Link's Awakening Comparison and Review - Your Fine Remake is Growing Nicely

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  • เผยแพร่เมื่อ 27 ก.ย. 2019
  • You've already bought and played Link's Awakening, but SHOULD you have? This expert's incredible opinions will AMAZE you. And yes, he got his own score wrong.
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ความคิดเห็น • 632

  • @lonkbonk8042
    @lonkbonk8042 4 ปีที่แล้ว +1267

    "8.5 out of 10"
    Shows 7.5 Twerking Tingles

    • @P0keClaw
      @P0keClaw 4 ปีที่แล้ว +108

      My disappointment is immeasurable, and my day is ruined.

    • @ThatBugBehindYou
      @ThatBugBehindYou 4 ปีที่แล้ว +134

      Clearly a Twerking Tingle is worth an extra .13 more than the average point, he clearly rounded up the 8.47 points worth of Twerking Tingles and rounded up to 8.5 for the audience's convenience.
      Why .13 you ask? well, I think you can figure it out if you just think about it *long* enough.

    • @ericstaples7220
      @ericstaples7220 4 ปีที่แล้ว +74

      The other twerking Tingle is behind you.

    • @TotalTuxedo
      @TotalTuxedo 3 ปีที่แล้ว +4

      @@Name_cannot_be_blank He didn't fix it. It's still 7.5 Tingles. Are YOU blind?

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 3 ปีที่แล้ว +12

      Jokes on you, there are clearly 10 tingles! Don't you see it? Just because they're monochrome doesn't mean they don't exist, stop bullying monochrome tingles! They also have a life!

  • @brandonprows
    @brandonprows 4 ปีที่แล้ว +244

    "I'll never get to experience the haptic feedback of a chicken's wing flapping now."
    You sounded so hurt when you said that. It made me laugh.

  • @frickinfrick8488
    @frickinfrick8488 2 ปีที่แล้ว +401

    I like that the art style isn’t just a 3D imitation of the 2D graphics, it went for a pretty bold and unique style and there was a lot of effort put into the art direction. It’s charming and I like how everything has sorta a tactile nature to it, I feel like I could touch these little models and I know what they’d feel like.

    • @bbbbbbb51
      @bbbbbbb51 2 ปีที่แล้ว +10

      Honestly, it makes me want to vomit. The plastic look combined with too much depth of field just looks really bad to me.

    • @cybersushi4930
      @cybersushi4930 2 ปีที่แล้ว +11

      @@bbbbbbb51 God, there are a lot of people named Brandon, some might even say, too much, like me, I say there's too many Brandons.
      Edit: this is bad joke, not a bad take

    • @matthewwylie2735
      @matthewwylie2735 ปีที่แล้ว +8

      Huge missed opportunity for a Link's Awakening toy/model line

    • @makeitthrough_
      @makeitthrough_ 4 หลายเดือนก่อน

      ​@@matthewwylie2735Holy shit, this. I've never been interested in their amiibos but a Link's Awakening toy line would've eaten my wallet whole

  • @Isaax
    @Isaax 4 ปีที่แล้ว +992

    The sad thing is that from a purely computational perspective, the Switch has enough power to run this game at 60fps as it did with Mario Odyssey, it's just that this game in particular has a memory leak issue which causes it to run really badly when assets are loaded in. Memory leak because, even when you enter, say, a small room where the GPU and CPU should have no problem keeping up, the framerate still drops because it still has unnecessary assets loaded in, getting worse each time you enter and exit a house repeatedly. Being a memory issue, it also noticably improves performance to have the game run off of internal storage as it is the fastest medium for Switch.

    • @rdowg
      @rdowg 4 ปีที่แล้ว +91

      Well let's hope it's patch-able, it gets pretty glaring everytime the setting changes

    • @chrisnguyen2316
      @chrisnguyen2316 4 ปีที่แล้ว +113

      6 months in, looks like they don't plan to fix it. I'm fine with 30fps, but I can't enjoy a game with such inconsistent framerate, ruins the flow for me :(

    • @neonmajora8454
      @neonmajora8454 3 ปีที่แล้ว +24

      @@chrisnguyen2316 The sad thing is at least most of the 30fps Switch games I've played can't hold the framerate.

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +54

      @@chrisnguyen2316 I returned this game after seeing reviews of the framerate. I could have lived with a 30fps cap. 60 is better but consistent is most important, and 60 constantly dropping down to 30 because of triple buffer v-sync is completely unacceptable.

    • @magnum3.14
      @magnum3.14 3 ปีที่แล้ว +21

      I read that the game actually plays better, when you extract all the assets on a hacked Switch. That makes me believe, that decrypting content from the cart or nand is too slow.

  • @Andres-is3lj
    @Andres-is3lj 2 ปีที่แล้ว +166

    If they make an Earthbound remake on this style it would be such a hit

    • @cadencedavis7510
      @cadencedavis7510 10 หลายเดือนก่อน +2

      Waiting!!!

    • @tydshiin5783
      @tydshiin5783 3 หลายเดือนก่อน

      Honestly, that was what I thought when I first saw this game, that toy-house look does seem like it would fit into the Earthbound series, especially 3
      Because the GBA did not do the game justice visually imo

    • @EhrenLoudermilk
      @EhrenLoudermilk 2 หลายเดือนก่อน +1

      I don't know, I didn't like that game. Most people don't. That's why it sold so poorly.

  • @rainbowworld1292
    @rainbowworld1292 4 ปีที่แล้ว +719

    7:20 That's 7.5/10, but take that down anyway

    • @Nerrel
      @Nerrel  4 ปีที่แล้ว +376

      Every damn time one thing slips through...

    • @artey6671
      @artey6671 4 ปีที่แล้ว +11

      I was about to write the same. ;)

    • @TapDat52K
      @TapDat52K 4 ปีที่แล้ว +34

      It's like Shigeru Miyamoto said Nerrel, even bad mathmatics can be made up for with great editing and a good direction of humor. This is why you go the direction you do :D

    • @bradleyh8013
      @bradleyh8013 4 ปีที่แล้ว +19

      Well now we know why he isn’t in the business of giving scores

    • @hocolate271
      @hocolate271 4 ปีที่แล้ว +13

      @@TapDat52K Actually, he said "a delayed video is eventually good, but a rushed video is wrong forever".

  • @adamyohan
    @adamyohan 4 ปีที่แล้ว +279

    A new video, finally. Such an underrated channel!

  • @shi5369
    @shi5369 3 ปีที่แล้ว +49

    "The sound design is great"
    *stock pot smashing sounds in the distance*

  • @MahDryBread
    @MahDryBread 4 ปีที่แล้ว +482

    That is the most satisfying sound effect I've ever heard

    • @RhysGBiv
      @RhysGBiv 3 ปีที่แล้ว

      I know right?

    • @cmonstergame5659
      @cmonstergame5659 3 ปีที่แล้ว

      Woah big league MDB? I’ve heard of you before!

    • @Radical_Rainbow
      @Radical_Rainbow 3 ปีที่แล้ว +1

      ["clups" in agreement]

    • @HonsHon
      @HonsHon 3 ปีที่แล้ว +1

      Mine is jumping into a fresh pile of shit and swimming around

    • @mekumcream8279
      @mekumcream8279 2 ปีที่แล้ว

      @@HonsHon cool

  • @Mandude4200
    @Mandude4200 3 ปีที่แล้ว +29

    I love the art style but man the opening and ending cut scenes are so unbelievably beautiful that I wish they would do a Classic Zelda game in that hand drawn art style

    • @Bi_scotti_5
      @Bi_scotti_5 9 หลายเดือนก่อน +1

      I've been dying for a Zelda 1 remake in the style from the box and manual art

  • @ShyGuyXXL
    @ShyGuyXXL 4 ปีที่แล้ว +336

    I'll never understand why they replaced the photographer's house instead of just adding Dampé's shack somewhere else.

    • @SwordfighterRed
      @SwordfighterRed 4 ปีที่แล้ว +78

      The game's actually already packed fairly tightly as-is, and the photographer's house really only served as a gimmick for the Game Boy Printer (though I wish they kept the photographs somehow, such as credit images or something). It's easier to replace that than potentially muss up design elsewhere.

    • @ShyGuyXXL
      @ShyGuyXXL 4 ปีที่แล้ว +92

      @@SwordfighterRed Only a gimmick? I think it's one of the most charming parts of the original. So very memorable, and I would've loved to see the photos in reimagined HD.
      I don't see why it wouldn't have worked. It's a simple game. This is not Breath of the wild. It's a remade Gameboy game.
      All they had to do was prevent some of the photos being missable. Which would've been easy.

    • @ShyGuyXXL
      @ShyGuyXXL 4 ปีที่แล้ว +45

      @@SwordfighterRed I never even knew anyone who owned a gameboy printer, but we still loved to collect the photos. Didn't matter that we couldn't print them out.

    • @SwordfighterRed
      @SwordfighterRed 4 ปีที่แล้ว +16

      @@ShyGuyXXL Dude, I had a Game Boy Printer! It was a fun little thing.
      I guess I more meant that the Camera Shop was just _REALLY_ for that specific purpose so there's nothing that was lost that couldn't have been kept in the credits sequence via images or something. Sorry. I, too, liked the photos, especially the artstyle.

    • @ShyGuyXXL
      @ShyGuyXXL 4 ปีที่แล้ว +22

      @@SwordfighterRed I mean... technically they could've shown up during the credits, but then they'd still need to include the cutscenes you get them from. Which was the most memorable part.
      The weird thing is, ONE of the cutscenes is actually in the game, the one with Marin at the cliff. So why didn't they just include them all?
      That's what bothers me so much about this. It wouldn't have been that much more work to have them. Everything else about the remake is great, so it's just SO CLOSE to perfect.

  • @Mathiasvandenberge
    @Mathiasvandenberge 4 ปีที่แล้ว +350

    The puzzle with the chess pieces is actually really good: they always make an L-turn, just like the knight piece in a regular match of chess.

    • @heyyo3725
      @heyyo3725 4 ปีที่แล้ว +42

      They didn't for me though. They were 3:1 rather than 2:1. That is L shaped but not a knights move.

    • @Mathiasvandenberge
      @Mathiasvandenberge 4 ปีที่แล้ว +19

      @@heyyo3725 that's true. At the very least it is very similar and the pattern is consistent.

    • @SparkpadArt
      @SparkpadArt 4 ปีที่แล้ว +64

      In any case, it's a major improvement over the luck-based "throw them until they both land upright" puzzle of the GB version.

    • @Mathiasvandenberge
      @Mathiasvandenberge 4 ปีที่แล้ว +19

      @K19 that doesn't matter actually: once you recognize the pattern (whatever pattern that may be), you can solve any puzzle with those chess pieces.

    • @jacob1851
      @jacob1851 4 ปีที่แล้ว +4

      @@heyyo3725 exactly. I guess it wasn't including links position or something, even though you're suppossed to in real chess

  • @CaptainSamsquanch
    @CaptainSamsquanch 4 ปีที่แล้ว +720

    Nerrel I love ya but not being able to solve the chess horse puzzle is on you buddy

    • @Nerrel
      @Nerrel  4 ปีที่แล้ว +574

      I'm not a horse expert

    • @eightiesguy494
      @eightiesguy494 4 ปีที่แล้ว +2

      @Naanos why unsub ?

    • @eightiesguy494
      @eightiesguy494 4 ปีที่แล้ว +5

      @Naanos better he say he isnt thn him saying he can try to be an horse guy
      Dont u think ?

    • @abecard6872
      @abecard6872 4 ปีที่แล้ว +40

      @@eightiesguy494 I'm a horse expert

    • @Kaiwala
      @Kaiwala 4 ปีที่แล้ว +30

      @@eightiesguy494 pssst he was making a joke

  • @calebmon
    @calebmon 4 ปีที่แล้ว +54

    The horse puzzle moves exactly as a Knight piece does in chess, and the direction it will leap in is always the way it is facing, that would be a good puzzle but it assumes outside knowledge that is never told to the player in game.

  • @pushkanine525
    @pushkanine525 4 ปีที่แล้ว +96

    That chess piece puzzle was clever. I loved it.

    • @TheGustave03
      @TheGustave03 4 ปีที่แล้ว +9

      Likewise. I remembered it being tedious RNG in the original and once I realized there was more to it in the remake, I felt really clever.

    • @thesnatcher3616
      @thesnatcher3616 3 ปีที่แล้ว +2

      @@TheGustave03 Same. I remember when I had no idea how they moved but after throwing them a million times I slowly started to figure out the BAM I noticed they were both black and white and it all clicked. felt really good and is that room is one of the reasons why the sixth dungeon is my favorite.

  • @bartsneezin
    @bartsneezin 3 ปีที่แล้ว +83

    0:53 to 1:16 is the exact reason so many pokemon fans are upset with the Diamond and Pearl remakes. From the material we've seen so far, the visuals absolutely look phoned in. The character sprites are the biggest issue of contention, and a lot of people defend them by saying "the originals were chibi too, so you should like them because they're being faithful." The original models were pixel art representations of a much larger sprite that the game shows you from the beginning, as a sort of contention that it isn't possible on this hardware to have the more detailed full anime looking sprite on screen, so we will substitute it with this abstracted chibi sprite. Many players looked at the original chibi sprite and imagined a more fully realized model, because the game basically tells you to. Not to mention the strange lighting choices and scattered art direction, I think make the remakes visual style fail on every level to compete with the players interpretation of the original pixel art. At least with Link's Awakening, you can tell that there was more time, money, and effort put in to making a highly detailed and beautifully rendered world. Even if it "isn't to your taste", it's a much higher quality execution than the Diamond and Pearl remakes.

    • @AstralFireIX
      @AstralFireIX ปีที่แล้ว +11

      Bingo.
      Neither this nor Wind Waker were to my aesthetic tastes, but they're really good at what they do. I don't want more of it when I'm not playing it, but when I am, it's impossible not to enjoy it.
      BDSP, on the other hand, just feels like a missed opportunity with every second.

  • @greencapzelda372
    @greencapzelda372 4 ปีที่แล้ว +48

    I would have loved to see full 360° movement like in A Link between Worlds. This is such a missed opportunity

  • @reynoldskynaston9529
    @reynoldskynaston9529 2 ปีที่แล้ว +11

    4:00 the things are knights from chess so that’s why they bounce that way. I never thought how that part might be cryptic.

  • @wiggy8912
    @wiggy8912 4 ปีที่แล้ว +122

    I really, REALLY love the art style they went with for this game. It’s such a playful, tongue in cheek game already, and it looking like it does is a fantastic compliment.

  • @superrocki950
    @superrocki950 4 ปีที่แล้ว +18

    Wait is this a Nerrel video without a segment with good old Trash Truck-kun? umbeliavable!
    Great video!

    • @aduck2569
      @aduck2569 2 ปีที่แล้ว

      Is this someone i recognize in a random recommended video :)

  • @WatarouDesiderus
    @WatarouDesiderus 4 ปีที่แล้ว +36

    Your content has became one of my favorites to watch, thanks for another great video Nerrel.

  • @kichelis
    @kichelis 4 ปีที่แล้ว +45

    You should look up the concept art by katsuya terada for Link's awakening. That's how I saw the game in my head as a kid and always hoped a remake would look like.

    • @rooty
      @rooty ปีที่แล้ว

      Wouldn't it have made more sense to see the game in your head as it was depicted in the artwork that actually came with the game? At the very least, it would make no sense whatsoever for nintendo to remake the game based on concept art that most people have never seen.

    • @succojones
      @succojones ปีที่แล้ว +2

      That art is really beautiful, I've never seen it before. Thanks for mentioning it.

  • @sithlordmikeyp
    @sithlordmikeyp 4 ปีที่แล้ว +22

    Genuinely excited for our video, genuinely displeased with the rest of today

  • @VenomRaven
    @VenomRaven 4 ปีที่แล้ว +86

    The performance issues are kind of tragic

    • @raymondm.3748
      @raymondm.3748 3 ปีที่แล้ว

      hopefully the new switch pro will fix that

    • @Pitman856
      @Pitman856 3 ปีที่แล้ว +38

      @@raymondm.3748 We gotta stop making this excuse for any game, especially a gameboy remake lol

    • @alecwhatshisname5170
      @alecwhatshisname5170 3 ปีที่แล้ว +13

      @@raymondm.3748 it won't. Unless Nintendo fixes the memory leak in-game, ANY improved hardware will only delay the onset of performance issues.

    • @LeandroBarbksa
      @LeandroBarbksa 3 ปีที่แล้ว

      They are hardly noticiable.

    • @miketaggard309
      @miketaggard309 2 ปีที่แล้ว +9

      @@raymondm.3748 “new switch pro” lmao what a joke.

  • @ChaseFace
    @ChaseFace 4 ปีที่แล้ว +36

    I want to regularly see hands slapping objects off-screen in your videos. Make that a motif.

  • @Nate-ll4do
    @Nate-ll4do 4 ปีที่แล้ว +17

    I always thought it would be cool if the remake gave you free range to equip whatever you wanted to the face buttons and L and R, so that way you wouldn't really have issues with how the button layout is.

    • @diego_villena
      @diego_villena 4 ปีที่แล้ว +5

      As someone who always mapped the Roc's feather to A and the Sword to B on the Gameboy, I feel ya.

  • @Err0_Will
    @Err0_Will 4 ปีที่แล้ว +87

    My only complaint is that I can't justify the purchase of a shot for shot remake of a Gameboy Game for $60. If the game was $40 then I'd be down to get it but until I get it for a good price I'm sticking with the GB original. Now if it was an Oracle game double pack or all three Gameboy Zelda's together I'd be more than happy to buy it for $60.

    • @Nate-ll4do
      @Nate-ll4do 4 ปีที่แล้ว +16

      EXACTLY! I always have a very strong urge to play the remake whenever I see footage, but that price is a wall I will never get past.

    • @xSilentZeroXx
      @xSilentZeroXx 4 ปีที่แล้ว +8

      @@Nate-ll4do Probably literally, considering how rare it is for Nintendo to mark games down in price.

    • @Hysteria98
      @Hysteria98 4 ปีที่แล้ว +9

      Not to mention the game is a fair bit shorter than others. The second they announced this game that was my immediate concern.

    • @lpsoldin3162
      @lpsoldin3162 4 ปีที่แล้ว +7

      Same. I love the original and still own my DX copy. I don't feel good about spending $60 for a game that was $40 to start with.
      Most of everything in this remake is great, but I don't think adding new graphics and minor tweaks to an almost 30 year old game is enough to justify raising the price to a full $60.
      Usually companies are doing that same amount of work just to keep their games in the $20-40 range, because otherwise those games would be nearly worthless on the market or have very little value below $5 per copy.

    • @Bourikii2992
      @Bourikii2992 ปีที่แล้ว +2

      The game is about 14 hours, how is that unjustified? I'd take this at 79.99 (Canada yay) than skyrim at 19.99 any day.

  • @vicviper0017
    @vicviper0017 4 ปีที่แล้ว +8

    I thought I was a weirdass for liking the sound effect of hitting beetle enemies with the sword. Glad to see I'm not alone

  • @shoolktime2960
    @shoolktime2960 4 ปีที่แล้ว +9

    I just got up, so this is a good way to start my day with a new nerrel video

  • @syrup3299
    @syrup3299 4 ปีที่แล้ว +10

    5:21 SPEEEN

  • @leffnoid
    @leffnoid 4 ปีที่แล้ว +62

    I really miss that one really high note in the overworld theme and also wish they'd just done a simple piano cover of the house theme instead of some creepy weirdo xylophone shit. Considering that retro games leave most of their look and feel to interpretation though, I feel like this game was still really successful. A pleasant surprise was when the overworld theme became more whimsical when beach waifu joined your party.

    • @terdragontra8900
      @terdragontra8900 4 ปีที่แล้ว +2

      Marin is the best zelda waifu

    • @minhuang8848
      @minhuang8848 4 ปีที่แล้ว +9

      He's absolutely right about the Mysterious Forest soundtrack though. Completely lacking its smooth, "shit's going down"-vibe with the sweet-ass 8-bit drums. It's good, but there are a couple of tunes that didn't really need any tinkering.

    • @leffnoid
      @leffnoid 4 ปีที่แล้ว

      Also, have you all heard this? It's brilliant. th-cam.com/video/z483RyU2neg/w-d-xo.html

    • @SteamEngine-yz6yy
      @SteamEngine-yz6yy 3 ปีที่แล้ว

      Omg someone else also noticed the missing high note! I miss it too!

    • @jonathanwilliams1271
      @jonathanwilliams1271 2 ปีที่แล้ว

      I would absolutely recommend "The Second Narrator" channel. He did a reorchestrated version of _every single_ track, as well as tracks from some other games, and they all sound gorgeous, I SERIOUSLY can't recommend him enough.

  • @kaicanyonellis
    @kaicanyonellis 4 ปีที่แล้ว +2

    Love your reviews. Playing games arent really part of my life anymore, but you and SNESDrunk really give me the feeling that I've experienced what a game has to offer. Sometimes you even tempt me to play again... :)

  • @joshs2235
    @joshs2235 3 ปีที่แล้ว +1

    5:21 I totally lost it when you were talking about the spinning glitch "which I considered to be a great time" XD

  • @lordofbanana6869
    @lordofbanana6869 4 ปีที่แล้ว +16

    7:19 That shit is hilarious. You actually only display 7.5 points on screen.

  • @gregorymirabella1423
    @gregorymirabella1423 4 ปีที่แล้ว +5

    another neat thing is that you can play through it with a gamecube controller, it makes moving much more natural thanks to the notches.

  • @yotube161
    @yotube161 4 ปีที่แล้ว

    Always worth the wait for another one of your vids, even if it’s a shorter one. The channel will only keep on growing

  • @MildPinguino
    @MildPinguino 4 ปีที่แล้ว +4

    I enjoy so much your content Nerrel. The style of your videos is very entertaining.

  • @randyrhoades8751
    @randyrhoades8751 4 ปีที่แล้ว +1

    Man, I can't believe I'm this early for a Nerrel video, I am glad however because I been looking forward for this inevitable review of the game.

  • @daspotjoel
    @daspotjoel 4 ปีที่แล้ว +2

    Best review. You touched on everything I wanted other reviewers to talk about

  • @MoonbeamKnight1
    @MoonbeamKnight1 4 ปีที่แล้ว +1

    Always love seeing new Nerrel videos, this channel rocks.

  • @Etsa
    @Etsa 4 ปีที่แล้ว +2

    I really like these kinds of videos from you. You do a great job with them!

    • @Etsa
      @Etsa 2 ปีที่แล้ว

      I'm still watching.

  • @Pimploaf_YTP
    @Pimploaf_YTP 2 หลายเดือนก่อน +1

    I think the look of the intro cutscene in the original set the idea of what the graphics were representative of (regardless of how strange it would look to follow that style while faithfully remaking the dungeon layouts), so a lot of people were put off when a version of the game on a system with graphics less crude than the GB had it's own divergent style

  • @swahiliranger1022
    @swahiliranger1022 4 ปีที่แล้ว +13

    Oh yeah
    That's why I subscribed to this channel.
    But still- original > arranged

    • @MrVariant
      @MrVariant 4 ปีที่แล้ว +1

      Yep 2:21 mysterious forest far better and deeper in original and that's sad. I also prefer OG font too. That Textbox feels like a text message and so out of place.

    • @terdragontra8900
      @terdragontra8900 4 ปีที่แล้ว +2

      imo its a mixed bag, sword search and overworld are better on original, but beach with marin and face shrine are better arranged (which is impressive, face shrine was very good already)

  • @TheLostAge
    @TheLostAge 4 ปีที่แล้ว +18

    3:58 They are obviously knight pieces of chess, so they move like they do in chess!

    • @BlasphemousMoons
      @BlasphemousMoons 4 ปีที่แล้ว +1

      I feel dumb dumb about this one. I just threw them randomly like in the original, until my ape brain noticed they are supposed to land on specific spots. Then still threw them randomly until they fit. In the end, it took me more time to "solve" the three horses room than the rest of the dungeon. Just like in the original.

  • @BIKarus
    @BIKarus 4 ปีที่แล้ว +1

    This was a very well done review and I agree with most of what you say. It’s just that the puzzles were pretty easy, and if you couldn’t figure it out the statues give very nice hints along with the phone booths that allowed for this to be the first legend of Zelda that I was able to 100% without a guide. I also didn’t experience any glitches or preference issues, but I may not have been looking for any. Really enjoyed the video

  • @dbd978
    @dbd978 4 ปีที่แล้ว +1

    I'm subscribed to over 200 channels. and I gotta admit that you are in the top 10 best youtubers I watch. Keep up the good work

  • @perydwyn
    @perydwyn 4 ปีที่แล้ว

    Really great review. Popped up in my suggestions and now I have subscribed.

  • @salsamancer
    @salsamancer 4 ปีที่แล้ว +13

    I really don't understand how a game that looks like this can stress the Switch hardware so much. Feels like they needed more technical support from Nintendo or just more time to work out the bugs

  • @everything_nerdy3562
    @everything_nerdy3562 4 ปีที่แล้ว +26

    It should really have more content for $60.

    • @briansilva3765
      @briansilva3765 4 ปีที่แล้ว +8

      The game content is fine, just the price tag isn't really, will probably never buy it when the original is 10$ on 3DS.

  • @1besticanbe1
    @1besticanbe1 4 ปีที่แล้ว

    Once again a very information dense and entertaining video. Keep up the good work and I will keep watching :)

  • @tombadil64
    @tombadil64 2 ปีที่แล้ว +1

    5:22 may be my favorite video clip I've ever seen. Something about it is just so genuinely hilarious 😂 thanks for the laughs man!

  • @Antnj81
    @Antnj81 4 ปีที่แล้ว +1

    Unfortunately haven't gotten the game yet so I don't even know if this is a thing, but what would have been a cool Easter egg bonus to unlock in the game would be if they would allow you to change the overall color palette to that of a green screen like the original Gameboy or the Gameboy color palette, while keeping the same 3D visuals

  • @sparda11
    @sparda11 4 ปีที่แล้ว

    I really appreciate the pins and maps in the newer Zelda games it really helped me out while playing this remake, I wished I used the pins in between worlds when I was younger lol

  • @anthonyconde7604
    @anthonyconde7604 4 ปีที่แล้ว +2

    I kind of liked the digital movement. I find that much modern animation runs the risk of trying to flow too smoothly or organically that it feels slow and unlike any artistic style it's trying to improve on. The sudden shifts that came with only 8 directions resembled a lot of what I imagined a digital game modernized would look: kind of like the way the fix-it-Felix-jr people were animated in Wreck-it-Ralph.

  • @maplesyrup6475
    @maplesyrup6475 4 ปีที่แล้ว +8

    I felt that they had to restrict the players movement in this game in order to keep some of the puzzles in tact. If I'm remembering correctly there were a few puzzles that could be abused if 360 control was added. Just letting people use the hookshot at the new angles allowed for a little bit of jank in and of itself.

    • @Nukle0n
      @Nukle0n 4 ปีที่แล้ว +4

      They could've just made the game again instead of recycling the game block by block but i guess that'd be too expensive for a 60 dollar game.

    • @maplesyrup6475
      @maplesyrup6475 4 ปีที่แล้ว +3

      @@Nukle0n They wanted to make it close to the original. I don't see it as an issue at all.

    • @Kaemble
      @Kaemble 4 ปีที่แล้ว +3

      ALBW has 360 movement but the items are restricted to 8 directions, i find it hard to believe that adding 360 movement would break the game.

    • @maplesyrup6475
      @maplesyrup6475 4 ปีที่แล้ว +1

      Just checked and you're right. A handful of items are restricted to eight directions. I hadn't thought about that when I had first written that post. I'm still fine with the control method we have. It reminds me of the original and in no way hinders the gameplay experience.

  • @TripletheTrey
    @TripletheTrey 4 ปีที่แล้ว

    Man, I love your videos. Your sense of humor so understated and subtle

  • @JeffGessas
    @JeffGessas 4 ปีที่แล้ว

    This was really well written, thoughtful, and helpful. Thanks.

  • @MrJamesieBoye
    @MrJamesieBoye 2 ปีที่แล้ว +1

    Having never played the original links Awakening, I really enjoyed this version, it gave me that nostalgic NES and SNES feeling I hadn't had in years, I loved the field depth and motion blur the art style was different yet gave it this awesome unique in the series feel to it, having played almost all the console Zelda's I really enjoyed playing this and rate it very highly, the creative elements is a definite welcome and is quite noticeable when comparing it to the standard Nintendo Zelda offerings, I was amazed how real the world felt with its art style and sound effects, this was one overhaul that I truly appreciated, the experience certainly delivered, I think the narrator in this video is a little over dramatic in his harsh criticism, there were a few things that I agreed with, yet I did enjoy this game from start to finish unlike Breath of the Wild which after the first 2 thirds felt very repetitive, I take my hat off to the team that remade this game, you did a good job at rebuilding this despite the 8 angle short coming

  • @mr.nobodyx
    @mr.nobodyx 6 หลายเดือนก่อน +1

    03:46 - mentions "wastes of time" while casually showing the room where I got stuck for over 6 months as a kid (back then no internet, no friends had the game, just me and my gameboy). I think it took me over a year of just giving up and coming back later to get through that one. English isn't my first language, so as a kid that puzzle was hard to understand because I didnt' relate the owl's tip to that room. the frustration xD
    but still, it was part of the charm. I miss that in breath of the wild. most puzzles are so easy, it takes away that feeling of "I discovered a secret!"

  • @Ranko_o3o
    @Ranko_o3o 4 ปีที่แล้ว +2

    I never played the original but didn't feel like any puzzles warranted a google search, the only time i did so was to find who needed the pineapple because i didn't make the link to the guy's wording of vitamins. As for the sounds, link drowning is my favorite.

    • @SwordfighterRed
      @SwordfighterRed 4 ปีที่แล้ว

      I played the DX version _ages_ ago, but I still had to look up one or two things because I couldn't remember.

  • @WhoElseButZane
    @WhoElseButZane 3 ปีที่แล้ว +2

    I kinda want a oracle remake. I never got to play that game and id love it on the switch with this same engine

  • @thegoat-sg5hg
    @thegoat-sg5hg 4 ปีที่แล้ว +3

    This game heat I remember playing DX on my 3ds when I was younger. The style fits perfectly with the dream storyline IMO.

    • @sparda11
      @sparda11 4 ปีที่แล้ว

      thegoat24 yeah I had it on my 3DS too I just never beat it I only got up to the second or third dungeon lol

  • @praker3829
    @praker3829 2 ปีที่แล้ว +3

    It's unreasonable to say that the knight piece puzzle is unintuitive, it's pretty clever if you ask me

  • @DrDolan2000
    @DrDolan2000 2 ปีที่แล้ว +1

    I loved it; flaws and all. The graphical style and music make it very cute and charming; the gameplay is tight and responsive; and the updates really helped make my preffered version
    I do really miss the Photo Gallery, and I don't see myself using the dungeon maker instead; but thankfully, I can still take my own pictures of different events. One occassion that didn't get photographed in the original was Link and Marin's "date" where the sit beside the sea; or even when Link first listens to Marin vocalize the Ballad of the Wind Fish

  • @CptnChan
    @CptnChan 4 ปีที่แล้ว +7

    Your sheer alpha male manliness drew me in. I’m going to watch more of your content.

  • @bambou1991
    @bambou1991 4 ปีที่แล้ว

    You are quickly becoming my favorite video game talking person. Every video of yours is a treat.

  • @DanDoesGaming2014
    @DanDoesGaming2014 4 ปีที่แล้ว +6

    I kind of want to see Grezzo make their own Zelda game, what would that look like?

    • @turtleanton6539
      @turtleanton6539 2 ปีที่แล้ว +1

      Triforce heroes sadly

    • @BLZ231
      @BLZ231 ปีที่แล้ว +2

      @@turtleanton6539 hey, triforce heroes wasn’t that bad.

  • @Zeldarulah
    @Zeldarulah 4 ปีที่แล้ว

    4:00 the way those Knight statues bounce...
    When I played through as a kid every single time I'd just throw it till it worked. Then when I replayed now I did that too but I found it WAY harder to get it to hit the right place than in the original... then my roommate was like "I don't get it, why aren't you just throwing it there? It's like a Knight chess piece right?" and my mind was fucking blown that I had somehow never realized that lmao

  • @doogelyjim8627
    @doogelyjim8627 4 ปีที่แล้ว

    Whats the song that plays at the end? I quite like it

  • @ralphthejedimaster
    @ralphthejedimaster 4 ปีที่แล้ว +1

    im really hoping we get remasters of the oracle games as well, preferably with a different art style that more closely matches the cutscenes in those games

  • @julian-shaunbonaduce
    @julian-shaunbonaduce ปีที่แล้ว

    Will you ever do a review for other Zelda remakes (I love your Oot and MM)

  • @sem_aki
    @sem_aki 4 ปีที่แล้ว

    3:57 I was stuck at that puzzle just yesterday and only noticed the checkboard pattern on the ground at the second time haha

  • @TheKrigeron
    @TheKrigeron 4 ปีที่แล้ว +1

    I'm not sure about the "pixel art lets you fill it in yourself". Maybe in the Atari/Arcade era and many NES games only, but certainly SNES games and Link's Awakening. Is there some sort of study on this?

  • @fussanchez2716
    @fussanchez2716 4 ปีที่แล้ว +1

    Beautiful as always, Nerrel

  • @Sasukeuchiha131000
    @Sasukeuchiha131000 4 ปีที่แล้ว

    i love your reviews, please never stop

  • @RustySporks
    @RustySporks 4 ปีที่แล้ว

    I agree pretty much completely. Especially regarding that one sound effect.

  • @pineappleagent1
    @pineappleagent1 4 ปีที่แล้ว

    I thought this game looked too cartoony but after watching you talk about it and seeing some gameplay it brought a smile to my face. I think I’ll be getting this game now

  • @RyluRocky
    @RyluRocky 4 ปีที่แล้ว +4

    0:45 I disagree, the biggest improvements (although not the most difficult to implement) was the massive quality of life improvements, try going back to the original and you'll find 50% of your gameplay time is accidentally triggering the same unbelievably slow dialogue if you so much as brush up against a rock, also inventory management and UI had a massive overhaul.

  • @thegardenofeatin5965
    @thegardenofeatin5965 ปีที่แล้ว +1

    In general I liked the presentation of this game. THE main issue I had with it was the D pad didn't do anything. Why! It was originally a D pad game. Using the stick actually made it harder to precisely control.

  • @user-nu2jv7gr5h
    @user-nu2jv7gr5h 4 ปีที่แล้ว

    Yay, new video! Great work as always!

  • @emolovetree
    @emolovetree 3 ปีที่แล้ว +4

    I hope they build on this remakes to do a dual remake of the Oracle games

    • @stardustsdd
      @stardustsdd 2 ปีที่แล้ว

      Pretty sure they're gonna do it, but knowing Nintendo they'll sell each game individually for $60.

    • @turtleanton6539
      @turtleanton6539 2 ปีที่แล้ว

      I hope so but they are capcom games

    • @matthewmuir8884
      @matthewmuir8884 2 ปีที่แล้ว

      Why a dual remake? The original plan for the Oracle games was three games, only for one of them to get cut. So, personally, I hope that an Oracle games remake includes the cut third game.

  • @TheGrooseIsLoose
    @TheGrooseIsLoose 4 ปีที่แล้ว

    I didn’t use a guide for it, but I did feel like I wanted to use one a few times and only didn’t because I wanted the genuine experience of trying to figure out those arbitrary things. I had played DX before, but I remembered pretty much nothing (including whether I had finished it until I had déjà vu figuring out how to damage one of the stages of the final boss).

  • @hydrocityharry977
    @hydrocityharry977 3 ปีที่แล้ว

    I loved the chess puzzle in the face shrine. Its a night, so it only moves in an L, and the floor is a chess board. I figures it out all by myself and made my brain mega happy

  • @BrawlerGamma
    @BrawlerGamma 4 ปีที่แล้ว

    I haven't played the remake myself yet, and I actually only played through the original (or, the DX version) for the first time like, two or three ish years ago, and one of my first complaints was that you could kind of tell some areas of the overworld were meant to be part of an area that the camera could pan you through rather than needing a screen transition, which was really annoying. I think having the camera free in the overworld was practically necessary, though I kinda wish they'd broken it up with some transitions; having it all visible at all times seems, not quite right, in some cases. Though, again, haven't actually played it, maybe I'll change my mind on that when I get around to it.

  • @GaboObando
    @GaboObando 4 ปีที่แล้ว

    Wonder when will nintendo release the Nintendo Swith pro? there´ve been leak about a new screen and etc, but who knows if they will release it as close as the PS5 and Xbox Scorpion.

  • @junkszy912
    @junkszy912 4 ปีที่แล้ว +11

    I still would have preferred a claymation style over a plastic one.

  • @RichQ6666
    @RichQ6666 4 ปีที่แล้ว

    I know it's a little bit outdated, but I'd be really curious about your opinion on Twilight Princess (and maybe even Wind Waker), and if you like the idea of a Switch port of the HD remakes.

  • @a_jonathan4140
    @a_jonathan4140 3 ปีที่แล้ว +1

    This is maybe the most normal nerrel thumbnail

  • @Pickle_Candy
    @Pickle_Candy 4 ปีที่แล้ว +1

    I honestly didn’t mind the digital movement. I thought I would hate it, but I adapted to it rather quickly. I'll agree that it was a weird decision to not include analog controls, but the game doesn’t really need it in my opinion. Also, say what you will about the dungeon maker, but I absolutely loved it. My only complaint is that it is far too limiting; I want to see it expanded upon in a full on Zelda maker.

  • @bellcorrz
    @bellcorrz 3 ปีที่แล้ว +2

    my biggest bummer with the remake is that the art style kills the mysterious atmosphere for me. its adorable, & im not saying that the original was ~super serious~ but i felt there was a somewhat darker tone, especially on the GB

  • @AMERICANSQVIDIOT
    @AMERICANSQVIDIOT 4 ปีที่แล้ว +2

    is the roc's feather slower in the 2d segments now or is that just me? for some reason it's really getting on my nerves since it was so snappy in the original

    • @NIMPAK1
      @NIMPAK1 4 ปีที่แล้ว +1

      Same. I know this sounds petty but that's one of the things that's preventing me from getting the remake. In my opinion PERFECTED how Link controls in 2D, every action felt instant and flowed well into your other actions.

    • @AMERICANSQVIDIOT
      @AMERICANSQVIDIOT 4 ปีที่แล้ว

      @@NIMPAK1 e x a c t l y, the original played so well especially in 2D but some of the new movement stuff just looks.. clunky? Even the movement just feels sluggish but maybe that's just because of the transition from individual screens to a fully interconnected world

  • @kevsingh
    @kevsingh 4 ปีที่แล้ว

    Your game reviews should be sent straight up to Nintendo HQ to be considered as official, unbiased feedback. Really the best I've seen!

  • @Vinchenz
    @Vinchenz 4 ปีที่แล้ว

    The horse head tossing puzzle I had a eureka moment when I realized that they bounce like the Knight's chess piece moves.

  • @RealRedRabbit
    @RealRedRabbit 3 ปีที่แล้ว

    As a child, Link's Awakening was my favorite game. Playing it on my big bulky Gameboy is as till one of my favorite memories.... and I'm beyond pleased with the remake, personally. I always spent a lot of time trying to get friends to play it, but no one would, especially after the advent of 3D Zelda games.
    After his remake, I've finally been able to convince them to try it. After all these years.
    If any Zelda ever deserved this remake treatment, it was this one. The biggest issue I had with it was the occasional slowdowns that the starting village kept giving me.

  • @1un4cy
    @1un4cy 4 ปีที่แล้ว

    I didn't have performance issues.
    I didn't have trouble finding my way (blind playthrough, haven't played or seen the original) but some puzzles were fun to figure out
    searching for the lens was almost troublesome but I lucked out going to the right place first
    Overall I did not require any external hints or guides, Ulrira's phone was sufficient.
    literally the only thing that gave me any real trouble was the final boss, as there's zero hints and you need to just use everything to see if it works

  • @fullmetalchamploo
    @fullmetalchamploo 4 ปีที่แล้ว +1

    whats the background music at 1:25?

  • @idiotwhoedits3522
    @idiotwhoedits3522 3 ปีที่แล้ว

    I'm looking forward for them doing the same to the Oracle games learning from the criticisms of this game, it could be something really special

  • @ScottE-2
    @ScottE-2 4 ปีที่แล้ว

    Late to comment but... something I learned from watching a Caddicarus video was that, the Switch can overload its RAM which hurts performance. Which it can be remedied by turning the Switch off manually (not by putting it into sleep mode) for a little bit of time to properly recover. Great video regardless.

  • @TurningKhan
    @TurningKhan ปีที่แล้ว

    I absolutely adore this graphics, reminds me of that early rendition of mario and bowser in the nintendo power, it looks like clay but a 3d rendered one.

  • @rickvanleeuwen9589
    @rickvanleeuwen9589 3 ปีที่แล้ว

    Where can I find the twerking Tingles at 7:20? I want it for my wallpaper