Snake rigging and animation in Maya using Advanced Skeleton

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  • เผยแพร่เมื่อ 19 ก.ย. 2024
  • Snake rigging & animation tutorial. Hope it helps.
    truongcgartist.gumroad.com
    TruongCgArtist
    truongcgartist

ความคิดเห็น • 23

  • @tommyhogann
    @tommyhogann 8 หลายเดือนก่อน

    Thank you! Mine appears to snap regardless of whether I place the locator when the turn is really tight. do you know any way around this?

  • @RakibulHasanShohel
    @RakibulHasanShohel ปีที่แล้ว

    Finally!

  • @VictoriaLampini
    @VictoriaLampini ปีที่แล้ว

    You're a true rigging expert. It'd be really cool if you could keep giving tips.
    I personally would love to know more on how to rig a dragon so its feet stay in place while its body moves.
    Do you know what I mean?

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว

      IK leg setup? If so, IK setup already have tutorials on youtube

    • @VictoriaLampini
      @VictoriaLampini ปีที่แล้ว

      @@truongcgartist I hope I can find some that would help. So far I've been unsuccessful. Rigging isn't exactly my specialty or my top interest.

  • @MrShroombot
    @MrShroombot ปีที่แล้ว +1

    You can’t export this to Unity. Fbx does not like lattice deformers. Learned this the hard way.

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว +2

      did you have another solution for this?
      I mainly use alembic >> Unreal for rendering

    • @MrShroombot
      @MrShroombot ปีที่แล้ว

      @@truongcgartist not yet. Trying to figure out a solution.

    • @tommyhogann
      @tommyhogann 8 หลายเดือนก่อน +1

      you just need to bake the deformation skeleton animation and export that@@MrShroombot

  • @Julia-jb5it
    @Julia-jb5it ปีที่แล้ว

    Hi, I am using Maya 2023 and AdvancedSkeleton5, and when I go to add the deformable controllers, "deformable" isn't an option in the dropdown. Help! Thank you!

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว

      you can contact Advanced Skeleton directly about this facebook.com/AdvancedSkeleton/

  • @jakczevicente
    @jakczevicente ปีที่แล้ว

    where in maya 2024 can i locate the deformable controllers? or is this a customized one? hope to hear from you soon :)

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว

      oh, it's best to ask Adv Skel directly. I dont have 24 available :(

  • @TheMobster100
    @TheMobster100 9 หลายเดือนก่อน

    After binding, I can't seem to rotate my geometry, it's only letting me move it .... the IK rotation is not working any ideas?

    • @truongcgartist
      @truongcgartist  9 หลายเดือนก่อน

      each IK control has Follow End attribute right? Try to 0 them. Usually the end IK will control the rotation of the entire IK chain

    • @TheMobster100
      @TheMobster100 9 หลายเดือนก่อน

      Nope that wasn't it.@@truongcgartist

    • @truongcgartist
      @truongcgartist  9 หลายเดือนก่อน

      @@TheMobster100 you can contact Advanced Skeleton about this

  • @sketfabdow5127
    @sketfabdow5127 ปีที่แล้ว

    a cho e hỏi là muốn key đến đoạn này đi nhanh đoạn khác đi chậm thì làm thế nào ạ

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว

      em chỉnh trên graph editor của motion path anim curve

  • @Douyinhottrend
    @Douyinhottrend ปีที่แล้ว

    cho e hỏi làm thế nào để xoay vật thể khi đã sử dụng Flow Path Object

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว

      xoay theo trục nào em? Các control vẫn có thể anim thêm dc mà?

    • @truongcgartist
      @truongcgartist  ปีที่แล้ว

      @@Douyinhottrend em có setup locator như trong tut a ko? Vì locator sẽ xoay nhân vật, còn để tránh bị xoắn bậy bạ thì locator đó phải đi trước, và đi ngay giữa các khúc kua. Và phải keyframe locator đó

    • @Douyinhottrend
      @Douyinhottrend ปีที่แล้ว

      @@truongcgartist e loàm đc r ạ, e cám ơn a