I forgot to mention in our chat that 1187 was the zip code of the apartment where I lived when I made the mod, the apartment in the game was modeled after mine, that was also my actual house number and my brother thought it was hilarious to flip the number in the hallway upside down... so yeah, there's a bit more background info. :)
1:00 View Bobbing is horrible when trying to keep constant frame rate LOL. 3:42 That was like that when the mod first released. I am assuming the two maps haven't been separated properly and are bleeding into one another. 11:30 The Media Folder usually just contains the cutscenes or movies any ways. Cut the clip everyone is going to find out your German and not American. You can't risk people pulling the mask off JK.
There should be a crack team of Source wizards going around fixing broken Source mods, so that gems like this don't continue to languish in the boulevard of broken mods.
This mod has been sitting in the back of my brain for a decade and it's a blast to see it again. Even hearing about Dune Jumper brought back memories, I always remember seeing him around lol.
I love these videos. I have been in the Source community since I was a kid, but there are so many mods I don't know about. It's great that there is a creator shedding light on these incredible finds!
1187 is very interesting and that seven hour war discussion also made me rethink about how the "7 hour war" went so thank you for clarifying on it. Something that I can see about why that G-man cutscene is there is because it's intended as a flashback when Gordon was put into stasis. I think something else for why it's there could be that its a hint towards G-man putting the main character into stasis as you said. Honestly I'd be fine with a steampipe patch if it were to ever get reworked or fixed as there doesn't have to be exactly any particular changes with gameplay but a sequel would've been a very nice thing to see though never made it to fruition understandably. Overall good video!
I actually lived with my family in the exact type of Amstelveen apartment building this mod start in. These apartments are very real and very well done in the mod.
I'm so glad you actually went ahead and fixed the mod instead of using the 2013 fix that's on moddb (it allows you to play, but it completely botches up certain features and fucks the difficulty with making the soldiers you fight rebel reskins instead (absurd accuracy and damage), amongst maybe some other things).
Oh man, I miss this mod a lot! Back in 2011 when I was in high school, I discovered this mod on Moddb. I replayed it probably 10 times because I thought it was such a unique and interesting mod. Back then there were no other mods that took place in the timeline between Half-Life 1 and the invasion of the Combine, so it was really interesting to see how the developers thought the world would look. Me and many others have waited years for a sequel that was hinted at early on, but over 10 years later, there is still no sight of it. (Edit) Watched the last part of the video and learned that the developer is done with the mod, depressing. At least I got to enjoy it a lot as a kid.
I remember playing this way back in Middle-school and having a blast with it - I'm so happy to see it getting some modern coverage ! I always thought it was so interesting to see the after-effects of the resonance cascade from a civilian's POV.
9:10 “all insurgencies have resulted in loss of all available units in the site of town.” I think that’s what it says. I had to slow the audio but that’s my best guess.
While it's definitely the official canon that the 7 Hour War took place right after the Black Mesa Incident, I always really liked the idea that Earth had to adjust to Xenian life for *at least* a number of months before the Combine steamrolled in
Is it canon though? Like Lucia points out Alyx was a baby during Black Mesa, but vividly remembers the portal storms. So there would definitely have to be a gap in time.
"While it's definitely the official canon that the 7 Hour War took place right after the Black Mesa Incident" That is your headcanon. It is never stated anywhere.
the 7hw took place ~1 to ~2 weeks after the incident when earth's army was weakened there is no official canon of it being right after, literally every newspaper weve seen in the series make its evident that there was a gap in the timespan
Voice of Mike here. I know I've popped up on several of your mod videos (Underhell, Cry of Fear, etc.), but I was very active back in the day. Joure took a nice chance on me with my first role in a game with Mike, if I remember leading to Mike's survival at the end of the chapter when he was supposed to initially die (if my memory serves me right). Also, working on my relatively fuzzy memory here since it's been forever thinking about 1187, there was supposed to be another self-contained expansion where you played as Brian, who you thought died at the observatory computer offices. It was never finished, along with a very expansive 1187: Co-op mode, but Brian was indeed supposed to survive. That body is a random body placed down. Also, for some fun and to replicate an old bug we thought was funny with John's voice lines, go into the console at type "ahhthanksman 1" or "ahthanksman 1" (forget which spelling works) for all of John's reactive lines to be replaced with "Ahh thanks man!" from his medkit revival.
Oh my lord, 1187, one of the first big HL2 mods that got me face-deep into the scene. I remember playing it somewhere in late 2011-2012 and actually getting in contact with Joure to talk about some behind the scenes stuff and production details. I used to write very bad HL2 mod reviews on this one Polish fan site and 1187 was highly praised by me and I was completely baffled that Joure got into private contact with me just like that. He was so kind and open to talk about 1187, shared a sneak peak of what was supposed to be a potential 1.4 update which unfortunately never happened and even gave me a free early access code to Contagion as he was already working on it! 12 years from back then and to see a video essay about 1187 makes my heart warm and knowing that Joure was still open to share some details about 1187 further proves my point that he is an awesome human being. We must cherish HL mods and their developers as they're two of the best things on planet Earth.
I remember playing this way back in the day off Desura when that was still a thing. It had its flaws and I never really finished it, but it did stand out as one of the more unique total conversion mods of the time. Very intriguing to try and play it again today!
@1lucia Human Error, he's the asshole guy. Also, someone was working on a fixed version of the 1187 2007 build, but I'm not sure if it's still in the works or will be out.
@@1lucia Noah was the extremely rude Metrocop friend in Human Error, voiced by Robert Ducat. I met him on 1187, and we worked together on many projects after that.
Hi there Lucia! I wanted to ask if you will ever do a video on Transmissions: Element 120. Played it a while ago and I think it deserves a main channel video instead of just one small short. Please make it a thing! Also, stellar job with the videos! It's rare that I look at a video and get a good feeling from it, your videos are really well made and I genuinely have respect for you, mainly because you put a lot of effort and your heart into the script and the creation of the video and it is definitely visible. Continue on this way of awesomness, good sir!
I love your reviews on mods, Lucia! Y'think you can do one on The Citizen series? That is alota nostalgia right there! The Citizen, The Citizen II, and The Citizen Returns.
Since you mentioned Cry of Fear, can you do a review on Grey? it's really similar to it and even has the same voice actor as Simon. As for this mod i remember playing it as kid, i found it to be pretty cool and immersive back then, hopefully i'll get play it again one day.
This mod sounds like a ton of fun even after it’s long setup. I should play it some day when I have a better understanding of installing Half Life mods.
As for the issue of how 1187 would fit in the canon. The only discrepancy is the timeframe of the arrival of the Combine, in this game, they arrived ten years after the Black Mesa Incident, and the Seven Hour War was described as being a conflict that caught humanity off-guard. Ten years is very long of a stretch, it does explain as to how the Combine easily won with just a few hours as throughout the decade, the portal storms depositing Xen wildlife would have gradually weakened all of Earth's military and potentially cause some governments to collapse entirely by the overwhelming pressure of the alien threats. In the canon, the Seven Hour war happened 'days' after the the Black Mesa Incident, as implied from The Times newspaper in Half-Life: Alyx - "Negotiated by obscure scientist, unconditional global surrender to extraterrestrial invasion force follows days of unexplained deadly phenomena." no more than approximately a month even as it would add a bit of explanation as to how Earth's military forces from all nations somehow got overwhelmed in a mere seven hours, and the explanation would stem from dealing with Xen wildlife who were already proven to be extremely dangerous to deal with. 1187 seemingly did emphasize on this pretty well despite the long gap it set for when the Combine invaded after the incident.
CAN SOMEONE HELP PLEASE!! I’m going away on a tour and will have a lot of down time so I’m thinking of taking the steam deck and was wondering what the best half life mods like this to get are. I love entropy zero 2 but I haven’t played any others. Thank you. X
You should check out the rest of my channel, I talk about quite a few good ones! :) I'll give you a specific list though right here because you seem in dire need: Entropy: Zero Uprising - great story and gameplay Mission Impropable Research & Development Underhell Swelter (on steam) Silent Escape
I remember loving this mod! Especially after beating it, playing the Christmas survival-map, that has unique dialogue from John as he helps you. It's just a bunch of goofy fun after all the craziness you just survived. 😁[tho ngl, hearing how much of a hassle it was to get running, I'm wondering how I got this thing running in the first place..]
@@1lucia Ahh, that makes sense. I honestly think I remember the mod crashing right at an end...where you choose which way to go, and you go to the church, or drive somewhere else... either my head is making up memories, but i swear there was an ability to drive away or something, or something else happened, because I played through it, but...I don't think I got the portal storm either.😅
Well, The mod seems like it takes place during the 7 Hour War Like, Aperture being "Bankrupt" is probably when Glados traps everyone in the Facility. The Xen invasion is still happening and the Combines arrived. Really good Mod btw.
6:39 - No, no, no. Fuck all that! If Aperture went bankrupt BEFORE the portal gun was finished then how the fuck is it fully functional in both of the games?
I tried to install this mod several times but it just wont start the game correctly or will crash at the instant i started some chapter, don't really know how to solve this
Because he is! I did the voice work for the cops in the CoF multiplayer mode as well later on. 1187 was really my first voice acting gig in the scene as Mike.
Back in the day when I was only watching HL mods thsi mod really stuck in my mind. It's kinda sad that the immediate timeframe of the 7 hour war or it's prelude arent explored that often (hoping that Opposing Force 2 aka Urban Chaos will see the light of day) which is very sad.
Apperently TH-cam didn't want to post my comment... so here is my second try: There is actually a german let's player, who ran through this mod (and some others too). His name is Chainsawman16. Looking him up for this comment brought back memories... As a kid I used to watch almost all of his (nowadays cringy) videos. I started out with Nightmarehouse and ended my journey somewhere around "Get a Life" (
Played this mod years ago when it was released and I think two months ago when I remembered it and wanted to try again. It was awesome to experence it again but man the difficulty is kinda BS , vortigaunts do tons of damage and their attacks are almost instant , also I had to use GOD mode in the batte outside the mansion because it seems the soldiers were spawning infinitely no stop and it was impossible to fight them and the helicopters. Aside from that the atmosphere was the strongest point like you said in the video , I felt very immerse in the world,a that like very good mods the sequel were canceled :(
Be sure to watch until the end! Also another huge shoutout to the creator of this mod Joure, for answering my questions! :)
I love your videos man. Your the only one I know that reviews half life 2 in a cool way and in German sometimes. Keep it up, Lucia!
I forgot to mention in our chat that 1187 was the zip code of the apartment where I lived when I made the mod, the apartment in the game was modeled after mine, that was also my actual house number and my brother thought it was hilarious to flip the number in the hallway upside down... so yeah, there's a bit more background info. :)
@@joure.v imagine if someone figured that out XD!🤣🤣
1:00 View Bobbing is horrible when trying to keep constant frame rate LOL. 3:42 That was like that when the mod first released. I am assuming the two maps haven't been separated properly and are bleeding into one another.
11:30 The Media Folder usually just contains the cutscenes or movies any ways. Cut the clip everyone is going to find out your German and not American. You can't risk people pulling the mask off JK.
There should be a crack team of Source wizards going around fixing broken Source mods, so that gems like this don't continue to languish in the boulevard of broken mods.
i played this one as a kid and obsoluty loved it. I wish there where more half life 2 mods set on the months before the 7 hour war
Ditto!
liar!!!!!!!!!!!!!!!!!!
Always wanted to check this mod out. Heard a lot about it but never played it myself. Great video!
Thank you!
That's crazy, stardrop has been on my wishlist after I randomly stumbled upon it. Nice to see some story behind the team.
Nice vid as always.
This mod has been sitting in the back of my brain for a decade and it's a blast to see it again. Even hearing about Dune Jumper brought back memories, I always remember seeing him around lol.
I love these videos. I have been in the Source community since I was a kid, but there are so many mods I don't know about. It's great that there is a creator shedding light on these incredible finds!
I'm so happy to see people still making videos about hl2 mods. It's got such a lovely community
1187 is very interesting and that seven hour war discussion also made me rethink about how the "7 hour war" went so thank you for clarifying on it.
Something that I can see about why that G-man cutscene is there is because it's intended as a flashback when Gordon was put into stasis. I think something else for why it's there could be that its a hint towards G-man putting the main character into stasis as you said.
Honestly I'd be fine with a steampipe patch if it were to ever get reworked or fixed as there doesn't have to be exactly any particular changes with gameplay but a sequel would've been a very nice thing to see though never made it to fruition understandably.
Overall good video!
I actually lived with my family in the exact type of Amstelveen apartment building this mod start in. These apartments are very real and very well done in the mod.
I'm so glad you actually went ahead and fixed the mod instead of using the 2013 fix that's on moddb (it allows you to play, but it completely botches up certain features and fucks the difficulty with making the soldiers you fight rebel reskins instead (absurd accuracy and damage), amongst maybe some other things).
So glad you made a video about this mod, only ever seen small bits of playthroughs of this!
Oh man, I miss this mod a lot! Back in 2011 when I was in high school, I discovered this mod on Moddb. I replayed it probably 10 times because I thought it was such a unique and interesting mod. Back then there were no other mods that took place in the timeline between Half-Life 1 and the invasion of the Combine, so it was really interesting to see how the developers thought the world would look. Me and many others have waited years for a sequel that was hinted at early on, but over 10 years later, there is still no sight of it. (Edit) Watched the last part of the video and learned that the developer is done with the mod, depressing. At least I got to enjoy it a lot as a kid.
I remember playing this way back in Middle-school and having a blast with it - I'm so happy to see it getting some modern coverage ! I always thought it was so interesting to see the after-effects of the resonance cascade from a civilian's POV.
9:10 “all insurgencies have resulted in loss of all available units in the site of town.” I think that’s what it says. I had to slow the audio but that’s my best guess.
There's a voice line of cave Johnson the CEO of aperture science buying black mesa and he is aware of what the resonance cascade can do to the world
1:20 ''Been there conquered that'' moment.
3:00 as a dutchie myself there shouldve been atleast 8 bikes there
While it's definitely the official canon that the 7 Hour War took place right after the Black Mesa Incident, I always really liked the idea that Earth had to adjust to Xenian life for *at least* a number of months before the Combine steamrolled in
Is it canon though? Like Lucia points out Alyx was a baby during Black Mesa, but vividly remembers the portal storms. So there would definitely have to be a gap in time.
"While it's definitely the official canon that the 7 Hour War took place right after the Black Mesa Incident"
That is your headcanon. It is never stated anywhere.
@@iratepirate3896 Marc Laidlaw said that the events of The Black Mesa Incident and The Seven Hour War are separated by days.
@@ElmoLahti Source?
the 7hw took place ~1 to ~2 weeks after the incident when earth's army was weakened
there is no official canon of it being right after, literally every newspaper weve seen in the series make its evident that there was a gap in the timespan
Thanks for checking out the mod, I loved it myself, it just had so much character.
I love your content lucia. Keep up the amazing work!❤
6:55 If you look into the custom test chambers of Portal 2 Cave Johnson actually mentions going bankrupt, but that is before, well, Portal 1.
Having a PMC in the mod is cool. I mean the Combine always came across as a Private Military Corporation to me at first.
I haven't thought about this mod in well over a decade. It had such a strong premise.
I will say this I love your videos and when my day is shitting watching one makes it better. Thanks
Voice of Mike here. I know I've popped up on several of your mod videos (Underhell, Cry of Fear, etc.), but I was very active back in the day. Joure took a nice chance on me with my first role in a game with Mike, if I remember leading to Mike's survival at the end of the chapter when he was supposed to initially die (if my memory serves me right). Also, working on my relatively fuzzy memory here since it's been forever thinking about 1187, there was supposed to be another self-contained expansion where you played as Brian, who you thought died at the observatory computer offices. It was never finished, along with a very expansive 1187: Co-op mode, but Brian was indeed supposed to survive. That body is a random body placed down.
Also, for some fun and to replicate an old bug we thought was funny with John's voice lines, go into the console at type "ahhthanksman 1" or "ahthanksman 1" (forget which spelling works) for all of John's reactive lines to be replaced with "Ahh thanks man!" from his medkit revival.
that is some great info! thank you! great to have you comment! :D
OMG I loved this mod back in the day, so glad I wasn't the only one!
Another mod introduced by Lucia that i didn't know existed and that i need to play now, thanks again Lucia !
i am addicted to these types of videos keep making more
Everytime Lucia says "Lore Discussion" take a shot.
You'd die of alcohol poisoning within the first minute.
Oh my lord, 1187, one of the first big HL2 mods that got me face-deep into the scene. I remember playing it somewhere in late 2011-2012 and actually getting in contact with Joure to talk about some behind the scenes stuff and production details.
I used to write very bad HL2 mod reviews on this one Polish fan site and 1187 was highly praised by me and I was completely baffled that Joure got into private contact with me just like that. He was so kind and open to talk about 1187, shared a sneak peak of what was supposed to be a potential 1.4 update which unfortunately never happened and even gave me a free early access code to Contagion as he was already working on it!
12 years from back then and to see a video essay about 1187 makes my heart warm and knowing that Joure was still open to share some details about 1187 further proves my point that he is an awesome human being. We must cherish HL mods and their developers as they're two of the best things on planet Earth.
I remember playing this way back in the day off Desura when that was still a thing. It had its flaws and I never really finished it, but it did stand out as one of the more unique total conversion mods of the time. Very intriguing to try and play it again today!
Ah I remember playing this when it came out. Superb mod, and yeah the ending blew me away the time too.
Thank you for taking my request!
Man.. i remember that mod from way back great to see it getting a spotlight
I was never able to play it because it was so broken, thanks for that information in the beginning
you figured it out how ?
glad to see someone reviewing the mods I played and enjoyed so much as a child/early teen. makes me nastalgic
its always a good week when lucia uploads
That setpiece at the end it absolutely fantastic! Such a cool mod!
babe wake up lucia uploaded w new banger😂😂
8:34 casually ignores the t-poser
One of the last mods I was impressed by as a kid. Definitely a deep seated memory.
There is mod another mod that is very underrated too. It is named Get A Life. I would love to see a video of this mod too.
God damn, thats my childhood right there, good shit.
This takes me back
Jon was voiced by the same VA that voiced Noah. Hopefully there isn't a comment that said that already.
Could you maybe remind me who Noah is lol
@1lucia Human Error, he's the asshole guy. Also, someone was working on a fixed version of the 1187 2007 build, but I'm not sure if it's still in the works or will be out.
@@1lucia Noah was the extremely rude Metrocop friend in Human Error, voiced by Robert Ducat. I met him on 1187, and we worked together on many projects after that.
sergeant showing his dominance in the face of the combine invasion
Hi there Lucia! I wanted to ask if you will ever do a video on Transmissions: Element 120. Played it a while ago and I think it deserves a main channel video instead of just one small short. Please make it a thing!
Also, stellar job with the videos! It's rare that I look at a video and get a good feeling from it, your videos are really well made and I genuinely have respect for you, mainly because you put a lot of effort and your heart into the script and the creation of the video and it is definitely visible. Continue on this way of awesomness, good sir!
I‘ll think about it, depends on how much I can say about it :)
I love your reviews on mods, Lucia! Y'think you can do one on The Citizen series? That is alota nostalgia right there! The Citizen, The Citizen II, and The Citizen Returns.
Oh that sniper level in the Citizen still lives rent free in my brain
9:14 sounds like cycle town or something
unsure on the first word but sure on "town"
Since you mentioned Cry of Fear, can you do a review on Grey? it's really similar to it and even has the same voice actor as Simon. As for this mod i remember playing it as kid, i found it to be pretty cool and immersive back then, hopefully i'll get play it again one day.
This mod sounds like a ton of fun even after it’s long setup. I should play it some day when I have a better understanding of installing Half Life mods.
HL Alyx have magazine that tells, that Combine came after "some month of portal storms happening"
gotta give the mod dev props for pulling the ultimate Half-Life move: Not delivering on the sequel fans have been hyped for.
always loved 1187
Bought time someone talked about this game.
I like how he choose the tf2 bushwacka model for the melee weapon
As for the issue of how 1187 would fit in the canon. The only discrepancy is the timeframe of the arrival of the Combine, in this game, they arrived ten years after the Black Mesa Incident, and the Seven Hour War was described as being a conflict that caught humanity off-guard. Ten years is very long of a stretch, it does explain as to how the Combine easily won with just a few hours as throughout the decade, the portal storms depositing Xen wildlife would have gradually weakened all of Earth's military and potentially cause some governments to collapse entirely by the overwhelming pressure of the alien threats.
In the canon, the Seven Hour war happened 'days' after the the Black Mesa Incident, as implied from The Times newspaper in Half-Life: Alyx - "Negotiated by obscure scientist, unconditional global surrender to extraterrestrial invasion force follows days of unexplained deadly phenomena." no more than approximately a month even as it would add a bit of explanation as to how Earth's military forces from all nations somehow got overwhelmed in a mere seven hours, and the explanation would stem from dealing with Xen wildlife who were already proven to be extremely dangerous to deal with. 1187 seemingly did emphasize on this pretty well despite the long gap it set for when the Combine invaded after the incident.
CAN SOMEONE HELP PLEASE!!
I’m going away on a tour and will have a lot of down time so I’m thinking of taking the steam deck and was wondering what the best half life mods like this to get are. I love entropy zero 2 but I haven’t played any others. Thank you. X
You should check out the rest of my channel, I talk about quite a few good ones! :)
I'll give you a specific list though right here because you seem in dire need:
Entropy: Zero Uprising - great story and gameplay
Mission Impropable
Research & Development
Underhell
Swelter (on steam)
Silent Escape
@@1lucia much appreciated I’ll take a look before I set off. Great channel btw, a lot of work must go into each video. Cheers
@@1lucia The, can someone help please in all caps was a bit extreme, but I thought my comment would disappear in the void. Haha 😂
i remember watching someone do a play trough on this game it was hella epic
A Half-Life mod where its in the netherlands? Cool!
Why the other guy (idk what he name tho) just do A pose? 9:58
i love this mod for referencing resident evil i am such a fan 10/10
I remember loving this mod! Especially after beating it, playing the Christmas survival-map, that has unique dialogue from John as he helps you. It's just a bunch of goofy fun after all the craziness you just survived. 😁[tho ngl, hearing how much of a hassle it was to get running, I'm wondering how I got this thing running in the first place..]
you might have played it before 2013, or used the official fix (which does more bad than good really, but does make the game playable start to end) :P
@@1lucia Ahh, that makes sense. I honestly think I remember the mod crashing right at an end...where you choose which way to go, and you go to the church, or drive somewhere else... either my head is making up memories, but i swear there was an ability to drive away or something, or something else happened, because I played through it, but...I don't think I got the portal storm either.😅
Well, The mod seems like it takes place during the 7 Hour War
Like, Aperture being "Bankrupt" is probably when Glados traps everyone in the Facility.
The Xen invasion is still happening and the Combines arrived.
Really good Mod btw.
The Netherlands were the first country that came to mind when I saw the giant crane in the background, seemingly not doing anything.
I remember seeing the baby headcrab zombie twice. First in a wrecked subway train an then in the mansion
lucia do you know how to fix this the helicopter is just a combine heli insted of the mod heli so do you know how to fix this plz?
I love this mod
6:39 - No, no, no. Fuck all that! If Aperture went bankrupt BEFORE the portal gun was finished then how the fuck is it fully functional in both of the games?
do i need hl2 episodes 2 for the mod to work
This mod needs to be updated to modern source
5:25 it's Flannel Daddy!
That's a new one for me. XD
I thought I was the only one who remembered this mod
For some reason I find it very amusing to think of Half Life in The Netherlands.
estoy tratando de instalarlo y me salio un missing textures gigante cuando lo abri
The berettas animations are familiar. I sware I've seen them somewhere else
I wish this mod would get a remaster and be put on steam
I tried to install this mod several times but it just wont start the game correctly or will crash at the instant i started some chapter, don't really know how to solve this
Literally GTA Styled Half-Life 2 HUD
GTA and Half-Life has been combined on single mod
7:23
Lots of Beta characters here too!
Honestly play with Gilbert looks like a fun game even though I am a full grown man
The character 'Mike' sounds like he's voice acted by the Cry of Fear Cop.
Because he is! I did the voice work for the cops in the CoF multiplayer mode as well later on. 1187 was really my first voice acting gig in the scene as Mike.
I remember watching a vid about this one, maybe it was Jolly's one.
Can you do a video about obsidian conflict?
Back in the day when I was only watching HL mods thsi mod really stuck in my mind. It's kinda sad that the immediate timeframe of the 7 hour war or it's prelude arent explored that often (hoping that Opposing Force 2 aka Urban Chaos will see the light of day) which is very sad.
damn, he really just said "ha, you're american" and didn't even explain how he instantly knew where the mod was set lol
I bored, nothing to do. Lucia posts a video about a hl2 mod.
Neuron activation.
LORE DISCUSSION
Ive got to play this
YOOOO I played it ages ago and recently remembered it but forgot what it was called and couldn't find it!
1:24 I would have narrowed it down to the Netherlands or Venice
Apperently TH-cam didn't want to post my comment... so here is my second try: There is actually a german let's player, who ran through this mod (and some others too). His name is Chainsawman16. Looking him up for this comment brought back memories... As a kid I used to watch almost all of his (nowadays cringy) videos. I started out with Nightmarehouse and ended my journey somewhere around "Get a Life" (
Oh and congrats to your 100th video. :) Love your content man. Keep it up! Do you happen to have a Discord-Server?
Hey can you give us a tutorial on how the heck you got this to work?
I did exactly what the Reddit comment says that I show near the beginning :P
can you talk about cry of fear?
Yeah 1187 does take place in the netherlands. Which is awfully rare. Let alone europe in the first place.
The knife remind me of the bushwacka from tf2.
Never understood why the mod is called 1187
That was my zip code at the time. The apartment was modeled after the one I was living in back then. :)
@@joure.v oh wow. Never knew that small detail
Cmmon guys, we all know that there are at mkst 30 days between B Mesa and C Invasion
Played this mod years ago when it was released and I think two months ago when I remembered it and wanted to try again.
It was awesome to experence it again but man the difficulty is kinda BS , vortigaunts do tons of damage and their attacks are almost instant , also I had to use GOD mode in the batte outside the mansion because it seems the soldiers were spawning infinitely no stop and it was impossible to fight them and the helicopters.
Aside from that the atmosphere was the strongest point like you said in the video , I felt very immerse in the world,a that like very good mods the sequel were canceled :(