What's new in INS Grass 2.4 - Scatter add-on for Blender 3d. Hide all mode, Multiselect tool

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ต.ค. 2024

ความคิดเห็น • 7

  • @alecdorfman4871
    @alecdorfman4871 2 หลายเดือนก่อน

    Are we able to use the LOD system on any object? That would be incredibly useful

    • @ins_grass
      @ins_grass  2 หลายเดือนก่อน

      Hey, Thank You for this question. It is bit unprecise, what do You mean by "object", but I will try to answer.
      You are able to use LOD system on any object which is used as emitter. The add-on desn't automatically create LOD's for every object used as instance. If You want to use LOD system, the assets You want to use as instances needs to have those LOD's prepared. I hope this answered Your question, if not, do not hesitate to ask again ;)

    • @alecdorfman4871
      @alecdorfman4871 หลายเดือนก่อน

      Yes I meant currently if you want LOD at all within blender you have to actively change the LOD models it won't change automatically . But with your addon we can make even a character as an emitter than have an auto LOD system, right?

    • @85malcher
      @85malcher หลายเดือนก่อน +1

      @@alecdorfman4871 Hey, I was unclear in my answer. Emitters are objects, which emitts instances. Those instances have LOD system. With INS Grass You would have to use this character as instance to have automatic LOD switching. You could Use Convert to instances option to have better control over Your character. Linked video shows how it works: th-cam.com/video/hIU6GNrDtQc/w-d-xo.html

    • @alecdorfman4871
      @alecdorfman4871 หลายเดือนก่อน

      @@85malcher wow thanks. This is really useful and if I was you I would advertise it or even sell it as a standalone addon

    • @ins_grass
      @ins_grass  หลายเดือนก่อน

      @@alecdorfman4871 Thank You. It is a standalone add-on. Links to purchase are in video description. I try to advertise it, but It turned out that I'm quite awful at marketing :P