Honestly the the reason throw her towards it's just because of her attitude, her attitude is reasonable, but I was just a kid the time I was playing and was immature, so that the only thing I would do
I remember I kept getting really pissed at her because she kept telling me "a true gentleman wouldn't have left her alone" so I grabbed her and threw her into one of those giant rectangular electric things that would flail around like crazy and It stunned it and I was really confused
I remember being on one of the last couple of floors in the dungeon one time, and i was out of time, and out of life as well. Instead of losing instantly like in majoras mask when the timer hits zero, your health just drains. If i had dies, i would have had to restart like 5 or 6 floors earlier. I was almost at the checkpoint. Basically i strategized and found enough safe zones, and then there was this room that i exited and reentered with 2 pots with hearts in them. I just did that for the final floor untill i had a full life guage again. I hadn't had that much trouble in a zelda game since majoras mask. I died a couple times in the great bay temple, and a couple in stone tower temple as well. It was stressful anxiety filled, but it felt so good once i reached the final floor and got extra hourglass time again. Phantom hourglass it sucked for rolling as well. Swiping the screen isn't as easy as it looks.
No there aren't. I know this is like the 1st response many take for some reason xD But there's no way anyone is convincing me with that opinion when the fact is Divine Beasts are Sheika automatons that were possessed. I'm not saying I hate them, but that just =/= a 'dungeon, sorry but that's the plain facts
No it isn't. People only like it because the concept of Dark Link is cool, but he's honestly a terrible fight. You can just pull out the hammer and hit him over and over again until he dies and he will not be able to do anything about it.
@@limesoda9167 maybe you won that way but I couldn't hit him with the Hammer more than one time. I like Dark Link because the fight was difficult and exciting for me
@Fiend Herald No there isn't gonna be a remake, and mgs 4 isn't open world so there can't be a open world remake cuz the game isn't open world in the first place.
My first was Oracle of Seasons. :3 (but I never finished it.. old games are so hard. still planning on completing it one day tho). First finished games were OoT and also PH. :D
Honestly, I often found having the ability to slow-swim to be a blessing in that dungeon. Having to worry about my magic meter is annoying, but you can always just drink some Chateau Romani before entering the dungeon (if you're willing to use up the first half of the first day).
It's not fast swimming. You move at increased speed by default, and the magic is only an attack. It looks like it moves faster because of the fov change.
+Lara Swimming mechanics in games should be like the Frog Suit in "Super Mario Bros. 3" - that suit makes you stay still if you don't move, it moves you in straight lines, and it lets you swim faster with the A button. That's perfect.
3DS version is much better for 3 reasons: 1. Boots are an item slot rather than a gear slot 2. When you raise the water to the 2nd level a small cutscene shows you the block floating up to reveal a key room (that cutscene wasn't in the original) 3. The areas that change the water level are marked so you know where to go if you know what to do
@@societyman9219 My cousin is determined to beat Ocarina of Time on the N64 (as opposed to the GC and 3DS versions I have). She has been stuck on the water temple for months at this point because she took a break (a few days) in the middle of it and completely forgot what she was doing. 😆 Edit: I actually beat the game on original hardware one my first time. Still though I try to play through an entire dungeon in one sitting so I don't forget what's going on lol.
I'm totally not surprised by The Temple of the Ocean King being #1. I actually really like Phantom Hourglass, but I'll admit that the Temple of the Ocean King is a slog. I don't mind it THAT much because the shortcuts help quite a bit, but the length and boring music make it a lot more of a chore than it ought to be.
+Lyseolia I know. The mediocre soundtrack is one of the things that really bugs me about PH. There's a lot of really "blah" tracks, with the dungeon music being a massive case in point. But when the music is good, it's REALLY good (Linebeck's theme, for instance).
+Daniel Harris I'm completely the opposite - The Temple of the Ocean King killed all re-playability of Phantom Hourglass for me. The main issue for me is the time mechanic as I have never liked that sort of thing in any game. Each to their own but I am the type of player who loves to explore and actually enjoys grinding so a time mechanic in a game, especially one as central as in Phantom Hourglass always makes me feel rushed. For that reason I much prefer Spirit Tracks as they still have that central temple but with no time element. It's cool that you enjoy it though as one of the main points of any good video game is to entertain the player.
I actually really liked the temple of the ocean king, you always can improve your time with the items and create more and more efficient routes every time. You can complete the puzzles in a different and faster way pretty much every time you come back to it. It stressed me out hardcore as a kid though.
I dont think the water temple is that bad only if you have a zora tunic its hard without it but the temple that gave me the most problems is the forest temple
I can't help but disagree, I absolutely loved the Phantom Hourglass. It gave a real sense of fear in the atmosphere, mystery, and excitement. Taking note from Majoras Mask, the more you learned, the easier it was to progress much faster and it felt like you really were learning, growing in courage and wisdom from experience. I as much as I would have loved to explore more of the overall world of Phantom Hourglass, the main temple was quite enjoyable.
+Gmaniac01 Well to be fair, those arent really long. and they actually make you think. I think caves are more annoying, ice levels are at least shorter and make you think. though it never made sense why to become a pokemon master you needed to master a random puzzle. what does that have to do with training pokemon? eh, I dont care, they are still either fun or easy most of the time.
What if Ruto wrote it and put it in the chest because paper + stomach acid = wad of paste? Also, that isn't water. It's stomach acid. Ruto drowned because acid got in her gills, an event that fish have even less control over than humans. A human can just hold his breath and get out, cleaning the acid off and surviving with nothing missing but their skin and clothes. Basically they'd look like a Titan, but they wouldn't die. Blindness is probably going to happen though. We don't have the most durable eyelids. They are literally just two sheets made of skin with hair on the bottom. A Zora would have the acid burn their gills, because they don't have a choice whether they breathe it in. Her respiratory system was destroyed.
it's just an incredibly hard and repetitive dungeon. nothing wrong with liking it, I do to. but I can see why people hate it so much, it's such a hard dungeon to complete.
When I was about 10 or 11 years old it was the Water Temple that I tried to complete everyday for 2 weeks straight. couldnt complete it and eventually forgot about the game. recently came back to it and completed the game almost 10 years later :)
I have to agree with most of your list, but I must say, the Temple of the Ocean King was actually one of my favorites as a kid. I've always enjoyed the stealth mechanic though, and I didn't really find the hourglass to be much of a problem; in fact, when it runs out, you can still survive for a decent amount of time by just sticking to the safe zones as much as possible and drinking life potions. The reason I really loved this temple though is the amount of thought they put into the level design. The shortcuts when you're revisiting old levels are really well thought out, and it was incredibly fun playing through a level you don't need to learn the layout of (because you've already seen it the first time you played it), and suddenly realizing that you can now hit a particular switch, or uncover a wind spout, or even hook together two torches and slingshot yourself onto a hidden ledge, in order to rocket through those levels. Sure, sometimes it was a bit of a chore, but I feel like that can be said about any temple in any game. Of course, you're entitled to your opinion, but I just had to share mine. Great video, though!
Not my favorite but I liked the temple. Although I tried playing it again recently and I can't FIND the temple..... That was a weird reason to stop playing
I agree I love temple of the ocean king, Phantom hourglass was my first zelda ds game and it will always be my favourite. I loved everything about it. my favourite was the ship with the four sisters and fighting them.
I never really understood all the stuff about the water temple. I played it for the first time about 10 years ago- when I was 12- and I beat it pretty easily. If I had an n64 when I was about 5 and tried it, I definitely would not be able to do it, though. It's definitely one of the harder dungeons in the game and if you're playing it as a kid then it's probably going to give you a hard time, but if you're an adult or even a teenager I don't see how it could give you a lot of trouble.
You do understand that not all the complaints are focused on the difficulty of the dungeon? I mean the pausing and unpausing in the original to put the boots on was so redundant. Also, happening to miss one key doesn’t really make the dungeon “hard”. More just another annoyance when you’re always backtracking. Although, this isn’t the only dungeon that back tracking is a thing. Idk just saying someone not liking the water temple doesn’t automatically mean it was “too hard”.
+levelmaster2 i hated it on the N64, but i like it on the 3ds.. i think the only thing that got to me was the pausing each time you have to switch boots.. and my N64 would load the pause menu slowly so it took me forever to finish the water temple back then.. when i got the port for the gamecube.. i think the pause menu loaded quicker.. (or maybe it was my imagination.. after all i became more patient..) the 3ds had all the improvements i had wanted.. :3
City in the sky was probably one of my favorite even though like you said, you wait. It is indeed a tough one, but I love the music and I also loved the boss fight.
Me too. I didn't know you get it for free after doing the ice cavern.. because I used the ocarina to fast travel away from the location rather than going back to zora's domain and seeing the king could be unfrozen with the blue fire.
Dude it took me nine months as a kid. Nine! And it was the key shown in this video that I couldn't find. It wasn't until I had a schoolyard conversation about it that I learned that there was a key beneath a platform that rises in the central tower.
Everyone's raging about it when I, the person who needs a guide for every old Zelda game, was able to knock the whole dungeon out in two or three sittings.
It tool me a month as an adult. It is easy to miss that you have to play a song in the room after beating dark link to find that key. I had to start the while dungeon over twice.
Personally I love temple of the ocean king, going back and being able to do it better due to your new items is satisfying and I love the vibe that it gives off.
I like both versions. I would put both versions in my top 10, though they still have the same ranking because I don't rank remade and original dungeons differently from each other.
Most people ignore the fact that city in the sky makes ooccoo pretty much useless, it takes you to the shop which is considered in the dungeon so you have to get to where you last left off.
Its pretty cool level but i got thrown into jail so many times!!! Im pretty sure i spent a good hour in the big house. Link had to do time to learn you cant run past guards 🤣🤣
I always hated it as a kid the sneaking and getting caught especially even now when I replay it I’m still not that big of a fan It’s a cool looking dungeon but the sneaking makes it feel SO much longer than it needs to be It felt like such a slog to constantly move and stop every 5 steps
caz_ cina same😊 I don't know why everyone is hating the game and this duegon,they're pretty awesome... And in the Temple of the ocean king you can get pretty much treasures and rupees when you're killing all the monsters and phantoms with your Phantom- sword...
You know what would've been amazing in Majora's Mask? If instead of the Pirate Fortress being the mini dungeon, it was the main dungeon and Great Bay was just a short mini-dungeon
André Ávila Max time being reaching the bottom level with a perfect 25:00 on your clock and getting the rare ship parts as a reward that you can farm pretty easily? Yeah, I know what you mean. After running through it about 60 times now, I think the Temple of the Ocean King has kinda grown on me.
I'm currently playing Ocarina of Time for the first time and I hate that dungeon. I love the game but I hate that dungeon. It makes me not want to continue, and I'm just frustrated
Agree with The Forsaken Fortress but I think of it more of a tutorial for the new stealth ability in the game. Also, it makes the second time you go through it so much better because then you have all your equipment and get to take revenge on all the stupid enemies that pissed you off the first time
When I played my first play through of ocarina of time on the fire temple I reached the megaton hammer and I fell off the ledge and had to reach the top floor again... :(
That is 90% of my experience with Snowpeak in Majora's Mask. Constantly flying off the edge if you hit it at the wrong angle on those bridges you have to jump across.
I disagree with the forsaken fortress. One of the best dungeons IMO cuz of how unique it is. Being sneaky and different ways to combat the dungeon make it fun. Just a fun atmosphere rather than your average temples that are soooooooooooooooooooooooooooo boring.
It might be a cool dungeon but the fact that you lose your sword a few minutes after you get it makes it frustrating it could've been better if it took place before you get your sword
I only first tried WW last year, if that level hadn't existed I may have continued on in the game. I got past it, but thought "If this whole game is like this there's no way I'm going to enjoy it." Although it gets better, my patience was worn thin, and I could only see the bad parts of the game. It's the only Zelda game I've ever stopped playing, and I've played more than half of them.
since phantom hourglass was my first game, i’ve played it about 30 times and one of my favourite parts is the temple of the ocean king. mainly because i know how to do everything within 10 minutes and know where all the hidden items are, but it brings back so many memories
Skull Woods sucked for me. Having an extremely vague idea of which entrance led to where and having to keep going through the same rooms over and over until you just so happen to fall in the right hole. I've played through the game easily 5 times and the dungeon still gives me issues.
i loved the water temple. it had me constantly evaluating what i learn throughout the dungeon and solving puzzles like most zelda dungeons are designed to make you do.
Hmm, I actually thought the Great Bay Temple had pretty good flow. The worst of the backtracking is to reverse the water flow, which makes it a clever precursor to the next one (a temple rearranged horizontally leads to one manipulated vertically). Snowpeak was the one that struck me as tedious. Continuously climbing up and down that thing was a pain, especially if you fell at any point.
The tower of spirits is the worst dungeon, entirely because of the last set of floors you have to tackle to get the compass of light. You have to constantly go back and forth between several floors possessing different phantom types and taking them all the way back to we’re you were earlier, and then the later section has you constantly switching phantoms and moving between three different sections to finish all the puzzles, and it was just a huge pain, especially since the puzzles in that last section require constant coordination between link and the Zelda phantom simultaneously. Honestly always thought the griping about the ocean palace was overblown. I enjoy being able to unlock new hidden items and shortcuts upon returning, and aside from the floors where you have to gather force gems, they usually go by pretty quickly on return visits. And you can unlock a warp to skip the early floors entirely after a point. And if you are good at the dungeon and have managed your time well, you can get the third and fourth ocean maps in the same visit, and cut things down more
Perhaps it was because I love Spirit Tracks and had played it three times through before I picked up Phantom Hourglass, but I didn't really have an issue with the Temple of the Ocean King. I'm not saying I enjoyed it much, but I was pretty indifferent through it.
Phantom Hourglass was my first Zelda game. I love everything about it, even this dungeon. I knew basically no English and so did my brother. So we had to figure out how to stop time in the Bellum fight. Fondest memory :)
I am not a big zelda fan myself. I have only forced myself to play through a few of the games, my favorites of which being phantom hourglass and spirit tracks, with my favorite parts of those games being ocean king temple and the tower from spirit tracks
11:52 You really forgot to mention the "upgrade" to your swimming suit that removes your abillity to move while swimming without mashing the b button continuesly
It always gets confusing for me too every time I replay it so it’s not just you especially in the main room with the staircase you move around that always gets me disoriented
A Ginger Cat I agree wholly. Fire temple was overly complicated and confusing for no reason, for me personally. Water temple was easier for me to solve and get around.
I actually liked all of the dungeons in ocarina of time. Unpopular opinion I liked the great bay temple in majoras mask lol. I would put most if not all the divine beasts from breath of the wild, needed more in my opinion to be considered great by zelda standard.
Bro the forsaken fortress was my favorite part about wind waker. Wind waker was like my first zelda game when I was younger. It's probably still one of my favorite zelda games. I could only get to the plant boss thing with the tentacles at the deku tree but the forsaken fortress was awesome to me
I feel like Eagle's Tower/D7 is worse than T Rock (and also much more likely to lock you out of completing the game back in the day), and I've never understood the hate for Jabu in Oracle of Ages. It's like Water Temple, but much, much smaller and less tedious to navigate since 2D space is inherently more compact than 3D.
to be honest, the dungeons in skyward sword were fun and inventive, and it was clear WHERE you needed to go... the rest of skyward sword and its mechanics were obnoxious.
maybe because Skyward Sword had probably the best dungeon designs imo i loved every single second of the lanayru mining facility and it just made me wish of a way to turn the entire province of lanayru back to its original state
Zelda: I agree about level 8, for both quest I and II. Zelda II: agreed. LTTP: I actually enjoyed the Ice Palace. OoA: I didn't hate this dungeon, but I didn't really like it either. OoS: I think I enjoyed the unicorn cave.
Sadly I played majoras mask and Oot on my 3ds and I made it to great bay and water temple, I beat them both but my game crashed on both of them and I had to restart them. OOF
I never understood the hate for great bay. I like it because its fairly small and doesnt take too much time to maneuver around because of the awesome swimming mechanics. Plus the ice arrows are sick and I love that the fairies are so well hidden. The one thing I agree with is reversing the water, which is annoying - but you shouldnt have to do it more than a few times if you know what you're doing
Jabu-Jabu’s Belly was actually the dungeon that made me give up on Ocarina of Time. i didn’t mind Princess Ruto that much. the electric jellyfish dudes were annoying, but so are a lot of things in Ocarina. but the miniboss? that was the point where i stopped having fun.
I'm actually disappointed with the placement of TotOK on this list. It's an extremely well designed dungeon, one of the best in the series. Each time you trek through the temple, you get better at traversing it, finding new paths and ways to use the items you've collected along your adventure. One of my favorite challenges is beating it with full time, which, while not an impossible feat, requires decent knowledge of the many shortcuts and item usage within the temple.
Phantom Hourglass has so many stealth sections it might as well be called 'Legend of Zelda: Phantom Pain'
+Charm I laughed way too hard at that, thank you for making my day, haha.
XD
+Charm You win the Internet today.
It's possible to kill the phantoms without the sword, just knock them into bottomless pits
It's a really amazing game except for the temple of the ocean king
Let us be real guys, Princess Ruto is the ultimate weapon inside that dungeon. Just throw her at any enemy and it will die :D
Ruto is best girl.
-Spinel- *Mipha
Honestly the the reason throw her towards it's just because of her attitude, her attitude is reasonable, but I was just a kid the time I was playing and was immature, so that the only thing I would do
At least you can throw Ruto at enemies to hurt them.
I didn't know that. I would have done that to
ikr - this joker of course doesn't mention that 1 though
I remember I kept getting really pissed at her because she kept telling me "a true gentleman wouldn't have left her alone" so I grabbed her and threw her into one of those giant rectangular electric things that would flail around like crazy and It stunned it and I was really confused
Love your profile pic best FRienD
You can?? REVENGE!!!
Temple of the Ocean King gave me such anxiety when I was a kid that my heart-rate still speeds up just from seeing those Phantom armours.
and those invisible bird reapers too
What I hate about the Temple of the ocean king is when your hourglass, you gotta keep it in check when you leave a safe zone. So tedious.
I remember being on one of the last couple of floors in the dungeon one time, and i was out of time, and out of life as well. Instead of losing instantly like in majoras mask when the timer hits zero, your health just drains. If i had dies, i would have had to restart like 5 or 6 floors earlier. I was almost at the checkpoint. Basically i strategized and found enough safe zones, and then there was this room that i exited and reentered with 2 pots with hearts in them. I just did that for the final floor untill i had a full life guage again. I hadn't had that much trouble in a zelda game since majoras mask. I died a couple times in the great bay temple, and a couple in stone tower temple as well. It was stressful anxiety filled, but it felt so good once i reached the final floor and got extra hourglass time again. Phantom hourglass it sucked for rolling as well. Swiping the screen isn't as easy as it looks.
The silent realms from Skyward Sword stressed me out so much I could actually hear my heart beating it was moving so fast from anxiety.
I did felt the same as a kid. But what is your opinion on the Tower of Spirits?
'At the hearrt of every main Zelda game, there are dungeons''
Breath: *hold my Lon Lon milk*
netweed09 (Lon Lon milk) sorry it just bothers me....not trying to be rude
Ah yes, of course Sir!! ,)
Me going all Pokemon there was so derpy xDDD
that's the biggest problem of botw
There are dungeons though in Botw though...
No there aren't. I know this is like the 1st response many take for some reason xD
But there's no way anyone is convincing me with that opinion when the fact is Divine Beasts are Sheika automatons that were possessed. I'm not saying I hate them, but that just =/= a 'dungeon, sorry but that's the plain facts
City in the sky is like the calm of the storm, personally I like the slow pace because everything that follows is like BAM!!
Twilight stuff.
The great bay temple really got me crying with RAGE
It was the boss wasnt it?
It's a bit of a challenge to learn but it's still really fun imo
I cried with the footage.
I cried that it was even on the list it’s so good
@@tolis19 yes IT was i always fackt IT up in the end
But dark link of the Water Temple is the best mini boss I've ever seen
No it isn't. People only like it because the concept of Dark Link is cool, but he's honestly a terrible fight. You can just pull out the hammer and hit him over and over again until he dies and he will not be able to do anything about it.
@@limesoda9167 maybe you won that way but I couldn't hit him with the Hammer more than one time. I like Dark Link because the fight was difficult and exciting for me
LimeSoda you can actually do the water temple first wich is why I didn‘t have the hammer.
@@limesoda9167 You could challenge yourself by choosing not to use the hammer.
Plus that room is one of the coolest in the game. It kinda reminded me of the matrix.
Toon Link is the Solid Snake of Zelda
Weapons and equipment OSP.
He’s gone liquid snake
😂
Yeah boiiiiiiiiiiii
@Fiend Herald No there isn't gonna be a remake, and mgs 4 isn't open world so there can't be a open world remake cuz the game isn't open world in the first place.
City in the Sky is actually one of my favorite dungeons in the whole series.
Mine too. Idk why it gets so much hate.
I’ m agree
yup loved it
I know right but argorok is a little hard
But the dungeon is fun
10:47 am I the only one laughing at piglet saying “Skull!”? Just me? Okay.
That moment you were introduced to the legend of Zelda through the phantom hourglass.. And like every bit of it.
My first was 4 swords on the GameCube
First I played at all was phantom hourglass at a friend's house, first I completed was twilight princess
Frisbie147 Same
Same it filled child me with such rage but finishing it was so satisfying
My first was Oracle of Seasons. :3 (but I never finished it.. old games are so hard. still planning on completing it one day tho). First finished games were OoT and also PH. :D
The Temple of Time in Twilight Princess was one of my favorites.
Amber G. Loved that one. Id prefer Death Mountain in TP though
Same here I mean for the original comment
Kinda makes me wish Temple of Time had been an actual dungeon in OoT, instead of a free handout.
Yes, it was so fun
me too!!!!! temple of time and arbiters grounds from twilight princess are some of my favorite in the entire series
I loved Jabu-Jabu's belly tbh. I like how challenging it is and the atmosphere is nice, for a belly.
Even worse in great bay on the 3ds, fast swimming uses magic.
thats a pain, cuase I would like to use lots of ice arrows to get to the temple without the turtle
Honestly, I often found having the ability to slow-swim to be a blessing in that dungeon. Having to worry about my magic meter is annoying, but you can always just drink some Chateau Romani before entering the dungeon (if you're willing to use up the first half of the first day).
you right
I love great bay it's my favorite
It's not fast swimming. You move at increased speed by default, and the magic is only an attack. It looks like it moves faster because of the fov change.
*hears Great Bay Temple music*
*_PTSD instensifies_*
Me!
Seriously that music brings back memories....
Some I don't want to remember
I agree to both
*forsaken fortress mentioned* (instantly is filled with rage)
GodRidMe i almost just cried
I don't like it
I love the forsaken fortress lol
I don't like Wind Waker at all. So I was not the least bit upset.
That's how I feel about OOT's Water Temple.
"Who was the poor soul who wrote out an entire map of his digestive tract?" Probably the best quote from TheJWittz ever.
Water levels are always the hardest.
i know
The 54th Deadline - Nhan Pham meh. Water temple is easy but boring
i think its because swimming mechanics that try be realistic are just awful and hard to control
In mario its hard
+Lara
Swimming mechanics in games should be like the Frog Suit in "Super Mario Bros. 3" - that suit makes you stay still if you don't move, it moves you in straight lines, and it lets you swim faster with the A button.
That's perfect.
Just played The water temple in ocarina, honestly didn’t have that much of a problem
Then again I played the 3ds version
It's waaaay more fun compared to Jabu Jabu's belly
3DS version is much better for 3 reasons:
1. Boots are an item slot rather than a gear slot
2. When you raise the water to the 2nd level a small cutscene shows you the block floating up to reveal a key room (that cutscene wasn't in the original)
3. The areas that change the water level are marked so you know where to go if you know what to do
They fixed a lot of the initial issues in the 3DS version and it was easier for sure but man, that initial N64 version was BRUTAL.
@@jjthecat9692 Oh yeah dude, the original was really dumb
@@societyman9219 My cousin is determined to beat Ocarina of Time on the N64 (as opposed to the GC and 3DS versions I have). She has been stuck on the water temple for months at this point because she took a break (a few days) in the middle of it and completely forgot what she was doing. 😆
Edit: I actually beat the game on original hardware one my first time. Still though I try to play through an entire dungeon in one sitting so I don't forget what's going on lol.
I'm totally not surprised by The Temple of the Ocean King being #1. I actually really like Phantom Hourglass, but I'll admit that the Temple of the Ocean King is a slog. I don't mind it THAT much because the shortcuts help quite a bit, but the length and boring music make it a lot more of a chore than it ought to be.
Yup
fat
+Lyseolia I know. The mediocre soundtrack is one of the things that really bugs me about PH. There's a lot of really "blah" tracks, with the dungeon music being a massive case in point. But when the music is good, it's REALLY good (Linebeck's theme, for instance).
+ClefairyRox I personnaly like it a lot and its mechanic was original to me
but I respect why people dislike it.
+ClefairyRox It took me 2 years to get through Temple of the Ocean King to the bottom, granted I was 6 at the time. But, still it was a very big drag
I liked the Temple of the Ocean King as a kid. I would replay it even when not required to just to see if I could get a better time.
Phantom hourglass doesn't deserve the hate it gets
Same
+Daniel Harris My only problem with the game is BellumBeck.
+Daniel Harris I'm completely the opposite - The Temple of the Ocean King killed all re-playability of Phantom Hourglass for me. The main issue for me is the time mechanic as I have never liked that sort of thing in any game. Each to their own but I am the type of player who loves to explore and actually enjoys grinding so a time mechanic in a game, especially one as central as in Phantom Hourglass always makes me feel rushed. For that reason I much prefer Spirit Tracks as they still have that central temple but with no time element. It's cool that you enjoy it though as one of the main points of any good video game is to entertain the player.
+Daniel Harris I did it a few times with not losing any time. It was a lot of fun. I think you also needed it to get golden boat parts.
I actually really liked the temple of the ocean king, you always can improve your time with the items and create more and more efficient routes every time. You can complete the puzzles in a different and faster way pretty much every time you come back to it. It stressed me out hardcore as a kid though.
JWittz: This is one of the worst Zelda dungeons.
Me: But I love that dungeon...
That's just his opinion. Feel free to have your own
Speaking of jabu jabu's belly how can that giant dungeon fit inside him? I mean compare the size of it to the size of him from the outside.
AljojoX that’s because Ganon went “skidaddle skidoodle your belly is now a dungeon.”
Just look at doctor who
@@tipperr4827 yeah really
@@AlexVeridyTLW yeah
I dont think the water temple is that bad only if you have a zora tunic its hard without it but the temple that gave me the most problems is the forest temple
I 💯
The forest temple was so easy
I can't help but disagree, I absolutely loved the Phantom Hourglass. It gave a real sense of fear in the atmosphere, mystery, and excitement. Taking note from Majoras Mask, the more you learned, the easier it was to progress much faster and it felt like you really were learning, growing in courage and wisdom from experience. I as much as I would have loved to explore more of the overall world of Phantom Hourglass, the main temple was quite enjoyable.
Same here
10:46 I love that Winnie The Pooh reference. Brings back such memories.
Gonna say it. The Water Temple in OOT is not that bad. People overreact WAY to much to it.
It's definitely bad, but it's not the absolute worse.
+Avery Page It is better in the 3DS version which is the one I will be playing.
+Avery Page
THANK YOU.
ikr
+Gmaniac01 Well to be fair, those arent really long. and they actually make you think. I think caves are more annoying, ice levels are at least shorter and make you think. though it never made sense why to become a pokemon master you needed to master a random puzzle. what does that have to do with training pokemon? eh, I dont care, they are still either fun or easy most of the time.
What if Ruto wrote it and put it in the chest because paper + stomach acid = wad of paste?
Also, that isn't water. It's stomach acid. Ruto drowned because acid got in her gills, an event that fish have even less control over than humans. A human can just hold his breath and get out, cleaning the acid off and surviving with nothing missing but their skin and clothes. Basically they'd look like a Titan, but they wouldn't die. Blindness is probably going to happen though. We don't have the most durable eyelids. They are literally just two sheets made of skin with hair on the bottom. A Zora would have the acid burn their gills, because they don't have a choice whether they breathe it in. Her respiratory system was destroyed.
Why does everyone hate the water temple in OoT? It's actually my second favorite dungeon in OoT.
GoldenReaper which is your fav
Jordan 714 The spirit temple
Because of the repetitive process. Why do some people not realise that?
it's just an incredibly hard and repetitive dungeon. nothing wrong with liking it, I do to. but I can see why people hate it so much, it's such a hard dungeon to complete.
When I was about 10 or 11 years old it was the Water Temple that I tried to complete everyday for 2 weeks straight. couldnt complete it and eventually forgot about the game. recently came back to it and completed the game almost 10 years later :)
I have to agree with most of your list, but I must say, the Temple of the Ocean King was actually one of my favorites as a kid. I've always enjoyed the stealth mechanic though, and I didn't really find the hourglass to be much of a problem; in fact, when it runs out, you can still survive for a decent amount of time by just sticking to the safe zones as much as possible and drinking life potions. The reason I really loved this temple though is the amount of thought they put into the level design. The shortcuts when you're revisiting old levels are really well thought out, and it was incredibly fun playing through a level you don't need to learn the layout of (because you've already seen it the first time you played it), and suddenly realizing that you can now hit a particular switch, or uncover a wind spout, or even hook together two torches and slingshot yourself onto a hidden ledge, in order to rocket through those levels. Sure, sometimes it was a bit of a chore, but I feel like that can be said about any temple in any game. Of course, you're entitled to your opinion, but I just had to share mine. Great video, though!
Not my favorite but I liked the temple. Although I tried playing it again recently and I can't FIND the temple..... That was a weird reason to stop playing
I agree I love temple of the ocean king, Phantom hourglass was my first zelda ds game and it will always be my favourite. I loved everything about it. my favourite was the ship with the four sisters and fighting them.
I liked The city in the sky
Agreed
+Will Ottenfeld Who did this to you? Poor man don't know anyother word than "fat". :c
+Francis pyrocinical did this
It was way too long. The music was dreadfully awful. The spiderman segments were kind of cool.
So many LJAs! It's so fun...
I never really understood all the stuff about the water temple. I played it for the first time about 10 years ago- when I was 12- and I beat it pretty easily. If I had an n64 when I was about 5 and tried it, I definitely would not be able to do it, though. It's definitely one of the harder dungeons in the game and if you're playing it as a kid then it's probably going to give you a hard time, but if you're an adult or even a teenager I don't see how it could give you a lot of trouble.
You do understand that not all the complaints are focused on the difficulty of the dungeon? I mean the pausing and unpausing in the original to put the boots on was so redundant. Also, happening to miss one key doesn’t really make the dungeon “hard”. More just another annoyance when you’re always backtracking. Although, this isn’t the only dungeon that back tracking is a thing. Idk just saying someone not liking the water temple doesn’t automatically mean it was “too hard”.
You're 22?
@@brittanymorin121
Maybe I'm different but I just loved the water atmosphere so getting to find another secret in it made me so happy
Why do I keep getting called a nobody? I love the Water Temple
+levelmaster2 You mean in the original N64 game?
Yeah Kirbysmith64
levelmaster2 Whoa. Props to you, dude.
Nobody
+levelmaster2
i hated it on the N64, but i like it on the 3ds.. i think the only thing that got to me was the pausing each time you have to switch boots.. and my N64 would load the pause menu slowly so it took me forever to finish the water temple back then.. when i got the port for the gamecube.. i think the pause menu loaded quicker.. (or maybe it was my imagination.. after all i became more patient..)
the 3ds had all the improvements i had wanted.. :3
The OoT water temple’s saving grace was the Dark Link mini-boss fight.
@@leeyin8937 Blasphemy!
@@leeyin8937 That's your opinion.
@@MrNotorius5500 well he wasn't going to tell you someone else's opinion was he?
City in the sky was probably one of my favorite even though like you said, you wait. It is indeed a tough one, but I love the music and I also loved the boss fight.
I managed to beat it without dying once. One of my favorites but I tried doing it on the gamecube and I was like "OMG NO WII POINTER CONTROLS IM OUT"
@@alibolink0719 Really? Most people prefer the GameCube version
@@TheGingiGamer Its not as bad but the pointer controls on the Wii make the aiming so much less painful
Farore's Wind is a HUGE help for the water temple!
oh god i completely forgot about it 😅 lol i even almost finished going through the temple only big boss left hehe
Lol I never used it because I thought it was an atack spell, I used to not read the dialogues xD
As bad as the water temple was. I beat it without the blue tunic, bc I didn't know there was one.
Jeffrey Mack Real Life Acheivements in Ignorance, everybody!
SAME! I didnt even realize there was one till i was watching his play through and didnt see a water bar
Me too. I didn't know you get it for free after doing the ice cavern.. because I used the ocarina to fast travel away from the location rather than going back to zora's domain and seeing the king could be unfrozen with the blue fire.
WAIT! This is possible???
Wow, unneeded challenge, and you beat it. That's one way to make the dungeon harder, XD
The key- water temple. Facts. Ohhh god!!!! That one missing key made me rage quit for months!!!!
Dude it took me nine months as a kid. Nine! And it was the key shown in this video that I couldn't find. It wasn't until I had a schoolyard conversation about it that I learned that there was a key beneath a platform that rises in the central tower.
Everyone's raging about it when I, the person who needs a guide for every old Zelda game, was able to knock the whole dungeon out in two or three sittings.
It tool me a month as an adult. It is easy to miss that you have to play a song in the room after beating dark link to find that key. I had to start the while dungeon over twice.
Oh my goodness, the Pooh's Grand Adventure reference caught me off guard
Personally I love temple of the ocean king, going back and being able to do it better due to your new items is satisfying and I love the vibe that it gives off.
And what is your opinion on the Tower of Spirit?
@@samyb4566 I haven't played spirit tracks since I was a small bean, all I know is that I didn't not like it.
@@Limbambo Is it because it's less challenging than the Temple of the Ocean King?
The Winnie The Pooh scene took me back to my childhood, I loved that movie lmao
Jabbu Jabbu's Belly is one of my favorites. Most escort missions would be improved by the ability to chuck the tail off a cliff.
The watertemple is very good on 3DS
thats because it was changed to be more tolerable.
It still sucks.
It’s still boring tho
I like both versions. I would put both versions in my top 10, though they still have the same ranking because I don't rank remade and original dungeons differently from each other.
Right
Most people ignore the fact that city in the sky makes ooccoo pretty much useless, it takes you to the shop which is considered in the dungeon so you have to get to where you last left off.
I actualy like the forsaken fortress, it’s so atmospheric and dunno...
Its pretty cool level but i got thrown into jail so many times!!! Im pretty sure i spent a good hour in the big house. Link had to do time to learn you cant run past guards 🤣🤣
Second time is ok, but the first visit is really rough.
I always hated it as a kid the sneaking and getting caught especially even now when I replay it I’m still not that big of a fan
It’s a cool looking dungeon but the sneaking makes it feel SO much longer than it needs to be
It felt like such a slog to constantly move and stop every 5 steps
M. M. i find it so interesting actually, the sneakn is really fun and the exploring is cool
Temple of the Ocean King and Great Palace are 2 of my favourite levels :(
I actually like temple of the ocean king alot
@@sunnyfreya8535 me too expect for the timer
am I the only one who likes Phantom Hourglass AND the Temple of the Ocean King?
caz_ cina
same😊
I don't know why everyone is hating the game and this duegon,they're pretty awesome...
And in the Temple of the ocean king you can get pretty much treasures and rupees when you're killing all the monsters and phantoms with your Phantom- sword...
AmourshipperGamerGirl X Yeah I agree. it never felt tedious to me
AmourshipperGamerGirl X I....it's been years since I've played it and I can't remember the other dungeons 😭
caz_ cina nope
I like Phantom Hourglass, but the control system is awful.
You know what would've been amazing in Majora's Mask? If instead of the Pirate Fortress being the mini dungeon, it was the main dungeon and Great Bay was just a short mini-dungeon
Not really great bay was a good dungeon
I love the temple of the ocean king, it was great
PROTIP
saame
+Fierce Deity Link fat
bald fatty fat, fat fat!
+Fierce Deity Link fat
"However it is just isnt my favorite that honor goes to"
*Ad plays*
I love Phantom Hourglass's Temple of the Ocean King. Anyone who finished it with the max time will agree with me.
André Ávila Max time being reaching the bottom level with a perfect 25:00 on your clock and getting the rare ship parts as a reward that you can farm pretty easily? Yeah, I know what you mean. After running through it about 60 times now, I think the Temple of the Ocean King has kinda grown on me.
As a person who 100% completed that game and spirit tracks I gotta admit that spirit tracks did it better
agreeeedddd
Holy crap, the Pooh reference SLAYED me!
SAME!!!!!!
Sir Skaro same because my name that I use is Winnie because my true first name is a girl and boy name combined
Oh, god yes, Lord Jabu-Jabu's Belly form OoA is the worst water dungeon...!
TheOwnersOfTriforce i kinda like it
TheOwnersOfTriforce Seems like one of the most straightforward in the game imo
It frightened me as a kid...it still does
I'm currently playing Ocarina of Time for the first time and I hate that dungeon. I love the game but I hate that dungeon. It makes me not want to continue, and I'm just frustrated
I personally liked the oracle of ages version
Agree with The Forsaken Fortress but I think of it more of a tutorial for the new stealth ability in the game. Also, it makes the second time you go through it so much better because then you have all your equipment and get to take revenge on all the stupid enemies that pissed you off the first time
I hated the first half of the city in the sky but the second half (after you get the second claw shot) I started really liking it
When I played my first play through of ocarina of time on the fire temple I reached the megaton hammer and I fell off the ledge and had to reach the top floor again... :(
JOSHISBOSS 1O1 omg same here
JOSHISBOSS 1O1 I did that like five times
Farore's Wind?
that's nothing in comparation to water temple
That is 90% of my experience with Snowpeak in Majora's Mask. Constantly flying off the edge if you hit it at the wrong angle on those bridges you have to jump across.
I disagree with the forsaken fortress. One of the best dungeons IMO cuz of how unique it is. Being sneaky and different ways to combat the dungeon make it fun. Just a fun atmosphere rather than your average temples that are soooooooooooooooooooooooooooo boring.
Sliq Yes, but you move SOOOOO slow it made me hate it.
It might be a cool dungeon but the fact that you lose your sword a few minutes after you get it makes it frustrating it could've been better if it took place before you get your sword
I only first tried WW last year, if that level hadn't existed I may have continued on in the game. I got past it, but thought "If this whole game is like this there's no way I'm going to enjoy it." Although it gets better, my patience was worn thin, and I could only see the bad parts of the game. It's the only Zelda game I've ever stopped playing, and I've played more than half of them.
since phantom hourglass was my first game, i’ve played it about 30 times and one of my favourite parts is the temple of the ocean king. mainly because i know how to do everything within 10 minutes and know where all the hidden items are, but it brings back so many memories
10:46 Really cracked me up, I used to love that film when I was young.
Adamantanium Yeap, good memories.
come out moon, come out wishing star, come out, come out, wherever you are
Same here
so i guess A Link to the Past is perfect
IRON1I7 Was there any doubt?
Dr. Corndog of course not
Link Between Worlds isn't represented here either. And it is an improvement on Link to the Past. So Link to the Past can't be perfect.
You're right. It is a completely different (better in almost every way) game.
Skull Woods sucked for me. Having an extremely vague idea of which entrance led to where and having to keep going through the same rooms over and over until you just so happen to fall in the right hole. I've played through the game easily 5 times and the dungeon still gives me issues.
simply loved the "Who wants to play it fifty times more?" part hahaha
Literally no one-
Me- the water temple isn't that bad
Imma stop you right there!
Yeah you’re right, i really like it
I loved the water temple in OoT 3D when you were able to use the iron boots by shortcut.
Avi R. Yeah they improved it in 3D but even then i was never annoyed by the original
Avi R. Thought it was pretty good level design
i loved the water temple. it had me constantly evaluating what i learn throughout the dungeon and solving puzzles like most zelda dungeons are designed to make you do.
Same. The layout was unique, the puzzles were fun, and the minni boss was amazing. The only bad part is the boss.
Nope. You got it. Your #1 was DEAD accurate. That's also why I didn't finish skyward sword for the same reason for that boss, ugh.
#1 everything in the cdi games.
We don’t talk about those...
Dude that winnie the pooh refference at 10:47 , my childhood came back to haunt me! *huddled in corner*
Hmm, I actually thought the Great Bay Temple had pretty good flow. The worst of the backtracking is to reverse the water flow, which makes it a clever precursor to the next one (a temple rearranged horizontally leads to one manipulated vertically). Snowpeak was the one that struck me as tedious. Continuously climbing up and down that thing was a pain, especially if you fell at any point.
I enjoyed Ocean King. I would replay it all the time for no particular reason.
Lionaxel Fyreta same, i loved it
Same
perish
I actually really liked the great bay temple! It’s the snowhead dungeon that I really hate. It was just always too difficult for me
Weird, I always found Snowhead so much more intuitive. Plus, rolling around as a Goron is fun.
I found goron rolling so hard (I'm also just bad as I said in a separate comment) but otherwise I liked it, and I loved the fight
The tower of spirits is the worst dungeon, entirely because of the last set of floors you have to tackle to get the compass of light. You have to constantly go back and forth between several floors possessing different phantom types and taking them all the way back to we’re you were earlier, and then the later section has you constantly switching phantoms and moving between three different sections to finish all the puzzles, and it was just a huge pain, especially since the puzzles in that last section require constant coordination between link and the Zelda phantom simultaneously.
Honestly always thought the griping about the ocean palace was overblown. I enjoy being able to unlock new hidden items and shortcuts upon returning, and aside from the floors where you have to gather force gems, they usually go by pretty quickly on return visits. And you can unlock a warp to skip the early floors entirely after a point. And if you are good at the dungeon and have managed your time well, you can get the third and fourth ocean maps in the same visit, and cut things down more
Eh me geeerd water temple No. 1 worst zelda dungeon evaar.
~someone who has only played Ocarina of Time.
+Chris Tzanis someone who has only seen memes online.
Perhaps it was because I love Spirit Tracks and had played it three times through before I picked up Phantom Hourglass, but I didn't really have an issue with the Temple of the Ocean King. I'm not saying I enjoyed it much, but I was pretty indifferent through it.
I really love spirit tracks and I had no issue with the Temple of the Ocean King too!
But... I liked temple of the ocean king. I thought it was nice.
No I completely understand. I just wanted to state that I actually liked that temple.
Phantom Hourglass was my first Zelda game. I love everything about it, even this dungeon. I knew basically no English and so did my brother. So we had to figure out how to stop time in the Bellum fight. Fondest memory :)
I am not a big zelda fan myself. I have only forced myself to play through a few of the games, my favorites of which being phantom hourglass and spirit tracks, with my favorite parts of those games being ocean king temple and the tower from spirit tracks
I hated that dungeon so bad
fat
11:52
You really forgot to mention the "upgrade" to your swimming suit that removes your abillity to move while swimming without mashing the b button continuesly
I actualy like forsaken fortress ;-;
same best dungeon NA
Same i loved it, actually one of my favorite dungeons
MeliaTheSquid me too
MeliaTheSquid same
MeliaTheSquid I only like the second time you get there
I really pass some tough times at Zora's Temple in Twilight Princess... But maybe I'm just stupid xD
It always gets confusing for me too every time I replay it so it’s not just you especially in the main room with the staircase you move around that always gets me disoriented
In OOT The Fire temple is worse than the Water temple by a *Huge* margin
A Ginger Cat I agree wholly. Fire temple was overly complicated and confusing for no reason, for me personally. Water temple was easier for me to solve and get around.
I actually liked all of the dungeons in ocarina of time. Unpopular opinion I liked the great bay temple in majoras mask lol. I would put most if not all the divine beasts from breath of the wild, needed more in my opinion to be considered great by zelda standard.
Bro the forsaken fortress was my favorite part about wind waker. Wind waker was like my first zelda game when I was younger. It's probably still one of my favorite zelda games. I could only get to the plant boss thing with the tentacles at the deku tree but the forsaken fortress was awesome to me
Why do people keep calling me No One? I love the Water Temple
Oh dear God, PLEASE let the Water Temple from Ocarina of Time be number 1!
I actually really like the water dungeon in oot! It was the fire temple I never liked
@@shadow4040 Really? The water temple in TP is fairlyeasy and I even liked it.
I feel like Eagle's Tower/D7 is worse than T Rock (and also much more likely to lock you out of completing the game back in the day), and I've never understood the hate for Jabu in Oracle of Ages. It's like Water Temple, but much, much smaller and less tedious to navigate since 2D space is inherently more compact than 3D.
Favorite: Hyrule castle from Twilight Princess (athmosphere does it for me)
Least favorite: Zelda 2: Links Adventure, in its entirety
Great Bay Temple is unironically my favourite dungeon ever
Gaming sin
For me stone tower is better
It wouldn’t be my number one choice, but I do enjoy it very much
Carl Ragsdale I think stone tower is the best in majoras mask
What do you know........no skyward sword dungeons!
Skyward Sword had pretty good dungeons in my opinion
Fernando Flores It's everything between the dungeons that's just meh. The dungeons were mostly good, but Sky Keep sucked.
No Sky Keep
to be honest, the dungeons in skyward sword were fun and inventive, and it was clear WHERE you needed to go... the rest of skyward sword and its mechanics were obnoxious.
maybe because Skyward Sword had probably the best dungeon designs imo i loved every single second of the lanayru mining facility and it just made me wish of a way to turn the entire province of lanayru back to its original state
I was in one of the Temples in Majora's Mask 3D on the 3DS. Part of me is STILL waiting for that dreaded Moon timer.
Phantom hourglass wasn't that half bad, it had cool puzzles and bosses, of the temple of the ocean king was taken out, the game would be WAAAY better
Or at least make the TOTOK less annoying and visited less times, without it the game wouldn't be the same. I agree though.
Yes but it would also make the game like 7 hours long
Zelda: level 8
Zelda II: all of them
LTTP: ice palace
Oracle of ages: jabu jabus belly
Oracle of seasons: unicorn cave.
Those are just a few of mine.
Zelda: I agree about level 8, for both quest I and II.
Zelda II: agreed.
LTTP: I actually enjoyed the Ice Palace.
OoA: I didn't hate this dungeon, but I didn't really like it either.
OoS: I think I enjoyed the unicorn cave.
forsaken fortress is legendary smh i loved every part of WW
Sadly I played majoras mask and Oot on my 3ds and I made it to great bay and water temple, I beat them both but my game crashed on both of them and I had to restart them. OOF
Question: Do you like the turtle rock in link between worlds?
Hoodi yes I like turtle rock in both of the legend of Zelda games I really enjoyed beating them both.
Link to the past's turtle rock was bomb af tho
I absolutely hate ALL the sneaky-boy areas in ANY Zelda game...
What about the one-hit obliterator in Breath Of The Wild? It's both!
woolfkrazee so just stealth in general
don’t get me started on skyward sword-
Bingo give that man prize
I loved the stealth section in OoT (the one where you sneak past the castle guards) and the part in BotW where you tail the korok dude.
I like to think that the map of Jabu Jabu's belly is Ruto's biology homework.
I never understood the hate for great bay. I like it because its fairly small and doesnt take too much time to maneuver around because of the awesome swimming mechanics. Plus the ice arrows are sick and I love that the fairies are so well hidden. The one thing I agree with is reversing the water, which is annoying - but you shouldnt have to do it more than a few times if you know what you're doing
Jabu-Jabu’s Belly was actually the dungeon that made me give up on Ocarina of Time. i didn’t mind Princess Ruto that much. the electric jellyfish dudes were annoying, but so are a lot of things in Ocarina. but the miniboss? that was the point where i stopped having fun.
That miniboss is such a pain. Hardest part of that dungeon imo
I personally LOVE Phantom Hourglass Ocean king temple but I am also fairly biased as that was my first Zelda game.
Not a single dungeon on this list from my favorite game ever: A Link to the Past.
It’s just that great maybe, I’m gonna have to play it once I beat twilight princess
But I thought the ice palace would be on the list tho 🙃
Misery mire for me is just … blah. I don’t like it, but there’s no specific reason other than it’s unfun
I'm actually disappointed with the placement of TotOK on this list. It's an extremely well designed dungeon, one of the best in the series. Each time you trek through the temple, you get better at traversing it, finding new paths and ways to use the items you've collected along your adventure. One of my favorite challenges is beating it with full time, which, while not an impossible feat, requires decent knowledge of the many shortcuts and item usage within the temple.