Big fucking agree. Something about MGS2s environment is etched deeply into the recess of my brain and if I ever hear the sound of boots or shoes on metal walkways IRL I instantly feel a slight rush.
The Tanker Chapter is still my single favorite point in time of gaming. I love ALL of MGS2 and actually really liked playing as Raiden. His whole backstory of being almost a bionic robot(white blood, false/repessed memories etc)for a phantom organization mixed with his connection with Solidus was awesome. But that Tanker Chapter was something special and glorious. Just going from MGS1 into the Tanker Chapter was astounding. The events of Shadow Moses going through your head while you infiltrate this massive tanker in a storm in the middle of New York.
Never ever doubt or ever feel underappreciated for the content you are doing. Think of these like seeds you planted. In time it will grow into a tree. In time people will notice your efforts and content. In such times where information is manipulated and context is blurred. Your highly detailed videos are a breadth of fresh air. Take care of your health in these tiring times. Stay safe. *You're pretty good*
In days like we re living now your material is golden. You re a treasure to this community that appreciates video games, storytelling, philosophy and culture. The way you deconstruct and analyse everything is deep and you just impact me man. Keep it up!
using Burial as the soundtrack for a MGS video is a combination of things i love that i never thought I’d see recombined. even tho it was the original sample
Your MGS2 videos caught my eye. Usually I'm pretty skeptical about watching these analysis videos since a lot simply repeat the same interpretation without constructing to the ideas. You demonstrate a pretty wide understanding of the cultural symbolism present in the game. I checked out the rest of your channel and your channel is great. I especially love your music analysis videos.
About snake resembling Spiderman in the bridge jump scene. It reminded me more of Kusanagi from Ghost In The Shell. She also falls head first, and later activates identical looking optical camouflage.
These videos are excellent and full of great information that I have never heard or thought of before (and I've Platinum-ed the game a few times, one of my favourites). The only thing that breaks the immersion is the pauses you make, presumably to scroll through your script or Word file. Keep it up!
@@FuturasoundProductions Excellent content, though. MGS2 is my favourite game in the series and I am looking forward to the remainder of this series! :)
While watching your Metal Gear Solid 2 videos, I was wondering all the time, how does he know all this? You did a very good job as far as research is concerned. I like these videos, they are very interesting. It's also very well edited, with all the scenes. Thanks for these videos, I'm a big Metal Gear Solid 2 fan. This game is like a special document of its own kind.
Yo man I've been sucked into.your channel for like a week now I'm loving learning about all of this metal gear stuff and especially how meta this shits gets in regards to AI and how even the processors themselves in the PS probably shaped humanities digital future as we know it seriously this channel is a Gem thank you !
9:05 Not only the two funnels, as you said, resembles the twin towers, but also forms the roman number 2 right on the title screen. That for me is great direction. So great I rarely find that in movies, let alone games. If we think that right now the game is almost 20 years old, that is a incredible advancement in videogames as a medium
When Otacon and Snake talk about a weapon "more powerful than Metal Gear", I remembered when Ocelot in MGSV says "a weapon to surpass Metal Gear", and realized that a series theme, or meme if you will, is the arms race.
It's messed up that this is how I learn about the US shooting down a civilian plane. Your stuff has been amazing to listen to while I play rimworld. Keep it up.
3:39 I remember hearing about Snakes rapid aging being hinted at in a preview in PSM way back before MGS2 was released. In the interview, it was stated that Kojima hinted that there was a "secret story reason" behind Snake's older appearance and they wanted to make him look even older but couldn't do it. Looks like Kojima had the "Old Snake" idea for a long time way before MGS4.
So it's not just the Big Shell, the Tanker mission was also imitating MGS1. Also I was born in Sept. 30th 1987. The same year as Metal Gear 1 for MSX2, Final Fantasy I for the original Famicom, Street Fighter I was made and Aya Hirano, Eri Kitamura and Azumi Yamamoto were born.
That was a spiritual experience. You brought out the soul of this masterpiece for all to share. Still so much for us to learn here. Video games today seem to be regressing from this kind of depth. It makes me fear for the new generation who are being brought up by dull-eyed egoistic moron protagonists and nihilistic, addictive shlooter gameplay experiences.
Hi, I’ve finally watched this episode and the next two. I’m gonna watch the rest before coming back to previous videos and commenting some more. I have to say though that this one is one of my favourite vids of yours; very well constructed and full of SUBSTANCE. All I’m gonna ask for now, is why haven’t you mentioned Nastasha’s book yet? It would fit perfectly under the themes (or the CONTEXT) of this episode. Maybe it will be mentioned later in the series Great job
Yeah I’m still kicking myself for not double-checking that! Turns out you can’t just read books, you have to watch lectures to be sure you’re saying words properly
@@FuturasoundProductions lol hey we all make mistakes. Working my way through your mgs videos. Top quality content. My letsplay channel is about to cover mgs, so i thought I'd revisit all my favorite analysis videos, and stumbled across yours. They're my new favorite now!
Man you've made my night! Your videos are fucking awesome I've been patiently awaiting the new MGS2 vid for so long! Simply amazing stuff. Tiuve taught me so much and then connected it all back to my favourite video game series of all time and for that I adore you- plus you used burial- archangel in this video. As a British person and lover of garage music that was absoloutely insane! I thank you endlessly. I want this channel to be the biggest mgs channel on TH-cam so much substance its unbelievable (no pun intended)
th-cam.com/video/E2qLD9c3Gq4/w-d-xo.html Archangel by Burial, from his album Untrue. The song samples the intro to MGS2, and fun fact, the identity of the artist was actually a secret for many years
I would looooove to see the sources of your research, since it seems you did a lot. Have you looked into cybernetics? I feel many of the concepts of cybernetics as the science of systems of control can be mapped into your analysis of MGS 2.
Then consider becoming one of my backers on Patreon! Even at the 1$ level you get access to work cited for every research-heavy video www.patreon.com/Futurasound
it absolutely is! I pinned a comment addressing this mistake, sorry for that, Boss! That's what you get when you do all your research by reading and not watching lectures
not to be this fucking nerd, but the USP is used by the germans WAY more than americans, as the P8. american special forces didn't use it that much, SEALs did, but they largely replaced it with the P226 after a short while. it's loved by most of the people who deploy with it, but sidearms just don't need to weigh as much as the USP, or be as durable. so the SEALs went to smaller and smaller guns until today, where they most commonly use the G19. the only reason i'm being so anal is because you missed the most germaine part of the USP's inclusion in MGS2-- it is a sleeker, modified, lighter weight, updated version of the SOCOM that snake used in shadow moses. the two sidearms really parallel a lot of the distinctions between MGS1 and MGS2.
I was looking for this comment. I'd like to add that the SOCOM also represents a bloat that is in the MIC- it was a gun that fit certain requirements that SOCOM requested... except it was a massive pistol that was not popular with it's intended operators. It was a solution to a problem that never existed for a backup weapon. In fact, I'm honestly sure a lot of the MK 23 handguns(its military designation) appeal and popularityvcomes from its iconic use in MGS1. Few use it for tactical reasons, and as you said there are much more effective (and smaller) pistols in use, including said USP.
thanks for the heads up! I'll try to edit that part out of the vid if possible. I've been trying to get these out so fast, seems like I need to take more time to double check my research. EDIT: It's been removed, it'll just take some time to process. Please don't hesitate to let me know if you notice anything wrong again the future, I'm always open to improving my work!
@@FuturasoundProductions hey you didnt needed to^^ i think it was not that much of a thing but of course if you want, if there is something, i let you know ;)
The following is my opinion. I do not intend aggression or toxicity, simply giving my blunt opinion: Jesus this is so dull. You sound like a politician for most of it, never actually giving any answers or real substance, just repeating the same thing over and over in a slightly different way for 40 odd minutes using the most roundabout language. I literally learnt nothing new about MGS2 from this. Sorry but i think you are honestly just talking out your ass for most of this, pulling random references based on little to no information (no references, no links, no documentation to validate, little to no video footage, nothing I can actually go and research myself or validate. WHERE DID YOUR INFORMATION COME FROM???? For a video like this i would expect the information on the video to be huge with references to validate your information) or worse, simple conjecture. I'm not here, on a video about Metal Gear Solid 2, to listen to a history lesson on the Gulf war or the Iraq war when it has little to no actual reference to the game itself. It shouldn't take 45 minutes to say that references from the real world influenced a game, or if it does then i truly believe the video should be titled differently to advise that you are going to talk about the game as little as possible. Never mind the fact that ''meme'' does not exactly mean what you say it does. What you are referencing is a ''mimeme'' which is actually what Richard Dawkins is talking about. A 'meme'' has totally different cultural and social relevance in this current age even if it was originally just a shorthand for mimeme. This might sound like nitpicking but in an age where most younger generations are using memes for humor, you cant just ignore that. It makes you sound ignorant for a lot of the video and will heavily date all the information you are trying to present. I totally get that MGS is a very cerebral game at times but honestly, its videos like these make me glad that Kojima has stopped them. The games really arent that deep especially when Kojima himself has changed up the story or just retconned it in every sequential game. Just look at Twin Snakes as an easy example of what Kojima actually wanted to make when given the chance to go back and touch up his previous work. I dare you to try and fluff out why Snake uses a rocket as a skateboard as some big deep philosophical debate. And yes im being overly pedantic as an example on that. Maybe im just not a fan of the subjects being discussed or the way its being delivered. I can accept that. Everyone will take away something different from games after all and im not huge on real world politics but i never got bored listening to the political stuff in game because it was all there for a reason and, most importantly, was concise. Personally i think you need to focus the point and seriously need someone to read your script beforehand to help cut out the insane amount of repetition and fluff. Still, i wish you all the best and for those who do enjoy these, continue to do so! This is just one nerds opinion :D
As a writer aspiring to understand Mil thriller styled narratives this man gave me the secret Krabby patty formula without a shadow of a doubt how he dissects it so deeply I'm . . .addicted to rewatching these gems even the old Rougher drafts are leagues beyond what's on History Network or . .. most on cable or streaming service level documentaries they might talk on most basic of info and end after 2 to 3 facts yet this gem of a Content Creator released more than 20+ let alone on MGS franchise and a few on other partner sister series. Overall huge thanks 🤌🥺🤌 cause yes this is my bread and butter since moving back home from another state.
It’s amazing how well the tanker holds up graphically.
Good art direction always seems to stand the test of time imo.
@@mbe102 for sure
The whole game, really! Arsenal Gear especially looks absolutely amazing from an artistic standpoint with the glitchy floors etc.
Big fucking agree. Something about MGS2s environment is etched deeply into the recess of my brain and if I ever hear the sound of boots or shoes on metal walkways IRL I instantly feel a slight rush.
The Tanker Chapter is still my single favorite point in time of gaming. I love ALL of MGS2 and actually really liked playing as Raiden. His whole backstory of being almost a bionic robot(white blood, false/repessed memories etc)for a phantom organization mixed with his connection with Solidus was awesome. But that Tanker Chapter was something special and glorious. Just going from MGS1 into the Tanker Chapter was astounding. The events of Shadow Moses going through your head while you infiltrate this massive tanker in a storm in the middle of New York.
Never ever doubt or ever feel underappreciated for the content you are doing.
Think of these like seeds you planted. In time it will grow into a tree. In time people will notice your efforts and content. In such times where information is manipulated and context is blurred. Your highly detailed videos are a breadth of fresh air.
Take care of your health in these tiring times. Stay safe.
*You're pretty good*
Thanks Boss! You stay safe as well, thanks for the support
Definitely I got pulled into the algorithm ;)
In days like we re living now your material is golden. You re a treasure to this community that appreciates video games, storytelling, philosophy and culture. The way you deconstruct and analyse everything is deep and you just impact me man. Keep it up!
This game was far ahead of its time and extremely relevant today.
The game holds up greatly, even now.
Highly recommended for everyone!
Looking at MGS2 in 2020 really brings out the feels
this is my favourite mgs game.
the incredible high production value for its time was never seen before
using Burial as the soundtrack for a MGS video is a combination of things i love that i never thought I’d see recombined. even tho it was the original sample
"The gift of the silver tongue. They say it's the mark of a good officer...and of a liar!"
Universal truth.
No Marine barber touched that head of hair
Your MGS2 videos caught my eye. Usually I'm pretty skeptical about watching these analysis videos since a lot simply repeat the same interpretation without constructing to the ideas. You demonstrate a pretty wide understanding of the cultural symbolism present in the game. I checked out the rest of your channel and your channel is great. I especially love your music analysis videos.
Your output volume, number of videos and video length, is huge considering your subscriber count. Kudos on doing it for the love of it!
Thanks! I hope to get paid eventually, I just have to build a relationship of trust with my audience
Honestly I could watch MGS2 analysis videos for days... good thing there's like 8 of these things
A true masterpiece
Kept me waiting, huh
Kept me shitting huh?
I said to the terrible Chinese food I ate 2 days ago lol
Omg I'm addicted to these long form documentaries you are producing. Thank you so much. These are clearly a labor of love for you.
About snake resembling Spiderman in the bridge jump scene. It reminded me more of Kusanagi from Ghost In The Shell. She also falls head first, and later activates identical looking optical camouflage.
Link to the scene from GITS: th-cam.com/video/rqWwHI604n4/w-d-xo.html
These videos are excellent and full of great information that I have never heard or thought of before (and I've Platinum-ed the game a few times, one of my favourites). The only thing that breaks the immersion is the pauses you make, presumably to scroll through your script or Word file. Keep it up!
I do need to fix this, I keep getting this comment. I'll be sure to minimize the immersion breaks in the future, boss!
@@FuturasoundProductions Excellent content, though. MGS2 is my favourite game in the series and I am looking forward to the remainder of this series! :)
Using archangel was quite clever
What a masterpiece! Both the game, and this playlist.
Holy crap I haven't listened to Burial in for ever. Thank you for having the song in the description. I was about to go crazy looking for it.
Dropping a Burial track? Genius. Man these videos are just the best. Thanks for these in depth analyses!
This is probably my all time favorite game
While watching your Metal Gear Solid 2 videos, I was wondering all the time, how does he know all this? You did a very good job
as far as research is concerned. I like these videos, they are very interesting. It's also very well edited, with all the scenes. Thanks for these videos, I'm a big Metal Gear Solid 2 fan.
This game is like a special document of its own kind.
Man 5 mins in and already hooked with the Burial track on the intro, very nice choice man ;) also thanks for keeping me sane during this lockdown!
Finished, fantastic follow up and happy there's gonna be another part as well!!! Amazing analysis man, keep up the good work
I love you and this channel. True diamond in the rough.
Yo man I've been sucked into.your channel for like a week now I'm loving learning about all of this metal gear stuff and especially how meta this shits gets in regards to AI and how even the processors themselves in the PS probably shaped humanities digital future as we know it seriously this channel is a Gem thank you !
9:05 Not only the two funnels, as you said, resembles the twin towers, but also forms the roman number 2 right on the title screen. That for me is great direction. So great I rarely find that in movies, let alone games. If we think that right now the game is almost 20 years old, that is a incredible advancement in videogames as a medium
I wonder where to get a look at MGS's scripts...
Also,just finished the DNA series. Top notch electronic essays right there. Your collection of content should be studied and discussed in academia.
Isolation just got a whole helluva lot better.
Very interesting analysis. Keep up the good work
When Otacon and Snake talk about a weapon "more powerful than Metal Gear", I remembered when Ocelot in MGSV says "a weapon to surpass Metal Gear", and realized that a series theme, or meme if you will, is the arms race.
Your retrospective is absolutely amazing. Keep up the good work!
"Titanic, which was one of the biggest Hollywood *smash*-successes of the entire 1990s"
Have your updoot, you magnificent bastard
Man, nothing helps with the Cabin Fever like a Futurasound Production.
It's messed up that this is how I learn about the US shooting down a civilian plane. Your stuff has been amazing to listen to while I play rimworld. Keep it up.
3:39
I remember hearing about Snakes rapid aging being hinted at in a preview in PSM way back before MGS2 was released. In the interview, it was stated that Kojima hinted that there was a "secret story reason" behind Snake's older appearance and they wanted to make him look even older but couldn't do it. Looks like Kojima had the "Old Snake" idea for a long time way before MGS4.
Thank you again, loving the content bro.
The opening of snake jumping off the bridge onto the tanker is my favorite....
Great video, you make me look at these games differently
Big up for including Burial's Archangel. I belive, he wanted to shere the knowledge of memes with world as well.
Burial is such perfect intro music
I love you videos and they make me happy during these sad times. Thank you for making them.
I'm debating on whether or not that bungee jump scene could be a reference to spiderman or to James bond from the beginning of "Goldeneye".
Love the Burial feature!!
Thanks for the joy you give us by so well analysing a gem like this in doing so a better network is expected
You have all my respect sir,
Just found this series retrospective. Holy shit! Incredible work my man!! 👏🏾👏🏾👏🏾
So it's not just the Big Shell, the Tanker mission was also imitating MGS1.
Also I was born in Sept. 30th 1987. The same year as Metal Gear 1 for MSX2, Final Fantasy I for the original Famicom, Street Fighter I was made and Aya Hirano, Eri Kitamura and Azumi Yamamoto were born.
35:51 In wrestling they call it a receipt and that's exactly what this was. Futura thanks again for all of your wonderful video essays. 😊
This soundtrack mix at the start though >>>
That was a spiritual experience. You brought out the soul of this masterpiece for all to share. Still so much for us to learn here. Video games today seem to be regressing from this kind of depth. It makes me fear for the new generation who are being brought up by dull-eyed egoistic moron protagonists and nihilistic, addictive shlooter gameplay experiences.
Bravo on these!
I was hoping for you to put Burial in and you did it! It hits so well.
Excellent 👌
You are a hero
Damn you recreated that scene? ThAts awesome bruh.
dat archangel intro
burial at the beginning was crazy
14:30 weapons and gear
14:55 HK USP
29:55 MG Ray broadcasting via satellite uplink
Hi, I’ve finally watched this episode and the next two. I’m gonna watch the rest before coming back to previous videos and commenting some more.
I have to say though that this one is one of my favourite vids of yours; very well constructed and full of SUBSTANCE.
All I’m gonna ask for now, is why haven’t you mentioned Nastasha’s book yet? It would fit perfectly under the themes (or the CONTEXT) of this episode. Maybe it will be mentioned later in the series
Great job
It’s not your fault, it’s not my fault....IN DENIAL!
You simply resort to another more convenient truth
Damn I thought I was nutty to be stuck on MGS. MORE!!
Who knows the song that starts at 2:20 ???
Archangel - Burial
Amazing video. Lol it kills me when you say mimic cry
Yeah I’m still kicking myself for not double-checking that! Turns out you can’t just read books, you have to watch lectures to be sure you’re saying words properly
@@FuturasoundProductions lol hey we all make mistakes. Working my way through your mgs videos. Top quality content. My letsplay channel is about to cover mgs, so i thought I'd revisit all my favorite analysis videos, and stumbled across yours. They're my new favorite now!
Man you've made my night! Your videos are fucking awesome I've been patiently awaiting the new MGS2 vid for so long! Simply amazing stuff. Tiuve taught me so much and then connected it all back to my favourite video game series of all time and for that I adore you- plus you used burial- archangel in this video. As a British person and lover of garage music that was absoloutely insane! I thank you endlessly. I want this channel to be the biggest mgs channel on TH-cam so much substance its unbelievable (no pun intended)
what was that opening song?
th-cam.com/video/E2qLD9c3Gq4/w-d-xo.html Archangel by Burial, from his album Untrue. The song samples the intro to MGS2, and fun fact, the identity of the artist was actually a secret for many years
What's the end credits music? The video description just lists the opening song.
I would looooove to see the sources of your research, since it seems you did a lot. Have you looked into cybernetics? I feel many of the concepts of cybernetics as the science of systems of control can be mapped into your analysis of MGS 2.
Then consider becoming one of my backers on Patreon! Even at the 1$ level you get access to work cited for every research-heavy video www.patreon.com/Futurasound
30 seconds in and I'm wondering why that zoom in on the towers..
Would be interested in your thoughts on Ghost in the Shell. You make great videos.
AMAZING VIDEO
Did you use "Burial - Archangel" because it was sampled out of MGS2 sounds ? if so that 500iq editing. thumbs up for this video :)
probably the message of the HK USP was to mean United States Patriot
I always thought it meant “united states pistol” lmao
I feel like this guy and Hideo Kojima are the only people who fully understand these games😂😂
Keep up the great content. 👍
Mimicry is pronounced "mi-muh-kree", isn't it?
it absolutely is! I pinned a comment addressing this mistake, sorry for that, Boss! That's what you get when you do all your research by reading and not watching lectures
@@FuturasoundProductions Thanks it was killing me every time haha great video though :)
incredible content, on another galaxy, compared to 99% of youtube
ID on the outro track pls?
Next Generation Part 2 - English Ver. th-cam.com/video/HOs7rTsvxvU/w-d-xo.html
Futurasound Productions sweet, thanks! How i don’t know this is beyond me 🤔
not to be this fucking nerd, but the USP is used by the germans WAY more than americans, as the P8. american special forces didn't use it that much, SEALs did, but they largely replaced it with the P226 after a short while. it's loved by most of the people who deploy with it, but sidearms just don't need to weigh as much as the USP, or be as durable. so the SEALs went to smaller and smaller guns until today, where they most commonly use the G19.
the only reason i'm being so anal is because you missed the most germaine part of the USP's inclusion in MGS2-- it is a sleeker, modified, lighter weight, updated version of the SOCOM that snake used in shadow moses. the two sidearms really parallel a lot of the distinctions between MGS1 and MGS2.
I was looking for this comment. I'd like to add that the SOCOM also represents a bloat that is in the MIC- it was a gun that fit certain requirements that SOCOM requested... except it was a massive pistol that was not popular with it's intended operators. It was a solution to a problem that never existed for a backup weapon.
In fact, I'm honestly sure a lot of the MK 23 handguns(its military designation) appeal and popularityvcomes from its iconic use in MGS1. Few use it for tactical reasons, and as you said there are much more effective (and smaller) pistols in use, including said USP.
Burial!!!!
Funny how fiction often predicts reality
Whoever controls the past controls the present, whoever controls the present controls the future.
subbed as soon as i heard archangel
Mimicry 😂. The irony.
the kamov helicopter called alligator is another model of the kamov not the one in the game... the kasatka is only killer whale
thanks for the heads up! I'll try to edit that part out of the vid if possible. I've been trying to get these out so fast, seems like I need to take more time to double check my research.
EDIT: It's been removed, it'll just take some time to process. Please don't hesitate to let me know if you notice anything wrong again the future, I'm always open to improving my work!
@@FuturasoundProductions hey
you didnt needed to^^ i think it was not that much of a thing
but of course if you want, if there is something, i let you know ;)
La li lu le lo.
Honestly can't tell if you're intentionally mispronouncing "mimicry" or not. lol
Glad someone else said something, it’s either something he never heard pronounced before his script or intentional, who knows
This whole vidya is a meme
The following is my opinion. I do not intend aggression or toxicity, simply giving my blunt opinion:
Jesus this is so dull. You sound like a politician for most of it, never actually giving any answers or real substance, just repeating the same thing over and over in a slightly different way for 40 odd minutes using the most roundabout language. I literally learnt nothing new about MGS2 from this. Sorry but i think you are honestly just talking out your ass for most of this, pulling random references based on little to no information (no references, no links, no documentation to validate, little to no video footage, nothing I can actually go and research myself or validate. WHERE DID YOUR INFORMATION COME FROM???? For a video like this i would expect the information on the video to be huge with references to validate your information) or worse, simple conjecture.
I'm not here, on a video about Metal Gear Solid 2, to listen to a history lesson on the Gulf war or the Iraq war when it has little to no actual reference to the game itself. It shouldn't take 45 minutes to say that references from the real world influenced a game, or if it does then i truly believe the video should be titled differently to advise that you are going to talk about the game as little as possible.
Never mind the fact that ''meme'' does not exactly mean what you say it does. What you are referencing is a ''mimeme'' which is actually what Richard Dawkins is talking about. A 'meme'' has totally different cultural and social relevance in this current age even if it was originally just a shorthand for mimeme. This might sound like nitpicking but in an age where most younger generations are using memes for humor, you cant just ignore that. It makes you sound ignorant for a lot of the video and will heavily date all the information you are trying to present.
I totally get that MGS is a very cerebral game at times but honestly, its videos like these make me glad that Kojima has stopped them. The games really arent that deep especially when Kojima himself has changed up the story or just retconned it in every sequential game. Just look at Twin Snakes as an easy example of what Kojima actually wanted to make when given the chance to go back and touch up his previous work. I dare you to try and fluff out why Snake uses a rocket as a skateboard as some big deep philosophical debate. And yes im being overly pedantic as an example on that.
Maybe im just not a fan of the subjects being discussed or the way its being delivered. I can accept that. Everyone will take away something different from games after all and im not huge on real world politics but i never got bored listening to the political stuff in game because it was all there for a reason and, most importantly, was concise.
Personally i think you need to focus the point and seriously need someone to read your script beforehand to help cut out the insane amount of repetition and fluff. Still, i wish you all the best and for those who do enjoy these, continue to do so! This is just one nerds opinion :D
Came for MGS2, got US geopolitical history instead
Isn’t that what MGS games do themselves?
How do you not know how to pronounce mimicry? C'mon man, you say it wrong every time.
As a writer aspiring to understand Mil thriller styled narratives this man gave me the secret Krabby patty formula without a shadow of a doubt how he dissects it so deeply I'm . . .addicted to rewatching these gems even the old Rougher drafts are leagues beyond what's on History Network or . .. most on cable or streaming service level documentaries they might talk on most basic of info and end after 2 to 3 facts yet this gem of a Content Creator released more than 20+ let alone on MGS franchise and a few on other partner sister series. Overall huge thanks 🤌🥺🤌 cause yes this is my bread and butter since moving back home from another state.