Okay so I’m changing the Side Special’s length. A user by M Bomb11 told me how ridiculous long it is, so imma change it for balancing sake. Heavier fighters can be stuck in stasis for up to 3 seconds, while lighter characters an stay in Stasis for up to 8 seconds. The 15 second cooldown is still in play
Glad I saw this, I do agree that Link really should have been more based on Breath of the Wild. This video rocked. I didn't think that Smash could implement the different arrows in a way that would work right but you proved me wrong! Good stuff!
Okay so I’m changing the Side Special’s length. A user by M Bomb11 told me how ridiculous long it is, so imma change it for balancing sake. Heavier fighters can be stuck in stasis for up to 3 seconds, while lighter characters an stay in Stasis for up to 8 seconds. The 15 second cooldown is still in play
15 second stun is ridiculously long, a SHIELD break stun is 9 seconds for comparison
I should’ve gone with my gut and made it shorter. Thank you for letting me know!
Glad I saw this, I do agree that Link really should have been more based on Breath of the Wild. This video rocked. I didn't think that Smash could implement the different arrows in a way that would work right but you proved me wrong! Good stuff!
I’m glad to hear you enjoyed it! This was a hard one to do, but all in all it turned out better that I had expected