I demand a Steam Guide walking us through this because everything happens so fast that I have a hard time following what's going on. (One thing I noticed was that you don't even bother with the Slam Club - the sheer disrespect!)
I just noticed today that 4 Mountaineers (w/ Little Helper) counts as 8 for getting the runner/bomber inspiration, could be a micro optimization for the sake of 4 more bombers instead?
so why is king of the pile so important in this route anyway? that's the main thing I don't understand EDIT: and is vuln better than one more timeshift?
King of the pile gives +8 to the multiplier if you get it off the pile, which is permanently up in the run. In the early it's basically a x2 on your damage and collection, and even late it's still around a 50% buff Vuln feels pretty useful but I did not check empirically if its better or not than another timeshift
Awesome run. Why swap between fire and zybe arrows in archery range? I understand swapping ice in but don’t the riflegnorps keep the fire debuff up permanently for igniting jetpacks?
it's likely because my damage is much more concentrated. pretty much all the shards pop right in front of the stash on 3-4 columns and what matters for compression is the maximum height of your pile
@@hiryu70 Perhaps I should have been more specific. Why right at the start, when nothing is collecting/generating? Why not start nudging it AFTER those things have been initiated? Using the word "obviously" makes you sound like a jerk, for obvious reasons.
Okay, now I understand the power of timeshift
This is honestly just beautiful to watch.
Another impressive run. You are killing it man!
my goodness the amount of rockets there obliterated the bit rate
I demand a Steam Guide walking us through this because everything happens so fast that I have a hard time following what's going on. (One thing I noticed was that you don't even bother with the Slam Club - the sheer disrespect!)
I just noticed today that 4 Mountaineers (w/ Little Helper) counts as 8 for getting the runner/bomber inspiration, could be a micro optimization for the sake of 4 more bombers instead?
You're the pride of the whole gnorpkind
i had no clue timeshift is this strong
Gnorp!
hope i get an answer, how do you get your archers to build arrows to quickly? i cant figure this out anywhere
Timeshift bruv
Got me too
Wtf just happened?
so why is king of the pile so important in this route anyway? that's the main thing I don't understand
EDIT: and is vuln better than one more timeshift?
King of the pile gives +8 to the multiplier if you get it off the pile, which is permanently up in the run. In the early it's basically a x2 on your damage and collection, and even late it's still around a 50% buff
Vuln feels pretty useful but I did not check empirically if its better or not than another timeshift
Why are your runners bugging out that much?
@@thysbe9513timeshift does that
9 minutes wow .. i have been playing for 2 days
Awesome run. Why swap between fire and zybe arrows in archery range? I understand swapping ice in but don’t the riflegnorps keep the fire debuff up permanently for igniting jetpacks?
riflegnorps are swaped to modern warfare when the accords are bought, so the grenades create more weakspot and make the multiplier bar fill faster
This is the fastest I have seen yet. Is it the fastest out there as far as you know?
Nice run.
question: how significant is the concentration upgrade when you already have pocket rockets?
How do u get trough c10 so fast ? i seem to be stuck there for ages. even with 1.2g damage i have a hard time compressing.
it's likely because my damage is much more concentrated. pretty much all the shards pop right in front of the stash on 3-4 columns and what matters for compression is the maximum height of your pile
@@whatatroll5303wow that deep😮
Ah i just rest the runner, climber and no drone.
👏👏👏
Why did you mess with the Zybe at the start?
For faster collection obviously
You get it close as possible to where your zyb collector will be. Saves you a good 10-15 seconds before the timer ever starts.
@@hiryu70 Perhaps I should have been more specific. Why right at the start, when nothing is collecting/generating? Why not start nudging it AFTER those things have been initiated?
Using the word "obviously" makes you sound like a jerk, for obvious reasons.
@@jaekins48 Ah! The timer had not started, THAT was the bit of info I was missing! Thank you for your helpful advice!
Cool