Been testing Prot Pally myself and yeah honestly felt pretty good to me.. I agree there are a couple of tunning issues with WoG healing and needing a little bit better mana sustain but aside from that felt good to play.
The biggest problem with prot pally is Blessed Hammer. There is no feedback from the ability, it just happens and piddles off in a couple of circles. Just an unfun button to push.
I do feel prot was an oversight when they nerfed the mana as a rule of thumb for hybrids. Forgetting that bear didn't need to expend mana to off heal or heal themselves, but pally did. It effective killed half of the tree which was off healer focused. Which is a shame. I loved being a healer tank, especially in raid and felt there was enough dps throughput loss in exchange to make it balanced.
I personally really like Lightsmith, the reason I choose Prot Pally as my tank toon is precisely because I like to have all the support tools and Lightsmith enhances that (I'm really more of a healer main but like to have a tank toon). Specially since they seem to have fixed a few issues with now being able to have both armaments active on you. Templar on the other hand I think it's flashy but otherwise I didn't like it that much as I feel it has a more DPS-like playstile.
Been leveling only as Prot in the leveling beta dungeons, and so far I've felt Prot has 2 problems: 1) HP generation is not smooth. I don't know if getting AS to generate HP again is the answer, but it needs something to help smooth that out. 2) WoG is so weak. It does not feel good to press. Other than that, I've really enjoyed Prot so far.
Did you have Sanctified Wrath and Rigtheous Protector specced? They're crucial for our hopo flow. Also AS can generate hopo with Punishment talent in class tree(under rebuke) upon succesful interrupt. Try bastion of light from class tree as well if you still feel starved due to low haste values. Nothing to help with WoG tho, Blizzard needs to just buff it
This is the very reason I don't play Prot Paladin. Even with 30%+ haste, it doesn't feel smooth to play, and even one wrong gcd can cause SotR to drop. This is especially bad during the first season of expansions where you simply don't have access to that much haste. None of the other tanks play like this. They feel better with more haste, but it doesn't feel mandatory to have the high values that prot pala needs. Obviously personal skill plays a role here, but my experience is that none of the other tanks are this punishing to play when you have sub optimal stats, or press a wrong button every now and then. It's a shame, because I like their toolkit.
@@Speedymeele so I took your advice and tried these out (well SW and RP, I already had Punishment) and you're right, it did help smooth things out. However, I find it a little disheartening that we have to go so far down in the talent tree to achieve some very basic functionality. This really cuts off some other cool things (like MoG), just so that we don't have to feel hampered.
Great video! While I think Lightsmith will probably be the meta pick for higher end content, I'm personally very excited for Templar because it is at least giving Prot Pal a way to offensively use their holy power. I think it's a great change of pace and hopefully is fun to use.
@@EriSenshur Well it is part of the mitigation toolkit of the class. But also WoG seems to just be weak in general for paladins it is weak in Ret and Holy and Prot.
@@EriSenshur this is the most dangerous thing you can do in wow , is relying on random healers , like what does "if hes good" ? tanks should be the only class that doesn't require lots of heals , if im with a bad healer , ohh oups unlucky bad run , we disband , dps leaves and we keep wiping , healing should be tuned for tanks that they can handle themselves alone and the 4 members which is healer and other dps should be hit heavily then the healer do his job , if healing need " a good healer " then i guess my keys are dependent on a random guy , the m+ scene will be insanely toxic and healers will stop playing more and more with the amount of pressure and negativity and blame.
How so? Shadowlands added some incredible abilities like Ashen Hollow (obviously removed) and Divine Toll which paved the way for amazing class fantasy. While Avenger's Shield had it's HP generation removed, the class feels more fluid than ever, and the DF talent reworked revived the classes survivability. The class even saw outstanding performances in both Mythic Plus and Raid.
Been testing Prot Pally myself and yeah honestly felt pretty good to me.. I agree there are a couple of tunning issues with WoG healing and needing a little bit better mana sustain but aside from that felt good to play.
The biggest problem with prot pally is Blessed Hammer.
There is no feedback from the ability, it just happens and piddles off in a couple of circles. Just an unfun button to push.
I do feel prot was an oversight when they nerfed the mana as a rule of thumb for hybrids. Forgetting that bear didn't need to expend mana to off heal or heal themselves, but pally did.
It effective killed half of the tree which was off healer focused. Which is a shame. I loved being a healer tank, especially in raid and felt there was enough dps throughput loss in exchange to make it balanced.
I personally really like Lightsmith, the reason I choose Prot Pally as my tank toon is precisely because I like to have all the support tools and Lightsmith enhances that (I'm really more of a healer main but like to have a tank toon). Specially since they seem to have fixed a few issues with now being able to have both armaments active on you.
Templar on the other hand I think it's flashy but otherwise I didn't like it that much as I feel it has a more DPS-like playstile.
Thx for the video!
Been leveling only as Prot in the leveling beta dungeons, and so far I've felt Prot has 2 problems: 1) HP generation is not smooth. I don't know if getting AS to generate HP again is the answer, but it needs something to help smooth that out. 2) WoG is so weak. It does not feel good to press. Other than that, I've really enjoyed Prot so far.
Did you have Sanctified Wrath and Rigtheous Protector specced? They're crucial for our hopo flow. Also AS can generate hopo with Punishment talent in class tree(under rebuke) upon succesful interrupt. Try bastion of light from class tree as well if you still feel starved due to low haste values. Nothing to help with WoG tho, Blizzard needs to just buff it
This is the very reason I don't play Prot Paladin. Even with 30%+ haste, it doesn't feel smooth to play, and even one wrong gcd can cause SotR to drop.
This is especially bad during the first season of expansions where you simply don't have access to that much haste. None of the other tanks play like this. They feel better with more haste, but it doesn't feel mandatory to have the high values that prot pala needs. Obviously personal skill plays a role here, but my experience is that none of the other tanks are this punishing to play when you have sub optimal stats, or press a wrong button every now and then. It's a shame, because I like their toolkit.
@@Speedymeele so I took your advice and tried these out (well SW and RP, I already had Punishment) and you're right, it did help smooth things out. However, I find it a little disheartening that we have to go so far down in the talent tree to achieve some very basic functionality. This really cuts off some other cool things (like MoG), just so that we don't have to feel hampered.
yay more prot pala content pls!
Great video! While I think Lightsmith will probably be the meta pick for higher end content, I'm personally very excited for Templar because it is at least giving Prot Pal a way to offensively use their holy power. I think it's a great change of pace and hopefully is fun to use.
Both are fun so far in their own right! As of now, this is the best combination of Hero Talent trees of all the tanks.
I really hope the hero talents are actually impactful, prot paladin has felt stagnant and unchanged for too long and just don’t feel fun.
Word of glory is trash now, it barely heals you. I hope they buff!
To be fair, you shouldnt need to heal yourself if your healer is good (especially in high end content)
They definitely need to address healing that isn't % based. A lot of tank heals feel extremely weak atm since there was such a large health increase.
@@EriSenshur Well it is part of the mitigation toolkit of the class.
But also WoG seems to just be weak in general for paladins it is weak in Ret and Holy and Prot.
@@EriSenshur this is the most dangerous thing you can do in wow , is relying on random healers , like what does "if hes good" ? tanks should be the only class that doesn't require lots of heals , if im with a bad healer , ohh oups unlucky bad run , we disband , dps leaves and we keep wiping , healing should be tuned for tanks that they can handle themselves alone and the 4 members which is healer and other dps should be hit heavily then the healer do his job , if healing need " a good healer " then i guess my keys are dependent on a random guy , the m+ scene will be insanely toxic and healers will stop playing more and more with the amount of pressure and negativity and blame.
@@EriSenshur Retail Tanks are designed to mostly sustain themselves and not be dependent on healers pumping them. Bad take.
I hate, just hate so much that Lightsmith will just be better fornpushing keys. I want to play templar.
Dont know but i tried prot pala in BETA M+, heal is shit as hell, cant get heal, mob destroying face ez.
Sigh .. prot paly been in decline since BFA ....
How so? Shadowlands added some incredible abilities like Ashen Hollow (obviously removed) and Divine Toll which paved the way for amazing class fantasy. While Avenger's Shield had it's HP generation removed, the class feels more fluid than ever, and the DF talent reworked revived the classes survivability. The class even saw outstanding performances in both Mythic Plus and Raid.