Another Attempt at Milling Ursula (Lorcana Illumineer's Quest Deep Trouble Gameplay)

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  • เผยแพร่เมื่อ 17 ต.ค. 2024
  • So you're telling me there's a chance?
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ความคิดเห็น • 5

  • @revbutterball
    @revbutterball 2 หลายเดือนก่อน

    I heard you say that you made an 80 card deck. I thought there could only be a max of 60 cards in a deck? Is this a special rule when you play against ursula? Im new to the game, so just curious.

    • @MacsIlluminary
      @MacsIlluminary  2 หลายเดือนก่อน +1

      Hey! Welcome to the game and thanks for checking out my stuff!
      The rules state that the deck must be at least 60 cards, so you can have as many cards as you want-as long as they are over 60. Most people choose to run 60-card decks, though, because the smaller the deck is, the more efficient and reliable it is. I ran a 66-card deck at set championships and the Lorcana Challenge events, which worked out well because my deck had a lot of card draw options.

  • @willandphil
    @willandphil 2 หลายเดือนก่อน

    So let's do some math. If we assume neither player draws for turn, the only card to be played is friend like me (and we have infinite ink), we would need 17 activations of FLM to win. that eaves you 29 cards.
    Now let's assume drawing happens, but the only card to be played is FLM (and infinite ink), and you can only play 1 FLM per turn. ursula "loses" 5 cards per turn from your deck, whereas you lose 4 cards per turn. but if the 2 cards drawn by ursula go into the discard, they make the 5 become 3. (since she refills her deck with her discard). so youre losing 4 cards per turn whereas she loses 3. that leaves you with 12 cards.
    So i think we have to use friends like me more times per turn (and earlier), than ursula can refill her deck. I think the next time you try you need to play FLM as early as possible, and as frequently as possible instead of bouncing hades back so frequently. maybe use him and gothel to sing FLM more?
    deckwise i say try it with the same cards. Good try cant wait to see mill round 3

    • @MacsIlluminary
      @MacsIlluminary  2 หลายเดือนก่อน +1

      I think you're right about get FLM out earlier. Bouncing Hades just allows me to completely control the board without drawing out of my deck anymore since I'm just recycling him over and over for free while still "milling" what Ursula has in play. I've been experimenting with Gyro Gearloose as a way to also recycle my discard pile back into my deck to slow down my own milling, which I think works well with items I can banish like Pawpsicle and the Magical Golden Flower. Something I recently thought about as well is using Wildcat to banish my own items to make sure Gyro constantly has items in the discard to recycle into my deck. Thank you for watching and the interest...I didn't know if anyone would be as into this as I am lol. I'll have a part 3 coming soon-ish with my new card additions!

    • @willandphil
      @willandphil 2 หลายเดือนก่อน

      ​@@MacsIlluminary i think some gyros is a phenomenal idea. giving yourself even more turns will definitely swing the odds in your favor.
      Mill is one of my favorite win cons. seeing it in pve is interesting