Risk of rain 2 is weird when it comes to luck in most games items or stuff adds like a percentage so if u were at 5% luck or what every it would add that to lick a 5% pass chance making it 10, the clover rerolls that if it was a bad outcome so like lets take crit 5% chance u fire it does not crit clover say roll that again, if u had 5 clovers and had 5% crit chance u shoot no crit clover says reroll until crit or u rerolled 5 times. also good content I enjoyed watching it.
16:45 For phase 4, Mithrix can only steal your 37 last items. You had 41, which was pretty damn lucky. He missed out on clovers, defensive micro-bots, sticky bomb, and wax quail. Dead in a single needle otherwise.
are you speeding up the video or something because i dont see any frame drops when you're talking about them. also in case there is some actual frame drops im at 8:39 right now
I was thinking about at and what the chance of something not procking is with 99,999 cause mathmatically there is a chamce bo matter how small that some thing wouldent proc (it might not be how it actually works in the game engine but meh) So theoretically if ypu had lets say you have 5 tri tipped daggers ignoring proc co-efficency to make the maths easyer the you have a 50 percent cha ce to bleed. The way clover works is it simply rerolls the chance. Meaning the nth term for procing with a fifty percent chance is 1/(2 to the power of n)+2 althought this doesnt work with 0 so i might be wrong any way using this the chance if missing something with a 50 percent chance of hitting while having 99999 clovers is 1/2^99,999 + 2 Wich rather small Ps if anyone is able to properly check my work pls do just incase this is wrong Tldr he aint gonna miss a single proc
no idea where the +2 comes from, here's how i would write it: base chance of not inflicting bleed = 0.5, chance of not inflicting bleed 100000 times in a row = 0.5^100000, now since the outcomes "never inflict bleed" and "inflict bleed at least once" are opposites of each other, the chance of inflicting bleed at least once is 1 - (0.5^100000), which is effectively 1.
Risk of rain 2 is weird when it comes to luck in most games items or stuff adds like a percentage so if u were at 5% luck or what every it would add that to lick a 5% pass chance making it 10, the clover rerolls that if it was a bad outcome so like lets take crit 5% chance u fire it does not crit clover say roll that again, if u had 5 clovers and had 5% crit chance u shoot no crit clover says reroll until crit or u rerolled 5 times. also good content I enjoyed watching it.
yup its pretty cool how fleshed out luck is in this game. and thanks for watching, glad you enjoyed it!
16:45 For phase 4, Mithrix can only steal your 37 last items. You had 41, which was pretty damn lucky. He missed out on clovers, defensive micro-bots, sticky bomb, and wax quail. Dead in a single needle otherwise.
yup, you're right. i only realized while editing and addressed it in the description, kinda crazy how i threaded the needle there
It was in fact dream luck
No downside to grabbing goofy glasses
Everytime you went "he he he" i kept thinking of Weevil from Yugioh pushing his glasses and it was pretty funny
i love this comment so much
My man is in lunar debt
are you speeding up the video or something because i dont see any frame drops when you're talking about them. also in case there is some actual frame drops im at 8:39 right now
small buffers here and there when shooting with my primary, it got a lot more hectic after getting merf tho
You may want to lower your sensitivity by a little bit, I'm about 2 minutes in and you're underaiming quite a bit.
i missed like 3 times man cut me some slack 😭
@@Sogudu You must play perfectly at all times smh smh
A good mod for this should have been zet artifacts for taking them at normal items
thats a great idea actually
4:40 um.... WHAT is that base game
0.168% chance.....
@@Sogudu no no no... im talkking it was FREE??
@@TylerCatheyCaptain’s Hacking beacon can be used to hack any chest or shrine to make it free.
@@TylerCathey hacking beacon on captain makes shrines free
@@TylerCathey Hacking beacon, it's one of Captains special abilities. You need to buy a TC-280 drone to unlock it.
Sims legit
how do you have negative lunar coins
cheated in more than 10 digits of lunar coins which causes integer overflow and makes it negative pretty much
I was thinking about at and what the chance of something not procking is with 99,999 cause mathmatically there is a chamce bo matter how small that some thing wouldent proc (it might not be how it actually works in the game engine but meh)
So theoretically if ypu had lets say you have 5 tri tipped daggers ignoring proc co-efficency to make the maths easyer the you have a 50 percent cha ce to bleed. The way clover works is it simply rerolls the chance. Meaning the nth term for procing with a fifty percent chance is 1/(2 to the power of n)+2 althought this doesnt work with 0 so i might be wrong any way using this the chance if missing something with a 50 percent chance of hitting while having 99999 clovers is
1/2^99,999 + 2
Wich rather small
Ps if anyone is able to properly check my work pls do just incase this is wrong
Tldr he aint gonna miss a single proc
yep, 99,999 is such a large exponent that proc chance is essentially 100%
no idea where the +2 comes from, here's how i would write it:
base chance of not inflicting bleed = 0.5,
chance of not inflicting bleed 100000 times in a row = 0.5^100000,
now since the outcomes "never inflict bleed" and "inflict bleed at least once" are opposites of each other, the chance of inflicting bleed at least once is 1 - (0.5^100000), which is effectively 1.