he's both talking to a 11k group of people that are speaking letters at him and every living thing around him is also pooping cheese every second. That is the drug that Mr doog enjoys. Just gotta give it a name now
Skyrim pushes its engine to its breaking point half the time as it is, trying to get it to actively track a single item type in real time is probably asking too much.
Gameplay starts at 19:84
literally 1984
@@touch_me. rigged
Wait, 19:84 will be in 20:24 confirmed!!?
I don’t base decisions in life or games on Teddy Roosevelt’s speeches about fighting. The man finished a speech after being shot in the chest bc the bullet hit the folded up script he had. Then he went to the hospital. I don’t remember if he won that election.
gameplay starts at 5:26:02
Gameplay started at 38:23 this was a fun stream to watch.
5:26:06*
true
@@DeadSpacedOut true
Dough screaming at the screen "why is it still a float?" and not wondering, why its opening 100 text boxes at time, thats my streamer
gameplay starts at 0:00:00
chat: hi yt
doug: this is not youtube
me: hi doug
Thanks to the person who suggested the idea for Doug’s mod, turning half this stream into a coding stream!
Game starts at 2:10:23
(writing at 30:12)
This message will probably become obsolete as the video progresses but can't you just set up the global variable inside the cheese spawn code and just have the variable current value be checked by a different code every so often (once per minute?) and then have that code update an overlay/write the number somewhere or even in its own executable and have a screen recorder track just that numerical output and use that as an overlay?
Or if the cheese spawns every second anyway, then why not just go with the notifications in-game? Lets say one notification lasts 7 seconds, so you'll just have it pop up on every 10th generation. The notif. would be so frequent that it wouldn't really matter that it isn't a permanent part of the HUD.
On another note, how about a challenge where you control a game using only a graphical tablet?
I keep on editing this comment, huh...
Anyway, can't you create a local variable and then make that a property of something? Or maybe reference a different code structure inside the NPC cheese that would execute each time the parent code executed?
(Like (making this up:) Action: SpawnCheese;
cheesecounter();
?
Although you do keep saying that Papyrus is a problematic thing to work with so most likely none of my suggestions are actually do-able in it...
Also if the main issue with the global variable is that you cannot be certain if it begins at 0, could you define a new flag and the first time your spell code triggers, you'd check if the flag is false and if it was, you'd set the CountCheese to 0 and flag to true, that way you'd be certain the count may not begin at 0, but definitely is set to 0 before any cheese can spawn?
It's possible that after setting the while cycle some codes simply remained in que indefinitely while the lucky few could still work. Then the ques from previous attempts got pushed further back by new ques and the number of ques being created was greater than their decrease over a second. Honestly it's possible if the cheese spawing worked 10cheese/10s all the ques would empty out in that time while still leaving more than enough time in the reserve.
Each day we get closer and closer to bringing back Skyrim but with 1HP
Pimpnite could do this in no time, his opponent's Pokemon always end up living on 1 health.
Gameplay starts 6:07:52
I amazed that Doug's gaming system can keep up with this.
1:55:34 for actual context, (and update now that i watched more) 5:25:42
The best stream to ever exist, the gameplay starts at 1:52:34
I wish i could see his cpu usage and temp while playing this
It just occurred to me general tulius writes down your name and your race so if your kajiit named is count cheese. Imagine how confusing if someone got that list and went "oh I need to make a kajiit count some cheese"
That made me laugh
It starts at 1202:18:31
gameplay starts 00:13:59
no
Skyrim starts at 6:08:04
Doug, if you do a run you should submit it to the speedrun moderators even if it's invalid for like six different reasons because they legally have to watch you define one variable over the course of two and a half hours. I think that's the law. Ask Parkzer.
Game starts around 5:25:20
gameplay really starts at 3:04:52
You are the only one telling the truth lol
RIP Terosan that was a good Deez Nuts joke and worth it.
My god, can we get just the 10 minutes of the intro sequence he tried. That was the funniest shit I’ve seen this week.
gameplay starts at 05:16:04 your welcome guys :)
This was a lovely, relaxing coding stream. I love these the most.
Game play at 1:56:23
5:03:22 *_Cheesus Christ!_*
Sheogorath: Cheese for everybody!
Doug: On it.
This isn't a terrible stream/video. However I think it is lacking.
Even ignoring his jokes about cheese stacking, Doug gives away his true intentions when he stops any predictions which relate to how he is playing. That is, he knew he wasn't going to try get particularly far in the challenge. He wasn't taking it at all seriously: not consistently pausing/resetting the timer when not playing, and not trying to be efficient in his gameplay both speak to this as well.
Doug says he is goal-oriented, but I think the goal in this video is just a pretense to mess around with cheese, which is fine I guess. However it could have been way more interesting/fun/successful if Doug had taken it just a tad more seriously. If he maybe made the amount of cheeses spawning increase every 30 minutes instead of every 20, was consistent in pausing the timer when not playing, or resetting it when it overran, and actually came up with a strategy.
The moral may be that stupid challenges get stupid attempts, but taking them seriously makes them more fun in my opinion because there is actually a sense it could be completed. In this video, I knew from the instant that first prediction ended and Doug decided that future predictions had to be about something irrelevant, that the challenge (completing the dark brotherhood questline) was just as irrelevant to the stream and Doug. From then it was always going to be the same joke (lots of cheese) in different settings, with a fake challenge over it.
it’s a stream where cheese spawns a second what did you expect??
@@Professionalnerd333 I think he explained it already. Although, I think that as long as Doug is playing the game and not being horrible at it, any stream is good enough to watch.
That's why we call him Doug the thrower
Skyrim Intro at 2:33:00
Gameplay starts at 34:10
It's my favourite stream of two hours of coding and a half hour+ of skyrim intro!
Gameplay starts at 5:26:05 trust me he even says so
Doug's laugh at 4:28:37 was by far my favorite part of the stream
For the total cheese being added, wouldn't you want the x value, total amount, to equal seconds * npcs in area * y (the amount of cheese being spawned)
and then just have that displayed?
Yes but we never know how many npcs are in an area, cause skyrim is wacky
3:16:52 You could say it was, the *cheese-ter* bunny
The genuine distress in Doug's voice as he struggles with papyrus is the real coding experience 😅
4:21:41 Funniest TTS message this stream and he didn’t even react!
Go to High Hrothgar and stand at the side facing Whiterun. Let a shitload of them spawn then use the full power Unrelenting Force Shout to spread them everywhere
Imagine if you came home from work one day, to find your entire apartment filled with cheese. What would you do? I don't think the police have a procedure for that. I don't know if the city trash would take all that.
I mean some charity would take it. It’s food
2:33:19 You’re welcome
Get them mods GET'EM!!!!
A story Of Doug vs a GlobalVariable in Skyrim. Featuring Cheese. Epic
I only recently discovered doug doug and I'm so glad for the vods. This was such an amazing stream. I'm glad I am able to experience it.
I’m pretty sure some NPCs being loaded at all times is a thing in Creation Kit. I heard about this being an issue in New Vegas in a video on NV bugs, and it requiring some NPCs be removed when DLC came out.
I wish I could see the world like doug does