Hellblade 2 is getting TOO REAL in Unreal Engine 5 | New Metahuman Animator

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  • เผยแพร่เมื่อ 20 พ.ค. 2024
  • To bring Senua's Saga: Hellblade II to life, Ninja Theory, a part of XBOX Game Studios, is now using the new Metahuman Animator. The game is running in Unreal Engine 5.
    00:00 New Metahuman Animator in Real Time
    04:56 New Hellblade 2 trailer with Metahuman Animator in Unreal Engine 5
    06:00 Ziva Technology in Unreal Engine 5
    06:51 Motion Capture in Unreal Engine
    10:13 Gameplay Trailer Senua´s Saga Hellblade 2 in Unreal Engine 5
    12:05 Reveal Trailer Senua´s Saga Hellblade 2 in Unreal Engine 5
    #ue5 #unrealengine #unrealengine5
    ***
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  • @enfant-terrible
    @enfant-terrible  ปีที่แล้ว +335

    To bring Senua's Saga: Hellblade II to life, Ninja Theory, a part of XBOX Game Studios, is now using the new Metahuman Animator. The game is running in Unreal Engine 5.
    Thank you for watching. Please read the description for more details! If you enjoyed the video, please support the channel with a LIKE ❤, SUBSCRIBE ☑ and turn on NOTIFICATIONS 🔔 to watch more!

    • @NextgenPL
      @NextgenPL ปีที่แล้ว +2

      Its great news hope they get fast improvements with this technice cause Senua face during first gameplay reveal wasn't mind-blowing but of course gameplay itself was!

    • @Kopie0830
      @Kopie0830 ปีที่แล้ว

      She looks like ai generated in real life lol.

    • @bookah8787
      @bookah8787 ปีที่แล้ว

      I can't tell the difference between human and the ai wow 😲 I've played a bit of this probably very good but a bit slow for me, that is very impressive 👍

    • @bookah8787
      @bookah8787 ปีที่แล้ว

      Suddenly feel like having another go lol games are better than movies now WAY better.

    • @TheDomLouis
      @TheDomLouis ปีที่แล้ว +3

      Remember when this was supposed to be a launch title, just ask Phil Spencer. 2.5 years later.....

  • @syd1279
    @syd1279 8 หลายเดือนก่อน +216

    Mel's facial expressions even before they were animated looked like they were already animated😂😂😂

    • @chyhart
      @chyhart 5 วันที่ผ่านมา

      i guess thats what makes a face good for motion capture - extra animated, lots to work with and capture ^^, you're def right.

  • @Samy_aza
    @Samy_aza ปีที่แล้ว +2340

    I think one of the things these animators should pay more attention too is the involuntary human movement. Like the shoulders moving, lip quivers, tiny head movements. That’s what made the real time puppet head movement seem so much more realistic and less… scripted

    • @user-nz2qh1qn4e
      @user-nz2qh1qn4e ปีที่แล้ว +162

      Even though it captures real human facial expressions, the result feels artificial.

    • @nikolaslialios479
      @nikolaslialios479 ปีที่แล้ว +100

      @@user-nz2qh1qn4e I can imagine on a full rig it can appear more natural. but considering this just used an iPhone LIDAR. This is pretty nuts.

    • @user-nz2qh1qn4e
      @user-nz2qh1qn4e ปีที่แล้ว +2

      @@nikolaslialios479 What do you mean " full rig" ? Can you tell me more about it ?

    • @marcohorodnichev9489
      @marcohorodnichev9489 ปีที่แล้ว +26

      @@user-nz2qh1qn4e an iphone is only good in capturing video right? Big companies use infrared or laser sensors mounted on your head, to capture all of your movements. Obviously head and shoulder movements can be adjusted by some animators and the technology will be applied to other parts too, but being able to capture that amount of detail in someone's face is pretty impressive. If you have millions to invest in a game (as many productors do) it's going to be easier to make it look more natural.

    • @philwhatever3903
      @philwhatever3903 ปีที่แล้ว +8

      I think they need to concentrate on hitting release dates more,…. Like the three years ago it was supposed to be released! 😂

  • @sundaynightdrunk
    @sundaynightdrunk 11 หลายเดือนก่อน +102

    The original Hellblade was one of the most incredible experiences in VR. It was like going on a journey with Senua as a companion, and it made it very intense with the incredible camera work and effects-there's a video on youtube of how they designed the camera for VR, and they took great care to get it right. There's something about being in VR when suddenly you're faced with a huge guy who clearly aims to kill you if you don't fight. It's so much more intense than playing it on a monitor. Shame it doesn't seem we'll get VR for this second chapter.

    • @ER-D0C
      @ER-D0C 8 หลายเดือนก่อน +5

      This. I played it glad and in VR. There was so much more presence playing the game in VR. It honestly feels like I would be dishonest if I said I wasn’t actually there with Senua. I truly hope Hellblade 2 can be experienced in VR

    • @Ziherr
      @Ziherr 3 หลายเดือนก่อน +1

      Hated 3rd person, felt totally disconnected to the point where it felt like pancake

    • @Abu_sbaa
      @Abu_sbaa 18 วันที่ผ่านมา

      After I played it in vr I took a vacation trying to forget the horror I felt it’s not like jump scare sh*** it’s in ur head

  • @evanhawkins6073
    @evanhawkins6073 9 หลายเดือนก่อน +89

    Amazing. This is how developers could allow any of their consumers to generate an avatar of themselves in-game with relative ease. Incredible.

    • @JustMyOpinion-
      @JustMyOpinion- 4 หลายเดือนก่อน +3

      Could you imagine?

    • @Asteriskz12
      @Asteriskz12 6 วันที่ผ่านมา

      you can already do that with a few games. Its been happening for over a decade now lmao

    • @niklasbruder1896
      @niklasbruder1896 3 วันที่ผ่านมา

      @@Asteriskz12 in which games?

    • @Asteriskz12
      @Asteriskz12 3 วันที่ผ่านมา

      @@niklasbruder1896 I’m just talking about strictly face mapping. No movements and such. Games like 2004 Tony hawk underground 2 were one of the first pioneers

    • @YaBoiShining
      @YaBoiShining 3 วันที่ผ่านมา +1

      ⁠@@Asteriskz12 I love how smug your initial comment reads only for you to clarify with “strictly face mapping of course” 😂 did you genuinely think this person meant no game has ever had face mapping? Could you not infer they meant an insanely detailed avatar as shown right in the video? 🤦🏻‍♂️

  • @MauroMan_
    @MauroMan_ ปีที่แล้ว +1062

    It fascinates me how the human eye is still capable of realizing when something is not real, .. yet.

    • @Vaquix000
      @Vaquix000 ปีที่แล้ว +38

      Why is that fascinating? Humans aren't THAT dumb.

    • @MauroMan_
      @MauroMan_ ปีที่แล้ว +29

      @@Vaquix000 and that's why they try to simulate reality

    • @ZakEdwardsOfficial
      @ZakEdwardsOfficial 8 หลายเดือนก่อน

      "human eye"?
      Your eye doesn't recognize anything you dink.

    • @bountyonmyhead
      @bountyonmyhead 8 หลายเดือนก่อน +12

      The uncanny valley will soon be filled with plastic matter.

    • @I_dreamed_my_name_was_Brandon
      @I_dreamed_my_name_was_Brandon 7 หลายเดือนก่อน +1

      yet you all believe nasa footage is real

  • @CarlosGustavoHenrique
    @CarlosGustavoHenrique ปีที่แล้ว +678

    At 38 years old, I recall my childhood spent playing games, and it didn't take long for me to realize that video games were here to stay, and technology would continue to advance. I often envisioned how things would be in 20 or 30 years, and now I am grateful to witness the reality of those changes. It's amazing to look back and remember how I once imagined the future. this is it, so cool!

    • @edygk20kstm64
      @edygk20kstm64 ปีที่แล้ว +8

      same here...

    • @NKH1985
      @NKH1985 ปีที่แล้ว +3

      👍🏿💯

    • @Carnemann86
      @Carnemann86 ปีที่แล้ว +3

      também tive essa impressão . De que era uma coisa que o futuro iria abraçar, como toda a informática.

    • @EpicNinja187
      @EpicNinja187 ปีที่แล้ว +5

      Im going to be 38 this year lol and Yes I couldn't of said it any better I always looked at the Jetsons cartoons as like oh this would be a future but I figured the beginning stages of that future would be in my lifetime and as for video games I was so excited as a child to hear about the latest new console, only because of the new graphics. I was mind blown by Dreamcast when it came out at such a time where PS1 and N64 had a choke hold on the market, I seriously thought it was going to be the next big thing and sega has won, that they are going to make a Dreamcast 2 in the next 10 years and its going to have graphics that look just as real as me lol.

    • @briarelyse5136
      @briarelyse5136 ปีที่แล้ว +3

      I'm 39, played games since I can remember, the future of gaming is insane!

  • @theinternet6313
    @theinternet6313 11 หลายเดือนก่อน +16

    I always found it funny how quickly and unnaturally the face goes back to its idle deadpan animation after finishing a line

  • @TheRealJaCrispy
    @TheRealJaCrispy 10 หลายเดือนก่อน +13

    The facial animations for the first game were incredible, I can't wait for the next one.

  • @fyeboistatus2569
    @fyeboistatus2569 ปีที่แล้ว +351

    This is a gold mine for film makers and game developers this is truly beautiful

    • @jstandhh
      @jstandhh 11 หลายเดือนก่อน +4

      @@GreggGiles 😂😂

    • @ox_trueprotagonistchrisred9085
      @ox_trueprotagonistchrisred9085 11 หลายเดือนก่อน +1

      I was blown away with this tech. When I saw the hellblade 2 part, I thought it was a real human being :0

    • @endgovernmentextremism
      @endgovernmentextremism 10 หลายเดือนก่อน +1

      @@GreggGiles My face is tired.

    • @fireblossom564
      @fireblossom564 8 หลายเดือนก่อน +1

      ​@RealAmunRa If so then go show them how real writing is done.

    • @unclebaer99
      @unclebaer99 8 หลายเดือนก่อน +3

      A gold mine for the production companies to make money off your likeness but pay you nothing....

  • @Seeyatellite
    @Seeyatellite ปีที่แล้ว +504

    This is probably the coolest quick capture I've ever seen. The technology is spectacular! I love this!

    • @paulsmith9192
      @paulsmith9192 ปีที่แล้ว +1

      @Bryan Kenneth Nowak (Seeyat) So,does this mean development time gonna be faster?

    • @Seeyatellite
      @Seeyatellite ปีที่แล้ว +3

      @@paulsmith9192 Perhaps... it's still noticeably cgi so there's probably a bunch of post to handle but devs can easily create realistic base models now in a flash.

    • @tannhauser5399
      @tannhauser5399 ปีที่แล้ว +2

      @Bryan Kenneth Nowak (Seeyat) - then you should see what the top Universities are doing (or have been doing for a while), also anything to do with AI - way more advanced than this, but at some point it will definitely get to the gaming, Virtual Reality or AI (for the mass public).

    • @culhwch4168
      @culhwch4168 ปีที่แล้ว

      The expressions of the real girl was uncanny to me, i think that's why the cgi was uncanny...

  • @alexdenovember3696
    @alexdenovember3696 11 หลายเดือนก่อน +27

    Now imagine playing a VR-game where your face expressions are being captured and transmitted onto your character real time, wouldn't that be awesome? And looking at that it doesn't seem all that far away!

    • @deadhouse3889
      @deadhouse3889 10 หลายเดือนก่อน

      At the speed things are going we are gonna have holodecks before we know it. We dropped a nuke from the air only fifty years after the airplane was invented. We have been in a refinement era for some time but with AI I believe we are now entering a new age of invention. It's coming.

    • @groovemark
      @groovemark 8 หลายเดือนก่อน +1

      If only the Meta Quest Pro had implemented this in any showcase, demo, or game :'(

    • @MikeKnight009
      @MikeKnight009 8 หลายเดือนก่อน +6

      Sweaty discord mods can finally kiss each other in their favorite anime Waifu skins in VR.

  • @allpineman
    @allpineman 9 หลายเดือนก่อน

    Hyped for the new Hellblade!!

  • @OllertonMD
    @OllertonMD ปีที่แล้ว +225

    can you imagine showing this to a kid in the 80's that had an Atari or NES and saying "this is what graphics look like in 35 years." If I was that kid I would probably have a spiritual experience and cry lol

    • @DuckAlertBeats
      @DuckAlertBeats ปีที่แล้ว +6

      I would have thought it was more related to tv or film tbh, not really videogames. But mainstream it had to go, and mainstream only seems to understand realism so. Yeah. We have more tv and film stuff basically. Great lol

    • @markthebldr6834
      @markthebldr6834 ปีที่แล้ว +5

      It couldn't have been any more
      Exciting. My head would have exploded.

    • @garegos7184
      @garegos7184 ปีที่แล้ว +6

      @@DuckAlertBeats what are you on about? The game Variety is Higher than ever, Steam alone has more games+genres than the whole 80's and 90's combined.
      Steam had around 50.000 Games in September of 2021
      From 80 to 89 there were around 6000 games released and from 90 to 99 around 16.000
      OFC there are more games like movies, but even more which are the exact opposite.

    • @Vaquix000
      @Vaquix000 ปีที่แล้ว +1

      @@garegos7184 Yeah but... not a lot of those are good. I'm trying to think of one fun game in the last 10 years... hmm... Kirby and the forgotten land and... kirby and the forgotten land. There may be quantity but certainly not quality.

    • @Vaquix000
      @Vaquix000 ปีที่แล้ว +1

      I don't think I would have liked it actually if someone showed me that. I don't want to see what will happen and have to wait for something to be a reality - that would kill all the fun of watching the graphics get better and better. I'm not that big into my games looking like movies anyway.
      Actually, having less access to "realistic graphics" made it so that every game looked so different, but now everyone just keeps using the same engines and everything is looking the same. It's boring.

  • @hybridroid
    @hybridroid ปีที่แล้ว +965

    We are witnessing the future as we speak. I cannot wait to see what everyone is about to produce since 3D animation is getting extra accessible to anyone. What a time!

    • @artist172
      @artist172 ปีที่แล้ว +60

      =_= just going to be 75% smut. but honestly i think games shouldn't be so... hyper realistic.

    • @suoquainen
      @suoquainen ปีที่แล้ว +9

      You mean games can now soon do what animation films can do for many years? Wow, i'm not impressed.

    • @Censton
      @Censton ปีที่แล้ว +16

      ​@@suoquainen Then wut will impress u?

    • @suoquainen
      @suoquainen ปีที่แล้ว

      @@Censton In it's completeness? Actual nothing. Ask me again in 5 years. :)

    • @Censton
      @Censton ปีที่แล้ว +1

      @@suoquainen And i thought something like SAO is the only way to impress u

  • @noddygirl
    @noddygirl ปีที่แล้ว +1

    Holy hell that's incredible. Tech has come soooo very far. Truly amazing stuff.

  • @user-DeathsEnergy
    @user-DeathsEnergy 9 หลายเดือนก่อน +2

    OMG THE CHILLS !!! as soon as i heard the female vocal at the end of this video (like the song from the 1st game) this game was the very first game that has made me tear up on stream and it has a positive message and focuses on mental health issues + outlook this game is amazing and truly one of a kind

    • @ekaril
      @ekaril 9 หลายเดือนก่อน

      Thanks for writing this comment! I wasn't wearing headphones watching this video so I didn't catch the female vocals but thanks to your comment I went back and listened and then I heard it. It was like 2 seconds but yes omg I got the chills too! It's the same song pretty sure which I love to death. It also means Passarella Death Squad might feature again for this next installment and I am looking forward to that!
      Beyond that my major takeaway from this video is omg Senua has friends! Can't wait to play this when it comes out.

  • @Nightrapture
    @Nightrapture ปีที่แล้ว +266

    IMO the mouth and the mouth micro-muscles are still far to be close to real. TBH is the only thing where you can absolutely say it's not real. But they are slowly improving year by year.

    • @scottmaxwell1927
      @scottmaxwell1927 ปีที่แล้ว

      I agree. Everyone is hyping it up too much. The mouth looks like she has cerebral palsy.

    • @MrSidney9
      @MrSidney9 ปีที่แล้ว +7

      That's true!

    • @darkhseid
      @darkhseid ปีที่แล้ว +7

      I think you're judging it on the gameplay part on the video's 3rd timeline. That's from the previous game, if you see it from the presentation made to the audience or the trailer for the next game, it's perfect. And even on the presentation, you can see that the face expressions that look kinda odd aren't from demos that have the same detail levels as the one made on the 2nd timeline, I believe they only showed the less detailed ones so that we could see that the real-time face motion capture works even with less detailed avatars.

    • @InsatiableMonkey
      @InsatiableMonkey ปีที่แล้ว +16

      Yeah, the expressions were all muted compared to her actual performance, but the rapid turnaround was impressive.

    • @arendon
      @arendon ปีที่แล้ว +26

      Well, you're forgetting to take into account that all of this was processed in presence of the audience, under 8 minutes total. Saving a whole lot of time and effort to animators, by giving them a 8/10 base to work with to refine and improve on finer details as the one you just mentioned. Always try to keep in mind that animation takes weeks, sometimes months, here you had them done while you prepared yourself an awesome sandwich in the kitchen.

  • @suckgamer2901
    @suckgamer2901 8 หลายเดือนก่อน

    Its incredible. Wow!❤

  • @rubenlopezusa
    @rubenlopezusa 9 หลายเดือนก่อน +6

    Their animation results are impressive but the psychological reactions (Senua is a person who is not mentally well), fear, paranoia, tics, etc, are spectacular.

  • @tonyknoblauch5846
    @tonyknoblauch5846 ปีที่แล้ว +508

    As impressive as the tech is, the uncanny valley is strong with this one. It’s as if each muscle in her face is on the verge of freezing over.

    • @o0DnDing0o
      @o0DnDing0o ปีที่แล้ว +61

      Still looks a bit clunky, but it's getting there.
      Hoping animators can use this to enhace their work in the future.

    • @ChadSuave
      @ChadSuave ปีที่แล้ว +23

      No animation will ever escape from this, that's why humanity is so brilliant, the reality of our faces and expressions made us unique to the world.

    • @thecasualfly
      @thecasualfly ปีที่แล้ว +57

      sure but that was done in like 2 -3 minutes, so if you spend more time refining the steps .. it will look better.

    • @garystinten9339
      @garystinten9339 ปีที่แล้ว +6

      And older people will still fall for it in scams..

    • @sylvernale
      @sylvernale ปีที่แล้ว +12

      ​@@ChadSuave I honestly doubt that. There have already been cg faces that tricked people, and this is a second after cg has been created, on a relative scale. Imagine how good it would be in 10 years, let alone 2180

  • @elitestar
    @elitestar ปีที่แล้ว +34

    I think this will mean performers will no longer need to perform as if they are on stage performing to the last row. They can now be more nuanced/subtle with their performances, because every single muscle movement is captured and can be used.

    • @Pwasercan
      @Pwasercan 8 หลายเดือนก่อน +5

      Yeah, this is necessary, I think the capture looks off because the actor is also off, she's overacting the face expressions.

    • @umair2013
      @umair2013 หลายเดือนก่อน

      No, not that easy, every performance of actor has identity of him linked , and Style… So not feed into any Model.. yes, in future with the AI advancement can create unique Personality and performances.. without existing or required real actors,!

  • @selohcin
    @selohcin 8 หลายเดือนก่อน

    Reducing the processing time for motion capture from months to minutes! Incredible.

  • @MicrobiusBlue
    @MicrobiusBlue 7 หลายเดือนก่อน +1

    My most anticipated game of all time, loved the first one

  • @Grizzlox
    @Grizzlox ปีที่แล้ว +101

    As someone who's written dozens of stories and has hundreds of characters, I feel like I can finally start to make some content on my own that's actually worth watching

    • @KainRazielMT
      @KainRazielMT ปีที่แล้ว +7

      "WATCHING"...yeah guys, we don't PLAY games anymore, we WATCH them.

    • @e0nema0tak1v
      @e0nema0tak1v ปีที่แล้ว +30

      @@KainRazielMTYou realize that this technology is not only for games, right?

    • @Vaquix000
      @Vaquix000 ปีที่แล้ว +3

      I mean, you could have done that without them looking like this... it's not like it's not worth watching if they don't look like real people. Hell it would probably be more interesting if it was your own art style.

    • @GraveUypo
      @GraveUypo ปีที่แล้ว +9

      @@Vaquix000 you're missing the point. the point is not that this looks this good (not on its own), the point is that it's easy to make AND it looks good. he most probably doesn't HAVE "his own art style". he's a writer, not a 3d modeler, or artist, or a computer geek with knowledge in both. this is an enabling technology.

    • @tehhiiv42069
      @tehhiiv42069 ปีที่แล้ว

      @@GraveUypo Well said.

  • @FluffyWolfMan
    @FluffyWolfMan ปีที่แล้ว +16

    So this is why the animation was so good in Senua's Sacrifice. Really good emotion too. cant wait for part 2

    • @paulsmith9192
      @paulsmith9192 ปีที่แล้ว +1

      @Ezio Wolf at around 830 I saw the guy was using a ps4?the ps4 cant run unreal engine 5 & hellblade 2,is an Xbox exclusive. I'm confused

    • @Picksqueal
      @Picksqueal ปีที่แล้ว +2

      @@paulsmith9192 Pretty clear the PS4 wasn't being used.

    • @MurihSantos
      @MurihSantos 10 หลายเดือนก่อน

      ​@@paulsmith9192that was during the production of the first game, which was a ps4 exclusive, then it came to xbox

  • @Pwasercan
    @Pwasercan 8 หลายเดือนก่อน +4

    I think the capture looks off because the actor is also off, she's overacting the face expressions. If she acted more naturally it would look better. Also, her javelin throw animations physics looked lackluster, but maybe it's her lackluster way of throwing, with no real oomph at the last moment. And the way the move and run in a crouched way is also weird, but probably some weird technique they learned in acting course..

  • @rinnix8501
    @rinnix8501 3 หลายเดือนก่อน

    Amazing ! I like how they show you the process of what goes into creating these games.

  • @Dogbertforpresident
    @Dogbertforpresident ปีที่แล้ว +10

    I remember playing Atari game Adventure and telling my friends that one day video games will be just like T.V. This video actually gave me goose bumps.

  • @TheOneSoulMate_
    @TheOneSoulMate_ ปีที่แล้ว +64

    This looks pretty incredible. I already want to play it.

  • @DJCJ999
    @DJCJ999 8 หลายเดือนก่อน

    Simply awesome! lets hope the GPU and VR headsets do it all justice and are affordable!

  • @93836
    @93836 ปีที่แล้ว

    Breathtaking. Excellent work, guys!

  • @ralphwbms
    @ralphwbms ปีที่แล้ว +44

    An entirely new industry for actors. That's amazing!

  • @Mercurio-Morat-Goes-Bughunting
    @Mercurio-Morat-Goes-Bughunting ปีที่แล้ว +23

    There's still an aspect of facial expression which seems unique to the face and may not always translate well to other faces. Your actor managed to communicate a subtextual expression which made the anger seem 'cute' and provocative rather than threatening but, in the initial character, the subtextual expression was lost and the angry expression communicated something quite different from the original and in fact from a few of the other characters in the line-up. A lot of subtext in facial expression revolves around micro-expressions and I'm not sure if it was that which didn't translate so well or maybe there's a couple rigging points which need to either calibrate differently to different resting positions on different faces or maybe they're just missing...?

    • @xero1982
      @xero1982 11 หลายเดือนก่อน +7

      This process would still need an additional additive pass by an animator to further adjust and accentuate expression, but the fact this is a starting point within minutes of performance is astonishing. I've been a lead technical artist for 18 years, the amount of budget this will save genuinely blows my mind.

    • @Mercurio-Morat-Goes-Bughunting
      @Mercurio-Morat-Goes-Bughunting 11 หลายเดือนก่อน +1

      @@xero1982 Agreed. Given what I've seen to date, this is a huge step forward. Still a long way to go, though. Games don't even have character voice customisation for realistic VOIP filters to better fit voice to the physical traits of the character.

  • @wakanda6357
    @wakanda6357 7 หลายเดือนก่อน +1

    Feeling the pressure for john

  • @murzzzikshow
    @murzzzikshow ปีที่แล้ว

    incredibly cool! keep going! don't stop.

  • @Nichtskoenn3r
    @Nichtskoenn3r ปีที่แล้ว +9

    I find that the facial expressions in many games with such beautiful facial graphics are always exaggerated, as this is where the eye looks the most.

    • @Guus115
      @Guus115 11 หลายเดือนก่อน +3

      Now we know that it's the actors that over-act

  • @smallbluemachine
    @smallbluemachine ปีที่แล้ว +21

    The frame render quality is excellent, the motion and detail is still off, but you can't argue with the turn-around time here. The AAA industry will be squeezing out nuggets of cinematic product in next to no time. Impressive.

  • @FIDreams
    @FIDreams 7 หลายเดือนก่อน +2

    It's the teeth, good god it's the TEETH!

  • @MartialLoreNZ
    @MartialLoreNZ 11 หลายเดือนก่อน +1

    @13:53 It's clearly animated because there are ripples but no step splashes in the pool of water. So, amazing, because it's not film or live action but appears so real (until you focus on the physics of details as they would appear in the real world). I can't wait. I hope Senua's Saga tells a great story, too.

  • @Fire17y
    @Fire17y ปีที่แล้ว +8

    this game is impossible to fail. I loved the first game so much on pc and on pcvr. I cant wait for release. Senua triggers something in me, never triggered before in any game

  • @MaddyKahn
    @MaddyKahn ปีที่แล้ว +18

    i think it looks amazing tbh. i think the only reason it might seem a little off to other people is because of how she talks, almost like she's smiling while talking which can make the mouth movement look a little weird. even so it looks great and i know they said it can be used for other facial models but i think it looks best with her since they use her face and the movements flow better

    • @zachcollins4442
      @zachcollins4442 ปีที่แล้ว +1

      It might be a technique she was use to using on the first Hellblade. More exaggerated facial movements were easier to record.

    • @MaddyKahn
      @MaddyKahn ปีที่แล้ว

      @@zachcollins4442 yeah you could be right

  • @rscoops3986
    @rscoops3986 5 หลายเดือนก่อน +3

    It's amazing that Melina wasn't even an actress before Hellblade. She has such a striking and expressive face. Her large eyes make her look otherworldly and a bit scary tbh haha

  • @ZeshXD
    @ZeshXD 7 หลายเดือนก่อน

    Her acting of fear was so good that the engine couln't keep up, but this tool is amazing.

  • @Mikey6048
    @Mikey6048 11 หลายเดือนก่อน +10

    I hope HB2 is released in VR the same day. I played it only in VR and it was a breathtaking experience.
    I hope Heilung is making all the music for this game.

  • @blackvikingthrone
    @blackvikingthrone ปีที่แล้ว +23

    People will always highlight any flaws they come across much more over giving props to the amazing accomplishments these company provides us. I feel a lot of this generation are spoilt rotten and now extremely hard to please.

    • @gman7497
      @gman7497 11 หลายเดือนก่อน

      One of the issues imo is the artifice of it is on full display, you see all the strings and wires so the whole presentation is kind of begging to be taken apart by criticism. The little in-game snippet was way more convincing coz it was fully immersed with the surroundings.

    • @heartsDmise
      @heartsDmise 11 หลายเดือนก่อน

      its just giving criticism where we know it can improve and get better. We have high standards, that doesnt make us selfish or spoiled. It just means we know where the goal is and want to get there faster. Yes we give props, but we also want to help it grow.

    • @FuckTheNewYTLook
      @FuckTheNewYTLook 11 หลายเดือนก่อน

      the entire gaming market collectively is one pathetic flaw ... hard to please? with what?! with pointless releases that cannot be even called games anymore, time to taste reality and realize that majority of the people unlike you are not lobotomized masochists who will settle for less because they know better, even saying less is generous since there is nothing worthy offered anyway, when they stop the corporate greed, locking games into halfbaked releases that are basically expensive rentals and highly paid devs actually start making proper games that actually have playable proper content, just for a start, then people will be pleased
      Besides what is shown on this video is also halfbaked and creepy too

  • @TheKaizokuman
    @TheKaizokuman ปีที่แล้ว +1

    Yeah thats nuts. Anyone questioning quality it took a few minutes. And showed how they can tune it after the fact.

  • @Original-Phantom
    @Original-Phantom 8 หลายเดือนก่อน

    Goosebumps at the realization of this tech

  • @MustafaYldz-kr9ph
    @MustafaYldz-kr9ph ปีที่แล้ว +6

    Looks sinically terrifying actually. Good job lads

    • @nosferatu2
      @nosferatu2 ปีที่แล้ว +3

      Very sinical

  • @leolima76
    @leolima76 ปีที่แล้ว +14

    Impressive but still, the emotions captured suffer a considerable attenuation of intensity. Nice improvement anyways!

    • @bkztopkilla09
      @bkztopkilla09 ปีที่แล้ว

      i mean its a demo what were you lookin for ? a oscar performance. im not saying i dont agree with you but you have to look at the setting

    • @dasWunk00
      @dasWunk00 ปีที่แล้ว

      Anyway... For German movies... it would be an improvement.

    • @robertosswald5896
      @robertosswald5896 ปีที่แล้ว

      @@bkztopkilla09 Not from an actor, but the reconstruction is quite uncanny and not really matching the original. I expected to be mind-blown but instead got the impression of something so obviously artificial which kind of reminds me of Mass Effect Andromeda facial animation. Still, for a one-minute processing time quick demo, it's awesome. I suspect that algorithm gives better results given more time/passes.

  • @888games
    @888games 8 หลายเดือนก่อน

    Flippin crazy

  • @thewrongaccount608
    @thewrongaccount608 2 หลายเดือนก่อน

    We are almost at the uncanny valley. Wonderful work!

  • @CheckmateStallioN
    @CheckmateStallioN ปีที่แล้ว +6

    Rasterizing captured video vs rasterizing from the ground up polygons is incredible and can save up so much GPU load leading to better performance not to mention logarithmically diminishing dev times. This is like O(n log n) in time complexity rendering. UE5 is the future

  • @antoniodelatorre3121
    @antoniodelatorre3121 ปีที่แล้ว +35

    I’m clapping while watching this in my car. Not driving. Just sitting in a parked car.

    • @dvdbox360
      @dvdbox360 ปีที่แล้ว +4

      I'm on the highway to hell~

    • @TeChNoWC7
      @TeChNoWC7 ปีที่แล้ว +1

      Passenger seat

    • @biglee93
      @biglee93 ปีที่แล้ว +2

      ​@@dvdbox360 Ok?

    • @dvdbox360
      @dvdbox360 ปีที่แล้ว

      @@biglee93 the joke should be when he was driving and clapping letting go of steering basically driving dangerously

    • @biglee93
      @biglee93 ปีที่แล้ว +2

      @@dvdbox360 Yeah but why are you being of it though?

  • @monkeypete4018
    @monkeypete4018 ปีที่แล้ว +2

    Can't wait to see cutscenes in games being even more zoomed in to show of their facial animation technology and the actors performance.
    That's what games are being made for, right? Nobody needs innovation in gameplay.

  • @kaylera1
    @kaylera1 8 หลายเดือนก่อน

    Incredible and terrifying at the same time....

  • @vincentangel3791
    @vincentangel3791 ปีที่แล้ว +9

    It's so really hard to replicate the human face expression.

    • @wacky.racoon
      @wacky.racoon ปีที่แล้ว +1

      Yet it is surprisingly easy for a cartoon to do this very thing

    • @Tqoratsos666
      @Tqoratsos666 ปีที่แล้ว

      @@wacky.racoon not exactly, they're still only just mimicking it, its just not weird due to it being less realistic.

  • @AluminumHaste
    @AluminumHaste ปีที่แล้ว +5

    It's great, but uncanny valley is hitting hard in the first clip. It's like someone went to the dentist and had their lips/face frozen. Things just don't move correctly.

    • @Elamado97
      @Elamado97 7 หลายเดือนก่อน

      That can be improved, when we can make cameras which can capture as much as human eye we can create bettermotion capture

  • @bl4d3runn3rX
    @bl4d3runn3rX 8 หลายเดือนก่อน

    Now we need hardware that is powerful enough to give us this kind of graphical fidelity and animations in a huge open world.

  • @mrnobody2492
    @mrnobody2492 ปีที่แล้ว

    What a time to be alive. I want this facescan for me pcgames

  • @murtog1
    @murtog1 ปีที่แล้ว +4

    Older 3d artists will remember Poser but I feel all this stuff is about to get bypassed

  • @AleksiJoensuu
    @AleksiJoensuu ปีที่แล้ว +23

    That looks amazing! I'm a bit sceptical if it really did all the texturing and detail in that time - feels a little "too good to be true". I'd love to see a demo where they show how it goes from generating the model to texturing it.

    • @NotMorganFreeman.
      @NotMorganFreeman. ปีที่แล้ว +6

      This is what I was thinking. I find it hard to believe that this was all created in 2 minutes time as we know much of this presentation was rehearsed ahead of time. Pull a random person from the audience and do it.

    • @sergzsantiago505
      @sergzsantiago505 ปีที่แล้ว +5

      @@NotMorganFreeman. I was thinking the same thing. till they used other metahuman models and it was doing the same expressions . they could have edit them too but eh. technology is getting more and more scary. AI is a thing and this doesnt seem nearly as unbelievable

    • @TheDeepestbluest
      @TheDeepestbluest ปีที่แล้ว +10

      Guys the model was obviously created beforehand as they explain in the video, what’s being generated in realtime is the animation rig and sequence.

    • @ronaldorodriguez104
      @ronaldorodriguez104 ปีที่แล้ว +4

      ​@@NotMorganFreeman.The presentation was about animating the models, not creating them. The models themselves were created beforehand. That's why they could switch between all the models and still keep the same facial animation

    • @NotMorganFreeman.
      @NotMorganFreeman. ปีที่แล้ว

      @@ronaldorodriguez104 I see. Well that clears things up quite a bit. Thanks.

  • @robertkarlsson8008
    @robertkarlsson8008 7 หลายเดือนก่อน

    She went from scared to angry and last flirty effortlessly and instantly.

  • @michiels9959
    @michiels9959 11 หลายเดือนก่อน

    This looks breath taking! So cool to see how it all works 😮

  • @derjungelias
    @derjungelias ปีที่แล้ว +3

    just exciting

  • @connyaxelsson5395
    @connyaxelsson5395 ปีที่แล้ว +8

    WoW, the actors job in this game is amazing..

  • @usamamehar5566
    @usamamehar5566 11 หลายเดือนก่อน

    I keep coming back to watch this video, it's so addictive

  • @HenriqueTBecattini
    @HenriqueTBecattini 11 หลายเดือนก่อน

    Incredible! Hellblade was one of the best games I player, looking forward to 2.

  • @JavoCover
    @JavoCover ปีที่แล้ว +17

    At this point, actors should start to somehow own their respective virtual counterparts.

    • @KleioChronicles
      @KleioChronicles ปีที่แล้ว +3

      Isn’t that why there’s contracts that say they can only use the likeness/performance for one specific project? Theres even usually a release form if you’re doing an interview or whatever? Pretty sure there’s models who have signed away their likeness for multiple projects (e.g. Dark Pictures anthology games that reuse models to keep costs down). They usually do have a say in how much they own their likeness and the benefits they get (profit percent, clear cut wage/payment or whatever) when they go to sign a contract

    • @JavoCover
      @JavoCover ปีที่แล้ว

      @@KleioChronicles A new market and way to do things

  • @TheLogicalBeast
    @TheLogicalBeast ปีที่แล้ว +11

    STAHP TEASING ME GODDAMNIT, I really want Hellblade 2 now! *shakes fist at screen* This looks sooooooo gooooooooood

  • @freshair9133
    @freshair9133 9 หลายเดือนก่อน

    what a time to be alive

  • @markfrellips5633
    @markfrellips5633 ปีที่แล้ว +2

    Like even if there were cheats of preproduction for these where it takes hours to properly setup and execute, this is still an incredible workflow

  • @matfly4832
    @matfly4832 ปีที่แล้ว +10

    Very impressive! So no more face trackers needed? Damn, the renders look great. (and so does Melina 😊)

  • @Akihito_Kanbara
    @Akihito_Kanbara 11 หลายเดือนก่อน +8

    Thats a LOT of work for the in-game facial expressions to still look so robotic.

    • @cryora
      @cryora 10 หลายเดือนก่อน

      When she acted scared, her neck and eyebrows suddenly tensed. None of that was transferred to the 3D model.

    • @adityadas5820
      @adityadas5820 10 หลายเดือนก่อน +1

      How is it a lot of work? They just proved a point that it made them 2 minutes to reproduce something that earlier took hours to achieve. And not to mention everything was captured with an iPhone! With the proper performance capture devices, the results will be even more polished. Also, developers rarely just copy and paste capture data before doing some micro-adjustments, this just makes everything easier.

  • @Adem.940
    @Adem.940 10 หลายเดือนก่อน +1

    man what a technology 😲 and Melina is gorgeous 😍

  • @jetsp
    @jetsp 10 หลายเดือนก่อน

    Amazing capture.

  • @RiyajJayaprakash
    @RiyajJayaprakash 11 หลายเดือนก่อน +3

    The problem I find with all the characters is Eye movements… involuntary and voluntary.. small nystagmus or pupillary changes… eyes give the character life.. making them more human and less robotic

  • @Egirl_Slayer
    @Egirl_Slayer ปีที่แล้ว +3

    omg I was just thinking about Hellblade 2 and was wondering why it hasn't been released yet since I saw the trailer from the Xbox Series X reveal way back in 2019 and then I see the work they have done and damn! It was worth the wait holy smokes

  • @ZoidbergForPresident
    @ZoidbergForPresident ปีที่แล้ว

    *shivers*
    That's the uncanniest valley I've ever seen, congrats...

  • @trollingisasport
    @trollingisasport ปีที่แล้ว +1

    Can't wait to play this on Switch.

  • @redjupiter2236
    @redjupiter2236 ปีที่แล้ว +7

    Remember when we could only see like 3 polygons?

    • @valley_robot
      @valley_robot ปีที่แล้ว

      I remember before polygons

  • @alejandroldavidlagos
    @alejandroldavidlagos 7 หลายเดือนก่อน +4

    why she is beautifill but in game is not?

  • @morgan1719
    @morgan1719 2 หลายเดือนก่อน

    Perspective is everything. Imagine if this was all captured through the eyes of the monster. Completely different story, look, and feel.

  • @nikogolub
    @nikogolub 3 หลายเดือนก่อน

    Not only the team preparing Hellblade was small compared to other teams preparing similar games, but also good with making research on psychosis and applicating very well on the game. Yet I didn't know they used a newer technology that will sure make a great impact on the gaming history. Y'all are amazing.

  • @dr.dejnairb7022
    @dr.dejnairb7022 ปีที่แล้ว +4

    The technology already existed since Avatar 1 and Final Fantasy:Spirits Within. The filmmaking industry have been using it extensively and now they are just porting the software to your mobile phone.
    In fact this tech is not the future but almost 20 years way behind our past. The tech then they are using, it was the future.

  • @Sohailali1
    @Sohailali1 ปีที่แล้ว +2

    This is very scary. Imagine going to a place to get yourself scanned and play a game as yourself. The scary part is this can all be used for malicious purposes.

  • @ben210ben
    @ben210ben 9 หลายเดือนก่อน

    Seems amazing, but does the sound sync seem off by a couple milliseconds to anyone else?

  • @HexonineGames
    @HexonineGames 3 หลายเดือนก่อน

    Metahuman is a great technology for character creation. It’s interesting to see larger studios than ourselves embracing it after us.
    Looking forward to seeing the game! 🎉❤

  • @Min14100
    @Min14100 ปีที่แล้ว +3

    Damn John, you need to work on your posture brother

  • @windowbreezes
    @windowbreezes ปีที่แล้ว +3

    and thus begins Unreal Engine contributing to the AI uprising of the year 2077.

  • @michelecigolini4231
    @michelecigolini4231 11 หลายเดือนก่อน

    I can't believe I'm finally hearing Heilung's "music" in a videogame......can't wait to play the sequel to that amazing game that was Hellblade : Senua's Sacrifice.

  • @AlainLealTeillier
    @AlainLealTeillier 7 หลายเดือนก่อน

    Increíble tanto esfuerzo, los ojos quedan bien logrados, pero la boca sigue viéndose extraña. 😮

  • @MorselOfBread
    @MorselOfBread ปีที่แล้ว +2

    It's very lucky that they found a real life actress that looks just like the game character. Just amazing likeness.

    • @ronaldorodriguez104
      @ronaldorodriguez104 ปีที่แล้ว

      More like they made the character look like the actress. It's being done all the time in games now. Examples: call of duty modern warfare, the dark pictures anthologies series, star wars jedi survivor

    • @MorselOfBread
      @MorselOfBread ปีที่แล้ว

      @@ronaldorodriguez104 dude, i was kidding. welcome to the internet!!

  • @Tenshihan-Quinn
    @Tenshihan-Quinn ปีที่แล้ว +5

    I wonder, if I could use this technology to have AI conversations with those whom I miss. :/

    • @spracketskooch
      @spracketskooch ปีที่แล้ว +5

      Don't do it. It's not even close to the same, and it'll just end up making you feel worse in the long run.

    • @JamesExcell-InterJex
      @JamesExcell-InterJex 11 หลายเดือนก่อน

      That. Is. So. Dangerous.
      Don't play with that. It leads to hell.

  • @phil4986
    @phil4986 11 หลายเดือนก่อน +1

    Astonishing to think,this all started with Unreal Tournament. Rest in peace, Great Game.

  • @davidlee50
    @davidlee50 4 หลายเดือนก่อน

    This and JND Studios are amazing!

  • @galaadbiganda7046
    @galaadbiganda7046 ปีที่แล้ว +3

    this is insane ps6 graphics are goona be too real

    • @NextgenPL
      @NextgenPL ปีที่แล้ว

      Yes I think PS6 graphics are gonna be ULTIMATE I mean after that not much improvments for naked eye.... Even some PS5 stuff gonna be pretty perfect soon...

    • @dmitrychirkov4206
      @dmitrychirkov4206 ปีที่แล้ว

      @@NextgenPL the next step is a bunch of AI's generating, processing everything and cooperating with one another: plot twists, cut scenes, acting, landscape and weather, character's decisions - every little thing will be special withting certain boundaries. Every playthrough will be unique, one of a kind.

    • @NextgenPL
      @NextgenPL ปีที่แล้ว

      @@dmitrychirkov4206 Yes Youre right and its gonnq be insane but its more like gameplay mechanics more than graphics, I think graphics will reach the roof(or close) in late next generation gaming

  • @sounder7564
    @sounder7564 ปีที่แล้ว +5

    She is so beautiful guys i m melting and fallling on love !😍😍😍

  • @sdeli592
    @sdeli592 9 หลายเดือนก่อน

    Это шедевр 🤗👍

  • @gamer5535
    @gamer5535 8 หลายเดือนก่อน

    OMG ! WTF ! Too Realistic !