Mind over Magic - Lets Play Episode 8, Underschool battles, remodeling, and a bug!

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 17

  • @Kneroh_
    @Kneroh_ 10 หลายเดือนก่อน

    Great to see back and continuing the series! I'm glad you're feeling better.

  • @uther10
    @uther10 10 หลายเดือนก่อน

    Hope you are feeling better and glad to see you back!

  • @carp3diem
    @carp3diem 10 หลายเดือนก่อน

    Nice editing and it comes with a calm voice. Keep em coming!

  • @DeniseRafih
    @DeniseRafih 10 หลายเดือนก่อน

    Welcome back!! 🎉

    • @DeniseRafih
      @DeniseRafih 10 หลายเดือนก่อน

      Glad to know you’re feeling better

  • @Ledore464
    @Ledore464 10 หลายเดือนก่อน

    Thank you!

  • @elfaroncarnot
    @elfaroncarnot 10 หลายเดือนก่อน

    Welcome back!

  • @elijahclaude3413
    @elijahclaude3413 10 หลายเดือนก่อน

    Gotta say, I know its more efficient to builder smaller rooms, but I just cant do it!! I like to give them more space to satisfy my own visual aesthetic and too appreciate the designs they made for all the rooms! Super excited to see what they did for all the specialized classrooms.
    I haven't bothered with the private bedchambers or Salle a Manger since everyone is already great with conviction, but maybe the T3 wand will force me to. Great seeing how you did things differently! Helps to see what is possible.
    I'm not playing on the hard mode though either, so perhaps things might change if I do that.

  • @sawyeriii
    @sawyeriii 10 หลายเดือนก่อน

    Congrats on the close beta entry.
    One room I've yet to see anyone complete is the mages hermitage, some talk about waiting for a teleporter before trying to make it. It seems that dedicating the ghost founder to the hermitage actually an easy way to meet the isolated room requirement. I figure by having the room ready to go, except for the path into it still working, prioritizing the founder to urgently do research and then removing the doorway/stairwell to the room while he is working.
    That would make the level 1 founder do research at the level of a lightning 4 mage and you'd not have to let him out until all the research trees are done. It would be interesting to be able to dedicate a living level 4 mage to the hermitage, getting research at level 16+ mage equivalent but you'd need to stock up large amounts of food for them in the hermitage along with a bed, enchantophone, dining table, and chest for the food(, and maybe both living and ghost would need a magic lantern too). I suppose making a priority level 4 tiny chest just outside and a level 5 tiny chest inside the hermitage to build up large stockpiles of their food and periodically reopening the path to the hermitage for the haulers could work.
    If the teleporter is added and doesn't count as a path to or from an isolated room, as many seem to be awaiting, then I feel that would actually go against the austere solitary nature needed to be called an isolate hermitage. So, if you can test this hermitage idea in that attic like room about the outbuilding to the right of the school, I'd love to know it can be done without "cheating" using teleporting mechanisms. I do look forward to those teleporting mechanisms for other pathing solutions, I just think they should count as paths in/out of rooms themselves.
    As to the ladder bug, I believe the floor gets in the way, as you added more ladder upward then put in a floor. I've see it be a problem on other play throughs.

    • @Wympy1
      @Wympy1  10 หลายเดือนก่อน +1

      Ahh I see about the ladder bug. Thanks for the info! I do think that the Mages Hermitage could use a bit of an update. It currently feels very micro-managey

  • @elijahclaude3413
    @elijahclaude3413 10 หลายเดือนก่อน

    Lol, those roof decorations killed me too. I missed them when I was building my Atelier. But it was even worse for me because I wasn't farming sporecaps! Which showed me the sinew bottleneck!
    I need to go ahead and farm those Anemones and stuff too.
    Edit: LOL! And seems you did too. :D
    Please dont tell me you're gonna stick with that design though! LOL, not going to be able to have that hallway up top anymore.

  • @elijahclaude3413
    @elijahclaude3413 10 หลายเดือนก่อน

    I get so nervous about combat. I've never tried to just blitz all the rooms! You make it seem so easy!

    • @Wympy1
      @Wympy1  10 หลายเดือนก่อน +1

      I believe in you :D

  • @Ledore464
    @Ledore464 10 หลายเดือนก่อน

    I want to see all the research done and all the room types built

  • @williamlai29
    @williamlai29 10 หลายเดือนก่อน

    Hope you're fine, BTW any news on the game? When is the full release coming?

    • @Wympy1
      @Wympy1  10 หลายเดือนก่อน

      Haven’t seen anything about that yet