I think Momentum/Inertia need to die. I rolled a DH in Legion and got bad Lego RNG but my Monk got BIS and I became my guild’s MT buff for years. Revisited DH this patch, played inertia, got my portals and queen kill. Even parsed decently (80%) and while it is fun to get it right, no other class has to make this insane trade off. There were literally 1% wipes on Fyrakk in liquid because of Inertia on the seeds. That isn’t skill expression, it’s just dumb. It’s also rough in M+ where the community perception is Havoc catching random cleaves. Blizzard very much needs to revisit everything.
Just the mention of inertia and momentum is giving me shivering brr I have and never will touch those talents with a million km pole 😉 no mover all the way (I'm a noob anyway) 😅
Our biggest problem is sustain dmg outside of demon form which can be easily fixed by adding chaos cleave . And for balancing it, it only cleaves 3 nearby enemies. Another thing can be a small CD reduction for blade dance to be able to push death sweep twice in our demon form and using normal version of blade dance more often when we are outside of demon form . And last thing , I know it seems a little bit op but having a bleed effect on some low cooldown ability is so useful for sustain dmg ( like throw glaive build which was sooo fun and strong but unfortunately we cant use it anymore ) I hope u voodoo read this
I miss the days when youcould just spam Immo aura -> blade dance on cd -> Eyebeam resets blade dance -> blade dance on cd -> rinse and repeat.... BFA had it right man I miss the zug zug
For me personally, I have a habit of thinking of throw glaive as the "this is what I use when melee is impossible" so putting in more throw glaive synergy without the tier set that threw glaives for you is a big burden to me. I could see a finisher like bombardment helping to change that way of thinking, so it could just be a habit from my relatively (end of shadowlands) playing time. Though I do like having the option to have a button to press when boss's do a get out mechanic or they just run away (Sikran's dashes as example)
Taking from Pallys, but I would love to see an ability that you can press that throws 5 glaves like how Pallys throw hammer/ shield. That would be dope!
Blade Dance is the Demon Hunter's best ability. Tree should be about improving/customizing: Eye Beam, Blade Dance , Fel Rush and Demon form (Eye Beam and Meta)
Darkglare Medallion. *mic drop* For those who don't know: Darkglare Medallion gave you a 30 (later buffed to 40) % chance of Eyebeam not incurring its cooldown - that was back in the good old days where Eyebeam actually did damage. You would be forgiven for not remebering.
TBF eyebeam actually does a lot of damage right now, darkglare was mostly used for sinful brand, although it was interesting. I thought about including darkglare but i figured Raddons filled a similar space and was less rng and IMO more enjoyable. Funny venge got it instead of us though
@@VooDooSaurus I played it off meta when everyone else had their silly AI Veng DH summoned, in dungeons you could still outperform any DPS no problem. In raid it was... fine.
They should definitely revisit azerite powers/traits/corruptions/legendaries/tiersets, and make some of the stuff from the trees baseline as they should be (mastery giving movement speed, maybe chaotic transformation, burning hatred etc).
@@Azmoddan I honestly would rather they get rid of chaotic transformation, but ya there’s a lot of things on the trees that could just be baseline, and we get more interesting/fun options
Glaive Dance and Blade Rhapsody must go baseline Buff Chaos Theory to make your next two chaos strikes always crit and deal 20% extra damage and healing First Blood and Dancing With Fate go baseline Make blade dance reduce essence break cd New class tree capstone: Each second out of combat reduces your meta cd for extra 2.5 seconds
In my opinion, havoc is nice to play like it is right now, just make a talent to poison mobs while u blade dance and it stack since we reset it alot and havoc would be nice out of meta aswell. I i dont like what im gonna say now bcs havoc was on bottom day days, but bring something like sinfull for blade dance for exemple and we could increase up time with beam, so our rotation would be blade dance, eye beam, would up out ST and aoe, i think is the best option
Increase the cd of glaive tempest to 45 sec (more powerful), remove essence break, make chaos strike cleave for x seconds after pressing blade dance, bring back S3 DF tier set. Remove initiative/vengeful retreat and maybe keep inertia, having one is fine, having both feels like too much work. Make crits reduce the cooldown on immolation aura.
I want the talent on the artifact weapon that causes glaive tempest to explode with fel energy after it finishes. Loved that talent. Fury of the illidari? I think
@@Shindy117 rage of the illidari, brought that one up in the video :) fury was the ability itself which turned into glaive tempest Glaive tempest is just criminally under developed as a button, would be cool to have back
Radon's, Balanced Blades and Amirdrasil 2-set are definitely the most solid ones. Consistent, predictable, scalable options. Having a reason to press Chaos Strike in AOE is the next important thing (e.g. chaos cleave). We cover that currently with our 4-set. I was thinking about the ww monk interaction where blackout kick reduces cd of Rising Sun Kick. Do you think this would work for Havoc? (chaos strike reducing cd of blade dance)
@@FelFireGazeTV blade dance is such a short cd already I’m not sure it would work super well without cranking up blade dances cooldown, which has other issues
Essence break should be baseline, then add a talent in it's place on the tree which makes all enemies hit by the slash marked so that your chaos strike cleaves all marked enemies for the short duration. Basically giving some additional cleave. Then add a talent like every time chaos strike refunds fury it reduces essence break's c/d by .2s or something.
I would like to see that: Streamline my cooldowns as a havoc. So when I use a talent that reduces my CD on Eyebeam, all related CDs should also be shorter accordingly. Bring the basic CD on a common pattern that aligns with all other patterns, such as trinkets. For example, 30 sec, 60 sec, 2 min, and not this wild mix as today. When I'm playing a DD class, I should always be able to choose all DMG cornerstones in my class tree. Basic deff and cc options should be free (no talent point, no resources) as most of the other DMG classes already have. Talent points for more versa or reduced threats don't make sense and should be removed. Mobility is great, but the reward for DMG should be small and give me back mobility when I need it, i.e. to play mechanics. (A retri is, in fact, more mobile in critical situations as I am or what I do now to play a no-movement build in specific fights). Better balance between the secondary stats as of now. Currently, I must sacrifice, especially versa, for greater damage, which makes a squishy class even more squishy. Alternative could be a higher life pool for an havoc to compensate this similar to a WL.
i didnt play dh in legion just from bfa onwards, but one of my favourites was the chaos theory legendary version from sl, where the proc goes off and just get to mash chaos strike non stop for 6sec or wahtever, shame the watered down current talent version only applies to your next one and is basically lost in your rotation with no impact on any decisions you make or noticeable in any way
Bring back UBC doing damage and remove the damage amp playstyle from it. When I most enjoyed the movement playstyle was in Shadowlands when UBC hit like a freight train and you got two with the blazing slaughter.
You called Sigil of Spite Sigil of Suffering. Also, no mention of Legion fel barrage? That's still the thing I want to come back the most. The current iteration is a failure
@@pastarizzoto ya I know it as Elysian decree still or SoS, I never remember if it’s spite or suffering. My plan with this video was new abilities or passives, less so a rework to abilities. Although I actually like current fel barrage, except we basically never have to think about it because we have so much fury
Kinda sad to see all the cool stuff Havoc has had over the years compared to the state it's in now. What are the chances of a rework though? I get pushed into rerolling because waiting for reworks would take entire xpacs...
Im telling you... 3rd specialization, focus on glaives, bring back DF Season 3/4 tier set as a talent, add in Rage of the Illidari. Rework AR Hero talents.
What could be fun ... -Make chaos cleave either 3target max or splash damage (like warrior talent). -remove meta replace it by chaos blade and do a capstone (like the pala one) whenever u beam u get into meta and the bonus damage from chaos blade. remove crit from beam and put it 45s.(make meta great again and not a useless cd ..) -either put mov build baseline or change it (a fun change could like burning wounds applied with dashes and every x amount of immolation usage make ur dash explode thoses wounds ). -a exec phase with blade dance whenever ur target hit 20-15% hp blade dance give a 50% cds reset on it. -utility side could be fun to have either sigil of chains or silence as a capstone on dh tree. And so much more possibility ...
No more CDs please.. i agree with everything else, but i remember playing Chaos Blades in Legion.. and honestly with 2mn Meta its enough.. i really want to see talents that change GT and Fel Bombardment would be sick..
I think Momentum/Inertia need to die. I rolled a DH in Legion and got bad Lego RNG but my Monk got BIS and I became my guild’s MT buff for years. Revisited DH this patch, played inertia, got my portals and queen kill. Even parsed decently (80%) and while it is fun to get it right, no other class has to make this insane trade off. There were literally 1% wipes on Fyrakk in liquid because of Inertia on the seeds. That isn’t skill expression, it’s just dumb. It’s also rough in M+ where the community perception is Havoc catching random cleaves. Blizzard very much needs to revisit everything.
How did liquid wipe to inertia?
@ fel rushed a line into a seed. If the top players in the world are doing it you better believe it wiped tons of groups below them.
@@Novara95 true man even in dungeon like siege i prefer to play no mover cause of banana traps
Just the mention of inertia and momentum is giving me shivering brr I have and never will touch those talents with a million km pole 😉 no mover all the way (I'm a noob anyway) 😅
Honestly you don’t need to play it and can do just fine, but it does ratchet up the importance of your essence break window.
Our biggest problem is sustain dmg outside of demon form which can be easily fixed by adding chaos cleave . And for balancing it, it only cleaves 3 nearby enemies. Another thing can be a small CD reduction for blade dance to be able to push death sweep twice in our demon form and using normal version of blade dance more often when we are outside of demon form . And last thing , I know it seems a little bit op but having a bleed effect on some low cooldown ability is so useful for sustain dmg ( like throw glaive build which was sooo fun and strong but unfortunately we cant use it anymore ) I hope u voodoo read this
I miss the days when youcould just spam Immo aura -> blade dance on cd -> Eyebeam resets blade dance -> blade dance on cd -> rinse and repeat.... BFA had it right man I miss the zug zug
For me personally, I have a habit of thinking of throw glaive as the "this is what I use when melee is impossible" so putting in more throw glaive synergy without the tier set that threw glaives for you is a big burden to me. I could see a finisher like bombardment helping to change that way of thinking, so it could just be a habit from my relatively (end of shadowlands) playing time. Though I do like having the option to have a button to press when boss's do a get out mechanic or they just run away (Sikran's dashes as example)
Taking from Pallys, but I would love to see an ability that you can press that throws 5 glaves like how Pallys throw hammer/ shield. That would be dope!
Blade Dance is the Demon Hunter's best ability.
Tree should be about improving/customizing: Eye Beam, Blade Dance , Fel Rush and Demon form (Eye Beam and Meta)
I would love to see Fel Bombardment come back, it would tie in nicely with AR.
Darkglare Medallion. *mic drop*
For those who don't know: Darkglare Medallion gave you a 30 (later buffed to 40) % chance of Eyebeam not incurring its cooldown - that was back in the good old days where Eyebeam actually did damage. You would be forgiven for not remebering.
TBF eyebeam actually does a lot of damage right now, darkglare was mostly used for sinful brand, although it was interesting.
I thought about including darkglare but i figured Raddons filled a similar space and was less rng and IMO more enjoyable. Funny venge got it instead of us though
@@VooDooSaurus I played it off meta when everyone else had their silly AI Veng DH summoned, in dungeons you could still outperform any DPS no problem. In raid it was... fine.
They should definitely revisit azerite powers/traits/corruptions/legendaries/tiersets, and make some of the stuff from the trees baseline as they should be (mastery giving movement speed, maybe chaotic transformation, burning hatred etc).
@@Azmoddan I honestly would rather they get rid of chaotic transformation, but ya there’s a lot of things on the trees that could just be baseline, and we get more interesting/fun options
@@VooDooSaurus That could also work, especially if they would decide to bring Chaos Blades back.
Glaive Dance and Blade Rhapsody must go baseline
Buff Chaos Theory to make your next two chaos strikes always crit and deal 20% extra damage and healing
First Blood and Dancing With Fate go baseline
Make blade dance reduce essence break cd
New class tree capstone: Each second out of combat reduces your meta cd for extra 2.5 seconds
It would be nice if glaive tempest would buff throw glaive and also do a final ragefire like explosion. It could amp up pack to pack in m+.
In my opinion, havoc is nice to play like it is right now, just make a talent to poison mobs while u blade dance and it stack since we reset it alot and havoc would be nice out of meta aswell. I i dont like what im gonna say now bcs havoc was on bottom day days, but bring something like sinfull for blade dance for exemple and we could increase up time with beam, so our rotation would be blade dance, eye beam, would up out ST and aoe, i think is the best option
I forgot fel bombardment, that was fun as hell
Increase the cd of glaive tempest to 45 sec (more powerful), remove essence break, make chaos strike cleave for x seconds after pressing blade dance, bring back S3 DF tier set. Remove initiative/vengeful retreat and maybe keep inertia, having one is fine, having both feels like too much work. Make crits reduce the cooldown on immolation aura.
I want the talent on the artifact weapon that causes glaive tempest to explode with fel energy after it finishes. Loved that talent.
Fury of the illidari? I think
@@Shindy117 rage of the illidari, brought that one up in the video :) fury was the ability itself which turned into glaive tempest
Glaive tempest is just criminally under developed as a button, would be cool to have back
Radon's, Balanced Blades and Amirdrasil 2-set are definitely the most solid ones. Consistent, predictable, scalable options. Having a reason to press Chaos Strike in AOE is the next important thing (e.g. chaos cleave). We cover that currently with our 4-set. I was thinking about the ww monk interaction where blackout kick reduces cd of Rising Sun Kick. Do you think this would work for Havoc? (chaos strike reducing cd of blade dance)
@@FelFireGazeTV blade dance is such a short cd already I’m not sure it would work super well without cranking up blade dances cooldown, which has other issues
Essence break should be baseline, then add a talent in it's place on the tree which makes all enemies hit by the slash marked so that your chaos strike cleaves all marked enemies for the short duration. Basically giving some additional cleave.
Then add a talent like every time chaos strike refunds fury it reduces essence break's c/d by .2s or something.
like your suggestiosn and totally agree with em all,
it will be sooooooo cool, maybe for a Legion Remix shit ?
@@LeumasLSNTV hopefully we can play with all the cool things during legion remix
Humble request that you ask ita, top, meyra, and isa to get you a script for vengeance top 10. you have great ideas here
I would love to get Legion Fel Barrage back.
I would like to see that:
Streamline my cooldowns as a havoc. So when I use a talent that reduces my CD on Eyebeam, all related CDs should also be shorter accordingly.
Bring the basic CD on a common pattern that aligns with all other patterns, such as trinkets. For example, 30 sec, 60 sec, 2 min, and not this wild mix as today.
When I'm playing a DD class, I should always be able to choose all DMG cornerstones in my class tree.
Basic deff and cc options should be free (no talent point, no resources) as most of the other DMG classes already have.
Talent points for more versa or reduced threats don't make sense and should be removed.
Mobility is great, but the reward for DMG should be small and give me back mobility when I need it, i.e. to play mechanics. (A retri is, in fact, more mobile in critical situations as I am or what I do now to play a no-movement build in specific fights).
Better balance between the secondary stats as of now. Currently, I must sacrifice, especially versa, for greater damage, which makes a squishy class even more squishy. Alternative could be a higher life pool for an havoc to compensate this similar to a WL.
i didnt play dh in legion just from bfa onwards, but one of my favourites was the chaos theory legendary version from sl, where the proc goes off and just get to mash chaos strike non stop for 6sec or wahtever, shame the watered down current talent version only applies to your next one and is basically lost in your rotation with no impact on any decisions you make or noticeable in any way
Bring back UBC doing damage and remove the damage amp playstyle from it. When I most enjoyed the movement playstyle was in Shadowlands when UBC hit like a freight train and you got two with the blazing slaughter.
Will You create a movie about new rings in the new patch ? their re good for DH ?
my monday video will be covering the rings : )
You called Sigil of Spite Sigil of Suffering. Also, no mention of Legion fel barrage? That's still the thing I want to come back the most. The current iteration is a failure
@@pastarizzoto ya I know it as Elysian decree still or SoS, I never remember if it’s spite or suffering.
My plan with this video was new abilities or passives, less so a rework to abilities. Although I actually like current fel barrage, except we basically never have to think about it because we have so much fury
Raddons, yes please!
Kinda sad to see all the cool stuff Havoc has had over the years compared to the state it's in now. What are the chances of a rework though? I get pushed into rerolling because waiting for reworks would take entire xpacs...
@@caeleseus we’ll most likely get something in 11.1, unsure how big that something will be though.
@@VooDooSaurus I don't think we are getting anything besides a bit of number tweaking before midnight
@@VooDooSaurus We got our chaos strike buff, and we better like it, basically a re-work right? XD
Im telling you... 3rd specialization, focus on glaives, bring back DF Season 3/4 tier set as a talent, add in Rage of the Illidari. Rework AR Hero talents.
That Amirdrassil set was powerful but not fun.
@@danielharvey3662 I disagree, I think pushing the hunt more and seeing a ton of glaives fly out was pretty fun
What could be fun ...
-Make chaos cleave either 3target max or splash damage (like warrior talent).
-remove meta replace it by chaos blade and do a capstone (like the pala one) whenever u beam u get into meta and the bonus damage from chaos blade. remove crit from beam and put it 45s.(make meta great again and not a useless cd ..)
-either put mov build baseline or change it (a fun change could like burning wounds applied with dashes and every x amount of immolation usage make ur dash explode thoses wounds ).
-a exec phase with blade dance whenever ur target hit 20-15% hp blade dance give a 50% cds reset on it.
-utility side could be fun to have either sigil of chains or silence as a capstone on dh tree.
And so much more possibility ...
Please god no more short duration buffs
No more CDs please.. i agree with everything else, but i remember playing Chaos Blades in Legion.. and honestly with 2mn Meta its enough.. i really want to see talents that change GT and Fel Bombardment would be sick..
im a simple man i see infinite eye beam legendary i click
Bloodlet being good is what I miss. The bounce increasing bleed damage was amazing o the legendary and I miss it
Spending 10 globals to amplify 2 skills... remove this gameplay