STOP Playing League of Legends on HARD MODE

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  • เผยแพร่เมื่อ 1 ก.พ. 2023
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ความคิดเห็น • 448

  • @skillcapped
    @skillcapped  ปีที่แล้ว +22

    Check out our BRAND NEW Course on Wave Control: www.skill-capped.com/lol 👈👈👈👈👈

    • @sick3795
      @sick3795 ปีที่แล้ว +1

      How does the rank up gurantee work? Im d2, does it gurantee I reach masters as junglet? Im 100% interested in buying (but im afraid i wont learn much as jg and might waste time)

  • @khylelewis
    @khylelewis ปีที่แล้ว +1847

    There might be 2.5 quadrillion potential 5v5 team selections, but theres only 2 in pro play now lol.

    • @MiamiSammy
      @MiamiSammy ปีที่แล้ว +56

      Lucian Nami anyone? Lol

    • @jimmysamson3511
      @jimmysamson3511 ปีที่แล้ว +289

      Those 2.5 quadrillion potential 5v5 stats are kinda mumbo jumbo. Like no one’s gonna pick a comp of all support champs. Realistically, there’s way less. Plus some champs have been pick/ban while others are rarely played at all. It’s like saying there’s some ridiculous amount of “possible” chess moves when in reality there’s only like 4 good moves in a certain position

    • @Deathington.
      @Deathington. ปีที่แล้ว +5

      Draven Pyke anyone? Lol

    • @khylelewis
      @khylelewis ปีที่แล้ว +24

      @@jimmysamson3511 yeah I know. It's just the end result of a calculator. Doesn't mean it's incorrect though.

    • @Nonsense116
      @Nonsense116 ปีที่แล้ว +41

      @@jimmysamson3511 The narrator clarified that the math isn't totally accurate since champion choice isn't totally random though????

  • @DoctorNerf
    @DoctorNerf ปีที่แล้ว +298

    Total champs: 162.
    Meta champs: 16.2.

  • @Brandon_Eaton
    @Brandon_Eaton ปีที่แล้ว +999

    You have a 0.0000000000387% chance to see the same champs in a game
    Me: Sees the same 10 champs every game...

    • @SkalliDE
      @SkalliDE ปีที่แล้ว +10

      @Sambo Jones and every Champion picked the Same amount of Times

    • @kidkamando
      @kidkamando ปีที่แล้ว +25

      They literally say their math is flawed... The point was that the game is very complicated and that there's a lot to consider and learn, so learning the theory is more important than the team v team matchup.

    • @dan1706891
      @dan1706891 ปีที่แล้ว

      yep watch the meta champs, people pick meta champs, i always see lux too, caitlyn a lot etc

    • @Alonzo36
      @Alonzo36 ปีที่แล้ว +5

      The video starts on an out of touch note....in low elo we do see the same champs almost every game. Also most champs are extremely similar and we have spent years playing agaisnt the same similar comps.

    • @Solar-bu2wj
      @Solar-bu2wj ปีที่แล้ว

      that number is the theoretical chance, the experimental chance would be way different

  • @emawhite7972
    @emawhite7972 ปีที่แล้ว +575

    Me: No one has played 2.584E+15 worth of games
    The Enemy Yasuo: 🙂

    • @phoenix402
      @phoenix402 ปีที่แล้ว +58

      enemy yas on his way to transcend time itself just so he can go 0/10 in every possible scenario

    • @CottageCritter
      @CottageCritter ปีที่แล้ว

      Dude loading into an iron match with friends and our fill was a 3mill+ mastery score Yas.
      My friends were excited.
      I told them:
      It’s 3 million in iron.
      They all went silent. Sure as shit that dude was genuinely the DUMBEST player I have ever seen.

    • @drb4074
      @drb4074 10 หลายเดือนก่อน +2

      And you're both in Silver.

    • @Woodburnworks
      @Woodburnworks 8 หลายเดือนก่อน

      Under rated comment lol

  • @funkyshade
    @funkyshade ปีที่แล้ว +379

    You definitely will see the same champions over and over, because even though there are many champions, only a select few are actually popular, and some of them are extremely popular so you will see them very often, such as Darius, Irelia and now Gangplanks or Jax in top.

    • @lexxisful
      @lexxisful ปีที่แล้ว +10

      Ppl pick meta champs. U will see them over and over for sure

    • @jefeez7019
      @jefeez7019 ปีที่แล้ว +10

      He literally explained that too

    • @chioyiti9960
      @chioyiti9960 ปีที่แล้ว +2

      It is more about the exact same team comp on both sides, same runes, same items etc. For example BLUE team: darius, sylas, vi, lucian and nami RED team: irelia, syndra, kayn, cait and lux. And then imagine seeing those exact same team comps several times. It is very unlikely you will experience that. Yea, there might be champs you will see way more than other champs, but just one champ being different can already change how a team fight could be played out.

    • @eonarose
      @eonarose ปีที่แล้ว +2

      Not to mention you can’t have more than one of any champion in the same game, so a huge portion of those possible team comps aren’t actually possible.

    • @lefroste6370
      @lefroste6370 ปีที่แล้ว

      are you illiterate or what

  • @MrWadeBarrett
    @MrWadeBarrett ปีที่แล้ว +42

    When you take a beginner statistics class and totally misapply it

    • @anon1963
      @anon1963 10 หลายเดือนก่อน

      What's wrong then? Assuming even chance for every champion to be picked, and 10 champions always banned it leaves us with 152 choose 10 which gives us 1340705736329960 possible sets of picked champions. No champions banned gives us 2584164477130236, so everything checks out.

    • @zedantyorant
      @zedantyorant 3 หลายเดือนก่อน

      Except you see the smae champ90% of the time

  • @popelipo6281
    @popelipo6281 ปีที่แล้ว +77

    This math is BEYOND deceptive. Considering the top 5 most picked champions in any role make up like 50% of all the picks in that role makes it incredibly more likely youre gonna face the same comps.

    • @zekeblume566
      @zekeblume566 ปีที่แล้ว +10

      and yet, its still not. Considering bans, picks not allowing opposing team to pick that champ, it is still a ridiculously low chance you ever see the same pick/ban phase. Also, people play off meta, the other 50% of picks are not 5 champs. ALSO... ignoring pickban, off meta, and assuming people only play top 5 in a role... its still around a one in 9765625 chance(5 to the power of ten)

    • @furkanunsal5814
      @furkanunsal5814 ปีที่แล้ว

      @@zekeblume566 people don't play off meta in challenger

  • @alexsaho572
    @alexsaho572 ปีที่แล้ว +171

    I play both League and Dota, both games have their pros and cons i wont dive into that. But when in League pro play only 20 to 30 % of champion pool is played (and im probably being generous on those 20 30 %) and in Dota 2 over 80 % of champion pool is played, there is clearly a big problem with League balance.

    • @DarkUltima999
      @DarkUltima999 ปีที่แล้ว +14

      I guess this is because in league they balance Champs not only for proplay they also balance them for their lowest leagues

    • @mynamegtthunder
      @mynamegtthunder ปีที่แล้ว +45

      @@srnght Get Bad

    • @jacquegusto4038
      @jacquegusto4038 ปีที่แล้ว +5

      Thats because dota is in total 20% of how many champs league has

    • @alexsaho572
      @alexsaho572 ปีที่แล้ว +13

      @@jacquegusto4038 Nope dota in total is 75 % of league champs, 121 for dota, 162 for league. Now go back and re-enter 5th to 7th grade math class. Good luck!

    • @motopapss
      @motopapss ปีที่แล้ว +9

      @@srnght cry about it , at the end of the day most people are low elo (bronze - silver). why should a company put more priority on 5% of players than the majority of people who actually play the game.

  • @lucidcortex8444
    @lucidcortex8444 ปีที่แล้ว +63

    "You will never see the same 10 champions in 2 different games"
    Pro play: "Allow me to introduce myself"

    • @RollForFunDnD
      @RollForFunDnD ปีที่แล้ว +1

      This guide is clearly not for pro players

    • @cat-vv9xb
      @cat-vv9xb ปีที่แล้ว +1

      @@RollForFunDnD Yeah, it's almost as if non-competitive doesn't have its own meta.

  • @cameron6435
    @cameron6435 ปีที่แล้ว +29

    "You have a 0.0000000000387% chance to see the same champs in a game" Damn, I need to play the lottery cause I'm lucky enough to see the same 10 champs pretty much almost every time I play league

  • @dommy1416
    @dommy1416 ปีที่แล้ว +20

    "It has a 0,00....37% chance to find the same comp"
    Me playing the tutorial 5 times in a row:

  • @nathanjonns3626
    @nathanjonns3626 ปีที่แล้ว +78

    One more thing that should’ve been covered, is considering who the champion is. It’s all good catching a champion out, but if it’s someone like Akali or Qiyana, they can stall with invisibility and flip the fight, meaning you’ve not actually caught them out.

  • @Aureliaven
    @Aureliaven ปีที่แล้ว +11

    For the example at 12:30, I think it's worth mentioning that the reason Yasuo isn't considered in the fight yet is because Bel'Veth's knockup is on cooldown. Otherwise Yasuo would be able to join off of Bel'Veth's knockup.

    • @snaggyyt8506
      @snaggyyt8506 8 หลายเดือนก่อน

      yea and the biggest mistake is ulting before samira ult

  • @Shaco.
    @Shaco. ปีที่แล้ว +9

    You mean I should stop handicapping myself by playing this thing named Shaco?

    • @nijaku1627
      @nijaku1627 ปีที่แล้ว +2

      nah
      u should just play whatever the fuck you actually enjoy

    • @moviac
      @moviac ปีที่แล้ว +7

      Don't ever change who you are, be the clown you where meant to be!

  • @anacc7077
    @anacc7077 ปีที่แล้ว +4

    He literally used that number to explain that relying on matchups and champs counter only is still less efficient than learning how to deal with teamfights. Ofc that number is way bigger than the real possibility of having the same team comps in two matchups.
    but like, even 900 different possibilities would be enough to prefer learning basic teamfight theory than prefering learning every counter and matchup.

  • @boomknight1015
    @boomknight1015 11 หลายเดือนก่อน +2

    One thing people forget that is op as hell is warding mid, near the middle but often near the first gaps on either side of mid bush so you can spot what their team is doing because 3/5s of the time almost always auto paths mid. Also warding near the middle of their first two towers is strong once first is down to see someone moving jungle to jungle and back to lane.

  • @LoLiTRiNX
    @LoLiTRiNX ปีที่แล้ว +3

    Objectives should be your first motives when it comes to take a decision. Should you chase someone on top lane when drake is about to spawn in 10 sec ? Do we have map control on the botlane before i gank ? Should i go back and buy to get some advantage before starting dragon ? Is the enemy jungler starting at red/blue and do i have the possibility to steal the opposite ?

  • @pmgmsd
    @pmgmsd ปีที่แล้ว +24

    I would love to see more team fight instruction!

  • @lucasmls3204
    @lucasmls3204 ปีที่แล้ว

    Great video, it will help me improve, thank you !

  • @xIswiggy
    @xIswiggy ปีที่แล้ว +2

    I just dont understand how there is a max of 30 champs in every aram game out of 160 but yet we see brand and veigar every single game... along with a couple others..

  • @Libertysable
    @Libertysable ปีที่แล้ว +5

    But tell me, isn`t it just better to like never fight and just applie Pressure on a Sidelane? There are so many variables that you never can calculate all in the small time you have, before the Fight breaks out.

    • @infinitydesu
      @infinitydesu ปีที่แล้ว +1

      Then the teamfight will come to you eventually

  • @MohitSingh-ke8fh
    @MohitSingh-ke8fh ปีที่แล้ว +5

    This was very helpful, thank you!

  • @MistaSmith
    @MistaSmith ปีที่แล้ว

    I currently don’t think I need Team fight training. I suck at team fighting because I want to teach/motivate my team mates to go in. Rammus cannot succeed alone at all.
    They are too scared to risk for winning, they don’t look for winning opportunities, and they approach team fights like it would be 4x 1v1 situations, which it is not at all. You can’t bait and trade in team fights through auto attacks.
    In the mean time I try to learn from what my current rank peers are good at: 1v1 fights.
    And I try to use the idle time when we are losing anyways to get a better grip on items, so I can make better picks.

  • @bryanglover757
    @bryanglover757 ปีที่แล้ว +4

    This is really good content. Can’t believe y’all put this out for free! Thanks for another game changing insight.

  • @-nefax-2180
    @-nefax-2180 7 หลายเดือนก่อน +1

    Actually the number at the beginning of the video is (I think) wrong : number of fights possible in ranked = (5 among 162) * (5 among (162-5)) since you can't pick a champion that's already picked by enemy team. => nb=5,7*10^17

  • @MrBenigi
    @MrBenigi ปีที่แล้ว +1

    Its so crazy ive been playing this game for 10+ years but i always can learn something

  • @enginbaydar7099
    @enginbaydar7099 ปีที่แล้ว +1

    Would love to see someone do the math including pick and ban rates :D

  • @trexfighter2387
    @trexfighter2387 ปีที่แล้ว +1

    slightly less combinations because not all champions are suited for all roles.

  • @Rokoi518
    @Rokoi518 ปีที่แล้ว

    I remember playing way back when a mirror comp was common. Makes me feel old

  • @wildexperiense
    @wildexperiense ปีที่แล้ว +11

    The statistics in the beginning are wrong, because you ignore champion play rate

    • @jordanoharegibson1610
      @jordanoharegibson1610 ปีที่แล้ว +4

      They mentioned that

    • @wildexperiense
      @wildexperiense ปีที่แล้ว

      @@jordanoharegibson1610 what's the timestamp for that?

    • @jordanoharegibson1610
      @jordanoharegibson1610 ปีที่แล้ว

      @@wildexperiense 1:35

    • @wildexperiense
      @wildexperiense ปีที่แล้ว

      @@jordanoharegibson1610 The math isn't perfect is far from really wrong , fallowed by it is astronomically unlikely that you can ever rely on seeing the same champions to predict how a fight will play out. They are both wrong statements

    • @jordanoharegibson1610
      @jordanoharegibson1610 ปีที่แล้ว

      @@wildexperiense they said every champ is not played the same amount

  • @Lionhart1991
    @Lionhart1991 ปีที่แล้ว +4

    I have coordination problems and also my reflexes are not the best so often on many champions that I use I tend to unlock only two skills and focus all my mental energies on fewer aspects of my champion, making it simpler but also more powerful and solid ( more powerful because I have more points on my only 2 skills, more solid because I focus on fewer things but I do them better), for example on anivia I almost never unlock the wall and I focus only on landing the stun by exploiting the greater damage basis of my skills with the extra points I put up by sacrificing the wall, I do the same very often also with Morgana and so on (for example I tend to choose more often ghost instead of flash and ignite instead of exaust because I'm not able to make the most those spells bc you need optimal timing, something that i lack)
    enemies are often surprised because 1) they think i have the wall or shield and play suboptimally and 2) they don't expect my unusually higher damage and I often found myself getting feeded and carrying games
    you have to find at all costs a way to play that allows you to give your best, even if that specific way is not "the best"

    • @Gh0zT-777
      @Gh0zT-777 ปีที่แล้ว

      Ur handicapping urself

    • @brendonprophette8890
      @brendonprophette8890 9 หลายเดือนก่อน

      what rank are you?

    • @Lionhart1991
      @Lionhart1991 9 หลายเดือนก่อน

      Just bronze, i can't play more then 4h every 2 week (i work in a factory, 9h every day and many times 6/7 and not 5/7) and i can't take the climb with a serius look when a competitive game has feeders, inters, trolls, Smurf of all kind, boosters, for fun/superficial player that are going to ranked but for theme it's like normals and many more toxic things
      Like, the other day my team was smashed by a shivana that 1v9, 20/1 and if you see her opgg she has 88/90% win rate on many champ and she hit from iron to silver in just 2 days... seems fun and competive to you? I am not gonna take this game with respect if he treat me without it. So i am just going to play what i feel and just hope for the best, i don't care if win or lose i just play

  • @blast_r
    @blast_r ปีที่แล้ว +5

    Meanwhile Kassadin, Jax, K'Sante, Hecarim, Maokai in every game. 🤣

  • @CheekyBeast
    @CheekyBeast 11 หลายเดือนก่อน +1

    Isn't that total possible number of combos silly considering champion roles? Meaning, Soraka probably won't be found in the jungle right? There is an unrealistic subset that can be removed. If you account for that, is it more realistic to memorize?

  • @jmibo
    @jmibo ปีที่แล้ว

    The intro to this video feels like watching that repeating gif of the truck not crashing.

  • @moanguspickard249
    @moanguspickard249 ปีที่แล้ว

    Theres probably only 10 picks per role per patch/month meta, and some combinations arent likely to be played so you can rely on some of them. Zed Akali Sylas Quyana Kata mid are almost guaranteed in one of 10 games played

  • @WeebUnionWU
    @WeebUnionWU ปีที่แล้ว +1

    the "chances of seeing the same 10 champions in a game more than once" is wrong,
    most likely they meant "the same 10 champions in 2 games in a row" in that case there are still other factors like pick rate, etc. to take into consideration so most likely this is a very wrong number regardless of what they meant.

  • @MrBaloud
    @MrBaloud ปีที่แล้ว +1

    The math isn't really true since it doesn't account for champion pick rate and stuff like that. For example, if a pool of 20 champions are really popular, they're quite more likely to be picked relatively to the rest of the champion pool.
    You could go even further and look at those stats for specific regions to have even more detailed odds of finding the same team comp twice.

  • @mavairick
    @mavairick ปีที่แล้ว

    1:47 => indeed, the math is totally mess-up because a lot of these solution are extremely improbable compared to others, due to roles/lanes. But as said, still unlikely to have twice same comp on both sides.

  • @krisphung88
    @krisphung88 ปีที่แล้ว +1

    Misusage of stats hurts. You can still make your point without misrepresenting the numbers.

  • @nightphoenix3482
    @nightphoenix3482 ปีที่แล้ว

    It doesnt account for role section which when considered does reduce a lot of that number even if you only use a percentage

  • @itch2415
    @itch2415 ปีที่แล้ว

    i got into iron 1 to gold 4 in 2 weeks your videos helped me tnx

    • @vee1635
      @vee1635 17 วันที่ผ่านมา

      Doubtful

  • @captainnwalps6689
    @captainnwalps6689 ปีที่แล้ว

    Those numbers dont work because its adding in team comps that would never exist like rek'sai adc or poppy mid. There are champs and comps you see regularly in league that you can practice against, which pro teams do.

  • @NocturnalPyro
    @NocturnalPyro ปีที่แล้ว

    Honestly from looking at pro play, the answer to should you fight is no, don’t ever risk giving the opponent the advantage of possibly getting a kill early, the risk vs reward is often too skewered especially early.

  • @XxKingCraZyxX
    @XxKingCraZyxX ปีที่แล้ว

    Considering popularity and pick-/banrate of champions, the math doesn't quite check out. In 5v5 premade games you will probably see similar if not the same teamcomps due to your bans and meta availability and in solo q, you will see certain champions more often if not banned due to their high popularity, increasing your chances to face the same enemy comp you've seen before further.

    • @sleekshadow7633
      @sleekshadow7633 ปีที่แล้ว

      Crazy how they said that in the video😮

  • @mrthreshotkl8518
    @mrthreshotkl8518 ปีที่แล้ว +4

    Fun Fact, many people watch this video notice the 2.5 quadrillion possibilitys and INSTANDLY move into the comments to say thats not true because of their subjective POV even tho in the video it is also said that all the Champs have individual Pick chances. Great how people react. I love the calmness. Welcome to Leauge.

  • @iliassaenen1696
    @iliassaenen1696 ปีที่แล้ว

    my teamfights always feel like 1V9

  • @joshduncan1023
    @joshduncan1023 2 หลายเดือนก่อน

    Not all champs can play all roles it’s not like you ever see Anivia jungle so that cuts down the possibilities by about 4 quadrillion

  • @drg9522
    @drg9522 ปีที่แล้ว

    Yeah, the whole stat part at the beginning is completely invalidated by pick rate being a thing. This would be true only if all champ had the same exact chance to be picked regardless of other champs. Which is not true.

  • @unforgiven3035
    @unforgiven3035 ปีที่แล้ว

    if we are talking statistics the higher the rank the less combinations there will be. Considering the higher the ladder, the strong meta champion becomes. Even at lower ranks the meta champions still have a much higher playrate that off meta picks. Champions like Skarner, Kalista arent gonna be picked often. Resulting in same combinations or more or less same combinations of champions more often than not. Of course the point comes through nonetheless, it is still really hard to ever predict a teamfight before hand.

  • @harz632
    @harz632 ปีที่แล้ว

    On the calculation how likely it is to have two times the same team, you are assuming every champ has the same chance of being picked, some champions are picked more often and others basically never in pro play, so it is way more likely to have the exact same matchup.
    The likelyhood is more akin to 1 in 100.000.
    The 1 in 3.48e+10 only looks at the possibility of one exact same champ combination showing up, but not the likelihood of any random champ combination showing up again.
    If you take out the champions you will almost never see it is more around the chance of 1 in 10.000 for any combination to show up twice.

  • @MrMadness574
    @MrMadness574 ปีที่แล้ว +3

    The odds are not remotely accurate. The fact that it is not random chance is a huge factor you need to consider, otherwise what you’re saying is completely wrong and purely for shock value. You need to consider that support players typically select from a small pool of the total number of champions, same goes with jungle, top etc. I don’t know what the actual distribution is, but I’d wager something like 20% of the champions make up 80% of the games. Something that needs to be considered.

    • @laughmouth
      @laughmouth ปีที่แล้ว

      Exactly you will never see 2 supports And 3 jungler Champs in one team

  • @aliuznoratiuz
    @aliuznoratiuz ปีที่แล้ว

    well to me in EUW is around 30 champs that people use in meta... the old LoL was more than any champ, now is about meta and god tier/ A tier depending on patchs.

  • @LilKrobik
    @LilKrobik ปีที่แล้ว +1

    how did you count the 3.8*10-¹¹%?

  • @tobias530
    @tobias530 ปีที่แล้ว

    "To fight or not to fight, that is the question" Skilliam Nidaspear

  • @davidpearson-ex8gq
    @davidpearson-ex8gq ปีที่แล้ว

    what isnt considerd is your laners just refusing to rotate. they got them new boots, i think they call it cement shoes

  • @TendoTheDude
    @TendoTheDude ปีที่แล้ว +1

    Yeah those lottery numbers aren't factoring in Meta and high pick rate champs....I wish the lotto was as easy as seeing the same team comp 2x

  • @TheLightBringer365
    @TheLightBringer365 ปีที่แล้ว +1

    there is a 0.0000000000387% of getting the same team comps twice in 100k games... and than you factor in meta and realize that you saw same team comp 3 times this week, in less than 30 games. also simplification to 3 points is oversimplified making it vague. my version would be :
    1 to fight or not to fight
    2 team positioning
    3 key targets
    4 key abilities
    5 fight movement
    if there is no reason to fight, dont fight, if u have less people, dont fight, if there is a fed zed and you have 2 glass cannon champs, dont fight even if you are up by 1 person, if fiddlesticks/malph has ult, even if its equal numbers, dont fight, if you are not sure where enemies are, dont fight, if enemy has global ult that can impact the equal numbers fight, dont fight. thats the boiled down version that doesnt feel... vague. of course there are also champ differences, but thats not for a basic guide

  • @Beenters
    @Beenters ปีที่แล้ว

    I mean to be fair with the beginning, you are counting on all champs not the meta or top x most played in each role, still a big number but not as big as it seems

  • @YoungxCm
    @YoungxCm ปีที่แล้ว

    So easy stuff that you Forget on the way and need to Hear again at some point, appreciate it.

  • @wozzi5929
    @wozzi5929 ปีที่แล้ว

    the math doesnt quite take into account that some champions are used more commonly than others. It would be true if it is the same percent chance that a champion could be chosen when realistically champions like lux get played much more than ones like skarner.

  • @zt7621
    @zt7621 ปีที่แล้ว

    1:00 except that only 30 heroes are played and banned in pro play
    (or some are just not being played at all)
    And some heroes are extremely similliar and your teamfight behaviour will be nearly the same

  •  ปีที่แล้ว

    Hello, I love following your channel. There are many LoL players in Turkey. I am one of them. I know English but it's too fast for me. Can you add Turkish subtitles?

  • @dmitrikozak7837
    @dmitrikozak7837 ปีที่แล้ว

    1:35 that's only assuming that every champion is played equally and there is no metta

  • @sinthensasia3997
    @sinthensasia3997 ปีที่แล้ว +1

    The only thing people taking from this video is that they see the same comps every game says a lot

  • @smokeyishere5170
    @smokeyishere5170 ปีที่แล้ว

    That's not how chance works btw, pick rate bane rate make those chances extremely wrong and you can easily go look to see the actual stats

  • @CS_Mango
    @CS_Mango 5 หลายเดือนก่อน

    5:58 imagine lacking range
    **Laughs in vel'koz*

  • @GoldenAgeMath
    @GoldenAgeMath 11 หลายเดือนก่อน

    1:20 This calculation ignores the fact that the champs are largely grouped by role causing certain combinations to be much more likely than others, the answer is still huge obviously

  • @FreekyPower
    @FreekyPower ปีที่แล้ว

    0:35 no one ever thought that

  • @kingIccus
    @kingIccus ปีที่แล้ว

    Played 4 games after not playing since season 4. Everyone used the same character different players

  • @dylanmadsen5079
    @dylanmadsen5079 ปีที่แล้ว +1

    that same team comp remark is crazy to say. 800 million times more likey to win the lottery than see the same 2 tam comps twice. we all know thats not true whatsoever

  • @hackysac4528
    @hackysac4528 ปีที่แล้ว +3

    Side note if you want some advantage playing those unique champions can give you and edge due to that "big number impossible to know"
    Things like Rumble aren't played but man can he be strong!

  • @alikaostermiller
    @alikaostermiller ปีที่แล้ว

    Cash in on small wins (don't overstay) and never coinflip even fights

  • @nerostile333
    @nerostile333 ปีที่แล้ว

    If i think about it, 163 champs and still i can remember everyone even tho i will not see them in months.

  • @benjaminiiibuyson5489
    @benjaminiiibuyson5489 ปีที่แล้ว

    Y’all telling me that I had the same team comps thrice in a row but not win the lottery

  • @XTen1000DaysX
    @XTen1000DaysX ปีที่แล้ว

    first part isnt true due to metas and champions selected more often than others. Secondly, it isnt as crazy as you think, a knock up is a knock up, although many champions have different abilities, the ones with knock ups all share being the same thing. Same with a dash, etc. So it lowers the uniqueness or difference of the use case anyways.

  • @mrwarwick7810
    @mrwarwick7810 ปีที่แล้ว

    TY. As ww main i think now why iam stuck in gold :)

  • @Big-Timbo
    @Big-Timbo ปีที่แล้ว

    the math at the start is actually incorrect, you didn't factor in the pick rates of the champions per elo and regeion, so each pick has a weighting (likelihood of being picked) combined with your calculations. It would be less than 2.5 quadrillion because of this, as they are not all picked with the same random chance. Still likely an astrinomical number, but depending on the meta could actually be quite likely to play the same matchups often

  • @Noblishhh
    @Noblishhh ปีที่แล้ว +1

    The game is simple, people that complicate / doesn't think. There are numerous good players stuck in low ELO.

  • @IoniB
    @IoniB ปีที่แล้ว

    See, my issue is I want to avoid the fight, but even after flash, galeforce and caitlyn's E i still can't escape n get destroyed :)

  • @EniGmav34
    @EniGmav34 ปีที่แล้ว

    You should have talked about items and abilities that can buy time. Rushing a fight against a Zhonya or Akali's shroud doesnt works

  • @wiggenvan
    @wiggenvan ปีที่แล้ว

    That’s not true at all about the chances, because that assumes that all champs has an equal likelihood for being picked for every role. Which it’s not even close.

  • @GHOSTSAREFRIENDS
    @GHOSTSAREFRIENDS ปีที่แล้ว

    those stats are kinda blown out of proportion by alot in the start i think

  • @zekeblume566
    @zekeblume566 ปีที่แล้ว

    great guide

  • @asquirrel7757
    @asquirrel7757 ปีที่แล้ว +7

    i count myself lucky that i can think weirdly fast in high pressure situations, i can stay calm and the more i improve at the game the more i can help my friends who i play with in team fights and just laning phase since im a jungler i have time to think, league is so amazing to play in a 5 stack you have good synergy with

  • @thebacklight249
    @thebacklight249 ปีที่แล้ว

    When I select a champion it is truly random, so for me the math holds up.

  • @sakemoto856
    @sakemoto856 ปีที่แล้ว

    Damn with those odds I should buy a lottery ticket. Because I see the same comps ALOT.

  • @tommygamer2247
    @tommygamer2247 ปีที่แล้ว

    After my teacher’s introduction to combinatory calculus those numbers look very familiar

  • @mathilekikisocom
    @mathilekikisocom ปีที่แล้ว

    the math is wrong u dont take in account the play rates and the banrates chance of 2 times the same team depends on the champs (the chance of 2 times same team with ivern is way lower than 2 times with like i dont know lee sin jungle for exemple)

  • @robby95036
    @robby95036 ปีที่แล้ว +1

    How to play differently: don't count on long ranged spells to help you when against yasuo and samira :)

  • @tristan6773
    @tristan6773 ปีที่แล้ว

    before you apply this you have to know how your teammates play. if your teammates aren’t fighting ever or never respond to pings you can’t factor them in

    • @foamingstuffye3951
      @foamingstuffye3951 ปีที่แล้ว +2

      While that is a tempting argument, coming from poker game theory (which is weirdly applicable to every other game), what really matters at the end is not what your opponents (or your team mates) will or won't do. What's important is what equity YOUR play has. That is to say, under the ideal circumstances, was your play +equity (which means that over a large sample of data, it is a winning play and not a losing one), or was it not? Let's say you can do the exact same teamfight with the same champs 300 times over, but every time you have different people on your team. Every Tf would play out differently, correct, because you cannot control what your or the enemy team does. However, the question here is what is YOUR +equity play, what will yield a minimum of 51% winrate over those 300 games (and preferably higher of course). yes, of course the MF should have ulted when you engaged, and she didn't and that's why you all die and lose THAT SPECIFIC teamfight, still it doesn't mean YOUR play was incorrect. As long as YOUR play was correct, and you continue to do this correct play over those 300 games, you'll notice a positive win on that TF (and winrate in games).
      Once you get THAT down, which is a basic framework in poker you must learn to understand before moving on to "okay, let's see how I can exploit/make up for poor play by others", the game becomes a lot less tilting. Once you get there, you can start recognizing whether or not you should go for the theoretical correct play, or if you should deviate for that specific game because, say, you want to take into account that your MF has 400 MS right now. Being able to accurately recognize what is the CORRECT PLAY, and what is an exception you could make to accomodate for a defect in either your team or enemy's, is something I would never recommend anyone to worry about until recognizing correct plays comes naturally to you and you feel OK losing a game because you're sure YOU played correct.
      So in @uuamenator 's example, indeed, do not abandon your wave because you autolose the game if you sacrifice 3 waves just to chase around your inting Shaco. If you consistently do the correct play 100 times, you'll find that you'll be winning more often than you're losing, even if it may feel bad if it loses you that specific game.

    • @tristan6773
      @tristan6773 ปีที่แล้ว

      @@foamingstuffye3951 yeah of course it’s a case by case. my point was to be able to read your teammates. since that is a factor in whether or not your play is right

  • @sebespenshade681
    @sebespenshade681 ปีที่แล้ว

    I'm having a hard time with my champ pool, I play Viktor Ryze and Heimerdinger. I'm not sure who I should swap for an AD champion, don't really know which AD I should play either, I haven't really played them very seriously so I guess it would need to be somebody easy but from what I can tell a lot of mid AD champs are pretty hard.

    • @Clayhecker
      @Clayhecker ปีที่แล้ว +1

      Try pantheon mid. Easy and op

    • @miuyiyuyo
      @miuyiyuyo ปีที่แล้ว

      go watch couach curtis it would give you some insight

    • @shounolee
      @shounolee ปีที่แล้ว

      gp

    • @natural8677
      @natural8677 ปีที่แล้ว +1

      Try Talon

  • @StaminatorBlader
    @StaminatorBlader ปีที่แล้ว

    this is all quite obvious my teammates need to watch this i guess but having perfectly clean fundamentals and never ever inting my games has not been enough to get me out of elo hell, complete hard carry 2v8 with a duo partner is literally the absolute one and only relyable win condition i have and its so boring to do that for enough games to actually get out.

  • @darkskyxgames
    @darkskyxgames ปีที่แล้ว

    This is a common mistake in bronze, silver... I'm tired of seeing this when I play in that MMR. They never look at all teammates and enemies at all times.

  • @fuzzwobble
    @fuzzwobble ปีที่แล้ว +1

    Those first figures are bogus due to meta play and main champion picks. It's entirely possible to play the same combination at any rank 3 times in a day. In fact, it's likely.
    You absolutely can predict how teamfights will play out by experience. Can you please be honest with the newbies?

  • @TicklesTheElf
    @TicklesTheElf ปีที่แล้ว

    You didn't include the average pick rate of champions and champions combinations. I.E. Jhin + senna, Yummi + Any bruiser

  • @williamrodgers4232
    @williamrodgers4232 3 หลายเดือนก่อน

    All sounds good but the problem is good players get teammates that don't do any of this and it happens over and over so you lose LP due to other bad players instead of yourself

  • @etistyle96
    @etistyle96 3 หลายเดือนก่อน

    "fight in pocket"
    briar, vex, tf, shen, sion, tp toplaner, kalista with ult : *laugh*

  • @hamsterfromabove8905
    @hamsterfromabove8905 ปีที่แล้ว

    1. Champions are not randomly picked. People pick the meta champions much more. For every role there is generally around 10-15 champions that you see much more than the average champion of that role.
    2. People pick champions by their role. You shouldn't consider the possibility of an Irelia adc for example.
    3. Champions are not even mutually independent. There are known synergies and counter picks. Picking a certain champion increases the odds certain other champions are picked while decreasing the odds of different champions.

  • @111.1_The_Akaskic_Records_Show
    @111.1_The_Akaskic_Records_Show ปีที่แล้ว

    Wouldn't it be awesome that instead of urf we got a game mode where the same 10 Champs were locked and it was a mini tournament?