Unreal Engine Metahuman & Facial Motion with Faceware Mark IV HMC Test

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  • เผยแพร่เมื่อ 25 ส.ค. 2024
  • A short clip from my upcoming short film, as I recently received the MarkIV HMC by Faceware and this is one of the first tests I did using it to stream in data directly into Unreal. I am so grateful to be able to use this incredible tool for facial motion with the Metahumans.
    A quick update:
    I have been working on a short film made entirely in Unreal Engine using motion capture tech from Xsens, MANUS™ and Faceware with the Glassbox Technologies Live Client plugin (and the new Faceware 4.27 Live Link plugin) and capturing most of my cinematics with GlassboxTech's Dragonfly virtual camera tool.
    All of this is being powered by Puget Systems custom workstation with the NVIDIA Design and Visualization RTXA6000.
    I want to share everything I am learning with the virtual production community, so I will be doing a breakdown of the clips from my film, sharing my process, best practices and in-depth tutorials.
    Thank you to everyone at Xsens (Katie Jo Turk), Manus (Arsène van de Bilt), Faceware (Catarina M Rodrigues, Karen Chan (she/her) & Pete Busch) and GlassboxTech (Norman Wang, Johannes Wilke & Mariana Acuña Acosta) for teaching me how to use these tools so that I can share this knowledge with others.
    Credit for character body modifications: Daniel Rodriguez Cadena (character textures), Pixel Urge (face removal) and original character by Michael Weisheim.
    Link to my Discord: / discord
    #unrealengine #virtualproduction #motioncapture #nvidiartx #pugetsystems #epicgames #metahumans #mocap
    #xsens #manumeta #faceware #glassboxtech

ความคิดเห็น • 44

  • @JonathanWinbush
    @JonathanWinbush 2 ปีที่แล้ว +2

    Hell yea straight 🔥

  • @samgoldwater
    @samgoldwater 2 ปีที่แล้ว +8

    This is one of the best demos of faceware/metahumans and/or ARkit I've seen, and I've been scouring for months

  • @neXib
    @neXib 2 ปีที่แล้ว +9

    Wow, super impressive. The tech probably needs more face muscles included to be less stiff and totally realistic, but still amazing.

  • @michubern1444
    @michubern1444 2 ปีที่แล้ว

    what a time to be alive

  • @TeflonSega
    @TeflonSega 2 ปีที่แล้ว +1

    💜

  • @spacetimeanimation
    @spacetimeanimation 2 ปีที่แล้ว

    it's really impressive, i will really enjoy to see your breackdown clip showing your progress

  • @cinemonstervids
    @cinemonstervids 2 ปีที่แล้ว +1

    Looks amazing. Very excited to see this tech used in your short film!

  • @Megasteakman
    @Megasteakman 2 ปีที่แล้ว +1

    Wow, the motion looks great! the side by side really helps.

  • @audiovisualelements
    @audiovisualelements 2 ปีที่แล้ว

    This is so awesome!! Looking forward to your shortfilm! Subscribed.

  • @823DanielF
    @823DanielF 2 ปีที่แล้ว

    Cannot wait to see the games that studios big and small can make with this sort of tech

  • @oscaroneill8222
    @oscaroneill8222 2 ปีที่แล้ว +1

    Awesome work here! Looks so good and natural. Would love to be able to create this kind of look with less expensive equipment.

  • @loudspider316
    @loudspider316 2 ปีที่แล้ว

    The closest I've seen. It's usually the eyes that give it away, but this is spot on.

  • @fracturedfantasy
    @fracturedfantasy 2 ปีที่แล้ว +1

    Amazing. Character looks great & the facial control looks top notch. 💪

    • @FeedingWolves
      @FeedingWolves  2 ปีที่แล้ว +1

      Thank you so much! I am a huge fan of your work!

  • @Cloroqx
    @Cloroqx 2 ปีที่แล้ว +1

    Speech is were the Faceware system falls apart. It looks good without cleanup for simple expressions like you held in the video.

  • @woosung__k
    @woosung__k 2 ปีที่แล้ว

    Thank you for sharing & inspiring!!!!!

  • @m1sterv1sual
    @m1sterv1sual 2 ปีที่แล้ว

    Great work, you really geared up. I’m kinda intimidated to even make comments hah. Can’t wait for new previews!

  • @Bagira33
    @Bagira33 2 ปีที่แล้ว

    I love this character!

  • @Vistaenvision
    @Vistaenvision 2 ปีที่แล้ว

    It is really awesomeness. work. I really love it.

  • @kbrodeur
    @kbrodeur 2 ปีที่แล้ว

    it's getting there, you need tons more rigging to get to the dozens of people working on benjamin button level, but it's very nice for gaming characters.

  • @StyleMarshall
    @StyleMarshall 2 ปีที่แล้ว

    looks great ! 👍

  • @triMirrorTV
    @triMirrorTV 2 ปีที่แล้ว

    Wonderful

  • @cooltube2585
    @cooltube2585 2 ปีที่แล้ว

    Amazing fidelity!. its very close.. still needs that 1 % more.

  • @declouxa
    @declouxa 2 ปีที่แล้ว

    holy smokes batman !

  • @CorebGames
    @CorebGames 2 ปีที่แล้ว

    Cool~!

  • @kushan7182
    @kushan7182 2 ปีที่แล้ว +4

    Now imagine MMO where every player has a character mimicking their facial expression. And this engine is free... Just lol.

  • @LucianoJacomeli
    @LucianoJacomeli 2 ปีที่แล้ว +1

    WAIT just a question because i'm in love with this video... How much it costs? like to buy everything no gifts like me you know, if i do exacly what you have how much it costs? i've already have a PC...

  • @ibrews
    @ibrews 2 ปีที่แล้ว

    Cool cool cool

  • @LiteLiger
    @LiteLiger 2 ปีที่แล้ว

    How much these headgear cost? Can't seem to buy any anywhere?

  • @stel1000
    @stel1000 ปีที่แล้ว

    Does it have the tendency to show more power teeth than the person in the captured footage ?

  • @TWARDOWSKY.
    @TWARDOWSKY. 2 ปีที่แล้ว +1

    is this live rendeering?

  • @AscaryLazos
    @AscaryLazos 2 ปีที่แล้ว

    The facial expressions are really good, but when she smiles it's looks odd, why?

  • @Your_Delusiona1
    @Your_Delusiona1 2 ปีที่แล้ว

    What equipment is being used?

  • @Native_Creation
    @Native_Creation 2 ปีที่แล้ว

    It's getting harder to tell which side is the CGI and which is not :D

  • @MichaelHurdleStudio
    @MichaelHurdleStudio 2 ปีที่แล้ว

    No lie, we live in the future. You can now do this in your crib. Game changer.

    • @FeedingWolves
      @FeedingWolves  2 ปีที่แล้ว +1

      lt is surreal! And I did capture this at home which is truly remarkable. Thank you!

    • @MichaelHurdleStudio
      @MichaelHurdleStudio 2 ปีที่แล้ว

      ​@@FeedingWolves Great work. You got yourself a new subscriber. Looking forward to learning more. As I type this message, I'm playing around with Faceware Studio. I'm mad new to the Metaverse, but I learn fast.

  • @Ky-sk1bi
    @Ky-sk1bi 2 ปีที่แล้ว

    Are you open to collaborating or having an actress portray any characters? I would love to be a part of this journey with you.

  • @user-vn2nx1yq9e
    @user-vn2nx1yq9e 2 ปีที่แล้ว

    блять уже реалистичнее чем в жизни

  • @Pakilla64
    @Pakilla64 2 ปีที่แล้ว

    Bruh