A lot of people just don't understand the base dungeon are designed for casuals you can't make casual content hard. This dungeon is clearly meant to be hard in challenge version it's basic game design
@@paintspot1509you’re not wrong. I won’t rage on you like the game is my girlfriend and you insulted her honor. Still plan on playing it. It’ll probably be good for a few months. That said I’d probably prefer it over dancing floor tiles. There are more intuitive ways to make mechanics without dancing floor tiles for tells and all the mmos are baking them like that now because it’s easy and quick to develop. If it’s turret or disco floor tiles I’d probably be ok with turret.
@@paintspot1509 You know what happens when you make content where you have to do a million mechanics and a single mechanic can wipe parties? gatekeeping happens. What happens with gatekeeping? the game loses its casual playerbase. What happens when the game loses its casual playerbase? the game fucking dies. Stfu please if you don't know what you're talking about
does it matter whether staff or bow is the main weapon? if it does what changes does it make? i see some videos where staff is main and some videos where bow is main
@@Whelps do have to be in one of the best guilds on the server though right? How high do you think they need to be. Like can the 5th ranked guildies get them? Can the 30th ranked guild have hope of getting them?
A lot of people just don't understand the base dungeon are designed for casuals you can't make casual content hard. This dungeon is clearly meant to be hard in challenge version it's basic game design
It's not about being hard. When you make shit content like this where you don't even have to move, it makes the game feel like a moblie game
@@paintspot1509 don't play it then and stfu
@@paintspot1509you’re not wrong. I won’t rage on you like the game is my girlfriend and you insulted her honor. Still plan on playing it. It’ll probably be good for a few months. That said I’d probably prefer it over dancing floor tiles. There are more intuitive ways to make mechanics without dancing floor tiles for tells and all the mmos are baking them like that now because it’s easy and quick to develop. If it’s turret or disco floor tiles I’d probably be ok with turret.
@@paintspot1509 You know what happens when you make content where you have to do a million mechanics and a single mechanic can wipe parties? gatekeeping happens. What happens with gatekeeping? the game loses its casual playerbase. What happens when the game loses its casual playerbase? the game fucking dies. Stfu please if you don't know what you're talking about
What do you think of bow/dagger for PvE?
Bulding the boss room definitely took more time than designing the mechanics of the main boss. A bit disappointing.
This fits in accordance to most tab targetted mmo DUNGEONS. Falls right in line with ffxiv and WoW
What are the effects of the red and purple circle?
How does staff dagger compare to staff bow pve dps wise?
does it matter whether staff or bow is the main weapon? if it does what changes does it make? i see some videos where staff is main and some videos where bow is main
doesn't matter
Is it true the only real hope of obtaining a T2 weapon is by joining a guild that sells services or paying about $350?
No
@@Whelps do have to be in one of the best guilds on the server though right? How high do you think they need to be. Like can the 5th ranked guildies get them? Can the 30th ranked guild have hope of getting them?
So nice visually and the music also slaps but its so easy to clear. Sad that game is getting balanced around casual players
The mechanics are underwhelming...😅
kinda lame