3.3 - PROCEDURAL MODELING - Couch Cushions in Houdini

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  • เผยแพร่เมื่อ 4 ก.พ. 2023
  • Find the example project file here:
    markfancher.gumroad.com/l/pro...
    Houdini Workshop for Beginners is a tutorial series that covers a wide range of topics relevant to people who are just coming to Houdini with little to no experience in the software. We take a project-based approach by building a couch scene that dabbles in many different areas of Houdini to get things started: From basic interface, to procedural modeling, basic cloth simulation, rendering, and building digital assets, this is a great way to explore the tip of the Houdini iceberg!
    Full Course Playlist:
    • Houdini Workshop for B...
    Intro to Houdini for Redshift users:
    • Intro to Houdini for R...
    Houdini Tree Tutorial: learn.houdini.school/courses/...
    40 Hour Houdini Mega-Tutorial:
    mograph.com/stopbeingafraidof...
    Linktree: linktr.ee/markfancher/
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ความคิดเห็น • 8

  • @MrRaschke92
    @MrRaschke92 3 หลายเดือนก่อน

    Thanks for the tutorial, love the simple yet effective workflow!

  • @LoganPinney
    @LoganPinney ปีที่แล้ว

    Slick set up with the grid system! very cool concept for designing and modeling which I had not thought of using! Excited to bring this to Ue as a HDA when it is done. Cheers!!

  • @SwordOfFaith888
    @SwordOfFaith888 ปีที่แล้ว

    Thank you.

  • @fahim618
    @fahim618 8 หลายเดือนก่อน

    what version of houdini were you using?

    • @MarkFancherFX
      @MarkFancherFX  8 หลายเดือนก่อน

      I'm pretty sure this is 19.5.368

  • @JohnSmith-wg3pl
    @JohnSmith-wg3pl ปีที่แล้ว

    You will be fired if you model at this speed.

    • @MarkFancherFX
      @MarkFancherFX  ปีที่แล้ว +3

      Houdini and proceduralism in general is a go-slow-to-go-fast workflow… and I agree it’s not gonna be a perfect fit for every project. So while this might seem a bit long winded, bear in mind: 1. I’m teaching 2. I’ll be able to make adjustments to my model much quicker in the end.

    • @ThraceKelsick
      @ThraceKelsick ปีที่แล้ว +2

      Obviously tutorial speed is not production speed. I can see this being just as fast, and far more flexible than the traditional modeling workflows in say Maya or Max. Don't be scared