Satisfactory's Game Design Philosophy

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  • เผยแพร่เมื่อ 5 ก.พ. 2025
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ความคิดเห็น • 52

  • @FlyingFlaneur
    @FlyingFlaneur หลายเดือนก่อน +57

    When the YT algo shows me a quality video on my feed from a creator with only 15 subs, I know I've trained it well.

    • @zeltoon2923
      @zeltoon2923 9 วันที่ผ่านมา

      I agree with you brother

  • @leonb-k6111
    @leonb-k6111 27 วันที่ผ่านมา +9

    Currently sitting on my bachelor thesis in Game Design and looking for videos who dissect games like Satisfactory into their game mechanic parts. A lot of videos do this very well but none of the ones I watched brought up the topic that you wrapped your video around. The doing of nothing. In the past years I thought a lot about the question why I really like these kind of games and I've never really gotten the gist of it why. Your video brought me the much needed realization. It's the fact that you work on something that, when finished, 1. multiplicates the work you could do by hand and 2. the feeling of something working in the background while you do something completely different is very fulfilling. Which further leads to a big topic of my bachelor thesis. I don't think that you can imagine how much this realization you gifted to me helps me right now. Thank you very much and good luck with your future career

    • @TheeStriderr
      @TheeStriderr  27 วันที่ผ่านมา +1

      Glad I could help out someone also doing a game design degree! I’m rooting for you! Knock it out of the park!!

  • @steverman2312
    @steverman2312 หลายเดือนก่อน +17

    i saw this on my feed and thought it was an essay video from a channel with thousands of subs and a full team of people working on the video
    so imagine my surprise when i find out its made by a guy with only *26 subscribers*
    great video dude :D

  • @kamonwhite4855
    @kamonwhite4855 หลายเดือนก่อน +8

    Great summary! Touching upon the pillars, it's part of the introduction video that plays when you first start the game and is the FICSIT motto, "Construct, Automate, Explore, & Exploit." Simplifying it into the three pillars and then explaining each one was stellar. Exploit really is how much you'd like to play the game, the personal difficulty. Whether it's through alt recipes or however your personal playstyle is, you decide that.
    Very well put!

  • @dennisjk768
    @dennisjk768 หลายเดือนก่อน +5

    I spent the last appr. 300 hrs or more setting up my train network, just to have them running in th background and to get to every biome and corner of the map, even have a station on the Isolated Island in the South-West (and I DONT throw my Uranium waste there, I produce Plutonium Fuel rods and sell them and get 25K MW out of it). Life's good!

  • @LeeHawkinsPhoto
    @LeeHawkinsPhoto หลายเดือนก่อน +7

    I’m a few minutes into the video and look up to see you have FIFTEEN subs?!? 😂 This video was am awesome analysis of the game I have been highly addicted to the past 2-3 months, and you sir, have a knack for sharing it. I am excited to see what else you come up with! This was a great video, and I’m going to share it because it deserves to be seen! Thank you 😊

  • @mingklytus
    @mingklytus หลายเดือนก่อน +5

    Buddy - this is next level for a small channel. Even the neo 70’s music works. Excellent work. Many channels with 5 and 6 figure subs could learn from this videos style.

  • @innerstrengthcheck
    @innerstrengthcheck หลายเดือนก่อน +3

    DUDE. Loved this video! Minimalist but well produced a d thought out. I'd love to see more Satisfactory content but I'm just here to say great work, hope your channel blows up 😄

  • @justins340
    @justins340 9 วันที่ผ่านมา +3

    Me literally at work right now listening to videos to plan my next factory

  • @Tehleel-s1q
    @Tehleel-s1q หลายเดือนก่อน +1

    The video isn't just satisfactory, it's factory-tasctic 🤩Kudos to the creator for building such a well-oiled content machine x

  • @junaidumar5999
    @junaidumar5999 หลายเดือนก่อน +2

    Really impressive , thorough and insightful analysis. Keep up the good work! Subscribed.

  • @hshujahussain3114
    @hshujahussain3114 หลายเดือนก่อน +7

    Very well analysed , good job

  • @30January1960
    @30January1960 หลายเดือนก่อน +3

    Great to notice the kid, I vividly remember, more than often playing Rise of Nations & IGI with his cousins on my desktop, having evolved into a game designer of caliber over the years.
    Splendid self narration, while steering the game is quite amazing to watch & hear.
    My blessings to the dear grown-up-kid (Honey Baba) for achieving this level of command in the field of his interest.
    May ALMIGHTY ALLAH help him to add numerous feathers in his cap.
    Aameen

  • @Altaf-b9u
    @Altaf-b9u หลายเดือนก่อน +3

    Ah! This is amazing set up. The concept is extraordinary. The skill is high class and can be top notch in Gaming circles. The application can benefit other sectors as well. Keep it up.

  • @KunalBisht99
    @KunalBisht99 หลายเดือนก่อน +4

    Amazing video! Great content! Rise of a future youtube star👌🏻👌🏻

  • @Teajay...
    @Teajay... หลายเดือนก่อน +2

    i expected this video to be from a 100k sub+ creator… good job hannan!

  • @robertnett9793
    @robertnett9793 หลายเดือนก่อน +7

    A thing I'd wish for - and I am absolutely not sure if this works with Satisfactories game philosophy - would be more stuff to beautify the base. You know simple things like ladder railings (that for one give this industrial look to those perilous 1500m tall ladders and second make it easier to get ON the ladder from above without falling to your doom), simple furniture and such things.
    So that you can run your factory, while you are free to build your dream mansion - or at least have offices, supply rooms, cozy social rooms, more than ONE toilet on the whole planet... better looking fuse boxes and such things.
    Considering there's a good bunch of players who are crazy good with designing stunningly beautiful factories... I guess, there's a few players out there who'd like to have even more options to go mad with design.

    • @TheeStriderr
      @TheeStriderr  หลายเดือนก่อน +1

      That sounds like a really cool expansion!

    • @itsmaxmint
      @itsmaxmint หลายเดือนก่อน +2

      I was thinking the same. Right now the art of building in Satisfactory mainly consists of placement methods that:
      a. are not once explained and only achievable through trial and error or TH-cam tutorials
      b. feel almost like bugs that were left in the game as people were using them for creative building (such as so many buildings having different surface, rotation etc.)
      c. are incredibly tedious to perform. Sure you can create some blueprints to make it less of a pain, but the games building system should not be this tedious in the first place.
      From a high quality game like Satisfactory I would expect a accessible way for any player to create, not what we have right now.
      That being said, of course building beautiful stuff ain‘t the main focus of a factory game and Satisfactory already manages it way better than let‘s say Factorio, but I hope they add more buildables as you mentioned in the future.

  • @DarkMateria_Boy
    @DarkMateria_Boy หลายเดือนก่อน +3

    Me seeing 41 subscribers at the end, bro is very underrated

  • @Snoken849
    @Snoken849 หลายเดือนก่อน +2

    You made some excellent points about player imposed difficulty, and I think it kinda ties into something I've noticed and that you didn't touch on. Namely how the game treats time:
    If the production speed of something is too slow for your liking you can "simply" solve that issue by making more of it. Except it's not simple because because you start running into new problems that have to be solved with new solutions and paradigms (which, let's be honest, you probably enjoy figuring out at least a little if you're playing Satisfactory)
    The end effect of this is that players sorta get to choose between building bigger and better factories or they can just wait/let the factory run in the background while they do something else in the game if building big factories like that feels too daunting or uninteresting to them.
    I do definitely feel like the shortcomings of the game's building and blueprinting systems start to go from inconveniences to problems once you start building at larger scales. (I'm starting to get really sick of building manifolds and trying to find good land to build refineries on since they don't really stack vertically, for example)
    And yeah definitely turn the music volume down in the future, as someone else has already said.

  • @ivocanevo
    @ivocanevo 12 วันที่ผ่านมา

    Outstanding and accurate video essay. As someone with 3,000 hours in this game (and I'm still having tons of fun) I salute you!

    • @TheeStriderr
      @TheeStriderr  12 วันที่ผ่านมา

      Thanks a lot!

    • @ivocanevo
      @ivocanevo 12 วันที่ผ่านมา

      Also, I think of it as three gameplay modes that scratch different itches. Bored with one, move to another:
      1. Math and planning
      2. Exploration and danger
      3. Design and architecture

    • @ivocanevo
      @ivocanevo 12 วันที่ผ่านมา

      I share a save with a friend who only does #1. It's not my favourite save.

  • @farrukhaltaf9800
    @farrukhaltaf9800 19 วันที่ผ่านมา

    "Satisfactory" is awesome! Great visualisations and analysis too. 👍

  • @txrrlble2464
    @txrrlble2464 หลายเดือนก่อน +2

    the ticket system for sinks is also great u dont even need to make nobloskis u can make something else sink it and then buy noblolisk

  • @MrATVJunkie1
    @MrATVJunkie1 หลายเดือนก่อน +2

    I’m investing at only 46 subscribers. Can’t wait to see you reach your first TH-cam Play Button. Keep making great videos. Algorithm has caught on to you now 😎

  • @reyjkw
    @reyjkw หลายเดือนก่อน +2

    Really good video you made.
    Ive been thinking of making my own TH-cam channe for a while, mainly gonna make videos similar to this. Essay videos or anything that talks in depth about the magic of videogames.
    Good luck on your journey, and keep making quality content like this.
    Also great taste in music, can you list the music you used here?

    • @TheeStriderr
      @TheeStriderr  หลายเดือนก่อน +1

      Thanks so much for the comment. I'll make a track list for the next videos but here's a list for the ones used in this one:
      BMO - Dyalla
      For The Win - Everet Almond
      Where Are My Clothes - The 129ers
      Who's Using Who_ - The Mini Vandals
      Wunderkind - Freedom Trail Studio
      You Had To Be - E's Jammy Jams

  • @dylanp629
    @dylanp629 7 วันที่ผ่านมา

    I also think about these automation games throughout work and the rest of my life and like that part about them

  • @Th3_n3rdtavrn
    @Th3_n3rdtavrn หลายเดือนก่อน +2

    I have NEVER played a game that respects my ADHD riddled squirrel brain quite like Satisfactory. Absolutely genius. Never would've thought in a million years that i would find managing the logistic side of a conveyer belt one of my favorite hobbies.

  • @codipherus66
    @codipherus66 หลายเดือนก่อน +4

    Great video. Sharing with gamer group

  • @orestes_io
    @orestes_io หลายเดือนก่อน +8

    Really good essay. I started playing this week and I really like your analysis. The music is a bit loud at times, like around the 7:00 min mark

    • @TheeStriderr
      @TheeStriderr  หลายเดือนก่อน +2

      Thanks for letting me know. I'll keep an eye out for audio levels in the coming videos!

  • @itsmaxmint
    @itsmaxmint หลายเดือนก่อน +2

    Good video! You mentioned a lot of things I also observe and love about the game (love building these optional factories for example) ✨
    I wonder what you have planned for the future of the channel as I may be interested in subscribing? :)

    • @TheeStriderr
      @TheeStriderr  หลายเดือนก่อน

      Thanks for the compliment! I’m planning to make videos analysing the design of games I like or are interesting.

    • @itsmaxmint
      @itsmaxmint หลายเดือนก่อน

      @ That‘s cool! I‘ll stick around and lookin forward to what games you‘re featuring next :)
      Have a good one for 2025!

  • @TheEmmetdocbrown
    @TheEmmetdocbrown หลายเดือนก่อน +2

    100% sign. This game is awesome!

  • @sinepilot
    @sinepilot 12 วันที่ผ่านมา +1

    I sleep better playing this game than I do in bed. The meditative trances it induces are impressive.

    • @TheeStriderr
      @TheeStriderr  12 วันที่ผ่านมา

      Hahaha. It is very calming when you sit for hours thinking of automation.

  • @butwhytho6522
    @butwhytho6522 หลายเดือนก่อน +3

    Satsifactory gives you the ability to choose not to lay out factories using all the alignment tools they keep trying to get you to use. The most efficient way is also the most boring. I need water for this device. Which is the furthest place on the map from me right now? I'll use that location for the 120 water I need, and run thousands of metres of pipes across mountains and through infested caverns ... then run a single power line all the way back .. The proper game loop is: "Is it efficient? Yes? Then refactor it until it isnt." Carefully balance your sushi bus conveyor until it all goes to hell and then pipe it all into the trash can. Set up a nuclear reactor and just dump all the waste in one of those biomes that is dark and boring. I would have liked to have to produce significantly more parts for the space elevator - say 100,000 parts each instead of 1000.

    • @FragginWagon76
      @FragginWagon76 หลายเดือนก่อน +1

      I decided to use fluid trains for my mega fuel setups. Mostly because everyone says that fluid trains suck.

  • @miksceihners50
    @miksceihners50 7 วันที่ผ่านมา +1

    Especially now with 1.0 out, Satisfactory is a definite gateway drug to a crippling cracktorio addiction. It was for me in 2019.

    • @TheeStriderr
      @TheeStriderr  7 วันที่ผ่านมา

      It definitely was for me too. But the other way round.

  • @xd3athclawx554
    @xd3athclawx554 หลายเดือนก่อน +1

    would I dare say the game is, satisfactory.

  • @quentinlandru8732
    @quentinlandru8732 5 วันที่ผ่านมา

    Algorithm, make this video popular

  • @ClaymorePvP
    @ClaymorePvP หลายเดือนก่อน

    Dont redeem it