What Each Elder Scrolls Game Does Best
ฝัง
- เผยแพร่เมื่อ 28 มิ.ย. 2024
- Just a little video I decided to make talking about what Morrowind, Oblivion and Skyrim each excel at. I excluded Daggerfall and Arena as I’ve never played them. Elder Scrolls Online was also excluded because its a different style than that of the main series.
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⌚ TIMESTAMPS:
0:00 Premise
0:44 Best Introduction
2:33 Best Main Quest
3:35 Best Side Quests
4:51 Best Factions/Guilds
6:51 Best Dungeons
8:05 Best Worldbuilding
9:27 Best Music
10:34 Best Exploration
11:22 Best Leveling
12:30 Best Loot
13:45 Best Characters
15:36 Best DLCs
16:26 Best Magic System
17:12 Best Alchemy System
18:04 What Do You Think?
#elderscrolls #letsplay #playthrough - เกม
The Shivering Isles is the best DLC hands down, BUT the southern half is basically a revamped Bitter Coast.
Part of what makes it so great!
I feel that morrowind, being much more text-oriented when it comes to dialogue than the rest, should have had way better choices, reactivity, and overall quest writing. having a voiced protagonist -- or voiced dialogue -- always puts a limit to how your character can react or define themselves. I wish morrowind had had more dialogue options like in dragon age origins or planescape torment or whatever, where you actually choose to design your character narratively and not just through skills or race or factions
Agreed on all fronts. All of the Elder Scrolls games really struggle with choices and reactivity and I’d argue all of them have almost no meaningful choices. Take Morrowind, the only choice you really have is which Great House you join but at least they’re all kinda different. Oblivion you can pick Dementia or Mania, but it basically changes nothing. In Skyrim you can choose Stormcloak or Empire, Dawnguard or Vampires but the story is almost identical either way. As much as people meme on Oblivion/Morrowind for the disposition system, at least eventually you’d get enough fame for people to like you. Compared to Skyrim where every single person talks down to you no matter what you’ve done
@@professorboondoggle somehow -- and I know this sounds sad or like I'm judging each game unfairly -- I wouldn't expect Skyrim to offer much in that way, even though, thankfully, we still have a voiceless protag. it's far too 'streamlined' a game. oblivion is somewhere in the middle. but morrowind had all the right tools and the cultural zeitgeist (all the other games that released in that period with super good, reactive dialogue) to give us something truly solid
third post: I love Ayleid ruins - they're the coolest dungeon type in all three games. maybe second to Daedric ruins in morrowind. Ayleid culture is top stuff
Ayleid in Oblivion and Dwemer in Skyrim are some of my favorite
Completely agree with you about Morrowind having the best opening. It's brief and as you said they throw you to the wolves. In Skyrim on adept difficulty you can run up to three bandits while naked and level 1 and kick their asses with an iron dagger even though they have larger weapons and are wearing armour. You start off overpowered and never lose that sense as you play. Oblivion was also tougher than Skyrim from the start, though still pretty easy so long as you didn't run into any ghosts without a magic or silver weapon. Meanwhile in Morrowind, the very first dungeon outside of Seyda Neen can kick *your* ass if you just rush in there and start swinging. With Tribunal installed, going to sleep for the first time and waking up with an assassin bearing down on you when you're a nobody is a terrifying, frantic experience that has probably resulted in death and re-loading a save for all of us at least once. I'd rank Morrowind up there with Kenshi as far as games that just shove you out the door with a sarcastic, "Good luck!" go. In Oblivion you're a badass and in Skyrim you're a god right from the start, and that's why Morrowind has the best opening.
It’s so true! I made it even harder in my Morrowind series by setting all my stats to 5 at the start, because I wanted that brutality of the early game to last as long as possible.
I declare you’re correct about everything but Alchemy, broken Morrowind alchemy warms my heart.
Hahaha they’re all a bit broken but Morrowind is definitely the most fun to break
Morrowind has the best music because I just dropped the entire soundtrack of both Oblivion and Skyrim into my Music folder as mp3 files.
The ultimate dream is having both PT Skyrim Home of the Nords + PT Cyrodiil with that music combo
Exactly my preference. Although I've never played through Morrowind, I've spent the most time there and actually play it for several hours every year. Pretty sure it's the game with the most hours played if you don't include mmorpgs. As far as dungeon crawling goes, I would put Daggerfall Unity with the "small dungeons" option in first place but that was not the point of this video
I’m pumped to try out Daggerfall Unity so you saying the dungeons are top tier makes me even more excited
@@professorboondoggle Daggerfall dungeons were originally a method of execution for the vilest of criminals. Because you would die before you ever found what you were looking for. Because each dungeon was laid out in a manner reminiscent of three Vivec cities stacked on top of each other, with a hidden door to Blackreach in the bottom and an Ayleid ruin on top.
The "smaller dungeons" mod makes each dungeon roughly the size and shape of just one Vivec city, which is vastly more navigable thanks to your handy 3D map that, I swear, actually makes sense if you squint hard enough.
Despite Morrowind having a consistent effect of players bouncing off it early, it’s arguably the only game of the three that doesn’t catastrophically ruin your playthrough for playing how you want to whilst being the most accommodating to min-maxing if you really want to push it.
Oblivion’s levelling renders the game borderline unplayable unless you prepared for the underlying system itself to go against you. Skyrim’s similar but not to the same degree. If you aren’t levelling your damage capabilities faster than you’re levelling the support skills that level easier (eg. Alchemy, enchanting, smithing, etc.) you’re basically ending your run. Enemies will begin one-shotting you and you won’t be able to deal enough damage to keep up. Oblivion and Skyrim both feel like games designed to be played until level 10 along a single questline, which is in stark contrast to their intent of being explorable open worlds where the player can do everything on a single character.
100% all true and it’s why I think Morrowind’s leveling is so far above the other two games. Scrolls and enchanted items are actually useful items too where they’re pretty much ignorable in the other two
@@professorboondoggle Yeah for sure. Having diagetic fast travel meant you had to interact with the world more, too. Being a straight-up warrior build with no magic means you’re going to have to buy scrolls or enchantments for marks, recalls, and interventions, so you’re far more likely to discover the other ways that magical gear can supplement the playstyle and even support pivoting into new builds mid-run. It’s probably the most player friendly, but the learning curve is a brick wall. A modern interpretation with quality of life improvements would make it the best of both worlds, IMO.
--and while morrowind has factions that are fleshed out, I feel it's very superficial fleshing out through repetitive fetch quests or kill quests, quite often. and i'm not saying that fetch quests or kill quests can't be fun or explained in a cool or interesting way
Agreed. Morrowind’s factions are super interesting in a worldbuilding sense, but the questing in them is generally pretty lackluster.
I love oblivion a lot but ill admit if you decide to go full melee your setting yourself up for frustration with them bullet sponge enemies. Ill have to try Morrowind one of these days the fact that argonians actually have reptile like legs and run different because of it is super interesting
Do it! Morrowind has a whole lot of love put into it
I’ll say, I’ve heard so much about how great Morrowind supposedly is, that I’ve been, and still am extremely turned off to it. Perhaps one day I’ll try it, but it won’t be anytime soon.
And if you’re wondering which between Skyrim or Oblivion I’d put on rankings, they’re equal. For different reasons, but I love them both equally.
Morrowind is definitely a tough game to get into. With some graphical mods though I really do think it’s one of the best games ever made. Although Oblivion is my absolute favorite ever
@@professorboondoggle Very fair.
@@professorboondoggle Come to think of it, I think I do prefer Skyrim overall, but there’s definitely a certain feeling about Oblivion, that wasn’t captured before, or since. I can only hope that the Elder Scrolls VI can do that. I love the idea that the main character of Oblivion, isn’t some mystical chosen one, (not knocking the chosen one trope, I love it when it’s done well), he/she is just a random person, who happened to be in the right place at the right time.
I think I only disagree with you on with the music but I think Oblivion hits different than Morrowind when you're exploring. I sort of love-hate Oblivion because on one hand I played it so much that I really lost so many hours in it. On the other hand I despised fast travel and how it sort of made me use it and the devs transplated this onto Skyrim (but fixed it somewhat with the world design). Oblivion landscape was more often bland than engaging and I'll take barren ashlands and foyadas of Morrowind any day of the year over a bland nothing-burger forest of Oblivion. That being said, I cannot argue with the guilds and quests - they were fun as hell.
Yeah to me the music is the most subjective topic of Elder Scrolls games but I love listening to each soundtrack when playing. I won't argue about the landscape in Oblivion though there's a reason Unique Landscapes is one of the most popular mods for it😂
Its why in Skyrim, I use the fiancial mods and stuff to make my own commerce guild. I buy businesses, invest in stocks and expand my boys the East Empire Company.
I don’t think I’ve ever seen the mods where you can buy property like that. Sounds awesome! Like Fable
@@professorboondoggle LandLord
I have not even BEGAN watching, but I'm gonna go out on a limb and say Skyrim is best at: Making Money
Hahaha that should’ve been one of the categories huh
@@professorboondoggle Yeah. Skyrim would've gotten it, though, so it'd have been a freebie.
morrowind plays like a singleplayer mmo from the early 90s, i dont really understand why people like it so much.
Well like I said in the video people love it because the world feels so unique and well thought out. People love it cause there’s so much care put into it!
@@professorboondoggle hmm i think it's very grindy and more akin to daggerfall than modern games, although i probably have this perspective because i was born in 2005 and skyrim was my first elder scrolls game.
Same reason Oblivion is my favorite! It’s the first one I played. Skyrim still is a super fun and enjoyable game to me though, with a lot of nostalgia behind it
Nah if you wore a trench coat and hat it would be the most controversial