I really hope that the next Cyberpunk game is a minimum of 3 player coop cause yeah, solo is great and all, but taking a game that is solo and then slapping in a couple of friends, fantastic. I mean the TTRPG that this is all drawn from is a group game
I was doing play tests with the GPU Settings... Phantom Liberty DLC is configured separately from, The base game v2.13 also from most mods ...Meaning P.L. also will need another update because FSR 3 has fps frame drops ! [[ ADDED NOTE: ODDLY ENOUGH ON MY RIG FSR 3 HAS GOOD FPS ON JUST THE BASE GAME v2.13 ]]
Its wild for me to hear someone say 2027 and 2029 so casually. The fact we are over the years that some movies used for futuristic themes trip me out a bit
I remember as a kid getting sad they delayed bvs dawn of justice and was like it’s gonna come out in 3 years and being sad about it now that movie came out 8 years ago 😂
New Cyberpunk shows will create a spike in active players. The newly introduced instability from the last patch should be addressed before this happens...
I still haven't updated. Did they fix Dogtowns poor optimization/performance in the new patch? That's literally my only complain with the game rn. I'd rather not patch it just to get MORE problems...
Theres a NG+ mod and it works pretty well, you start either right before the heist where you have to resuce the girl in the tub or you can start after the heist and it ports everything from skills, weapons, clothes as well as cars
A 2.14 patch is a no-brainer. The bugs that hadn't been addressed, and the ones introduced in 2.13 will frustrate old players and have new ones wondering if the all the talk of the game no being "fixed" was just hype
Ok so here's a theory about the CP shows in the works: Edgerunners focused on the "Street kid" approach, showing the city from the ground up through the eyes of David -how Corpos rule over the avg guy just trying to get through the day, and how the thing that keeps everyone motivated to keep pushing, is the NC dream of "everyone can become a Legend and make it to the big leagues". The upcoming 2nd anime will now focus on the Corpo aspect of the war on AI, also to set the tone for the sequel game and get everyone hyped to enter that storyline. It expands on what Lucy introduced us to in Edgerunners, and really dives deep on the strings that truly drive everything in Night City -and the world as a whole. Why do Corpos act the way they do. Why is everything militarized. Why is there such an emphasis on digitized frontiers. Then the announced Live Action show will focus on the Nomad approach, which fits since it will target a much wider audience by the nature of its medium being live action. The Nomad approach allows people to be in the shoes of someone from the outside who has to learn everything, who is introduced to this world, who has ties not just in Night City life, but also that outside of it -which lets the viewer get a more distinct separation between the crazy Cyberpunk chaos, and the calm and free Nomad life where you get to collect your thoughts and soak in every impression. The live action production absolutely needs to be a TV show. It lends itself so well to it, juggling with multiple characters and having the runtime to truly allow the cast to grow with the show as events progress and they have to face realities that simply can't be explored in a 2+ hour movie runtime.
I wish for a way to stop seeing ‘meet hannako at Embers’ Like a new game plus…..or SOMETHING It really ruins the end when you don’t want to get that far yet.
At minimum a proper NG+ or mods (on consoles) would keep people playing CP2077 for years to come. Even if they're neutered mods like Skyrim and Fallout 4, it would still keep me playing probably daily. I don't want this game to die completely 😢
at this point i wouldnt even mind if orion has the EXACT same map but just with more immersiveness and more interiors. the map is just that good. they would then be able to focus more on other stuff instead of building a fully new map. edgerunners is also set in the exact same map so a different nigjt city would just not be canon in my head
It's a little ridiculous that they decided the very last patch would be one that added new features ("tick") rather than a patch that only fixes bugs. New feature patches always introduce new bugs. So they really should have had a "tock" patch that would fix last minute bugs but add no new features. It's like they wanted to bookend the games reputation as launches with a bad a taste and lives on with a bad smell.
@@MythicAce218 Absolutely, I still play this game and will still play it after my 500 hrs. I am just a little disappointed that what might be a final patch is one that introduces bugs instead of fixes bugs. Especially bugs that may be "game breaking" for some people.
@@kakawtookie yea.. I've dealt with some that are(for the most part) manageable. I played ark for a really long time and that game is LOADED with bugs. So it's easy for me to just deal with them sometimes. Hope these bugs get fixed tho
I think they got paid to push that FSR stuff in the last patch as it would be a good test bed for the tech in a game with great visuals and an active player base.
i honestly hate that they did their "final update". they should periodically update the game. They still update The Witcher with stuff. CDPR was (at least for me) always known for still updating their old games. Not Updating Cyberpunk 2077 feels just completely unfair and not like CDPR i know
I got excited when I heard they were doing their final update. My only reason is mod lists finally being able to be set in stone. No more fixing broken mod lists due to updates. But… they did not do a good job with it.
They need a new patch with that, bug fixes and the modkit, THAT would be a proper final update for the game. So that even if there are rare bugs, we could get a community patch to fix them usindg the modkit. Imo they should make the engine opensource at this point. They are going to abandon it and it's visually amazing.
CDPR should not shift to north america , look how it turned out for ubisoft . European devs need to avoid the culture of toxic positivity prevalent in north American studios.
Whoa, whoa, whoa. Stereotype much? Overgeneralize much? “Toxic positivity” isn’t universal to all NA gaming studios, or even close to that. Some gaming studios have internal cultural problems, regardless of geographic location. Some gaming studios don’t have internal cultural problems, also regardless of geographic location. Your comment doesn’t reveal anything of value regarding gaming studio internal cultures. However, your comment DOES reveal that you’re kind of ignorant with a side helping of xenophobia.
I'm very sure that they will bring a Patch 2.14 with bugfixes at some point. When it comes to modding... they will probably make the biggest modding tool for CP2077 official - the WolvenKit. It's the basic tool you need to load gamefiles, to search through all the meshes, materials etc., to pack mod files and all that stuff. Scripts like TweakXL, ArchiveXL, CET etc. are just enhancing frameworks. So yeah, since CDPR hired some of the WolvenKit creators, I guess that tool will make it to the status "official", just like CDPRs own REDmod, which is currently the best tool to use for Audio modding. I hope so much that Cyberpunk 2 will continue to get the same level of mod support, even though it's based on UE5 and no CDPRs own REDengine anymore.
Okay the way CDProjekt is going with their future goals sounds very similar to how Ubisoft is going, that doesn't feel promising seeing the current state of Ubisoft.
I'm not gonna be holding my breath. We should know by now that just because they made a good game years ago doesn't mean they'll always be the same company.
What exact point makes you feel that way? I just see two very promising major RPG titles. Why would they be soulless like Ubisoft titles when CDPR proved that they are the opposite when they create their stories and worlds
The official implementation of fsr 3.0 is absolute garbage. I did an in-depth review on my channel testing fsr 3.0 upscaler vs all the other ones in game and all of them including fsr 2.1 is visually better. Use the fsr 3.1 mod instead people. Easy to install
i had big problems getting it to work for AMD, had it working but then saw the news, FSR official! great, purge the mod, i can run it as cdpr wanted! que the.... urgh.... implementation, now i'm just kind of bummed and cant motivate myself to get it to work gain, but maybe i should try again
I want the next Cyberpunk game to still be in Night City. There's a lot to tell and expand there, and Cyberpunk without Night City in some capacity, wouldnt be the same for me. I'd wanna see everything improved and expanded, they could even add casino, they ended up cutting along with ALL the content they cut such as flying vehicles, rooftops and etc. I want to see the best version of Night City, the one they intended to make before rushing development, along with all the lessons learned from first game and its repair. That and the development would be quite shorter too.
I think this is probably what they're planning. It doesn't make sense to build something on the scale of Night City and only use it in one game where they can only kind of half-realize their ideas for it. I think Orion will be about fulfilling the vision they originally had for Cyberpunk with tech that can actually get the job done this time, and done well.
I very highly doubt Orion will be moving away from Night City. From what I understand all of the TTRPGs in the Cyberpunk series have taken place in Night City, it wouldn't make sense to move away from it. *At most* we'd maybe have a 2nd city.
@@AtomicxxJMagreed i mean CP Orion should be set in real City like GTA or Watch Dogs (imagine futuristic Tokyo or Paris or Berlin ) and also have actually real songs in the radio (cause idk if it's only me but in CP 2077 there is no real song in the game like blinding lights , arcade , i want in that way etc.. there is only a some kind of rock music wich isn't a good think atleast for me ) i think like Cyberpunk Orion is the only game that might beat up GTA VI in the future or eventually Watch Dogs 4 if Ubisoft take their time but most likely Cyberpunk Orion
Glad to know you saw the new CyberMP update! I had the pleasure of being both the trailer script writer, and the voice you hear in that trailer, and lemme tell ya this rn: They are cookin some amazing stuff atm.
In the last 24 hours Cyberpunk 2077 had 45,291 players at its 24Hr peak.... thats insane to think about considering we are now almost 5 years after its release and its single player. Just shows you how truely cool the cyberpunk 2077 universe is taht we are all still here playing and loving every second of it. Cyberpunk is the most immersive game we have had. Period, nothing come cloes to its details and stories.
Rdr2 does. I will say Cyberpunk is my all time favorite game so don’t think I’m trying to put it down. But cyberpunk lacks what rdr2 did nearly perfect. And that is world interaction. You can talk with any person in that game(and have conversations), you can fish, cook, camp, hunt, rob, bounty hunt, sit at a table, sit on a cliff. I mean the list goes on with rdr2. If cyberpunk had 50% of that in its game, it would be incredible
@@bob11664 Totaly agree with you 100%. But i guess i didn't connect with the RDR worlds as much as i did with Cyberpunks, I think thats just my personal preference towards scifi though so i can understand that people can sway either side of this. RDR is an absolute master class of a game no doubt, but the stories and world building of cyberpunk mared with the absolute mind blowing complexity of the city they designed just tips it over the edge for me. Id seen the western settings a few times in a few different games, but to my knowlage no game had ever done a Future city to the scale that Cyberpunk has and i think thats what truely makes it stand out to me, its almost a first of its kind.
RDR2 is literally better bro on immersion and details and story objectively ,its not even close, I love cyberpunk 2077 and i believe its the 2nd best Openworld game, but RDR2 is just peak honestly, the world interactions are miles ahead of cyberpunk by far
Agree, felt like the game id been waiting my whole life for, nothing comes close, but I think this may have broken gaming for me, because it feels like there's nothing else to move on to.
I'll just say, that I'm more optimistic about the Cyberpunk Anime and I'm cautiously hopeful for the Live Action project(Please, don't f@#$ this one up😅)
I just uploaded a video on my channel where Claire started driving like a psycho after the last street race! I felt like a hostage as she was tearing around, pulling U-turns, running over pedestrians and crashing into walls! 🤣
Didn't record it, but a few days ago she did that after the first race for me. V was then pushed out of the car and run over as well outside the garage.
I would be amazed from the start if the game wasn't in night city as night city is the setting of the tabletop. That would be like a Ghost of Yotei not taking place in Japan.
@@aseroxdWhen CP2077 launched, the vehicle driving physics were, indeed, pretty awful. However, after a bunch of subsequent updates in more recent years, the driving mechanics are a lot better. One thing I don’t know if many players realize is: some vehicles in CP2077 have front-wheel drive, while others have rear-wheel drive. The two types drive very differently, and switching from one type to another car with the other type can feel terrible, initially. But… that’s the driver’s fault, not the programmer’s fault.
@lamardoss just a quick nexus search found this, im sure there are more that might resolve the issue 'Cyberpunk Ultra Plus Engine Control Panel and Hotfixes'
I never used mods and I have crashes, my framerate now has dropped, I do not use any frame generation, but my game was 30fps stable, nos is 27 to 19 or 15 constantly, change visuals didn't make any impact... is like is not using my gpu and cpu at fullest. The other thing, I alter the json file to revive the save time selection option, even I changed to 30 minutes don't have any effect. Also the bugged unreachable shards still there, and sometimes bodys with loot get stuck to the ground and can't be picked up
definitely will be another patch, hopefully doesn't take too long but a lot of the issues are definitely things they'll take note of. so excited for the new show
?? That’s still 20fps lower in areas where it could already be dropping frames and imagine how people who can barely get the game to run at 60fps in some areas feel. Stop being ignorant
A shorter marketing window is a big up. Having that 2077 trailer just hang there for so many years was killing me, and dragging the proper marketing out for it over several years is partially what lead to the sky-high expectations that people had.
I really hope the next Cyber Punk doesn’t go from player created MC to Rita Wheeler(?). I loved creating a version of me and getting immersed in the fantasy of living in that world.
I was playing CP2077 the other day and not soon after getting on...i had some weird graphical issues, screen practically froze, went flashy white and black for a moment, everything moved what i can assume is only like 1 frame per second. Then at a later time NPCs went blurry, even up close...which luckily resolved by itself like 10 seconds later. I had no ideas CP2077 got updated...it doesn't show me any notifications, always happens by itself quietly so i was quite surprised as i never had the mentioned issues before. Of course it was all temporary, but still. Watching this video explains a lot.
Why are u using DLSS & FSR simultaneously? DLSS is nvidia & FSR is AMD. I know some games have options to use them together but it only causes problems, like the one you had.
So last night i complete clairs races like i have done millions of times but we enter Beast she drives. I proceeded to skip and this chic spazed out speeding crashing and i could not get out hilarious..so after bout 6 mins i loaded a save when we entered the Beast and did not interrupt her drive lmbo😂
the police bug was actually there before the update. I ran into this bug and had to reload my save a few times for it to go away but then it would just come back. I didnt know it was because of that random encounter... but at least i can kinda go back before i did it on one of my saves.
My biggest problem is that after 2.13 it seems that far more often bodies will just be unlootable, it's not a huge thing because or quicksaves but it's frustrating to finish a fight and see an enemy with a legendary you can't grab
3:25 - no wonder i had to fiddle around with the settings to get optimal performance for graphics. Hopefully CDPR releases a quest builder for the modding community to create their own stories and keep Night City alive.
6:30 Had that bug happen to me randomly on PC some patches ago (Pretty sure it wasn't caused by that encounter bug since i rarely used melee weapons ), cops just wouldn't react to me despite my star level rising up. As weird as it sounds, getting "scanned" at the entrance to the Corpo Plaza apartment fixed it.
Only bug i have ever had on top of combat state sometimes not switching off after an altercation is in that roque and johnny movie quest (blistering love?) when everything is out of focus. But reloadin a quik save fixes both. Are the bugh only on lower level rigs?
About shows I personally waiting for something in 2020s. Table-top game is great, and I think more fans of Cyberpunk should look into it, and show would be an amazing way to do so, if they can introduce that 80's action movie style to modern audience of Cyberpunk universe
On my 4k setup, the best performance came from setting resolution to 2k, and then enabling FSR3 and frame generation. Got 70FPS with mid raytracing quality on my RX 6700 XT, where before the update, I couldn't enable raytracing at all without massive stuttering.
the crashing is really a huge problem,, its not even crashing in game but in the game menu also. I once just open the game not even loading in yet, then I go for some food and go back seeing a flatline notifcation pops up. I tried clean installed , update graphics card driver but it still happen.
They announced before that a live-action Cyberpunk 2077 is in the works. Any news updates on that? They should have Keanu Reeves play Johnny Silverhand at least.
Yes I’ve fallen through the map a few times and completed the game to see Aldercaldo’s ending and at the end the ground didn’t load in final cut scene. All since update.
Speaking of crashes (I’m only 5 minutes into the video at the time I’m posting this), there’s a guaranteed crash on PS5 if you grab the Animal goon in the basement, drag him over to the nearby crate and hit the “Kill and Hide Body” button in the gig “Hot Merchandise” in Heywood. Dunno yet if this video mentions it or if it affects other platforms besides PS5, but I *do* know after 12 attempts across 3 playthroughs that the bug still exists and it *is* guaranteed to happen.
They have all these cars flying, we need some flying vehicles or access to the buildings high up. more out side of the box. A flying cop chase would be insane.
The issue I exprience and only in Dogtown, is randomly the game chugs to 15 FPS. It fixes itself by closing and restarting the game. Another weird issue I have is even after all the alerted enemies are gone and I leave the area, the game never leaves combat mode.
You know, I wouldn't mind if Cyberpunk 2 would use the exact same map as Cyberpunk, but with more interior areas, the scrapped Casino, expanded spaceport, under construction buildings now completed, etc.
I remember when the mod scene first started cranking up there was a third-person mod that was being worked on, but suddenly, it went away. I never bothered following the progression of that and just kind of assumed it was overshadowed by the MP and VR mods that came out after it.
I play on steamdeck, had 2 gliches before this update and they were rather funny. Now it is constant glitches. Npc walking backwards, getting stuck in place after waking up or taking shower, significant fps drop in dogtown...
17:10 This is a smart move for CDPR. The ultra-lengthy decade-long marketing window for CP2077 was definitely a mistake. I’m sure that gaffe played a role in the game being released painfully prematurely. If CDPR opts to use much shorter pre-release marketing windows in the future, that’s great. They waste less money on marketing, and gamers don’t get impatient while anticipating a far-distant release date.
"Final Patch" is starting to feel like AOT's final. "NO NO, this is the final-final-final-final-htofix-final-final-final patch, with another patch around the corner."
And… you have experience working in the gaming industry, both as a ground-level employee and a mid-level supervisor in the Production Department and/or Human Resources, to back up the validity of your statement, right? Right?
@@BahamutBreaker I have more than enough contacts in the industry to tell you that it's unlikely to work without crunch/huuge teams that are impossible to effectively manage.
6:08 - literally just encountered the Trauma Team guy a few minutes ago, helped him by killing everyone with a Katana and at the end he just attacked me for no reason so I had to kill him...
They need to roll back to 2.12a because the FSR mod on Nexus is better than what ever they put in the 2.13 update. They couldnt even put in the newest FSR or XeSS but put in inferior versions when the newest ones were already out for a while and they completely borked performance with the update for a lot of people. Myself and many I know are still using the FSR mod since the update.
after the update my overall framerate is lower. used to be able to average 60+fps with everything on high/ultra and RTX on ultra with dlss on quality. now its upper 40s half the time and i get lag spikes that drop me to 15fps every time i open the menus
"If Rita's still around, she can't be that much older or younger." Why? Rogue was around back in 2020, and 2013, and she's still kicking in 2077. Same with Kerry.
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I really hope that the next Cyberpunk game is a minimum of 3 player coop cause yeah, solo is great and all, but taking a game that is solo and then slapping in a couple of friends, fantastic. I mean the TTRPG that this is all drawn from is a group game
I was doing play tests with the GPU Settings...
Phantom Liberty DLC is configured separately from,
The base game v2.13 also from most mods
...Meaning P.L. also will need another update because FSR 3 has fps frame drops !
[[ ADDED NOTE: ODDLY ENOUGH ON MY RIG FSR 3 HAS GOOD FPS ON JUST THE BASE GAME v2.13 ]]
no
Its wild for me to hear someone say 2027 and 2029 so casually. The fact we are over the years that some movies used for futuristic themes trip me out a bit
I had that feeling in 2001 when I watched 2001: A Space Odyssey, and then again in 2015 when Nike released their Back to the Future shoes.
I remember as a kid getting sad they delayed bvs dawn of justice and was like it’s gonna come out in 3 years and being sad about it now that movie came out 8 years ago 😂
I feel so old and I'm almost 24. I've accomplished nothing in life and I'm still lost on what I wanna do.
They're literally the two years the last two Deus Ex games took place in.
We passed 2015 almost an entire decade ago, eat your heart out McFly
New Cyberpunk shows will create a spike in active players. The newly introduced instability from the last patch should be addressed before this happens...
I still haven't updated. Did they fix Dogtowns poor optimization/performance in the new patch? That's literally my only complain with the game rn. I'd rather not patch it just to get MORE problems...
Or returning players. I had cyberpunk since 2020 and just started playing it again this month
Ng+ for this game would be nice and i can playing forever
I really hope so since its one of the main reasons i dont play the game much anymore
Theres a NG+ mod and it works pretty well, you start either right before the heist where you have to resuce the girl in the tub or you can start after the heist and it ports everything from skills, weapons, clothes as well as cars
@@huscarl6508 sadly i dont have cyberpunk on my pc i only play it on xbox
@@huscarl6508 i can't..i dont own pc
@@huscarl6508not all of us play on PC.
A 2.14 patch is a no-brainer. The bugs that hadn't been addressed, and the ones introduced in 2.13 will frustrate old players and have new ones wondering if the all the talk of the game no being "fixed" was just hype
I think they should leave the game alone and stop breaking my mods 😂
@@chav2002 I think Steam should give us the option to know when an update is happening before it just breaks our game.
@@Kronical69420 best solution.
@@Kronical69420 it does
Ok so here's a theory about the CP shows in the works:
Edgerunners focused on the "Street kid" approach, showing the city from the ground up through the eyes of David -how Corpos rule over the avg guy just trying to get through the day, and how the thing that keeps everyone motivated to keep pushing, is the NC dream of "everyone can become a Legend and make it to the big leagues".
The upcoming 2nd anime will now focus on the Corpo aspect of the war on AI, also to set the tone for the sequel game and get everyone hyped to enter that storyline. It expands on what Lucy introduced us to in Edgerunners, and really dives deep on the strings that truly drive everything in Night City -and the world as a whole. Why do Corpos act the way they do. Why is everything militarized. Why is there such an emphasis on digitized frontiers.
Then the announced Live Action show will focus on the Nomad approach, which fits since it will target a much wider audience by the nature of its medium being live action. The Nomad approach allows people to be in the shoes of someone from the outside who has to learn everything, who is introduced to this world, who has ties not just in Night City life, but also that outside of it -which lets the viewer get a more distinct separation between the crazy Cyberpunk chaos, and the calm and free Nomad life where you get to collect your thoughts and soak in every impression.
The live action production absolutely needs to be a TV show. It lends itself so well to it, juggling with multiple characters and having the runtime to truly allow the cast to grow with the show as events progress and they have to face realities that simply can't be explored in a 2+ hour movie runtime.
dont abbreviate cyberpunk 😭😭😭
@@rinasremains Cee Pee Seventy Seven
I could see how a Nomad focused TV show can take cues from Mad Max, specifically Fury Road
@@rinasremainsyou just have to say cp2077
CP shows is wild
They really should fix the broken garage door in the Phantom Liberty quest where you hijack the twin netrunners car.
Did it today and havent had any problem
Soljaboy tellem
Yeah, that drove me crazy. Had to look up the solution to it. Which was to backup behind the storage trailer and then approach again.
For me, the car didn't even spawn.
God yes, it took me 5 playthroughs of phantom liberty to get it but I completely understand, having to redo that entire segment is frustrating
I wish for a way to stop seeing ‘meet hannako at Embers’
Like a new game plus…..or SOMETHING
It really ruins the end when you don’t want to get that far yet.
Just deactivate it at the quest menu.
@rinraiden You have to deactivate it after every minor side mission. It reactivates constantly and it's annoying.
I have nothing left to do in mine except get the final upgrades in before i become the reaper.
New game plus is over rated
Juss untrack the quest it’s not dat hard
At minimum a proper NG+ or mods (on consoles) would keep people playing CP2077 for years to come. Even if they're neutered mods like Skyrim and Fallout 4, it would still keep me playing probably daily. I don't want this game to die completely 😢
That's exactly what I just said in a comment. Couldn't agree more with you.
You really should just get a PC
Mods on console should be the end game if they aren't gonna add anything new so the people could change things they want
at this point i wouldnt even mind if orion has the EXACT same map but just with more immersiveness and more interiors. the map is just that good. they would then be able to focus more on other stuff instead of building a fully new map. edgerunners is also set in the exact same map so a different nigjt city would just not be canon in my head
It's a little ridiculous that they decided the very last patch would be one that added new features ("tick") rather than a patch that only fixes bugs. New feature patches always introduce new bugs. So they really should have had a "tock" patch that would fix last minute bugs but add no new features. It's like they wanted to bookend the games reputation as launches with a bad a taste and lives on with a bad smell.
yea,but hey still one of the best game's ive played(i also played on console and dealt with very little bugs)
Cyberpunk is like the most beautiful woman you’ve ever seen but she has some BO
@@MythicAce218 Absolutely, I still play this game and will still play it after my 500 hrs. I am just a little disappointed that what might be a final patch is one that introduces bugs instead of fixes bugs. Especially bugs that may be "game breaking" for some people.
@@kakawtookie yea.. I've dealt with some that are(for the most part) manageable. I played ark for a really long time and that game is LOADED with bugs. So it's easy for me to just deal with them sometimes. Hope these bugs get fixed tho
I think they got paid to push that FSR stuff in the last patch as it would be a good test bed for the tech in a game with great visuals and an active player base.
i honestly hate that they did their "final update". they should periodically update the game. They still update The Witcher with stuff.
CDPR was (at least for me) always known for still updating their old games. Not Updating Cyberpunk 2077 feels just completely unfair and not like CDPR i know
I got excited when I heard they were doing their final update. My only reason is mod lists finally being able to be set in stone. No more fixing broken mod lists due to updates. But… they did not do a good job with it.
@@dr.professor5487 I was hoping for mods to be enabled for consoles so players could continue to replay the game until the next one comes out...
@@jsanchez5890 yes! That would be awesome.
they polished it to a standard they were happy with and are now moving on to bigger and better things (including it's sequel), makes sense to me.
@@jsanchez5890Even if mods were enabled for console it would be just like Skyrim - terrible. Because Sony doesn’t allow third party assets
Hearing that true detective season 1 directors are working on the live action for cyberpunk makes me so happy , that show is phenomenal
I would like to be able to control my field of view
It always helps to post such things in the original forums. ;)
use mods for that
Cyberpunk2077 doesn’t have FoV adjustment in the menu/settings?
No defense for it not being FSR 3.1. None. CDPR need to do better.
They need a new patch with that, bug fixes and the modkit, THAT would be a proper final update for the game. So that even if there are rare bugs, we could get a community patch to fix them usindg the modkit. Imo they should make the engine opensource at this point. They are going to abandon it and it's visually amazing.
The new Netflix anime should be a show around Spider Murphy and Bartmoss. That final scene with Bartmoss could be SO good at the end of a show
Yesssss.
CDPR should not shift to north america , look how it turned out for ubisoft .
European devs need to avoid the culture of toxic positivity prevalent in north American studios.
Whoa, whoa, whoa.
Stereotype much? Overgeneralize much?
“Toxic positivity” isn’t universal to all NA gaming studios, or even close to that.
Some gaming studios have internal cultural problems, regardless of geographic location.
Some gaming studios don’t have internal cultural problems, also regardless of geographic location.
Your comment doesn’t reveal anything of value regarding gaming studio internal cultures.
However, your comment DOES reveal that you’re kind of ignorant with a side helping of xenophobia.
@@BahamutBreaker
Stfu with that "side order of xenophobia" stereotypes exist for a reason.
@@BahamutBreaker
Get out of here with that "side order of xenophobia"
I'm very sure that they will bring a Patch 2.14 with bugfixes at some point. When it comes to modding... they will probably make the biggest modding tool for CP2077 official - the WolvenKit. It's the basic tool you need to load gamefiles, to search through all the meshes, materials etc., to pack mod files and all that stuff. Scripts like TweakXL, ArchiveXL, CET etc. are just enhancing frameworks. So yeah, since CDPR hired some of the WolvenKit creators, I guess that tool will make it to the status "official", just like CDPRs own REDmod, which is currently the best tool to use for Audio modding. I hope so much that Cyberpunk 2 will continue to get the same level of mod support, even though it's based on UE5 and no CDPRs own REDengine anymore.
CDPR made a mistake teaming up with Epic; I will definitely wait a year when their games will be released on Steam.
Okay the way CDProjekt is going with their future goals sounds very similar to how Ubisoft is going, that doesn't feel promising seeing the current state of Ubisoft.
was thinking the exact same
I'm not gonna be holding my breath. We should know by now that just because they made a good game years ago doesn't mean they'll always be the same company.
For me it feels more like Trion, who tried to become a major games developer, publisher, localizer, TV show producer etc.
not to mention all the DEI hires, this is going to be sad
What exact point makes you feel that way? I just see two very promising major RPG titles. Why would they be soulless like Ubisoft titles when CDPR proved that they are the opposite when they create their stories and worlds
Someone should start ta petition for CD Projekt Red to keep maybe 10 developers on CP 2077, for bug fixes and possibly QOL updates.
Insane that a bot stole your comment and it got more likes 👎🏼
@@everxi7905
They event got it with the misspell
Juice should take a look at the Cyberpunk 3rd person animation mods which have been popping up over the past few days
Well... Now I know why the cops are ignoring me 😅😅
IKR? I would never have made the connection to that TT guy. I've played a good 40 hrs since that encounter 😭
@@TBDMsille yeah same here... I was there ages ago..
is it a bug or a feature? XD
The official implementation of fsr 3.0 is absolute garbage. I did an in-depth review on my channel testing fsr 3.0 upscaler vs all the other ones in game and all of them including fsr 2.1 is visually better. Use the fsr 3.1 mod instead people. Easy to install
it is crazy how modders consistently improve every game with the easiest fixes
They could have implented 3.1 but that would make nvidia thier partner mad
@@Johnny-fv5wn pretty bad decision on cdpr since fsr 3.1 frame gen woulda been able to be used on Nvidia cards too so it's a net win for nvidia imo
@@prominerz6701 gotta love modders for the work they do to improve these games past what developers are willing to do
i had big problems getting it to work for AMD, had it working but then saw the news, FSR official! great, purge the mod, i can run it as cdpr wanted! que the.... urgh.... implementation, now i'm just kind of bummed and cant motivate myself to get it to work gain, but maybe i should try again
I want the next Cyberpunk game to still be in Night City. There's a lot to tell and expand there, and Cyberpunk without Night City in some capacity, wouldnt be the same for me. I'd wanna see everything improved and expanded, they could even add casino, they ended up cutting along with ALL the content they cut such as flying vehicles, rooftops and etc. I want to see the best version of Night City, the one they intended to make before rushing development, along with all the lessons learned from first game and its repair. That and the development would be quite shorter too.
I wouldn’t mind part the game being in nc maybe an act but I’d rather most of the game be in another city like maybe New York or something
I think this is probably what they're planning. It doesn't make sense to build something on the scale of Night City and only use it in one game where they can only kind of half-realize their ideas for it.
I think Orion will be about fulfilling the vision they originally had for Cyberpunk with tech that can actually get the job done this time, and done well.
I very highly doubt Orion will be moving away from Night City. From what I understand all of the TTRPGs in the Cyberpunk series have taken place in Night City, it wouldn't make sense to move away from it. *At most* we'd maybe have a 2nd city.
@@AtomicxxJMagreed i mean CP Orion should be set in real City like GTA or Watch Dogs (imagine futuristic Tokyo or Paris or Berlin ) and also have actually real songs in the radio (cause idk if it's only me but in CP 2077 there is no real song in the game like blinding lights , arcade , i want in that way etc.. there is only a some kind of rock music wich isn't a good think atleast for me ) i think like Cyberpunk Orion is the only game that might beat up GTA VI in the future or eventually Watch Dogs 4 if Ubisoft take their time but most likely Cyberpunk Orion
at most maybe the prologue or intro bit will be somewhere else, and the plot gets kicked off by you going to night city
Glad to know you saw the new CyberMP update! I had the pleasure of being both the trailer script writer, and the voice you hear in that trailer, and lemme tell ya this rn: They are cookin some amazing stuff atm.
Fitting that after all the updates, that 2077s final encore is being riddled with game breaking bugs like it was a launch!
In the last 24 hours Cyberpunk 2077 had 45,291 players at its 24Hr peak.... thats insane to think about considering we are now almost 5 years after its release and its single player. Just shows you how truely cool the cyberpunk 2077 universe is taht we are all still here playing and loving every second of it.
Cyberpunk is the most immersive game we have had. Period, nothing come cloes to its details and stories.
Rdr2 does. I will say Cyberpunk is my all time favorite game so don’t think I’m trying to put it down. But cyberpunk lacks what rdr2 did nearly perfect. And that is world interaction. You can talk with any person in that game(and have conversations), you can fish, cook, camp, hunt, rob, bounty hunt, sit at a table, sit on a cliff. I mean the list goes on with rdr2. If cyberpunk had 50% of that in its game, it would be incredible
lul. cp2077 was released 10 months ago along with phantom liberty.
@@bob11664 Totaly agree with you 100%. But i guess i didn't connect with the RDR worlds as much as i did with Cyberpunks, I think thats just my personal preference towards scifi though so i can understand that people can sway either side of this. RDR is an absolute master class of a game no doubt, but the stories and world building of cyberpunk mared with the absolute mind blowing complexity of the city they designed just tips it over the edge for me.
Id seen the western settings a few times in a few different games, but to my knowlage no game had ever done a Future city to the scale that Cyberpunk has and i think thats what truely makes it stand out to me, its almost a first of its kind.
RDR2 is literally better bro on immersion and details and story objectively ,its not even close,
I love cyberpunk 2077 and i believe its the 2nd best Openworld game, but RDR2 is just peak honestly, the world interactions are miles ahead of cyberpunk by far
Agree, felt like the game id been waiting my whole life for, nothing comes close, but I think this may have broken gaming for me, because it feels like there's nothing else to move on to.
I'll just say, that I'm more optimistic about the Cyberpunk Anime and I'm cautiously hopeful for the Live Action project(Please, don't f@#$ this one up😅)
I just uploaded a video on my channel where Claire started driving like a psycho after the last street race! I felt like a hostage as she was tearing around, pulling U-turns, running over pedestrians and crashing into walls! 🤣
haha
Didn't record it, but a few days ago she did that after the first race for me. V was then pushed out of the car and run over as well outside the garage.
I would be amazed from the start if the game wasn't in night city as night city is the setting of the tabletop.
That would be like a Ghost of Yotei not taking place in Japan.
We need to talk about your driving skills and license.
It's not like he care about driving badly, he just has no control over the car. Quite funny actually.
Finally someone said it
@@aseroxdWhen CP2077 launched, the vehicle driving physics were, indeed, pretty awful.
However, after a bunch of subsequent updates in more recent years, the driving mechanics are a lot better.
One thing I don’t know if many players realize is: some vehicles in CP2077 have front-wheel drive, while others have rear-wheel drive. The two types drive very differently, and switching from one type to another car with the other type can feel terrible, initially. But… that’s the driver’s fault, not the programmer’s fault.
Weird... I didn't have issues... in fact my frames went up with higher quality graphics enabled.
I had to clean reinstall the whole game and all mods and disable redmod and learn how to code to get my game running again after this update lol
Could be a net positive for you then, in spite of the headaches this likely caused!
Same, haven't even bothered trying to reinstall 80+ mods yet 😂
Yeah, same, but at least I actually kinda had fun doing it
@@AnumaOnline believe me I tried everything else first I have so many goddamned mods
@@selinakyle-xu8cw it’s not bad I just don’t have a lot of free time to dive into it all to figure out what is conflicting
I think some of the crash reports are from people who just do not understand how to do a fresh install after removing mods
Can they come up with an update that gives me back my saves? Everything was deleted after this most recent update.
BROOOOTAL 💀
The crashing is driving me absolutely insane!!!
Using a 4090... literally zero mods.
@lamardoss just a quick nexus search found this, im sure there are more that might resolve the issue 'Cyberpunk Ultra Plus Engine Control Panel and Hotfixes'
They need to fix L3 sprint button
That smile while you he was eating looked like a nervous smile making me imagine he was being held at gun point to smile and eat that food.
“Last update” “guys I think we need a new update”
if they release a full mod kit for this game it would be insane :O
With enough mod maybe fans will finally patch back the brain dance we never got
Cdpr would be smart to hire that multiplayer mod team and make a spin off game out of nowhere for that audience
Not getting a third person option, for out of combat/ walking around, is still by biggest disappointment.
There's a mod that makes it brutally obvious why they didn't give us one. 3rd person player animations were never meant to be seen.
The game is so much better without 3rd person
I never used mods and I have crashes, my framerate now has dropped, I do not use any frame generation, but my game was 30fps stable, nos is 27 to 19 or 15 constantly, change visuals didn't make any impact... is like is not using my gpu and cpu at fullest. The other thing, I alter the json file to revive the save time selection option, even I changed to 30 minutes don't have any effect. Also the bugged unreachable shards still there, and sometimes bodys with loot get stuck to the ground and can't be picked up
And this is why I abandoned PC gaming
definitely will be another patch, hopefully doesn't take too long but a lot of the issues are definitely things they'll take note of. so excited for the new show
I found a Cyberpsycho bug where the Cyberpsycho will run through a wall to get away from the player.
When Cyberpunk Orion drops I'll be close to my 30's. Time really fly.
Always love your comprehensive updates!!
You keep saying final update but they've said recently that they may do more, small, content updates.
2:43 oh nooo your game is perfectly smooth and playable
?? That’s still 20fps lower in areas where it could already be dropping frames and imagine how people who can barely get the game to run at 60fps in some areas feel. Stop being ignorant
60fps on a 4090 is not a good thing.
Yeah, oh no I paid $2000 for a gpu and I’m only getting 60 frames, wouldn’t you be frustrated?
A shorter marketing window is a big up. Having that 2077 trailer just hang there for so many years was killing me, and dragging the proper marketing out for it over several years is partially what lead to the sky-high expectations that people had.
I really hope the next Cyber Punk doesn’t go from player created MC to Rita Wheeler(?). I loved creating a version of me and getting immersed in the fantasy of living in that world.
I was playing CP2077 the other day and not soon after getting on...i had some weird graphical issues, screen practically froze, went flashy white and black for a moment, everything moved what i can assume is only like 1 frame per second. Then at a later time NPCs went blurry, even up close...which luckily resolved by itself like 10 seconds later. I had no ideas CP2077 got updated...it doesn't show me any notifications, always happens by itself quietly so i was quite surprised as i never had the mentioned issues before. Of course it was all temporary, but still.
Watching this video explains a lot.
We getting close now ... Cant wait for the full release ....
"in 2029 a new cyberpunk game" bruh i'll be 26 😭😭😭😭
Why are u using DLSS & FSR simultaneously? DLSS is nvidia & FSR is AMD. I know some games have options to use them together but it only causes problems, like the one you had.
So last night i complete clairs races like i have done millions of times but we enter Beast she drives. I proceeded to skip and this chic spazed out speeding crashing and i could not get out hilarious..so after bout 6 mins i loaded a save when we entered the Beast and did not interrupt her drive lmbo😂
I am on Xbox s x
Since the update my game does not have full screen mode anymore. 😢
It's crazy that I will finish my masters before seeing another cdpr game
the police bug was actually there before the update. I ran into this bug and had to reload my save a few times for it to go away but then it would just come back. I didnt know it was because of that random encounter... but at least i can kinda go back before i did it on one of my saves.
My biggest problem is that after 2.13 it seems that far more often bodies will just be unlootable, it's not a huge thing because or quicksaves but it's frustrating to finish a fight and see an enemy with a legendary you can't grab
3:25 - no wonder i had to fiddle around with the settings to get optimal performance for graphics.
Hopefully CDPR releases a quest builder for the modding community to create their own stories and keep Night City alive.
6:30 Had that bug happen to me randomly on PC some patches ago (Pretty sure it wasn't caused by that encounter bug since i rarely used melee weapons ), cops just wouldn't react to me despite my star level rising up.
As weird as it sounds, getting "scanned" at the entrance to the Corpo Plaza apartment fixed it.
Only bug i have ever had on top of combat state sometimes not switching off after an altercation is in that roque and johnny movie quest (blistering love?) when everything is out of focus. But reloadin a quik save fixes both. Are the bugh only on lower level rigs?
About shows I personally waiting for something in 2020s. Table-top game is great, and I think more fans of Cyberpunk should look into it, and show would be an amazing way to do so, if they can introduce that 80's action movie style to modern audience of Cyberpunk universe
On my 4k setup, the best performance came from setting resolution to 2k, and then enabling FSR3 and frame generation. Got 70FPS with mid raytracing quality on my RX 6700 XT, where before the update, I couldn't enable raytracing at all without massive stuttering.
the crashing is really a huge problem,, its not even crashing in game but in the game menu also. I once just open the game not even loading in yet, then I go for some food and go back seeing a flatline notifcation pops up. I tried clean installed , update graphics card driver but it still happen.
Rita's skin is all borged out. if she were were 20 or 60 nobody would notice the difference
I DREAMED for years of multiplayer cyberpunk
they have history of having delays, looks like now we will have festival of delays
They announced before that a live-action Cyberpunk 2077 is in the works.
Any news updates on that?
They should have Keanu Reeves play Johnny Silverhand at least.
Yes I’ve fallen through the map a few times and completed the game to see Aldercaldo’s ending and at the end the ground didn’t load in final cut scene. All since update.
I really wish they'd do something about dead bodies being "alive"
Speaking of crashes (I’m only 5 minutes into the video at the time I’m posting this), there’s a guaranteed crash on PS5 if you grab the Animal goon in the basement, drag him over to the nearby crate and hit the “Kill and Hide Body” button in the gig “Hot Merchandise” in Heywood.
Dunno yet if this video mentions it or if it affects other platforms besides PS5, but I *do* know after 12 attempts across 3 playthroughs that the bug still exists and it *is* guaranteed to happen.
That explains why its been stuttery in VR when it used to run like butter.
Well made video!! Keep up the great work choomba!!
Where do we start a poll on them giving us new game +
"and if you look at that its almost 2025"... [It was Super Effective] *ugh!* each day I am getting closer to 30....
They have all these cars flying, we need some flying vehicles or access to the buildings high up. more out side of the box. A flying cop chase would be insane.
The issue I exprience and only in Dogtown, is randomly the game chugs to 15 FPS. It fixes itself by closing and restarting the game. Another weird issue I have is even after all the alerted enemies are gone and I leave the area, the game never leaves combat mode.
At this rate they might as well just release another patch that reverts the game back to how it was before the patch and leave it at that.
You know, I wouldn't mind if Cyberpunk 2 would use the exact same map as Cyberpunk, but with more interior areas, the scrapped Casino, expanded spaceport, under construction buildings now completed, etc.
I remember when the mod scene first started cranking up there was a third-person mod that was being worked on, but suddenly, it went away. I never bothered following the progression of that and just kind of assumed it was overshadowed by the MP and VR mods that came out after it.
The player model looks stupid in third person
I rolled back to patch 2.12a, because running DLSS Enabler (Nexusmods) with AMD RT actually works better than CDPR's implementation of FSR 3.
Watching your videos really makes me want to play the games you're talking about. Especially Cyberpunk and Fallout 4. Thanks for that, Juicehead!!👍👍
I play on steamdeck, had 2 gliches before this update and they were rather funny. Now it is constant glitches. Npc walking backwards, getting stuck in place after waking up or taking shower, significant fps drop in dogtown...
17:10 This is a smart move for CDPR. The ultra-lengthy decade-long marketing window for CP2077 was definitely a mistake. I’m sure that gaffe played a role in the game being released painfully prematurely. If CDPR opts to use much shorter pre-release marketing windows in the future, that’s great. They waste less money on marketing, and gamers don’t get impatient while anticipating a far-distant release date.
"Final Patch" is starting to feel like AOT's final.
"NO NO, this is the final-final-final-final-htofix-final-final-final patch, with another patch around the corner."
For that timeline to work out they need the right pay to attract the talent. And even then I am not seeing this working out without crunch.
And… you have experience working in the gaming industry, both as a ground-level employee and a mid-level supervisor in the Production Department and/or Human Resources, to back up the validity of your statement, right? Right?
@@BahamutBreaker I have more than enough contacts in the industry to tell you that it's unlikely to work without crunch/huuge teams that are impossible to effectively manage.
6:08 - literally just encountered the Trauma Team guy a few minutes ago, helped him by killing everyone with a Katana and at the end he just attacked me for no reason so I had to kill him...
They need to roll back to 2.12a because the FSR mod on Nexus is better than what ever they put in the 2.13 update. They couldnt even put in the newest FSR or XeSS but put in inferior versions when the newest ones were already out for a while and they completely borked performance with the update for a lot of people. Myself and many I know are still using the FSR mod since the update.
i cannot wait for them to break all my mods.
I wouldn't be surprised if Cyberpunk Orion takes place post Phantom Liberty ending - that would be cool
I think another bug is the first time animation with the weapons you could trigger the animation when you hold the key number and is no longer working
after the update my overall framerate is lower. used to be able to average 60+fps with everything on high/ultra and RTX on ultra with dlss on quality. now its upper 40s half the time and i get lag spikes that drop me to 15fps every time i open the menus
"If Rita's still around, she can't be that much older or younger."
Why? Rogue was around back in 2020, and 2013, and she's still kicking in 2077. Same with Kerry.
Holy moly that rubberbanding in multiplayer brings me back to 1999.
Hopefully modders tackle those last issues and eventually give our mc actual animations.
my cyberpunk game broke 3 times, i can't be bothered playing it again ALL OVER