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Everything being sentient in Aperture could be a reference to the Hitchhiker's Guide to the Galaxy, where - at least on the Heart of Gold - every appliance, including doors, have some degree of sentience so they can perform their tasks perfectly by drawing satisfaction from a job well done. They even have a capacity for speech.
Regarding the theory of GLaDOS resembling a hanging woman, there was some early concept art that the Combine Overwiki describes as resembling the classic painting "The Birth of Venus" by Sandro Botticelli. Which, to me, kinda fits with Portal 2's references to classical art & music.
i like to think that chell slept for 9 hours simply because i just find it kinda funny to imagine an entire facility like aperture becoming ruins in 9 hours
48:27 She IS trapped in Aperture. Even if she has control of the entire facility, she’s bound to Aperture. I’d say the bound woman visual-metaphor is quite fitting.
Android Hell is mentioned in Portal 2: "Crushing's too good for him. First he'll spend a year in the incinerator. Year two: Cryogenic refrigeration wing. Then TEN years in the chamber I built where all the robots scream at you. THEN I'll kill him." (when you first encounter the bombs)
Its never specified whether this is really what Android Hell means. Android Hell might have just been a thing GLaDOS uses to scare robots, while the "robot-screaming" chamber is something unrelated. If an AI really did show signs of defiance, it would more likely than not just be shut down and reprogrammed. It doesn't really make sense using processing power to torture an AI and keep it functioning during the torture. Unless you wanna believe in some sorta backwards-effect, Roko's Basilisk scenario. If GLaDOS wanted to test what happens to an AI during years of torture, it would make more sense to program a pre-set defiant AI to torture, rather than "punish" an uncooperative AI. Idk, tho.
if there was no mention of it here, i was gonna comment it lol. i really like that if you sit with the core through all it's diologue there is a little easter egg even if its just really dark humor. it reminds me about if you sit with rick for a long time he gives you his plan to take down wheatly. he eventually mention having a cool lline for when you beat him. he says that it will be best if you get wheatly to say "you've been a thorn in my side for long enough" so that rick could deliver a cool line. now if you wait the insane amount of time for rick to say that line, than beat wheatly, before pressing the cores wheatly will actually say, "you've been a thorn in my side for long enough" and rick will do his cool line. "well this thorn is about to take you down.... that, sounded better in my head." edit: also after hearing rick say the whole "get wheatley to say the line" bit and when you attach him rick will say "dont forget, thorn...side"
41:19 "Morgan Freeman Core" My brain after being fed Portal lore for the last 40 minutes straight: "Ah, the famous Half-Life protagonist, Morgan Freeman?"
44:07 I think the sound file was cut off because of a GLaDOS line being removed. There was a removed GLaDOS line warning the player about what will happen when they try to escape. “Stop! The device will detonate if removed from an appropriate testing area.” (GLaDOS_15_part1_partyfinalstop-1) Since this line was removed, it wouldn’t make sense that GLaDOS wouldn’t care about the “most important” rule being broken. So, I’m guessing it was cut off in a glitchy way, so there wouldn’t just be an awkward cut-off.
51:41 The Turrets in Nova Prospect kind of behave like the turrets in Aperture, as they shoot all their bullets and cease to function when toppled over.
21:48 Correction, it's not Wheatley, it's an unkwnow personality core. The reason why it's called "Wheatley Crab" it's because in the presentation where this animation was shown, one of the spectators in the crowd shouts "Wheatley crab". But it's in fact, not Wheatley.
1:04:59 I quoted that from the Thinking With Portals forums. Turns out it was referring to lab_lvl1. My current theory is that testchmb_a_12 was just Chamber 18. It was originally ordered between what became Chambers 16 and 17 in the previous naming scheme, and some of the entity names indicate that Chamber 18 was once testchmb_b_00, so I think it was just put in a different spot when it was added back in after the plans for a "Test B" were scrapped.
I have to hand it to you, this is literally the first portal 2 Iceberg that actually taught me a bunch of new things about our favorite game of portals.
i think that glados working with the combine means that they have pretty similar technology to aperture, as their turrets show the same behavior and they even have energy fields and AIs (overwatch), and the fact that the combine are after the borealis for its technology ik most of it is reused assets from one game to another, but there could be an in-universe explanation too, as the fact that aperture survived all that time without the combine taking over... maybe glados gave them aperture technology to "keep them out" as she said?
I feel one important bit about all Aperture devices being sentient is that the companion cube isn't he only thing humming a song, literally every single device has it's own music, dynamically altering the game soundtrack as you stand by or use it, say flying midair after being flung by Aerial Faith Plate will have it's own audio cue.
That's a bit of a stretch. I doubt the liquids are sentient just because a sound plays when walking on it.. The game just has good audio design.. not everything has to be AI.
I always thought that Borealis incident was a malfunction. Also, funny thing is, I think Portal 2 was 50k years later with the idea that coincidentally Gordon is also there, because [iirc] Epistle 3 says Gordon went so far into the future, people don't even recognize him, or that there aren't any people or something. And when I see the end to Portal 2, I keep thinking: "Man, where the crap are we?"
14:36 This is actually incorrect. The hooppy thing is a ironic joke. Where they pretend that they didn't think "Cake was a lie" was going to be the most recognized thing about the franchise, and that they were betting that the hoop was going to be the big fish. But it's obviously a joke, I'm not sure how you fell for that.
1:02:08 It seems to make sense that this just refers to GLaDOS. It would be HILLARIOUS, though, if the reason for apertures whole jump in size and level of tech isnt just a plothole, its because Caroline was running the place and she was just much more competent than Cave, so im gonna believe that from now on, actually.
23:30 vanilla crazy cake is referring to the scrapped version of the glados or roller mine pile boss fight, where glados recites a cake recipe and then recites vanilla crazy cake a bunch of times the cake recipe voiceline was tweaked and slowed down and given to the cake core
8:31 Well, you'd be devastated to hear that Half Life 2 does infact follow the multiverse theory. Not only does Dr. Breen directly mention that the Combine (also called the Universal Union) are going to send him to another Universe near the tail end of the game, but the Combine themselves come from another Universe. So you cant really consider it non-canon since it is not only supported by Half Life which as you know, shares the canon of Portal, but also directly explains just where the Combine come from.
Corrections/Extra Notes: 1. (Correction) The Bring Your Daughter to Work Day exhibits are not in Old Aperture. You see it with Wheatley around the time you sabotage the turrets and neurotoxin. 2. (Note) The Oracle Turret also brings up other future events, such as Cave's lemon speech and Caroline's name. 3. (Note) The perpetual testing initiative is, itself, set in an alternate universe. Cave Johnson ends up cancelling the GLaDOS project in this universe. I am unsure if the main game's universe is part of the multiverse, however. 4. (Correction) I can't help but think that the Rattman ramblings aren't actually anything. Sometimes people just hear what they want to hear. Edit: ...why even bring it up? You knew it was wrong. You literally say that in the next entry... 5. (Note) The companion cube is singing Cara Mia Addio. 6. (Note) The way you talk about thewheatleywhisperer's posts, although mostly correct, is nowhere near descriptive enough and makes these posts seem like they'd be insensitive. 7. (Note) A.I generated voices are also bad. Pretty much anyone who is against A.I Image Generation is also against A.I voices. 8. (Note) Why include the 10 hour Still Alive thing if you won't say what actually happens? If whatever it is is that bad, you should just report the video and not direct people to it. (W.I.P)
Fun fact; theres remenints in the files of an "aquarium" core in Portal 2- my headcanon at this point is the aquarium core was the fish's consciousness uploaded into a personality, lmao
the holy Trinity of valve gaming, 1lucia, LambdaGeneration and ESCalation joke was that they were all supposed to be German but I couldn't find a third German TH-camr so I added LambdaGeneration in and called it a day
8:30 to be fair, the portal 2 multiverse story was before the big multiverse explosion in media, and it made sense given what we already know about half-life.
58:06 About the "Scrapped Singleplayer DLC": according to The Final Hours of Portal 2, Valve had considered creating a Singleplayer DLC for Portal 2 with some of the ideas being the Adventure Core teaming up with one of the CO-OP bots, and something either involving the Space Core or beign set in space. These were scrapped and replaced with the Art Therapy DLC due to being to ambitious.
I theorize more or less that most objects in aperture function more like plants, not necessarily sentient beings. Able to respond to stimuli; like knowing if it’s damaged or being able to move around (like the wall panels), but don’t necessarily think or feel.
the cut singleplayer dlc was of cave johnson being revealed to still be alive, like deskjob and him and glados fighting to earn the control of the facilty
I don’t know if the times line up, but I believe that the Mandela effect people were getting from portal 1 could’ve been the “true” ending of the Stanley parable. I mean, they’re both 1st person games where the protagonist doesn’t speak. That’s my best guess as to the ending they experienced, though, I’m not sure if TSP is on ps3. That may be the thing that disproves my argument.
for the body preparation scene, I think it was referring to the cake core, because if you listen to the cake for long enough it begins to recite materials needed for preserving a rotting corpse instead of the cake recipe ingredients that was already a spiral into madness
"I guess having the main protagonist and antagonist in a game be women without sexualizing them in any way was pretty groundbreaking in the early 2000s." Metroid (1986), Metroid II (1991), and Super Metroid (1994) all would like a word.
In Metroid for the NES you are incentivized to beat the game faster so that it rewards you with an ending image of Samus losing armor and clothing the faster you beat the game.
There is also a GLaDOS voice in cyberpunk 2077 in the delamain missions where you recover the cars that have gone rouge. Not sure why it wasn't included here maybe just an oversight or intentional since I don't think it ties in with the official lore in any way, just an easter egg.
getting to the last section, hearing “you’ve only heard these if you’re a hardcore fan” and then instantly hearing the “everything is sentient” theory was a little bit underwhelming tbh I’ve heard that literally so many times lol. but I think I can still be considered a big fan because I had the attention span to watch the whole video
It is so great seeing you keep doing well in the youtube business (hopefully in life too), from just a couple thousand subs to over 40k! And youre improving in reading of your Scripts. I remeber you being the Eminem of Half Life! Na dann immer so schön weitermachen!
24:54 I don’t recall them saying they regretted connecting them entirely, it just led to players expecting more half-life so they skipped it very far ahead (50,000 years - which is official per that book and the game should be interpreted as such)
1:10:25 - In the Lord of the Rings books, the Dwarves were said to have mined too deep and awakened the Balrog demon. Forcing the dwarves to abandon their home. So it could be a metaphorical alegory to Aperture delving too deep into science and awakening a monster (GLaDOS )
Considering “cara mia addio” is in Italian ciel is or a truncated version of cielo (Sky,as you said) or probably a typo, as it wouldn’t be the only one in the lyrics
But mostly (even by 1%) it's probably the sponsorship asked to do. So I'm not spending my (not existing) money immediately after sponsor segment. Maybe I still would buy it in physical if it would be available in store. But of course not after the segment that is at the start of video or everywhere where before getting decent chunk info about the video topic.
25:30 - There is also shipyards in cleveland ohio, it's possible that aperture may have bought or is in some way connected to a shipyard there. The Borealis may have been designed there, or built, or in some way is connected to that because of the shipyards. It could've been built in cleveland and sailed through the lakes to Michigan, maybe as well
I can't be the only one who saw the *_"cupcake demon"_* for two frames at 23:36. (You can use the comma() keys on your keyboard to navigate a video frame by frame. You're welcome.)
I never knew I needed a dementia GLaDOS until I heard her being extremely stupid and with 0 robopsychopathy in her words. They really missed the chance of using that personality with potatOS during the second act of p2
I'm excited to see your upcoming video on portal reloaded, I thought it's concept was very good and I love hearing your opinion. Keep up the good work man! Your videos get me through my work day!
55:31 Portal Still Alive was an Xbox exclusive expansion that added maps from the portal flash mod, which was a mod for portal to recreate the portal flash fan game but in the source engine. Portal Still Alive was also named after the song, and is not canon at all.
29:28 yeah, i doubt it was talkin about that mod, i mean i doubt it get this high on an iceberg, or even be on one, probably refering to the some other thing like being able to play in multiplayer using normal non modded portal 1, or maybe it was intended to be the other way around talkin about those portal 1 in portal 2 coop maps
30:13 ratman is actually present in portal 2 ending as far as i am aware, right after the player goes upwards at the beginning of the ending he can be seen for a split second running down the stairs in the background. its for like a one frame however
If you're referring to the Companion Cube seen moving behind the turrets, that's just a Companion Cube flying through the air. But while it has been disproven, I do like to think that it's supposed to serve as a sort of hieroglyph representing him, since you're not supposed to get a good look at it beyond a blink & miss it moment.
29:28 I think this entry is rather referring to the fact that in the files of Portal 1 there is leftover code for a co-op mode (and it's also somewhat playable from what I heard)
1:10:17 wasn't there a theory about Aperture finding out something about Xen/The Combine and having some type of punishment? It wasn't like an Easter egg or something like that thought it was an interpretation of the story of Portal 2. I might be wrong about this though
1:05:21 actually, in the beta portal 1 leaks, that map actually existed and we have a full design on it, the map uses prospekt textures since its from that development era but we have a single low res image of the chamber with final portal 1 textures. You can see it on ossy flawils video titled "Portal's Weird Beta Maps"
1:13:14 In the beta GLaDOS boss fight where the turret room is GLaDOS would say the cake recipe that's on the monitor, it was later replaced by the blue core in portal 1 saying the cake recipe
The "glados design is based on a hanging upside-down woman" has nothing to do with "porn addiction" lmao it's literally an inspiration of her design in portal 1. Also pretty funny to claim others are porn addicts when talking about the "aperture bodycount" entry the first thing that comes to mind is the number of people someone slept with instead of you know, an actual body count. Cool video but those parts were obnoxious lol
Nice Iceberg review! Check out for the future videos HL2 mods made by E-40 called CUBE and Hatch-18 demo (Unfinished and canceled due hard drive failure making all works gone)
Very interesting. There were a bunch of things I did know and a bunch more that I didn’t. I think it was a mistake for Value to suggest that Chell sleep for 50,000 years because the enrichment center would have been way more over taken with plants. It takes nature less than 30 years to reclaim an abandoned city, so it’s far more likely that the ballpark of 20-30 years is more accurate. Even with how advanced Aperture Science’s technology is it doesn’t seem possible that the tech being used to store Chell could keep her alive for 50,000 years. Maybe if she was in one of those pods you see where the rest of the human test subjects are stored. It’s funny that Value regrets connecting Half-Life and Portal when it’s such a subtle sort of in the background type of connection. Almost non of what happens in either series affects the other beside the ship. It’s such a trivial thing to regret. Especially when it’s so fun that they are connected. 😂 That was made me interested in Half-Life in the first place because I wasn’t exposed to those games before then.
1:09:18 I'd be willing to bet that "too deep" is a reference to the Mines of Moria from The Lord of the Rings. There's a line that goes something like "The dwarves delved too greedily and too deep" which caused very bad things to happen. I'm not sure what that would be in the context of Portal, though.
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Alternatively, use code LUCIAMAY50! :D
love the valve content
nothing against you but why does your icon look like a creeper texture?
Chell sleeping for only 9 days is actually pretty on brand with Portal's humour.
@Shieldzanyyeah, ain’t no way all that destruction and damage to aperture happened in only 9 days
@Shieldzany Portal Humor would probably play it out like the entire facility just ends up like that within 9 days without GlaDos
@Shieldzany *wheatley planting seeds* 😂
Everything being sentient in Aperture could be a reference to the Hitchhiker's Guide to the Galaxy, where - at least on the Heart of Gold - every appliance, including doors, have some degree of sentience so they can perform their tasks perfectly by drawing satisfaction from a job well done. They even have a capacity for speech.
'ZELLIG 'ZELLIG 'ZELLIG 'ZELLIG 'ZELLIG
@@little_kopy No it's not, it's the Hitchhiker's Guide. Idiot.
@@little_kopy No it's not, it's the Hitchhiker's Guide. Malloot.
@@dutch_asocialite 'jakker
@@little_kopy Can't you read? My name's Dutch
Regarding the theory of GLaDOS resembling a hanging woman, there was some early concept art that the Combine Overwiki describes as resembling the classic painting "The Birth of Venus" by Sandro Botticelli. Which, to me, kinda fits with Portal 2's references to classical art & music.
i like to think that chell slept for 9 hours simply because i just find it kinda funny to imagine an entire facility like aperture becoming ruins in 9 hours
48:27 She IS trapped in Aperture. Even if she has control of the entire facility, she’s bound to Aperture. I’d say the bound woman visual-metaphor is quite fitting.
She’s not in Aperture, she IS Aperture.
@@ketomine.Correct, but physically still is contained, I mean, the softver/consiousness of glados.
1:21:50 did not expect to see a frame from a portal rage comic I made 3 years go get used on this iceberg
Android Hell is mentioned in Portal 2: "Crushing's too good for him. First he'll spend a year in the incinerator. Year two: Cryogenic refrigeration wing. Then TEN years in the chamber I built where all the robots scream at you. THEN I'll kill him." (when you first encounter the bombs)
Its never specified whether this is really what Android Hell means. Android Hell might have just been a thing GLaDOS uses to scare robots, while the "robot-screaming" chamber is something unrelated.
If an AI really did show signs of defiance, it would more likely than not just be shut down and reprogrammed. It doesn't really make sense using processing power to torture an AI and keep it functioning during the torture. Unless you wanna believe in some sorta backwards-effect, Roko's Basilisk scenario. If GLaDOS wanted to test what happens to an AI during years of torture, it would make more sense to program a pre-set defiant AI to torture, rather than "punish" an uncooperative AI. Idk, tho.
@@jtobecalled7543this is Aperture. Inefficiency and inane decisions are everywhere.
1:13:02 it is actually in game, the intelligence core says it repeatedly and is the same recipe that you see in the monitors
if there was no mention of it here, i was gonna comment it lol. i really like that if you sit with the core through all it's diologue there is a little easter egg even if its just really dark humor. it reminds me about if you sit with rick for a long time he gives you his plan to take down wheatly. he eventually mention having a cool lline for when you beat him. he says that it will be best if you get wheatly to say "you've been a thorn in my side for long enough" so that rick could deliver a cool line. now if you wait the insane amount of time for rick to say that line, than beat wheatly, before pressing the cores wheatly will actually say, "you've been a thorn in my side for long enough" and rick will do his cool line.
"well this thorn is about to take you down.... that, sounded better in my head."
edit: also after hearing rick say the whole "get wheatley to say the line" bit and when you attach him rick will say "dont forget, thorn...side"
41:19 "Morgan Freeman Core"
My brain after being fed Portal lore for the last 40 minutes straight: "Ah, the famous Half-Life protagonist, Morgan Freeman?"
Morgan Freeman in the flesh
Morgan Freeman in the flesh
44:07 I think the sound file was cut off because of a GLaDOS line being removed.
There was a removed GLaDOS line warning the player about what will happen when they try to escape. “Stop! The device will detonate if removed from an appropriate testing area.” (GLaDOS_15_part1_partyfinalstop-1)
Since this line was removed, it wouldn’t make sense that GLaDOS wouldn’t care about the “most important” rule being broken. So, I’m guessing it was cut off in a glitchy way, so there wouldn’t just be an awkward cut-off.
51:41
The Turrets in Nova Prospect kind of behave like the turrets in Aperture, as they shoot all their bullets and cease to function when toppled over.
21:48 Correction, it's not Wheatley, it's an unkwnow personality core. The reason why it's called "Wheatley Crab" it's because in the presentation where this animation was shown, one of the spectators in the crowd shouts "Wheatley crab". But it's in fact, not Wheatley.
morality core
@@arshu_parshu1999 crustacean core
Thats meme
@@arshu_parshu1999 no morality core is purple eye wheatley is new he is not in any othere game only in portal 2
1:04:59 I quoted that from the Thinking With Portals forums. Turns out it was referring to lab_lvl1. My current theory is that testchmb_a_12 was just Chamber 18. It was originally ordered between what became Chambers 16 and 17 in the previous naming scheme, and some of the entity names indicate that Chamber 18 was once testchmb_b_00, so I think it was just put in a different spot when it was added back in after the plans for a "Test B" were scrapped.
I have to hand it to you, this is literally the first portal 2 Iceberg that actually taught me a bunch of new things about our favorite game of portals.
i think that glados working with the combine means that they have pretty similar technology to aperture, as their turrets show the same behavior and they even have energy fields and AIs (overwatch), and the fact that the combine are after the borealis for its technology
ik most of it is reused assets from one game to another, but there could be an in-universe explanation too, as the fact that aperture survived all that time without the combine taking over... maybe glados gave them aperture technology to "keep them out" as she said?
I feel one important bit about all Aperture devices being sentient is that the companion cube isn't he only thing humming a song, literally every single device has it's own music, dynamically altering the game soundtrack as you stand by or use it, say flying midair after being flung by Aerial Faith Plate will have it's own audio cue.
That's a bit of a stretch. I doubt the liquids are sentient just because a sound plays when walking on it..
The game just has good audio design.. not everything has to be AI.
14:21 I wasn't reading the subtitles, I thought you said "valve *FIRED* the entire development team" LMFAO
I always thought that Borealis incident was a malfunction.
Also, funny thing is, I think Portal 2 was 50k years later with the idea that coincidentally Gordon is also there, because [iirc] Epistle 3 says Gordon went so far into the future, people don't even recognize him, or that there aren't any people or something. And when I see the end to Portal 2, I keep thinking: "Man, where the crap are we?"
Currently in the work at aperture science watching this on the shitter
WEAR A GAS MASK
John, we’ve talked about this, stop sneaking away mid-test observation!
YOU NEED TO SHUT DOWN GLADOS NOW
YOUR COFFIE BREAK ENDED !) FUCKING MINUTES AGO! GET BACK!
Missed opportunity to say Black Mesa
I absolutely love icebergs about Valve games, amazing vid!
14:36 This is actually incorrect. The hooppy thing is a ironic joke. Where they pretend that they didn't think "Cake was a lie" was going to be the most recognized thing about the franchise, and that they were betting that the hoop was going to be the big fish. But it's obviously a joke, I'm not sure how you fell for that.
If that’s the case they got me good lol
1:02:08 It seems to make sense that this just refers to GLaDOS. It would be HILLARIOUS, though, if the reason for apertures whole jump in size and level of tech isnt just a plothole, its because Caroline was running the place and she was just much more competent than Cave, so im gonna believe that from now on, actually.
23:30
vanilla crazy cake is referring to the scrapped version of the glados or roller mine pile boss fight, where glados recites a cake recipe and then recites vanilla crazy cake a bunch of times
the cake recipe voiceline was tweaked and slowed down and given to the cake core
8:31
Well, you'd be devastated to hear that Half Life 2 does infact follow the multiverse theory.
Not only does Dr. Breen directly mention that the Combine (also called the Universal Union) are going to send him to another Universe near the tail end of the game, but the Combine themselves come from another Universe.
So you cant really consider it non-canon since it is not only supported by Half Life which as you know, shares the canon of Portal, but also directly explains just where the Combine come from.
Corrections/Extra Notes:
1. (Correction) The Bring Your Daughter to Work Day exhibits are not in Old Aperture. You see it with Wheatley around the time you sabotage the turrets and neurotoxin.
2. (Note) The Oracle Turret also brings up other future events, such as Cave's lemon speech and Caroline's name.
3. (Note) The perpetual testing initiative is, itself, set in an alternate universe. Cave Johnson ends up cancelling the GLaDOS project in this universe. I am unsure if the main game's universe is part of the multiverse, however.
4. (Correction) I can't help but think that the Rattman ramblings aren't actually anything. Sometimes people just hear what they want to hear. Edit: ...why even bring it up? You knew it was wrong. You literally say that in the next entry...
5. (Note) The companion cube is singing Cara Mia Addio.
6. (Note) The way you talk about thewheatleywhisperer's posts, although mostly correct, is nowhere near descriptive enough and makes these posts seem like they'd be insensitive.
7. (Note) A.I generated voices are also bad. Pretty much anyone who is against A.I Image Generation is also against A.I voices.
8. (Note) Why include the 10 hour Still Alive thing if you won't say what actually happens? If whatever it is is that bad, you should just report the video and not direct people to it.
(W.I.P)
Fun fact; theres remenints in the files of an "aquarium" core in Portal 2- my headcanon at this point is the aquarium core was the fish's consciousness uploaded into a personality, lmao
that was me sorry
8:32 thank you thank you thank you I do too! I feel so alone in this view 😭
1:24:03 heard my name while this was playing as background footage and nearly had a heart attack
Wake up.
Wake up.
Wake up
Jason wake up wake up wake up
wake up
the holy Trinity of valve gaming, 1lucia, LambdaGeneration and ESCalation
joke was that they were all supposed to be German but I couldn't find a third German TH-camr so I added LambdaGeneration in and called it a day
Also RadHaz and RichterOvertime
RADIATION
HAZARD
I was looking for these in the replys xD
Purple colonel
CMDR Rileysv is so underrated
44:09 to be fair a scrapped voice line says “the device WILL explode if removed from an authorized testing area”
8:30 to be fair, the portal 2 multiverse story was before the big multiverse explosion in media, and it made sense given what we already know about half-life.
gonna be eternally mad at you for making me learn about the 10 hour loop, and at myself for actually going to it.
58:06 About the "Scrapped Singleplayer DLC": according to The Final Hours of Portal 2, Valve had considered creating a Singleplayer DLC for Portal 2 with some of the ideas being the Adventure Core teaming up with one of the CO-OP bots, and something either involving the Space Core or beign set in space. These were scrapped and replaced with the Art Therapy DLC due to being to ambitious.
29:50 That's not really true, there is a LOT of information about the development stages of Portal 2, there's just not a lot of visuals
I theorize more or less that most objects in aperture function more like plants, not necessarily sentient beings. Able to respond to stimuli; like knowing if it’s damaged or being able to move around (like the wall panels), but don’t necessarily think or feel.
the cut singleplayer dlc was of cave johnson being revealed to still be alive, like deskjob and him and glados fighting to earn the control of the facilty
Interesting. What’s the source for this?
The way this guy plays portal aggravates me
lmao fair, the gameplay you're seeing was my first Portal playthrough in about a decade :D
All good I played like that when I logged onto portal 2 again after a year cant imagine ten
1:13:02 I believe that the intelligence/cake core says the human recipe lines
I don’t know if the times line up, but I believe that the Mandela effect people were getting from portal 1 could’ve been the “true” ending of the Stanley parable. I mean, they’re both 1st person games where the protagonist doesn’t speak. That’s my best guess as to the ending they experienced, though, I’m not sure if TSP is on ps3. That may be the thing that disproves my argument.
8:47 I love how valve will just see a brilliant idea from a low budget team and be like "you want a job?"
for the body preparation scene, I think it was referring to the cake core, because if you listen to the cake for long enough it begins to recite materials needed for preserving a rotting corpse instead of the cake recipe ingredients that was already a spiral into madness
theory: chell slept for 9 days, but because glados wasnt around everything fell apart, so ratman still lives so he can send signals from the moon
"I guess having the main protagonist and antagonist in a game be women without sexualizing them in any way was pretty groundbreaking in the early 2000s."
Metroid (1986), Metroid II (1991), and Super Metroid (1994) all would like a word.
Definitely not saying Portal was the only one! :P
they are sexualized with the easter egg
In Metroid for the NES you are incentivized to beat the game faster so that it rewards you with an ending image of Samus losing armor and clothing the faster you beat the game.
There is also a GLaDOS voice in cyberpunk 2077 in the delamain missions where you recover the cars that have gone rouge. Not sure why it wasn't included here maybe just an oversight or intentional since I don't think it ties in with the official lore in any way, just an easter egg.
getting to the last section, hearing “you’ve only heard these if you’re a hardcore fan” and then instantly hearing the “everything is sentient” theory was a little bit underwhelming tbh I’ve heard that literally so many times lol. but I think I can still be considered a big fan because I had the attention span to watch the whole video
FINALLY AN ICEBERG VIDEO AGAIN
Dynocorp isn’t also a thing in the movie Cars?
It is so great seeing you keep doing well in the youtube business (hopefully in life too), from just a couple thousand subs to over 40k! And youre improving in reading of your Scripts. I remeber you being the Eminem of Half Life!
Na dann immer so schön weitermachen!
24:54 I don’t recall them saying they regretted connecting them entirely, it just led to players expecting more half-life so they skipped it very far ahead (50,000 years - which is official per that book and the game should be interpreted as such)
1:10:25 - In the Lord of the Rings books, the Dwarves were said to have mined too deep and awakened the Balrog demon. Forcing the dwarves to abandon their home.
So it could be a metaphorical alegory to Aperture delving too deep into science and awakening a monster (GLaDOS )
Yeah, this... It gets used in reference to cosmic style horror often too now, for obvious reasons.
Fantastic video as always, Lucia ! Much love from Ireland, Brother.
Considering “cara mia addio” is in Italian ciel is or a truncated version of cielo (Sky,as you said) or probably a typo, as it wouldn’t be the only one in the lyrics
4:00
portal: still alive is also included with the companion cube pack on nintendo switch! i don’t see a ton of ppl talk about this often :)
Video actually starts at 2:26
"Back to the iceberg"
When the iceberg wasn't even touched. Only showed but not touched.
But mostly (even by 1%) it's probably the sponsorship asked to do. So I'm not spending my (not existing) money immediately after sponsor segment.
Maybe I still would buy it in physical if it would be available in store. But of course not after the segment that is at the start of video or everywhere where before getting decent chunk info about the video topic.
25:30 - There is also shipyards in cleveland ohio, it's possible that aperture may have bought or is in some way connected to a shipyard there. The Borealis may have been designed there, or built, or in some way is connected to that because of the shipyards.
It could've been built in cleveland and sailed through the lakes to Michigan, maybe as well
Christmas come early!
Thanks Lucia, very cool
I can't be the only one who saw the *_"cupcake demon"_* for two frames at 23:36.
(You can use the comma() keys on your keyboard to navigate a video frame by frame. You're welcome.)
57:44 originally there were concepts for a single player dlc where you and adventure core would go on an adventure, this was replaced by peer review
I never knew I needed a dementia GLaDOS until I heard her being extremely stupid and with 0 robopsychopathy in her words. They really missed the chance of using that personality with potatOS during the second act of p2
This video was like a fresh cake, both high quality and sweet (I'm not kidding, this may be the best portal video I've ever seen) Great job Lucia
Why is no one talking about how stunned the gameplay footage is 💀
My favorite part about Portal is that Aperture is in Michigan, and specifically the UP in a Salt Mine. It’s always nice to get state representation.
I could totally be convinced that the geothermal powerplant does legitimately have nothing interesting in it other than the plant.
Always a fantastic day when Lucia uploads
O Fortuna is over a hundred years old, it is absolutely in the public domain at this point.
I'm excited to see your upcoming video on portal reloaded, I thought it's concept was very good and I love hearing your opinion. Keep up the good work man! Your videos get me through my work day!
I messed the icebergs of yours they are always very good to listen too
55:31 Portal Still Alive was an Xbox exclusive expansion that added maps from the portal flash mod, which was a mod for portal to recreate the portal flash fan game but in the source engine. Portal Still Alive was also named after the song, and is not canon at all.
I can't believe they brought Chells voice actor back for Lego dimensions!
I love the idea that a fictional villain controlling our lives is slightly more believable than Valve releasing the third game in a series.
29:28 yeah, i doubt it was talkin about that mod, i mean i doubt it get this high on an iceberg, or even be on one, probably refering to the some other thing like being able to play in multiplayer using normal non modded portal 1, or maybe it was intended to be the other way around talkin about those portal 1 in portal 2 coop maps
new iceberg i have interest in time to watch the entire video (i love you)
1:05:11 this is an unused level used during portal 1's nova prospekt era, and i dont think it was ever intended for portal 2.
Always good to see a video from you
30:13 ratman is actually present in portal 2 ending as far as i am aware, right after the player goes upwards at the beginning of the ending he can be seen for a split second running down the stairs in the background. its for like a one frame however
If you're referring to the Companion Cube seen moving behind the turrets, that's just a Companion Cube flying through the air. But while it has been disproven, I do like to think that it's supposed to serve as a sort of hieroglyph representing him, since you're not supposed to get a good look at it beyond a blink & miss it moment.
29:28 I think this entry is rather referring to the fact that in the files of Portal 1 there is leftover code for a co-op mode (and it's also somewhat playable from what I heard)
1:10:17 wasn't there a theory about Aperture finding out something about Xen/The Combine and having some type of punishment? It wasn't like an Easter egg or something like that thought it was an interpretation of the story of Portal 2. I might be wrong about this though
1:05:21 actually, in the beta portal 1 leaks, that map actually existed and we have a full design on it, the map uses prospekt textures since its from that development era but we have a single low res image of the chamber with final portal 1 textures. You can see it on ossy flawils video titled "Portal's Weird Beta Maps"
Thank you for doing an iceberg on portal keep going brother
F-stop sounds really similar to viewfinder so it took like an extra decade but we did kinda get a version of F-stop in the end
It’s more like superliminal too
1:13:14 In the beta GLaDOS boss fight where the turret room is GLaDOS would say the cake recipe that's on the monitor, it was later replaced by the blue core in portal 1 saying the cake recipe
I aint even seen the video yet and im exited
Glad to hear that :D
ayooo leadhead :D shes awesome
(1:14:57 (yes i'm watching the video to the fullest)) Ah yes, -GLaDOS with arms- Android Hell is a real place.
FUN FACT portal 1 for Lego dimensions has a turret as playable character
this is gonna be great! I absolutely love icebergs, and I love portal! yippee!
The "glados design is based on a hanging upside-down woman" has nothing to do with "porn addiction" lmao it's literally an inspiration of her design in portal 1. Also pretty funny to claim others are porn addicts when talking about the "aperture bodycount" entry the first thing that comes to mind is the number of people someone slept with instead of you know, an actual body count.
Cool video but those parts were obnoxious lol
1:21:10 - 4 - A companion cube got sucked out into space, ended up on the moon, and the image is one transmitted from Wheatley or the Space sphere.
Nice Iceberg review! Check out for the future videos HL2 mods made by E-40 called CUBE and Hatch-18 demo (Unfinished and canceled due hard drive failure making all works gone)
15:12 And now they're focused on releasing other people's games so much so they barely make any games whatsoever. How ironic.
im here for the cat boy cube where is it bro
Very interesting. There were a bunch of things I did know and a bunch more that I didn’t. I think it was a mistake for Value to suggest that Chell sleep for 50,000 years because the enrichment center would have been way more over taken with plants. It takes nature less than 30 years to reclaim an abandoned city, so it’s far more likely that the ballpark of 20-30 years is more accurate. Even with how advanced Aperture Science’s technology is it doesn’t seem possible that the tech being used to store Chell could keep her alive for 50,000 years. Maybe if she was in one of those pods you see where the rest of the human test subjects are stored. It’s funny that Value regrets connecting Half-Life and Portal when it’s such a subtle sort of in the background type of connection. Almost non of what happens in either series affects the other beside the ship. It’s such a trivial thing to regret. Especially when it’s so fun that they are connected. 😂 That was made me interested in Half-Life in the first place because I wasn’t exposed to those games before then.
ur goated af keep it up bro💪
23:55 The Turret is pushing itself with it's Bullets
i remember playing the flash version (and the portal gun mod for minecraft) years before discovering they were both based on a game series.
1:09:18 I'd be willing to bet that "too deep" is a reference to the Mines of Moria from The Lord of the Rings. There's a line that goes something like "The dwarves delved too greedily and too deep" which caused very bad things to happen. I'm not sure what that would be in the context of Portal, though.
Babe, wake up. Lucia just posted the next banger.
Sauce ? Just use tississue!