NOTE: As several of you have pointed out, I mispronounce the word 'mimicry' in this vid. Sorry bout that! Because I learn nowadays through solo reading instead of by attending classes or lectures, I'm bound to mispronounce things every once in a while. My Japanese pronunciation in the first video, I'm also told, was atrocious. It just goes to show, there's only so much you can teach yourself properly without qualified help. What's more, I've recently jumped to posting 2 vids a week, so it's easier than ever for mistakes like these to get past me. In the future, I'll do my best to double check pronunciations for words I've only ever encountered on paper. Thanks for your patience, and for letting me know! If you ever notice a mistake in my videos, please don't hesitate to let me know. I'm always trying to improve for you, Boss :)
Yeah, that makes sense... but then again maybe you shouldn’t be crafting an argument around a word you don’t understand, write a script using it dozens of times throughout, record yourself misusing that word dozens of times, edit it down to *an hour* of content - still never having the courtesy or presence of mind to run it past someone in private for feedback - before finally publishing it to your channel? It undermines everything you’ve done; that sucks. You had so much potential and now I literally can’t stand you. You could go through the effort of re-recording the audio and uploading a corrected version. You could even make a joke at your own expense. Don’t do it for me; do it for your channel.
@@logistikal How will I survive without your blessing? Somehow, I'll manage. Y'know, I actually did consider reposting the video. But I compare what I do to other YTers, and many leave extremely minor mistakes in like this without much of an issue. It's part of the platform pal. I used to work on a single video for 6 months at a time, but you know what? Nobody watched it, despite every little detail being perfect. That's not how YT works - it isn't Netflix! So for all my hard work, I wasn't getting paid or noticed. Now, because I've relaxed my still-rather-high standards somewhat, I can post much more regularly without too much of a drop in quality. So I'm doing much better for myself, and I still make videos I'm proud of. Obsessing over every little detail is better suited for a different platform - and that's something you'd have to actually make YT content to understand. If/when I make a mistake, I edit it out, or own up to it. Most of my viewers are adult enough to accept that. Why aren't you? Frankly your reaction seems a bit over the top, pedantic, and outrageous. If you can't understand the difference between mispronouncing a word and misunderstanding its meaning I don't know what to tell ya. I haven't used mimicry incorrectly, merely said it incorrectly. So I dunno, maybe deal with it?
Man This game came out 20 years too early. Everything that happened in MGS2 is literally happening right now in 2020, it's all about controlling history, and censoring everything.
It'd probably be a little too on the nose if it came out now. I'd argue it's a little more powerful and poignant because it predicted how bad social media would become
@@o-REDBEARD-o Him being a pretty boy/effeminate does not make him worth less or deemed worse. Get that idea out of yours heads that big men don't cry it's bleeding into your other thoughts.
@@o-REDBEARD-o Well, if they saw him an effeminate and therefore worth less, and only valued him after learning of his backstory, that means his pretty boy look made him initially, and falsely, devalued
The Otacon monologue at the end about his regret with EE is my favorite in all of MGS2. You can't wait to be loved. You can't wait until life makes meaning. You can't wait until life gets better. You have to go out and make it happen.
One of the single most important and overlooked aspects of MGS is the pure *aesthetic*, thanks for making it such a big aspect of your videos. It feels like watching one of those cutscenes on the original hardware of a PS1/2 on one of those lost rainy days.
I find it so interesting that one of the developers wished for this game to be talked about 100 years later. It's only been 19 years since the game released and people are already finding so much meaning in this game, even if it wasn't that way at release. Goes to show you how much context really does impact how something can be and will be perceived, which is something you touch on quite a bit in the video. It's much like the Great Gatsby novel, overlooked at release but now, more than ever, it has become a meme in within the sphere of literature and academia, and I feel that looking just at this video, maybe one day MGS2 may be as well.
Totally agree, the 13 year old me who could barely grasp the text and narrative of the games themselves is hyped to have ALL of these at my fingertips.
Honestly man, I really look forward to these. Especially when, and currently with, things are so stressful its awesome to just sit down, relax, grab something to drink and maybe a little snack and watch a Electronic Video Kojima Analytical Essay from Futurasound Production.
@@БогданКрименюк Honestly man, I really look forward to these, especially currently with things being so stressful it's nice (not really awesome, this word gets abused) to just sit down, relax, grab a drink and a snack and watch a Kojima inspired analytical video essay by Futurasound Productions. There I just said it better myself, lol, sorry I'm feeling pedantic, there was nothing wrong with the comment I'm just bored, and while I cut out ''awesome'' as it's so overused and has just about lost it's meaning, I meant sitting down to watch youtube isn't exactly awesome per se but i know you meant watching these video essays and all content fron Futurasound is awesome and I absolutely agree. Again apologies for being pedantic but here's my pointless comment anyway...
@brandotendie Masterpiece? Please go on... DS was Kojima sucking off Hollywood and the gameplay was boring as shit even after 30 hours. The story was terrible and the meaning isn't that deep at all. It's an ego-maniac being let off the leash with horrific results. Masterpiece... GTFOH. Quit throwing that word around like a it's a stick of gum. Stop slobbing on Kojima's tiny knob. I have beaten every MGS game in existence countless times and MGS1 was one of the most profound experiences of my childhood; so don't try to say that I'm "a hater".
@brandotendie I never said that the meaning had to be deep to be "good". That would be a strawman argument, on your behalf... That's cool you thought the gameplay was good but you didn't type anything to justify calling the interactive film, DS, a "masterpiece".
Was thinking about Raiden today. From Kojima‘s perspective, Raiden would be representative of the average player of MGS1: young, therefore androgynous squeaker, basic in critical thinking skills & (most importantly) irresponsible; antithetical to authority repped by The Patriots. I always got the ‘scolding parent‘ vibe to this game. Thank God for it though. We need to be forced to look at reality sometimes.
Exactly that, I guess that's why we had people complaining of MGSV for not having David Hayter voicing the main character and that that character wasn't the real Big Boss, because just like Raiden, they really want to find accomplishment and inflate their ego by becoming the virtual equivalent of the Legendary Hero.
“We’re out here! We bleed! We die!” - Raiden I remember fans were plenty pissed when they couldn’t play as Snake the entire game. I personally didn’t mind, as I was already pulled into the story with the opening voiceover at the beginning of the Plant chapter. I loved the Raiden character. It’s just too bad he returned as a silly cyborg ninja in the fourth game and beyond. When he ripped his dog tags off at the end of MGS2; That was his arc-that should’ve been the last time we saw him. Great analysis! Thanks.
do you think Psyco Mantis is a mimicry of the player themself as they both realize the world outside the game and they both can puppeteer and posses others?
I always liked raiden before he turned cyborg sure he wasn’t solid snake but I liked how it was mentor and student with solid snake and we can’t forget his iconic lines like “we manage to avoid drowning” and his suit design was interesting unfortunately we don’t see it any more I also am really interested with his past. Also just found your channel and I like your analysis on characters I learn stuff that I never know beforehand and subscribe.
I just barely noticed that the Codec interface changes between chapters in a weird way. The bars look almost like a gun put to Raidens head. Kind of creepy.
I thought it looked like a gun from the beginning… That’s wild! I don’t think I noticed how Snake/Otocon’s codec looked. I usually just breezed through that chapter as fast as I could and sped up the codec calls trying to speedrun the game- In the Plant chapter there’s so many codec calls interrupting gameplay it was hard to ignore.
So many interesting thoughts in the video. This one is my favorite: "the system makes the things that we'd rather forget ironically just as permanently accessible as the escapist power fantasies that we need to cling to to repress them instead of dealing with reality and learning how to move on we're trapped in a yesterday much worse than the one that may have actually existed, this only drives our escapism more poisoning us then offering us that very same poison as the cure". Amazing analysis, thank you for your work!
These are so great to listen to as i do dishes or tasks in my house. MGS is my favorite series and you show me even more similarities and symbolism i missed.
People don't even realize that these ideas are even reflected in the game mechanics themselves Look at how Raiden moves in the game. It's not good enough to roll, he has to no handed cartwheel. He can't just hop over a rail, he has to backflip over it, and grab the ledge at the last possible second. If you are good at the game, Raiden looks like a showoff. But the minute you do something wrong, like try to flip up the stairs, or run on the bird shit, you immediately look like an idiot. Raiden only sounds whiny in the codec calls that are required, to reflect the personality of a player who doesn't use the codec much, the kind who mashes buttons if a cutscene lasts longer than 2 seconds. He doesn't sound that way when you call in willingly. Even in the final battle this is reflected in an interesting way: Every other major battle in the game mimics a scenario from MGS1, but the fight with Solidus is different. Snake gives Raiden the sword because he "isn't a fan of blades." making it a weapon Snake rejected, that Raiden could call his own. In that final battle, even mechanically he breaks out of the framework laid out for him by MGS1 and adopts a style of fighting he can call his own rather than just imitating Snake.
this is what I'm talking about every mgs game has a one word theme mgs-gene mgs2-meme mgs3-scene mgs 1 and 3 make the most sense they are the easiest point to understand but mgs 3 and 1 lack what mgs2 have relevancy in the modern era
@@navylaks2 because this game managed to predict the current state of the world in a way very few pieces of media ever have. It's one of those works that while widely overlooked and written off at the time of it's release, comes to be fully appreciated years later. Arguably, the only reason it was disliked and written off in the first place was the misleading marketing surrounding the game that made no mention of Raiden and led players to believe they would be playing as Snake once again, which in itself was done purposefully to supplement the theme that the people are being kept in the dark. As they say, hindsight is 20/20, and that saying is rarely more true than when referring to this game.
@@navylaks2 and I dont know, another answer may be found if you actually watched the video you clicked on in the first place rather than immediately disappearing into the comments and yelling, "no, you wrong, game bad," at anybody trying to supplement the points in the video
I don't know what's coming down but Metal Gear is seeing a resurgence like I haven't seen in a long time and it is awesome and this channel is fantastic!
Damn. MGS2 uses the age of intangible information to parallel the age of nuclear weapons from MGS1. Just like there were cleanup efforts for environmental disasters of the nuclear age, such as Chernobyl or the Gulf War oil spill, Big Shell is supposed to be a cleanup facility for the information age. Just because we're in the age of information doesn't mean we can just delete the memory of our mistakes, just as we couldn't delete the consequences of these environmental disasters. It's like Snake says at the end of MGS2, we have to pass on this information, good and bad, and our children will read our messy history. Raiden facing that bad and challenging what he doesn't want to admit is what proves that we don't need S3, which is the biggest thing I learned from this video. Because before I always thought the colonel AI was right. It was right about the nature of humans being frail minded, but was wrong in that if we don't all go through the test of finding truth like Raiden, then the truth we are given doesn't have the context of the bad and can't be truly meaningful. Like, you need the sea of garbage to validate the truth.
This is *fascinating*! And I love how you wove in L.A. Confidential and Lost Highway clips in your explanation of Paul Auster's work. I've been replaying Ground Zeroes and MGS5 aaaaaall while flirting with plugging in my PS3 and going back to the MGS HD trilogy. Your work might just be what pushes me there. Keep it up!
@@Gadget-Walkmen I know, I just found the confusion relatable, and the more I think about the original comment I wonder why handsome jack was even watching the video unless he’s going full meta mode, idk I’m just dumb it made me laugh.
Loved this FP! MGS2 is still my favorite maybe because it was my first MGS game but also it showed me the potential for video games to be great works of art. Loved the arguments and the editing keep it up!
This is yet further proof of why it's SO difficult to play Guns of The Patriots. It's like Kojima used this game to really try to inform his audience and make them think all while making a top notch tactical espionage action gem. But when Guns of The Patriots came out, it's very clear he takes several steps backwards and never comes close to ever dancing that close to the fire in regards to taking risks with his story and just felt SO one dimensional. Time has certainly been kind to this game and I have a massive amount of respect for it and for Kojima to take a risk in respecting his audience's intelligence to let them sit and digest this game over time.
Accurately predicting the future, recognizing that information control would be the most important factor in determining where true power lied, but also the disconnect of those who were sifting through the simulation. Good stuff man.
Also, Fatman only agreed to participate in the Big Shell event to beat Peter Stillman. So, it must be the real Peter Stillman - and thus Fatman's statement that Stillman "died a dishonorable death 6 months ago" means it was figuratively speaking, not literally. Regarding the dogtag; Fatman could have obtained that prior to Big Shell.
Knot3D _ Interesting! IMO I think the point is no matter where you land, you have to discount what someone has said and use ad hoc reasoning. How did Fatman get his hands on Stillman’s dog tags? If we’re willing to entertain the idea Fatman was being metaphorical, how do we know ‘defeating Peter Stillman’ wasn’t a metaphor for changing Fatman’s ‘aesthetic’ and ‘bomber ideology’ from the kind Stillman would have anticipated? If Stillman is, like Raiden relative to Snake, some kind of mimetic double of the real Stillman, Fatman in a way would still be going up against Stillman’s meme. Isn’t this scenario not unlike Liquid attempting to ‘surpass’ Big Boss’s legacy from beyond the grave, by fighting him via the proxy of Solid Snake? Just a thought. Anyway, you’re probably right, thanks for watching and commenting!
@@FuturasoundProductions Either way is possible I think. But if it really is a faux Stillman at Big Shell, then he might be the sneakiest and scariest infiltrator in MGS2 (gives me Decoy Octopus vibes). Afterall, Snake totally believed it to be the real Stillman, but this 'Stillman' was hyper suspicious about "Pliskin", so that implies he was on his guard with people in general...perhaps for good reason. Then again...it might also just be a sort of plothole.
And yet, in-game, Raiden is slightly better than Snake. His cartwheel carries him a bit further over pits and his double flying kick does a bit more stun damage to guards
Always look forward to your video essays each week. I play them before I fall asleep almost every night. I love the detailed and in depth analysis of the mgs series but they also make me appreciate the music in them. You have excellent choices on tracks to your videos. Would be awesome if you could mention them in your video descriptions 😉
I haven’t played MGS2 since I was a kid, but I used to love running around wearing the BDU and cartwheeling into enemies and fist fighting them for hours lol I actually liked Raidens section. Don’t get me wrong, I love playing as SS, but I enjoyed seeing who he was outside of the players control.
This was the first metal gear game I was able to play. And although I only got to play as snake in the tanker chapter, Raiden help me feel more at ease. We felt like the same person trying to fill in the shoes of a great hero. A rookie way in over our heads at times.
When you think about it Z.O.E. could be seen as a representation of Raiden. Not just the game's art style and menu UI but literally being tossed aside by fans who held on to the MGS2 demo - the piece of Snake it came with. If Kojima knew that would happen then he's an artistic genius.
I so enjoy watching your essays. You need so many more views, though- to be clear - irs Wonderful knowing a channel that isn’t totally posted everywhere I whch all your videos and have great respect for your work. Thanks, J
Hands down my favorite video of the MGS2 Retrospective, although I think they all are fascinating this one goes the farthest imo in explaining the superstructure of the game and the ideas that were infused into them. Good stuff!
I think Kojima's idea of making video games as vehicles of information instead of just solely for entertainment and wether or not you're ok with that is what makes you really enjoy these "games" out of the constrictions of what is shown through the screen from the console. Even as a teen when I first played MGS2 I understood Kojima's idea of Raiden as his way to expand on Snake's character, yet it was also a meta commentary on the average gamer who really felt identified as the legendary hero, or just look how many email, social media accounts and gamertags that contain a variation of Solid Snake are until this day. Dam 2 of my friends still use a variation of Solid Snake as their gamertags until this day.
Hey to speak to what you begin talking about around the 36 minute mark, when I played this game at the age of 14, I loved the sneaking aspect. I felt safe in it. I didn't like being used per say, yet, like Raiden in the game, I trusted every character I came into contact with as a teller of truth. Doesn't make much sense when working in covert operations, but I had plenty of years of video game experience. A virtual grunt. A rookie. We were Raiden all the way. Wishing we were Snake.
“It’s snakes all the way down” Yeah, I think so… Wasn’t it hinted that The Joy aka “Boss” was also code named Snake before she passed that name down to her Protégé Naked Snake aka “Big Boss” which who passed his namesake to Venom Snake, who adopted Eli into his ranks, who was already known as White Mamba, a snake by another name, but later Became Liquid Snake. In a similar way that The Boss created her Cobra unit, her “Family” and gave them her legacy of Snake too. And if you look backwards more- if Hideo would’ve let us, who gave The Boss her Snake codename? Probably another soldier called Snake. Like you said, Snakes all the way down. Just behind a point looking so far back becomes meaningless. What’s in a name? It’s just a game of Telephone. Like the legacy of the Boss’s “one world United without Borders” has been passed from Joy, to Big Boss, to Venom, to Liquid, and then Solidus… Each one making an interpolation of its original meaning. But now it’s so far removed from the original, it’s practically a parody unrecognizable from the grounded idea that was conceptualized initially. Maybe it’s the same with Snakes, by the time we get to Raiden, even though he’s been selected as a successor to Solid Snake, he would be laughable if he had to go up against The Joy without all his Cybernetic enhancements… He’s only the Meme of “Snake” so was Solid Snake, and the snake before him, and so on… Snakes all the way down.
Also I need to replay MGS2 again some time (just up until Fatman) so I can refresh my memory and get as much Intel as I can from codec conversations about Stillman. Cos now that you’ve suggested that Fatman may be the true Stillman, who in a very Anakin Skywalker-esque way reprises his after his “death” and becomes a bald grey skinned MFer with his face obscured… And when Raiden talks about what a good guy Stillman was Fatman gets VERY upset, like he’s being reminded of the last incident that pushed him to the Darkside. Maybe the Peg Legged Stillman was called in by The Patriots Ai because he was the one all leads pointed to, when (after the failed defusal by Fatman Stillman, and his disappearance) Peglegged Pete Stillman started becoming the scapegoat for people who were bereft due to the incident and embraced his role, but in order to alleviate that hate a little- pretended to have lost a leg. But perhaps he only knows about the church incident from the newspaper and that’s why all he does is offer a solution to freeze the C4 instead and fails to defuse the one he finds in Shell2. He was never THE Peter Stillman, that guy may have “perished” in the church incident, but Fatman was born out of his ashes… so to speak.
@Futurasound Productions great video as always however I think some of your points are massive stretches. For instance your point on Raidens gas mask looking like a cigarette and saying the two missions are like the twin towers. Again great video but it could be better if you stuck to points with a sufficient amount of evidence or before saying the more risky points point out that it may be just speculation or food for thought.
Another fun piece of people denying the truth to avoid hurt: Ocelot claims Fatman was "just a test of the boy's progress", and didn't fit the original Shadow Moses Scenario, when in actuality Fatman represents him in the original Foxhound lineup. Fatman's bossfight is a handgun battle which goes back and forth between fast paced run and gun and pauses in the action , and prominently features C4, just like Ocelot's original bossfight. Fatman was also just out for himself, just like Ocelot. Also, who was it again who detonated the Semtex onboard the Tanker and sunk it? Ocelot. Dead Cell has 4 members, while Foxhound has 6. MGS2's analog for Decoy Octopus is Peter Stillman. He is one of the VIPs who is pretending to be someone he isn't, who dies unexpectedly. We even find his body later in Shell 2 in the water, like we found Donald Anderson in the prison cell. Obviously Liquid's replacement is Solidus, Fortune is Sniper Wolf, Vamp you could argue is closest to Psycho Mantis, with his "supernatural" powers, so where does that put Fatman? Well he ain't driving a tank. (Incidently there was a 5th member of Dead Cell named "Chinaman", but he was kinda...problematic...so he got cut) Ocelot is way too smart to not see to not see the parallels. He brushes Fatman off with such contempt, someone who is as much of a theatrical drama queen as Ocelot is gonna be offended by who got cast into his role.
I'm midway through this and now I'm realizing that everyone is carefully named in the game series. Snakes who slither, snakes who are venomous and eliminate men. Snakes whose world is the shadows and holes so close to the ground that they never see the full situation. But so then the choice of changing the name of this snake to Raiden has to be deliberate. Raiden which means "lightening." But I just cannot seem to understand what is got at with that. He becomes raiden after losing his very identity entering a state between existing and not, questioning if every feeling he has is real or a fabrication implanted. Does he want to do something or is he being made to do something? Does he like hotdogs or told he loves hot dogs? The terror is tha he cannot possibly know. Growing up all I saw that near the end this pretty boy gets literally stripped naked (I admit I did enjoy making him cartwheel...) but I never really got that its symbolic. The name must be so too. What is it about being a man with no identity, no direction that connects with lightning?
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This one I'll give for free, since you asked so nicely! In the future, all my remixes will be available on Patreon :) www.patreon.com/Futurasound soundcloud.com/ron-jelie/twilight-sniping-futurasound-remix
I think even Raidens suit is a meme for like being revealing, unable to hide or escape the truth amongst the lies.....he even comments how "tight" the suit is, aka skullsuit.......
Surrealist Idealist you know what, that’s a brilliant idea! It would take me a little while to do this since I write pretty much everything by hand, but I’ll add this to one of the patreon tiers in the next few days. I’ll reply to this comment a second time once I do so. Thanks for the great idea :)
He’s right ETYMOLOGY is the key to break down all codes from movies to games... of you play Kojima I assume most know his flow. He is a legend and will be remembered by my children.
Fatman only tells u stillman's dead because at that point In The game stillman did die. He gets blown up trying to defuse a bomb and is on codec with when it happens. THEN u fight fatman, then later the bomb flooded the shell and you find his body there.
Before this game i played kids games like Mario and Spiderman and Tony hawk. this game blew my fucking mind as a teen. This game and GTA 3 introduced me to adult gaming.
NOTE: As several of you have pointed out, I mispronounce the word 'mimicry' in this vid. Sorry bout that!
Because I learn nowadays through solo reading instead of by attending classes or lectures, I'm bound to mispronounce things every once in a while. My Japanese pronunciation in the first video, I'm also told, was atrocious. It just goes to show, there's only so much you can teach yourself properly without qualified help.
What's more, I've recently jumped to posting 2 vids a week, so it's easier than ever for mistakes like these to get past me. In the future, I'll do my best to double check pronunciations for words I've only ever encountered on paper.
Thanks for your patience, and for letting me know! If you ever notice a mistake in my videos, please don't hesitate to let me know.
I'm always trying to improve for you, Boss :)
you a beast. cheers.
I thought it was stylistic choice to see how much your Audience is paying attention
Jarrod Flint isn’t hooked on phonics for home schooling? Not sure your joke even makes sense
Yeah, that makes sense... but then again maybe you shouldn’t be crafting an argument around a word you don’t understand, write a script using it dozens of times throughout, record yourself misusing that word dozens of times, edit it down to *an hour* of content - still never having the courtesy or presence of mind to run it past someone in private for feedback - before finally publishing it to your channel? It undermines everything you’ve done; that sucks.
You had so much potential and now I literally can’t stand you.
You could go through the effort of re-recording the audio and uploading a corrected version. You could even make a joke at your own expense. Don’t do it for me; do it for your channel.
@@logistikal How will I survive without your blessing? Somehow, I'll manage.
Y'know, I actually did consider reposting the video. But I compare what I do to other YTers, and many leave extremely minor mistakes in like this without much of an issue. It's part of the platform pal.
I used to work on a single video for 6 months at a time, but you know what? Nobody watched it, despite every little detail being perfect. That's not how YT works - it isn't Netflix! So for all my hard work, I wasn't getting paid or noticed.
Now, because I've relaxed my still-rather-high standards somewhat, I can post much more regularly without too much of a drop in quality. So I'm doing much better for myself, and I still make videos I'm proud of.
Obsessing over every little detail is better suited for a different platform - and that's something you'd have to actually make YT content to understand.
If/when I make a mistake, I edit it out, or own up to it. Most of my viewers are adult enough to accept that. Why aren't you?
Frankly your reaction seems a bit over the top, pedantic, and outrageous.
If you can't understand the difference between mispronouncing a word and misunderstanding its meaning I don't know what to tell ya. I haven't used mimicry incorrectly, merely said it incorrectly. So I dunno, maybe deal with it?
I hope Kojima watches these and sends you some kind award for all this detailed research.
Man This game came out 20 years too early. Everything that happened in MGS2 is literally happening right now in 2020, it's all about controlling history, and censoring everything.
Ikr . All these games are deep asf man
It'd probably be a little too on the nose if it came out now. I'd argue it's a little more powerful and poignant because it predicted how bad social media would become
The La Li Lu Le Lo are real.
Twitter, Facebook, Google and even things like the Chinese gov clearly used MGS2 as a manual instead of warning
It is not only "happening right now in 2020", but since WWII.
Raiden seemed like a wuss until I found out he was a child soldier. It's not his fault that he looks like a super model.
Raiden has one of the most masculine back stories in all of MGS. Its just subversion of expectations.
yeah that was sort of the whole point of his character. His backstory makes him more gritty than traumatized than people actually thought of at first.
@@o-REDBEARD-o Him being a pretty boy/effeminate does not make him worth less or deemed worse. Get that idea out of yours heads that big men don't cry it's bleeding into your other thoughts.
@@pancakepop680 you literally missed the point of what i said but thats ok lol.
@@o-REDBEARD-o Well, if they saw him an effeminate and therefore worth less, and only valued him after learning of his backstory, that means his pretty boy look made him initially, and falsely, devalued
The Otacon monologue at the end about his regret with EE is my favorite in all of MGS2. You can't wait to be loved. You can't wait until life makes meaning. You can't wait until life gets better. You have to go out and make it happen.
One of the single most important and overlooked aspects of MGS is the pure *aesthetic*, thanks for making it such a big aspect of your videos. It feels like watching one of those cutscenes on the original hardware of a PS1/2 on one of those lost rainy days.
I find it so interesting that one of the developers wished for this game to be talked about 100 years later.
It's only been 19 years since the game released and people are already finding so much meaning in this game, even if it wasn't that way at release. Goes to show you how much context really does impact how something can be and will be perceived, which is something you touch on quite a bit in the video. It's much like the Great Gatsby novel, overlooked at release but now, more than ever, it has become a meme in within the sphere of literature and academia, and I feel that looking just at this video, maybe one day MGS2 may be as well.
it's such an embarrassment of riches, to have these extended essays on my favorite game coming out regularly
Madeleine Oiseau I feel the same lol
Indeed, exactly what I thought too but couldn't articulate as well.
Totally agree, the 13 year old me who could barely grasp the text and narrative of the games themselves is hyped to have ALL of these at my fingertips.
Honestly man, I really look forward to these. Especially when, and currently with, things are so stressful its awesome to just sit down, relax, grab something to drink and maybe a little snack and watch a Electronic Video Kojima Analytical Essay from Futurasound Production.
Couldn't say it better myself
True
@@БогданКрименюк Honestly man, I really look forward to these, especially currently with things being so stressful it's nice (not really awesome, this word gets abused) to just sit down, relax, grab a drink and a snack and watch a Kojima inspired analytical video essay by Futurasound Productions. There I just said it better myself, lol, sorry I'm feeling pedantic, there was nothing wrong with the comment I'm just bored, and while I cut out ''awesome'' as it's so overused and has just about lost it's meaning, I meant sitting down to watch youtube isn't exactly awesome per se but i know you meant watching these video essays and all content fron Futurasound is awesome and I absolutely agree. Again apologies for being pedantic but here's my pointless comment anyway...
@@sirdanielfortesque5812 what are you dumb or stupid?
@@thejustinsteffan neither, he's just expressing his feelings on how much he loves these videos. That's all.
in 15 years we'll have this : why death stranding is a masterpiece.
DS was pretentious trash.
@brandotendie Masterpiece? Please go on... DS was Kojima sucking off Hollywood and the gameplay was boring as shit even after 30 hours. The story was terrible and the meaning isn't that deep at all. It's an ego-maniac being let off the leash with horrific results. Masterpiece... GTFOH. Quit throwing that word around like a it's a stick of gum. Stop slobbing on Kojima's tiny knob. I have beaten every MGS game in existence countless times and MGS1 was one of the most profound experiences of my childhood; so don't try to say that I'm "a hater".
@brandotendie I never said that the meaning had to be deep to be "good". That would be a strawman argument, on your behalf...
That's cool you thought the gameplay was good but you didn't type anything to justify calling the interactive film, DS, a "masterpiece".
@@carlweathers5714 It's a masterpiece. Cry more.
@@colinboxall9782 I thought it fucking sucked. Cry more.
Was thinking about Raiden today.
From Kojima‘s perspective, Raiden would be representative of the average player of MGS1: young, therefore androgynous squeaker, basic in critical thinking skills & (most importantly) irresponsible; antithetical to authority repped by The Patriots.
I always got the ‘scolding parent‘ vibe to this game.
Thank God for it though. We need to be forced to look at reality sometimes.
Well said
Exactly that, I guess that's why we had people complaining of MGSV for not having David Hayter voicing the main character and that that character wasn't the real Big Boss, because just like Raiden, they really want to find accomplishment and inflate their ego by becoming the virtual equivalent of the Legendary Hero.
“We’re out here! We bleed! We die!” - Raiden
I remember fans were plenty pissed when they couldn’t play as Snake the entire game. I personally didn’t mind, as I was already pulled into the story with the opening voiceover at the beginning of the Plant chapter.
I loved the Raiden character. It’s just too bad he returned as a silly cyborg ninja in the fourth game and beyond.
When he ripped his dog tags off at the end of MGS2; That was his arc-that should’ve been the last time we saw him.
Great analysis!
Thanks.
All MGS past 2 were a mistake.
@@MGSVxBreakpoint did you just ?
see a vídeo called, seen Things for what they are, MGS2 Rose analysis. this vídeo explain well
@Alef Vieira
Thanks for the recommendation. You have a link for that?
Wait a minute, yes l have.
do you think Psyco Mantis is a mimicry of the player themself as they both realize the world outside the game and they both can puppeteer and posses others?
I just subscribed to your channel. You make the best MGS essays on TH-cam, it's a real joy to watch.
Greetings from Germany.
I always liked raiden before he turned cyborg sure he wasn’t solid snake but I liked how it was mentor and student with solid snake and we can’t forget his iconic lines like “we manage to avoid drowning” and his suit design was interesting unfortunately we don’t see it any more I also am really interested with his past. Also just found your channel and I like your analysis on characters I learn stuff that I never know beforehand and subscribe.
Ironically Raiden becomes more of himself by embracing prosthetic bionics, or by distorting his real self even further.
I just barely noticed that the Codec interface changes between chapters in a weird way. The bars look almost like a gun put to Raidens head. Kind of creepy.
Yeah, this is something I picked up on too. It has to be intentional, it's too perfect.
I thought it looked like a gun from the beginning…
That’s wild! I don’t think I noticed how Snake/Otocon’s codec looked. I usually just breezed through that chapter as fast as I could and sped up the codec calls trying to speedrun the game-
In the Plant chapter there’s so many codec calls interrupting gameplay it was hard to ignore.
I noticed that when i was playing the game as a kid! Always thought it added this tension
I loved that you went over City of Glass. I finished reading it weeks ago and the similarities of themes to MGS2 are interesting to point out.
Ok, I've seen and read a LOT about MGS2, but this may be the most in-depth analysis I've seen yet. Very cool.
So many interesting thoughts in the video. This one is my favorite: "the system makes the things that we'd rather forget ironically just as permanently accessible as the escapist power fantasies that we need to cling to to repress them instead of dealing with reality and learning how to move on we're trapped in a yesterday much worse than the one that may have actually existed, this only drives our escapism more poisoning us then offering us that very same poison as the cure". Amazing analysis, thank you for your work!
Your videos are criminally underrated
All my years of playing this game I had never heard of the New York Trilogy and the connections it has with MGS2. I will need to read them now :)
These are so great to listen to as i do dishes or tasks in my house.
MGS is my favorite series and you show me even more similarities and symbolism i missed.
People don't even realize that these ideas are even reflected in the game mechanics themselves
Look at how Raiden moves in the game. It's not good enough to roll, he has to no handed cartwheel. He can't just hop over a rail, he has to backflip over it, and grab the ledge at the last possible second. If you are good at the game, Raiden looks like a showoff. But the minute you do something wrong, like try to flip up the stairs, or run on the bird shit, you immediately look like an idiot. Raiden only sounds whiny in the codec calls that are required, to reflect the personality of a player who doesn't use the codec much, the kind who mashes buttons if a cutscene lasts longer than 2 seconds. He doesn't sound that way when you call in willingly.
Even in the final battle this is reflected in an interesting way: Every other major battle in the game mimics a scenario from MGS1, but the fight with Solidus is different. Snake gives Raiden the sword because he "isn't a fan of blades." making it a weapon Snake rejected, that Raiden could call his own. In that final battle, even mechanically he breaks out of the framework laid out for him by MGS1 and adopts a style of fighting he can call his own rather than just imitating Snake.
this is what I'm talking about
every mgs game has a one word theme
mgs-gene
mgs2-meme
mgs3-scene
mgs 1 and 3 make the most sense they are the easiest point to understand but mgs 3 and 1 lack what mgs2 have
relevancy in the modern era
The saddest thing is phantom pain told the most truth in game vs the end game timeline scroll, and it wasn’t even big boss anymore :(
Relevancy?
How on earth is Raiden relevant?
Why do people still try to deffend this game?
@@janshergurmit5655 I'm gonna go ahead and presume English isn't your first language. Because I really can't understand what you said.
@@navylaks2 because this game managed to predict the current state of the world in a way very few pieces of media ever have. It's one of those works that while widely overlooked and written off at the time of it's release, comes to be fully appreciated years later. Arguably, the only reason it was disliked and written off in the first place was the misleading marketing surrounding the game that made no mention of Raiden and led players to believe they would be playing as Snake once again, which in itself was done purposefully to supplement the theme that the people are being kept in the dark. As they say, hindsight is 20/20, and that saying is rarely more true than when referring to this game.
@@navylaks2 and I dont know, another answer may be found if you actually watched the video you clicked on in the first place rather than immediately disappearing into the comments and yelling, "no, you wrong, game bad," at anybody trying to supplement the points in the video
I love Raiden's anime face
Kojima was subverting expectations before anyone else in the industry.
And in a GOOD way.
@@turtleanton6539 yeah not like game of thrones.
@@turtleanton6539 Yeah, he did it in a way that was actually interesting and enjoyable and not fucking terrible. Haha
This games story was ahead of it's time by 20 years.
I don't know what's coming down but Metal Gear is seeing a resurgence like I haven't seen in a long time and it is awesome and this channel is fantastic!
Damn. MGS2 uses the age of intangible information to parallel the age of nuclear weapons from MGS1. Just like there were cleanup efforts for environmental disasters of the nuclear age, such as Chernobyl or the Gulf War oil spill, Big Shell is supposed to be a cleanup facility for the information age. Just because we're in the age of information doesn't mean we can just delete the memory of our mistakes, just as we couldn't delete the consequences of these environmental disasters. It's like Snake says at the end of MGS2, we have to pass on this information, good and bad, and our children will read our messy history. Raiden facing that bad and challenging what he doesn't want to admit is what proves that we don't need S3, which is the biggest thing I learned from this video. Because before I always thought the colonel AI was right. It was right about the nature of humans being frail minded, but was wrong in that if we don't all go through the test of finding truth like Raiden, then the truth we are given doesn't have the context of the bad and can't be truly meaningful. Like, you need the sea of garbage to validate the truth.
This is *fascinating*! And I love how you wove in L.A. Confidential and Lost Highway clips in your explanation of Paul Auster's work. I've been replaying Ground Zeroes and MGS5 aaaaaall while flirting with plugging in my PS3 and going back to the MGS HD trilogy. Your work might just be what pushes me there. Keep it up!
MGSV
**V has come to**
Your content is amazing, the use of literature for parallels is great.
I'm sure Hideo Kijima is watching this like "WRITE THAT DOWN WRITE THAT DOWN!"
???? He already made an entire game based on what's being said.
@@Gadget-Walkmen idk why but your comment made me laugh like ffs.
@@theceoofcrackcocaineandamp9477 I mean I'm just stating facts here.
@@Gadget-Walkmen I know, I just found the confusion relatable, and the more I think about the original comment I wonder why handsome jack was even watching the video unless he’s going full meta mode, idk I’m just dumb it made me laugh.
@@theceoofcrackcocaineandamp9477 it's fine. He was just either making a joke or being stupid. Hopefully not the latter.
Loved this FP! MGS2 is still my favorite maybe because it was my first MGS game but also it showed me the potential for video games to be great works of art. Loved the arguments and the editing keep it up!
MGS2 is underrated ASFFFFF....like it more than 3 honestly
This is yet further proof of why it's SO difficult to play Guns of The Patriots. It's like Kojima used this game to really try to inform his audience and make them think all while making a top notch tactical espionage action gem. But when Guns of The Patriots came out, it's very clear he takes several steps backwards and never comes close to ever dancing that close to the fire in regards to taking risks with his story and just felt SO one dimensional. Time has certainly been kind to this game and I have a massive amount of respect for it and for Kojima to take a risk in respecting his audience's intelligence to let them sit and digest this game over time.
Raiden looks unbelievably beautiful in the concept art NGL
I wish he looked like that in the actual game 👌
Thank you for making this and sharing your philosophical depiction of MGS2. I enjoyed this more than I could’ve imagined
12:00
In mgs4 Raiden does not have human blood. Not sure if coincidence or further symbolism
A great video essay, yet again!
Such a joy to listen to
It's a great work man, really makes me think. Be well brother
Great video, again. Really enjoyed this series and made me think a lot about how I've lived my own life in this context
Accurately predicting the future, recognizing that information control would be the most important factor in determining where true power lied, but also the disconnect of those who were sifting through the simulation. Good stuff man.
Was I the only one expecting the 'Colonel's final line to be "I want scissors! 61!"
Just found you guy!... In the next couple of nights I'm gonna go to bed with your voice!.... Great f@king content man!... Thank you!
Another video, I was wondering if there was another one coming out. Thank you very much, I need these Metal Gear Solid 2 videos! :D
Also, Fatman only agreed to participate in the Big Shell event to beat Peter Stillman. So, it must be the real Peter Stillman - and thus Fatman's statement that Stillman "died a dishonorable death 6 months ago" means it was figuratively speaking, not literally. Regarding the dogtag; Fatman could have obtained that prior to Big Shell.
Knot3D _ Interesting! IMO I think the point is no matter where you land, you have to discount what someone has said and use ad hoc reasoning. How did Fatman get his hands on Stillman’s dog tags? If we’re willing to entertain the idea Fatman was being metaphorical, how do we know ‘defeating Peter Stillman’ wasn’t a metaphor for changing Fatman’s ‘aesthetic’ and ‘bomber ideology’ from the kind Stillman would have anticipated? If Stillman is, like Raiden relative to Snake, some kind of mimetic double of the real Stillman, Fatman in a way would still be going up against Stillman’s meme. Isn’t this scenario not unlike Liquid attempting to ‘surpass’ Big Boss’s legacy from beyond the grave, by fighting him via the proxy of Solid Snake? Just a thought. Anyway, you’re probably right, thanks for watching and commenting!
@@FuturasoundProductions Either way is possible I think. But if it really is a faux Stillman at Big Shell, then he might be the sneakiest and scariest infiltrator in MGS2 (gives me Decoy Octopus vibes). Afterall, Snake totally believed it to be the real Stillman, but this 'Stillman' was hyper suspicious about "Pliskin", so that implies he was on his guard with people in general...perhaps for good reason. Then again...it might also just be a sort of plothole.
MGS2 ages like fine wine, enough said.
Yep. The years pass, and this misunderstood (at least at the time) masterpiece just becomes more and more relevant. It's actually scary to be honest.
And yet, in-game, Raiden is slightly better than Snake. His cartwheel carries him a bit further over pits and his double flying kick does a bit more stun damage to guards
Always look forward to your video essays each week. I play them before I fall asleep almost every night. I love the detailed and in depth analysis of the mgs series but they also make me appreciate the music in them. You have excellent choices on tracks to your videos. Would be awesome if you could mention them in your video descriptions 😉
This channel should easily have over 100,000 subs. Not enough MGS fans know of this! We must help!
I haven’t played MGS2 since I was a kid, but I used to love running around wearing the BDU and cartwheeling into enemies and fist fighting them for hours lol I actually liked Raidens section. Don’t get me wrong, I love playing as SS, but I enjoyed seeing who he was outside of the players control.
Holy shit I can't unsee his diving mask being anything other than having a comically giant cigarette on it....
Maybe it’s cause I was a kid, but I always loved raiden cause of his cool long hair lol. I like long haired characters
Amazing work; I really needed to hear something like this. Thanks for existing, keep on keeping on!
This was the first metal gear game I was able to play. And although I only got to play as snake in the tanker chapter, Raiden help me feel more at ease. We felt like the same person trying to fill in the shoes of a great hero. A rookie way in over our heads at times.
When you think about it Z.O.E. could be seen as a representation of Raiden. Not just the game's art style and menu UI but literally being tossed aside by fans who held on to the MGS2 demo - the piece of Snake it came with. If Kojima knew that would happen then he's an artistic genius.
love playing tropico and listening to these videos. keeps my mind in check. 👍
edit: also, this is probably my favourite video of yours so far
I so enjoy watching your essays. You need so many more views, though- to be clear - irs Wonderful knowing a channel that isn’t totally posted everywhere
I whch all your videos and have great respect for your work.
Thanks, J
Keep these up man. Your selection of games and views/opinions of the medium and topics of discussions are top-notch. I've subscribed!
Keep this series coming
Hands down my favorite video of the MGS2 Retrospective, although I think they all are fascinating this one goes the farthest imo in explaining the superstructure of the game and the ideas that were infused into them. Good stuff!
I think Kojima's idea of making video games as vehicles of information instead of just solely for entertainment and wether or not you're ok with that is what makes you really enjoy these "games" out of the constrictions of what is shown through the screen from the console.
Even as a teen when I first played MGS2 I understood Kojima's idea of Raiden as his way to expand on Snake's character, yet it was also a meta commentary on the average gamer who really felt identified as the legendary hero, or just look how many email, social media accounts and gamertags that contain a variation of Solid Snake are until this day. Dam 2 of my friends still use a variation of Solid Snake as their gamertags until this day.
Hey to speak to what you begin talking about around the 36 minute mark, when I played this game at the age of 14, I loved the sneaking aspect. I felt safe in it. I didn't like being used per say, yet, like Raiden in the game, I trusted every character I came into contact with as a teller of truth.
Doesn't make much sense when working in covert operations, but I had plenty of years of video game experience. A virtual grunt. A rookie. We were Raiden all the way. Wishing we were Snake.
“It’s snakes all the way down”
Yeah, I think so…
Wasn’t it hinted that The Joy aka “Boss” was also code named Snake before she passed that name down to her Protégé Naked Snake aka “Big Boss” which who passed his namesake to Venom Snake, who adopted Eli into his ranks, who was already known as White Mamba, a snake by another name, but later Became Liquid Snake.
In a similar way that The Boss created her Cobra unit, her “Family” and gave them her legacy of Snake too.
And if you look backwards more- if Hideo would’ve let us, who gave The Boss her Snake codename? Probably another soldier called Snake.
Like you said, Snakes all the way down. Just behind a point looking so far back becomes meaningless.
What’s in a name?
It’s just a game of Telephone.
Like the legacy of the Boss’s “one world United without Borders” has been passed from Joy, to Big Boss, to Venom, to Liquid, and then Solidus…
Each one making an interpolation of its original meaning.
But now it’s so far removed from the original, it’s practically a parody unrecognizable from the grounded idea that was conceptualized initially.
Maybe it’s the same with Snakes, by the time we get to Raiden, even though he’s been selected as a successor to Solid Snake, he would be laughable if he had to go up against The Joy without all his Cybernetic enhancements…
He’s only the Meme of “Snake” so was Solid Snake, and the snake before him, and so on…
Snakes all the way down.
Also I need to replay MGS2 again some time (just up until Fatman) so I can refresh my memory and get as much Intel as I can from codec conversations about Stillman.
Cos now that you’ve suggested that Fatman may be the true Stillman, who in a very Anakin Skywalker-esque way reprises his after his “death” and becomes a bald grey skinned MFer with his face obscured…
And when Raiden talks about what a good guy Stillman was Fatman gets VERY upset, like he’s being reminded of the last incident that pushed him to the Darkside.
Maybe the Peg Legged Stillman was called in by The Patriots Ai because he was the one all leads pointed to, when (after the failed defusal by Fatman Stillman, and his disappearance) Peglegged Pete Stillman started becoming the scapegoat for people who were bereft due to the incident and embraced his role, but in order to alleviate that hate a little- pretended to have lost a leg.
But perhaps he only knows about the church incident from the newspaper and that’s why all he does is offer a solution to freeze the C4 instead and fails to defuse the one he finds in Shell2. He was never THE Peter Stillman, that guy may have “perished” in the church incident, but Fatman was born out of his ashes… so to speak.
I’m more than ecstatic about the analysis of City of Glass. It’s one of the most difficult things I had to discuss in university
My TH-cam Recommendations for once gave me GOLD!
I'm actually a Fan of Quinton Flynn since The Real Adventures of Jonny Quest as the second Jonny Quest voice and the 90's Fantastic 4 as Johnny Storm.
I believe Raiden is frank jaegers son...
@Futurasound Productions great video as always however I think some of your points are massive stretches. For instance your point on Raidens gas mask looking like a cigarette and saying the two missions are like the twin towers. Again great video but it could be better if you stuck to points with a sufficient amount of evidence or before saying the more risky points point out that it may be just speculation or food for thought.
Agreed, some of the connections he makes can seem a bit tenuous at times
Just went and took the time to like all your videos. Been on a video game essay tear and your content is pure *crack*
Another fun piece of people denying the truth to avoid hurt:
Ocelot claims Fatman was "just a test of the boy's progress", and didn't fit the original Shadow Moses Scenario, when in actuality Fatman represents him in the original Foxhound lineup. Fatman's bossfight is a handgun battle which goes back and forth between fast paced run and gun and pauses in the action , and prominently features C4, just like Ocelot's original bossfight. Fatman was also just out for himself, just like Ocelot.
Also, who was it again who detonated the Semtex onboard the Tanker and sunk it? Ocelot.
Dead Cell has 4 members, while Foxhound has 6. MGS2's analog for Decoy Octopus is Peter Stillman. He is one of the VIPs who is pretending to be someone he isn't, who dies unexpectedly. We even find his body later in Shell 2 in the water, like we found Donald Anderson in the prison cell. Obviously Liquid's replacement is Solidus, Fortune is Sniper Wolf, Vamp you could argue is closest to Psycho Mantis, with his "supernatural" powers, so where does that put Fatman? Well he ain't driving a tank. (Incidently there was a 5th member of Dead Cell named "Chinaman", but he was kinda...problematic...so he got cut)
Ocelot is way too smart to not see to not see the parallels. He brushes Fatman off with such contempt, someone who is as much of a theatrical drama queen as Ocelot is gonna be offended by who got cast into his role.
Currently playing this again. One of my fave game in the PS2 way back along with Snake Eater.
jus subbed bro i love these types of videos
I'm midway through this and now I'm realizing that everyone is carefully named in the game series. Snakes who slither, snakes who are venomous and eliminate men. Snakes whose world is the shadows and holes so close to the ground that they never see the full situation.
But so then the choice of changing the name of this snake to Raiden has to be deliberate. Raiden which means "lightening." But I just cannot seem to understand what is got at with that. He becomes raiden after losing his very identity entering a state between existing and not, questioning if every feeling he has is real or a fabrication implanted. Does he want to do something or is he being made to do something? Does he like hotdogs or told he loves hot dogs? The terror is tha he cannot possibly know. Growing up all I saw that near the end this pretty boy gets literally stripped naked (I admit I did enjoy making him cartwheel...) but I never really got that its symbolic. The name must be so too. What is it about being a man with no identity, no direction that connects with lightning?
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Giving Superbunnyhop a run for his money. How is this possible? Articulation. Diversification. Presentation.
How can one aquire the "twilight sniping" edit? So good!
I'v searched for it but no sign.
This one I'll give for free, since you asked so nicely! In the future, all my remixes will be available on Patreon :)
www.patreon.com/Futurasound
soundcloud.com/ron-jelie/twilight-sniping-futurasound-remix
Thanks man just found ur channel tonight. quality stuff keep em coming.
So nice of both of you
These are brilliance at it's finest. Merçi beaucoup.
Great video!!!!
Well done
Cant wait for your next one
I just subscribed🖒
I think even Raidens suit is a meme for like being revealing, unable to hide or escape the truth amongst the lies.....he even comments how "tight" the suit is, aka skullsuit.......
It's sad that you didn't once mention raiden's sick skateboarding skills.
I'm still learning so much from mgs2. Thank you for the important work, my friend. Long live Kojima.
what film is the footage at 14.50 from please?
Why is no one mentioning Mgr:r? It's such a fucking awesome game, where you straight up PLAY AS RAIDEN.
These videos are true gems, but I'm really more of a reader. Do you have a transcript I could either purchase or download with a donation? Thank you!
Surrealist Idealist you know what, that’s a brilliant idea! It would take me a little while to do this since I write pretty much everything by hand, but I’ll add this to one of the patreon tiers in the next few days. I’ll reply to this comment a second time once I do so. Thanks for the great idea :)
@@FuturasoundProductions Wonderful!!! I'm so excited about this!!!
Can anyone show me where to find the opening music to this video where the concept art is shown? It’s so great!
He’s right ETYMOLOGY is the key to break down all codes from movies to games... of you play Kojima I assume most know his flow. He is a legend and will be remembered by my children.
Holy shit. This made my week just watching this. Freaking awesome work man.
This is the best mgs2 vid I’ve seen by a light year
You wrinkled my brain.
Awesome job, as always! keep it up!
Fatman only tells u stillman's dead because at that point In The game stillman did die. He gets blown up trying to defuse a bomb and is on codec with when it happens. THEN u fight fatman, then later the bomb flooded the shell and you find his body there.
where is that otacon monologue from, i cant find the specific scene
It's right after EE dies if I remember well.
Just showing that dude from lost highway freaked me tf out lol. Such a good but freaky movie.
33:33
So you're telling me that all of the MGS games are just a bunch of big memes?
Raiden has the best hourglass figure than any women
You can’t change my mind
Smarter comments about the most complicated plot I ever saw, and I thought I understood it all before.
I was 6 years old and couldn't understand at the time. Im 25 now and I get everything.
why cant i find this video on your channel. only found it because i go a link on discord.
Before this game i played kids games like Mario and Spiderman and Tony hawk. this game blew my fucking mind as a teen. This game and GTA 3 introduced me to adult gaming.