I love all of them. I appreciate you making these free. Also if you type %localappdata% in your windows explorer address bar, it will take you directly to the AppData - Local directory.
I came back to this video with 1.0. There really isn't all that much content out there about good railway blueprints. Although woefully outdated, this is still one of the better videos out there about rail building.
This is so awesome! I love the designs and I love that you not only show how to build them but also which real-life concepts inspired them. Really helps a lot with creating realistic looking builds.
Have some Valheim backburner projects, but they all more of replicas of castles from other games. My hopes on Cities Skylines 2 to make some nice IRL/hybrid videos xD
This is such a good video. Not only is it inspiration to help make your world look great, but you're going into the history of different bridge structures, I adore this, thank you for this, and you better believe I'm going to be using some of these techniques!
You get a thumbs up just for showing me how to put downloaded blueprints into my game files. Granted, it was at the end of the video, but it was still very valuable information!
Very nice. I appreciate the part where you showed the process of how to make them. I wasn't even aware of those small beams you could angle however you want. I think the viaduct was my favorite for looks, but it takes up the most space.
I was doing this method but I'm OCD(actually ocd, not like most people that just say it) and I'm concerned that many pieces will be underground, reducing my performance on something that no one will see and is not functional. So I end up just making a hotbar full of all the pieces i need and do my fairy simple design manually. it's not too bad doing it manually because i space my supports out, but I'm probably shooting myself in the foot on this because this game performs very well considering the amount of stuff that players end up building. Great video btw. I loved all of the extra flavor-facts and history that you included. It was very professional with a very good pace, which I'm sure is hard to balance in a video like this.
But in real life everything still has some sort of foundation, extending underground ;) The most functional build is the one putting everything on the ground in the game. So any sort of foundation is already an attempt at making things realistic...
@@Yakez42 the first part of that comment helps for sure lol the last half sounds like complete nonsense. Theres no way it's better to build on the ground.
@@1Mackinzoid Based on the comment at the end about using foundations is an attempt at realism I think what he meant was that everything should be built on the ground and that just by adding any type of foundation you're making it more realistic and as such shouldn't worry about parts clipping underground and not that you should build the rails directly on the ground for ease of setup
Your videos together with the real life examples you are showing are top notch my friend. Thank you for sharing. Btw your builds are out of this world, sometimes I wonder how people even come up with some designs. My factories were just one or two flat surfaces up and then encased with simple orange wall, later I found that you can change the material but that that does not even come close to your desings. Like comparing a baby's plastic toy with a space station.
Thank you Yakez. I learned how to nudge blueprints from this video. I downloaded the rail section blueprints too. Thank you for telling us how to incorporate the blueprints into our builds. Your designs are inspirational and very practical. I enjoyed watching this tutorial - your choice of clips, sounds and humor were delightful.
Yoo, these builds are insanely beautiful and also a great inspiration! I built a factory that is floating on several platforms in the sky, but had no idea how to really round the build up in terms of cosmetic and "how it levitates". Your engine build for the levitating rail is freaking amazing - definitely will take that as inspiration!
Also I think you can make something something like huge Heli-carrier engine pods by using painted beams and signs! Something like this is on my todo wish list in Satisfactory xD
A great video for some solid ideas. I've just started building trains in my 1.0 and was playing around with different ideas for blueprints, great info here about how to add the slopes and adjust heights etc. Subbed.
Thank you kind sir for opening my eyes. I not only got a lesson in design, but in history as well. You have my like and subscribe. Thank you very much.
I love how your drives are named after countries (seemingly at random) and also Argentina (which is where im from) is also almost full lmao. On a more on topic comment, nice video, i'll be likely using the anti gravity stuff since i never thought about a way that could be made and instead just made big ass pillars, this would also save me awful lots of time on the aesthetics
Seen all your incredible builds on reddit and its cool to find you have a chanel. i will have to download the blueprints and take some inspiration. THANKS!
A huge THANKS for some GREAT design ideas. But - I had to play the vid a .75 playback speed… don’t know why so many great designers have to talk details a light-speed! 🤩👍👍🍺
I would build ancient style if i had a minion to build it all for me, but since i do all the work, sci-fi is the clear winner. Way simpler to work with
Keep in mind though... there's a limit on the number of individual objects in the world. With designs like this and the power of blueprint building, one can hit this limit fairly easily.
If you have an anti-grav technology that makes things levitate, why would you make dozens of kilometers of railway that floats rather than simply making trains float ? 😏 Nice video BTW thanks
Well, it actually makes sense to make levitating track stretch over levitating train. Not so much when it is full system. Simple principle here is how much all your trains weight vs how much track weight. Trains are just multitude heavier than several hundred meters of levitating track. Assuming that you need energy to levitate...
@@Yakez42 "Trains are just multitude heavier than several hundred meters of levitating track." The tracks still need to lift the train and in all likelyhood they would be far heavier than the train.
@@Yakez42 Better explanation: a free flying machine that carries cargo between points is also in the game. They're called drones, and notice that you have to feed them batteries for their power needs. The "levitation buoys" run off the same power grid as the factories connected to the rail, just like the train itself, which also conveniently connects distant factory buildings onto the same power grid. The investment in infrastructure offers plentiful returns for your effort. ^.^
Thanks for this video. I have been looking for exactly this for days because I can't figure out how to make a nice support. That said, how do you "turn" or angle the supports to the direction that we want? Straight line works great, but if I want to join different supports so that the top platform connects together to different angled supports.
There would be a video in the next several days dedicated to curves ;) It is a bit harder than it looks. I guess by Tuesday or Wednesday video would be out.
Sweet. Really look forward to it. I tried the catwalk method, it works for general roads or foundations but combining them using blueprints is too complicated for me.
Я плохой дизайнер, но то, что ты показал, как можно использовать трубы - это возможно то, чего мне не хватало. Огромное спасибо. Рельсы железнодорожные куда прокалывать будешь? Будут чертежи для станций?
Станции не помещаются в сам дизайнер. Сначала, я думаю сделать парочку модульных мостов, там где опоры не каждые 32 метра, а там уже и займусь станциями. Да и другие проекты в самом разгаре))
I really like the Viaduct look! It would suit my factory perfectly, though I noticed you didn't go through how to do a curve. I have some 90 degree turns and I am unsure how Viaducts work with curves. The single rail technique is what I'm using now, just putting some concrete pillars underneath, but I'd be curious to see more complicated curve designs!
Yeah, viaduct curves are in the ballpark of "problem for future me". I just tend to swap to pillar designs on the turns and make instant 30-90 degree turns over making monumental long curves. Also I kind of do not see the way to make an actual curve inside blueprint designer, since I need like 11 tiles of space for proper curve without using mods. This is why I just avoid them for now
watching your video in south korea, thanks a lot :D is there any way that i can make a turn + slope simultaneously? the blueprints shown can cover only turns or slopes.
I made 2 different blueprints of the same straight rail blueprint, 1 with rails and 1 without rails. When making them i put down 1 with rails then 2 without rails, making it easier to connect later on.
Here is the blueprint pack, what is your favorite elevated piece?
drive.google.com/file/d/1PE8hMgCk0bEz6WFy0BZr9KbYsuCHgrK1/view?usp=sharing
The flying one because I tend to build kilometer high highways to avoid the local fauna and it's an easy way to decorate it.
My favorite was the double round, open concrete supports for the K truss. Very pretty.
I love all of them. I appreciate you making these free. Also if you type %localappdata% in your windows explorer address bar, it will take you directly to the AppData - Local directory.
Alien technology in bridges on an alien planet seems sensible.
@@learntOne mercer sphere and sommersloop tech.
HUGE W for you for giving out the blueprints for free instead of locking them behind a stupid paywall, deserved a subscribe! :D
earned a subscribe from me too!
@@therealtomfoolery and me
People paywall blueprints? Sheesh that’s a new level of low.
@@Not_Zulu *cough cough* TotalXclipse *cough cough*
I came back to this video with 1.0. There really isn't all that much content out there about good railway blueprints. Although woefully outdated, this is still one of the better videos out there about rail building.
tyty, cant wait to finally get my hands on proper curves with bigger blueprint designers)
@@Yakez42 That would be great. I like all of your railways, because they are based on constuctions in real life, but I struggle with curves.
"Paint them red so they go faster", don't think we missed that 40K reference😂
To make them stealthy, paint them purple! Because let's face it, who's ever seen a Purple Ork?
This is so awesome! I love the designs and I love that you not only show how to build them but also which real-life concepts inspired them. Really helps a lot with creating realistic looking builds.
Glad you like them!
Your format of mixing real-world reference with gameplay builds is dope. I'd love to see you play Valheim
Have some Valheim backburner projects, but they all more of replicas of castles from other games. My hopes on Cities Skylines 2 to make some nice IRL/hybrid videos xD
@@Yakez42 thats awesome dude
This got me doing an entire new 'last gasp' run before 1.0 - awesome BPs - especially big thanks for making them freely available!
Yakez you an engineer and an artist. Thank you for this and being so generous as to have the blueprints downloadable for free!
Thanks for the kind words xD But then I am looking at my master degree... Management of tourism and intercultural relations... hehe
Back here after 1.0 to remind myself how to make beautiful rail supports. Appreciate your content bro :)
This is such a good video. Not only is it inspiration to help make your world look great, but you're going into the history of different bridge structures, I adore this, thank you for this, and you better believe I'm going to be using some of these techniques!
You get a thumbs up just for showing me how to put downloaded blueprints into my game files. Granted, it was at the end of the video, but it was still very valuable information!
Very nice. I appreciate the part where you showed the process of how to make them. I wasn't even aware of those small beams you could angle however you want. I think the viaduct was my favorite for looks, but it takes up the most space.
Glad it was helpful!
One of the best Satisfactory how-to videos I've seen 💚
I was doing this method but I'm OCD(actually ocd, not like most people that just say it) and I'm concerned that many pieces will be underground, reducing my performance on something that no one will see and is not functional. So I end up just making a hotbar full of all the pieces i need and do my fairy simple design manually. it's not too bad doing it manually because i space my supports out, but I'm probably shooting myself in the foot on this because this game performs very well considering the amount of stuff that players end up building.
Great video btw. I loved all of the extra flavor-facts and history that you included. It was very professional with a very good pace, which I'm sure is hard to balance in a video like this.
But in real life everything still has some sort of foundation, extending underground ;) The most functional build is the one putting everything on the ground in the game. So any sort of foundation is already an attempt at making things realistic...
@@Yakez42 the first part of that comment helps for sure lol the last half sounds like complete nonsense. Theres no way it's better to build on the ground.
@@1Mackinzoid Based on the comment at the end about using foundations is an attempt at realism I think what he meant was that everything should be built on the ground and that just by adding any type of foundation you're making it more realistic and as such shouldn't worry about parts clipping underground and not that you should build the rails directly on the ground for ease of setup
Your videos together with the real life examples you are showing are top notch my friend. Thank you for sharing. Btw your builds are out of this world, sometimes I wonder how people even come up with some designs. My factories were just one or two flat surfaces up and then encased with simple orange wall, later I found that you can change the material but that that does not even come close to your desings. Like comparing a baby's plastic toy with a space station.
Hehe space stations is also something I make in Kerbal Space Program ;-)
Thank you Yakez. I learned how to nudge blueprints from this video. I downloaded the rail section blueprints too. Thank you for telling us how to incorporate the blueprints into our builds. Your designs are inspirational and very practical. I enjoyed watching this tutorial - your choice of clips, sounds and humor were delightful.
Great to hear!
Love the video, and your personality! Thanks for the help with my trains, I've been stumped.
Thank you for the kind words!
Yoo, these builds are insanely beautiful and also a great inspiration!
I built a factory that is floating on several platforms in the sky, but had no idea how to really round the build up in terms of cosmetic and "how it levitates".
Your engine build for the levitating rail is freaking amazing - definitely will take that as inspiration!
Also I think you can make something something like huge Heli-carrier engine pods by using painted beams and signs! Something like this is on my todo wish list in Satisfactory xD
You are a very good explainer/educator, love your channel!
A great video for some solid ideas. I've just started building trains in my 1.0 and was playing around with different ideas for blueprints, great info here about how to add the slopes and adjust heights etc. Subbed.
I find it amazing that, given any building features in a game, no matter how limited, people get really creative with it.
Thank you for this. These designs are really well done and bring a lot of realism to the world. Great job.
Great video man very very helpful much appreciated for making the blueprints free
Brother for not being a greedy pig you get my sub.
Amazing video. Your cadence, knowledge and humor were all on point. Thank you!
Thanks for the kind words!
First video I've seen with the downward slope trick. Well done.
Free blueprints => Free Subscribe. Thanks for sharing these awesome designs!
These are ABSOLUTELY incredible looking. Definitely worth a sub. Amazing.
Welcome aboard! :)
This is such a well built video, it's really super impressive
I had exactly the same idea for antigrav supports. Your execution was much nicer than mine though. Thank you very much for the inspiration.
This video is incredible, your humor keeps it interesting, a bit of smoothing on your editing and youll be at the top! Subscribed
Thanks for the sub!
Thank you so much for all the work. Your Bps are amazing!
Świetny film! Niesamowicie inspirujące pomysły na projekty wiaduktów kolejowych
Thanks for all the efforts you made in explaining your inspirations. Subbed
Another treasure trove of information, thank you!
ZloyXP is that you? man the similarity to build details, sense of humor, etc. is uncanny
nope
@Yakez42 well it was a great video either way xD well done!
would love to see some road/highway tutorial and blueprint design as well, great vids
It is highly likely that I would make blueprint exterior design video this or next week. ;)
Thank you kind sir for opening my eyes. I not only got a lesson in design, but in history as well. You have my like and subscribe. Thank you very much.
Welcome aboard!
super cool designs! I may have to steal the idea of levitating train tracks in the future!
Thank you so much for this. The detail you went in to was really helpful and interesting.
Absolutely fantastic, thanks for sharing!
Theses designs are sooooo cool !! I love them so much, thank you for sharing them with us :) !
Danke!
I love how your drives are named after countries (seemingly at random) and also Argentina (which is where im from) is also almost full lmao.
On a more on topic comment, nice video, i'll be likely using the anti gravity stuff since i never thought about a way that could be made and instead just made big ass pillars, this would also save me awful lots of time on the aesthetics
Thank you for sharing these!
Great Job again 😊 You are a Master Designer! Love all of them ❤
Thank you! 😊
Seen all your incredible builds on reddit and its cool to find you have a chanel. i will have to download the blueprints and take some inspiration. THANKS!
Welcome aboard!
Thanks for the video and blueprints!!!
I like your explanations about the real prototypes` engineering so much.
Great video!
Thank you for the ideas and the files!
sci-fi -отличная идея придать реалистичности парящим фундаментам.,👍
A huge THANKS for some GREAT design ideas. But - I had to play the vid a .75 playback speed… don’t know why so many great designers have to talk details a light-speed! 🤩👍👍🍺
Tak!
Thank you! Love Legos and bike lanes xD
really nice stuff man, enjoyed your presentation and especially all of the designs. thanks for sharing
Glad you like them xD
I`m building a sci-fi building (not really a good builder) but your floating train idea was worth the watch. Thanks!
You're amazing, thank you for share the blueprint with us, you deserve my sub.
Thanks for the sub!
You sir! are genius! i will use these things in my build!
I really love your channel, keep up the quality content, cheers!
Lots of good looking ideas! TY
what i Satis king. Thanks for blueprints! and good video, keep it up!
Thank you. Very nice video and the blueprints for free is also great. Sub is here.
great video and use of historic examples
I would build ancient style if i had a minion to build it all for me, but since i do all the work, sci-fi is the clear winner. Way simpler to work with
Gorgeous work, thanks for your research!
Thanks! You inspired me to touch the game again!
noice!
All of these are better than my simple small concrete pillar method.
Нифига какая красота, эта игра и люди творческие не перестают меня удивлять👍
I love everything about this video - just one question - please do turns. My turns always look terrible.
Keep in mind though... there's a limit on the number of individual objects in the world. With designs like this and the power of blueprint building, one can hit this limit fairly easily.
7:02 - Hey, the Mayerthorpe trestle fire. My aunt and uncle live there.
I was just watching this because of some design features, and then I also learned how to use slope blueprints
This was very helpful, thanks!
Muito obrigado pelas plantas. Excelente trabalho e muito bom gosto pelo Design. Ganhou mais um escrito!!!
Learning to attach a blueprint under a floating foundation was worth the watch alone.
Excellent work !
how do you curve on the viaduct?
thank you soo much this is an incredible tool!!!
nice! thx for BP
If you have an anti-grav technology that makes things levitate, why would you make dozens of kilometers of railway that floats rather than simply making trains float ? 😏
Nice video BTW thanks
Well, it actually makes sense to make levitating track stretch over levitating train. Not so much when it is full system. Simple principle here is how much all your trains weight vs how much track weight. Trains are just multitude heavier than several hundred meters of levitating track. Assuming that you need energy to levitate...
@@Yakez42 "Trains are just multitude heavier than several hundred meters of levitating track."
The tracks still need to lift the train and in all likelyhood they would be far heavier than the train.
@@Yakez42 Better explanation: a free flying machine that carries cargo between points is also in the game. They're called drones, and notice that you have to feed them batteries for their power needs. The "levitation buoys" run off the same power grid as the factories connected to the rail, just like the train itself, which also conveniently connects distant factory buildings onto the same power grid. The investment in infrastructure offers plentiful returns for your effort. ^.^
Me: "Oh you can just have them floating in the air, cool" (20 hours of spaghetti later)
At around 1:20 he uses a sort of RTS style view. Does anyone know how?
camera/screenshot mode + extreme zoom from far away with r.fog 0 console command.
@@Yakez42 it looks like the sim City camera the way you did it
Thanks for this video. I have been looking for exactly this for days because I can't figure out how to make a nice support. That said, how do you "turn" or angle the supports to the direction that we want? Straight line works great, but if I want to join different supports so that the top platform connects together to different angled supports.
There would be a video in the next several days dedicated to curves ;) It is a bit harder than it looks. I guess by Tuesday or Wednesday video would be out.
Sweet. Really look forward to it. I tried the catwalk method, it works for general roads or foundations but combining them using blueprints is too complicated for me.
Friend, please post again. 1.0 is coming out and it won't be the same without you.
Like for the sci-fi bit, that's unique
Fantastic video :)
I have used most of those types but not scifi, but that sounds like a great idea for red forest
Very informative and amusing. 🙂
Good job! I am impressed.
Я плохой дизайнер, но то, что ты показал, как можно использовать трубы - это возможно то, чего мне не хватало. Огромное спасибо.
Рельсы железнодорожные куда прокалывать будешь? Будут чертежи для станций?
Станции не помещаются в сам дизайнер. Сначала, я думаю сделать парочку модульных мостов, там где опоры не каждые 32 метра, а там уже и займусь станциями. Да и другие проекты в самом разгаре))
@@Yakez42 ок. Спасибо
I really like the Viaduct look! It would suit my factory perfectly, though I noticed you didn't go through how to do a curve. I have some 90 degree turns and I am unsure how Viaducts work with curves. The single rail technique is what I'm using now, just putting some concrete pillars underneath, but I'd be curious to see more complicated curve designs!
Yeah, viaduct curves are in the ballpark of "problem for future me". I just tend to swap to pillar designs on the turns and make instant 30-90 degree turns over making monumental long curves. Also I kind of do not see the way to make an actual curve inside blueprint designer, since I need like 11 tiles of space for proper curve without using mods. This is why I just avoid them for now
Nice video. Im wondering you you would do curves in these respective styles
your blueprint building was great bro thx a lot
watching your video in south korea, thanks a lot :D is there any way that i can make a turn + slope simultaneously? the blueprints shown can cover only turns or slopes.
I made 2 different blueprints of the same straight rail blueprint, 1 with rails and 1 without rails. When making them i put down 1 with rails then 2 without rails, making it easier to connect later on.
Dude! You are amazing!
Thanks! 😃
Your are a gamer 😂
Brilliant 👏
I liked because of that comment
Realy good video. Deserves a sub.
Thanks for the sub!
Lergit good informations here!
Thank you!
Subbed for blueprints
💯💯💯👏👏👏🍻🍻🍻 Great Video Buddy