Easy Parametric Architecture in Blender with Geometry Nodes

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 32

  • @abdulalborasain21
    @abdulalborasain21 9 วันที่ผ่านมา

    Thank you very much for the the detailed straight forward tutorial on the parametric architecture design. This was really fun to watch and do at the same time. Keep uploading more tutorials.

  • @seanbroadbent2325
    @seanbroadbent2325 15 วันที่ผ่านมา

    absolutely great video, step by step, very much enjoyed. Kept it simple and at the right speed to follow along...cheers

  • @UlisesReynaga-n7d
    @UlisesReynaga-n7d 7 หลายเดือนก่อน +1

    Bro this is Great! New follower here!

  • @JacoblaageKragh-gc4em
    @JacoblaageKragh-gc4em 9 หลายเดือนก่อน

    Thank you for this video! I really needed to know how to do this type of features in geometry nodes.

  • @mrsmiles
    @mrsmiles 8 หลายเดือนก่อน

    extremely cool! thank you for the tutorial

  • @ericfieldman
    @ericfieldman ปีที่แล้ว +1

    Focusing on sims right now but I didn't think about using geo nodes for this, and I didn't know a lot of this existed. I'll have to try it out sometime. Keep up the good work man!

  • @AuroraCastelli-x3b
    @AuroraCastelli-x3b 8 วันที่ผ่านมา

    beautiful structure but may i ask if there is a way to separate the inner faces , in order to put them different materials

  • @AhmadHossam
    @AhmadHossam ปีที่แล้ว

    The video to the point what i needed thats pretty powerfull n fully prucegral without applying my subdivide surface modifier
    Thanks

  • @TruthSurge
    @TruthSurge ปีที่แล้ว +1

    That was very interesting. Looks like a cool way to create designs using any shape, really. thx

  • @Cineinsaner
    @Cineinsaner ปีที่แล้ว +2

    first time on this channle and as a bigginer blender user I love this tutorial. please make more simple tutorial on blender for bigginers freindsly

  • @dylantoymaker759
    @dylantoymaker759 8 หลายเดือนก่อน +2

    As a designer I love this tutorial and process. As someone who builds things.. I just laugh at the idea of trying to translate this to a construction project. Not a criticism, just where my head goes:)

    • @jakobdesign8066
      @jakobdesign8066  8 หลายเดือนก่อน

      Yeah, that's just for distant renders, for sure :) Once, I was involved in a project where we designed a few-meter-tall 3D-printed structure composed of hundreds of parts. Everything was designed in Blender using geometry nodes and Python scripting. However, this involved hundreds of nodes and many hours of work. It's possible to design something using a similar technique not just for renders, although it's quite challenging. I'm glad you liked the tutorial :)

  • @ivanrudek
    @ivanrudek ปีที่แล้ว +3

    Awesome - thanks for share. 👏

  • @Highcastle_of_Geek
    @Highcastle_of_Geek 7 หลายเดือนก่อน

    Great results for just a few nodes. Thanks bunches!!

  • @Jean_Mi
    @Jean_Mi ปีที่แล้ว +1

    Great !
    I'm looking to create extrusions, circular holes, like drops

  • @beepboop8973
    @beepboop8973 3 หลายเดือนก่อน

    This is amazing

  • @mystery_guy
    @mystery_guy ปีที่แล้ว

    great job Jakob!

  • @sennabullet
    @sennabullet ปีที่แล้ว +1

    Excellent video! Thank you very much for sharing your knowledge!

  • @MaxwellCook-i7h
    @MaxwellCook-i7h ปีที่แล้ว

    Really great stuff!

  • @gg_nova3888
    @gg_nova3888 3 หลายเดือนก่อน

    a m a I z I n g brooo

  • @zyzo99
    @zyzo99 ปีที่แล้ว

    Great. But how did you figure out all these capabilities of Geom.Nodes?! ||))

  • @razern420
    @razern420 6 หลายเดือนก่อน

    this gonna beat rhino for sure

  • @nilavisuals
    @nilavisuals ปีที่แล้ว

    super!

  • @AA-hg7xq
    @AA-hg7xq ปีที่แล้ว +2

    Pls increase audio for hard of hearing. Thanks.

  • @cng7183
    @cng7183 ปีที่แล้ว +1

    Nice tutorial. Voice over needs louder.

  • @betul871
    @betul871 11 หลายเดือนก่อน

    great video but i cant change the material. ı dont know why

    • @jakobdesign8066
      @jakobdesign8066  11 หลายเดือนก่อน

      Hey, are you using the ‘Set Material’ node within the geometry network to change the material?

    • @betul871
      @betul871 11 หลายเดือนก่อน

      yes i tried 'set material' node but nothing happened
      @@jakobdesign8066

  • @kummer45
    @kummer45 ปีที่แล้ว

    Can this be done in Grasshopper 3D Rhino 7?

    • @jakobdesign8066
      @jakobdesign8066  ปีที่แล้ว

      Hi, as far as I know Grasshopper, it should be possible to recreate this node setup. However, it will require some work and probably a few more nodes, as Grasshopper has a different approach to generate geometry. You can try to recreate the effect in Grasshopper, following the step-by-step instructions based on my Blender tutorial. But if you are pressed for time, you can always import a finished structure from Blender to Rhino

  • @janahamod9465
    @janahamod9465 ปีที่แล้ว

    I tried to edit by "edit mode" but I failed to find it, I pressed "shift" and "G" but nothing happened (I have a MacBook m1 and magic mouse)

    • @jakobdesign8066
      @jakobdesign8066  ปีที่แล้ว

      Hi!
      To enter Edit Mode, you will need to press the Tab key. I have enabled the Tab for Pie Menu to easily switch between different modes (you can find this option in Preferences under Keymap). By default, Tab will switch between Object and Edit modes. (You can always use change mode in the left top corner, by default it is set to Object Mode)To edit geometry, you need to select some vertices and press the G key to move them. Pressing Shift and G will give you a more precise movement. I hope this helps!