This is the FASTEST way to create Levels in Unreal Engine 5

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  • เผยแพร่เมื่อ 21 ก.ย. 2024
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ความคิดเห็น • 27

  • @unfgames
    @unfgames  2 หลายเดือนก่อน

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  • @JayCArrow
    @JayCArrow 3 หลายเดือนก่อน +14

    Tip for your next video: Cut away the 18 min. countdown. That‘s crap. Make yourself a script about what you want to show and to tell in your video. It‘s very hard to follow your thoughts and ideas. Thank you.

  • @ryanjdevlin87
    @ryanjdevlin87 4 หลายเดือนก่อน +13

    14:18

  • @teddysoftwares3007
    @teddysoftwares3007 4 วันที่ผ่านมา

    Thanks for your work

  • @GAMINGAPOSTLEJ
    @GAMINGAPOSTLEJ 3 หลายเดือนก่อน

    just like a game.. learn the controls. i like shift+1, shift+2 etc to switch mode and ctrl+a+space to open all selected.--edit selection in property matrix on right click is awesome too

  • @IlyaBurko-s9n
    @IlyaBurko-s9n 3 หลายเดือนก่อน +1

    buildings spoil the appearance. more precisely, the color of the buildings, their material. on the contrary, boring details make a pleasant appearance. Try to make the buildings colder by light transmission

  • @TorQueMoD
    @TorQueMoD 3 หลายเดือนก่อน +1

    Blueprints are okay, but Parenting is a much better way to achieve the same result. Also more performant when working inside the editor and you don't have to open the blueprint to adjust the position of each individual piece.

    • @art0ni641
      @art0ni641 3 หลายเดือนก่อน

      How do you do this

  • @m96k3y7
    @m96k3y7 4 หลายเดือนก่อน

    thanks for so much information.

  • @JamesKruseArtist
    @JamesKruseArtist 4 หลายเดือนก่อน

    Nice! Great overview, can you list a link to the ground art files you mentioned?

  • @Nitinsharma-if8xt
    @Nitinsharma-if8xt 4 หลายเดือนก่อน +1

    Sir but i need to learn how to modeling using grid system in unreal engine or how to texture a level which is made with grid system cuz i need to learn for my dream project ...
    Or i have a question ..can i build a game to PlayStation.. using ue cuz I don't know ps is running is which operating system

    • @ttmayor
      @ttmayor 3 หลายเดือนก่อน

      cube grid is great for blockouts and "white boxes" to get an idea of what your level will be like, but you definitely dont want to use that as the final objects for the level or try to texture them. Youll need actual 3d assets

    • @Nitinsharma-if8xt
      @Nitinsharma-if8xt 3 หลายเดือนก่อน

      @@ttmayor but i learn how to texturing prototype level which is made of cube grid

  • @hunter7777
    @hunter7777 3 หลายเดือนก่อน

    Where is the ground texture that you mention at 54:50?

  • @liam_grt4086
    @liam_grt4086 3 หลายเดือนก่อน

    IS IT ESSENTIAL TO REMOVE THE BLOCKOUT AFTER PLACING ASSETS ?

  • @wycliffeopondo346
    @wycliffeopondo346 3 หลายเดือนก่อน

    what are the requirements for pc to run projects on unreal engine 5

  • @charlesscholton5252
    @charlesscholton5252 4 หลายเดือนก่อน

    Many ignore the ground.. lol often ends up as massive flat surface. Lol

  • @teddysoftwares3007
    @teddysoftwares3007 4 วันที่ผ่านมา

    HI sir do you sale video lessons in udemy?

    • @unfgames
      @unfgames  4 วันที่ผ่านมา

      You can go to our website www.unfgames.com

  • @Hardwork_Only
    @Hardwork_Only 3 หลายเดือนก่อน

    Are you using 5.4 ?

  • @JackMorahan-w3n
    @JackMorahan-w3n 4 หลายเดือนก่อน +1

    Doesn’t unreal have its own substance maker too now?

    • @judeduval5724
      @judeduval5724 4 หลายเดือนก่อน +1

      quixel

    • @Vistaar-Savitr
      @Vistaar-Savitr 3 หลายเดือนก่อน

      Texture Graph - Designer
      QMixer - Painter

  • @hristozafirov7110
    @hristozafirov7110 3 หลายเดือนก่อน +2

    I'm sorry but with almost 2 years of level design, environment art and vfx art and shader artist experience. Assuming I'm not creating those assets it would take me no more than a week. Including everything. From asset placement to collisions, level streaming and optimisations.
    I like to work smart, not hard. Unreal engine is made to do the work for you. Every artist needs to learn to use their engine's tools to maximize their workflow's efficiency.

  • @charlesscholton5252
    @charlesscholton5252 4 หลายเดือนก่อน

    I was going to say around 30 hours for the level. since you are only doing this part time for a couple hours a day over three weeks.. yeah in the ball park.

  • @rendervfx-lj6uw
    @rendervfx-lj6uw 4 หลายเดือนก่อน

    subtitles no disponibles.