I feel like part of this video needs to be directed into counterplaying the death spiral. Turtling is great, where nobody goes above deck except to just dump a bucket. That way you can count shots until the next reload and stay healthy so that you don't get killed or knocked off. Most of the time you have more wood than they have cannons, you can outlast them with good enough food stock. When you are the target of a death spiral you can straighten the wheel so that you're not disoriented in a dead spin. Youll be able to hear where the enemy ship is at all times to know from what direction you're going to be hit. Take pop shots on the cannons when you know they are in you broadside. The absolute worst thing is to get boarded. That's hard to fight against.
unfortunately, if your mast is down, its highly likely you've already been boarded. For players with the skill set, boarding ships is way more effective than any other strategy; especially if the victim isn't as experienced in player pvp.
First step to counter the spiral is to start spinning at the rate that they're circling so that you're only presenting one side and cannot apply constant pressure with your cannon(s).
Thanks for the video man. I'm a semi competent solo PVPer and this is by far my weakest link. I find myself either sailing right past them, or making a J shape, landing shots, and going for a solo board. I appreciate you keeping it real and letting us know that you have to make micro adjustments. You solo slooper streamers look like you always nail it first time!
Same! I think he had a vid saying to avoid boarding for the most part, but I think we just need to wait for some good chaos with firebombs and mast down to go for the anchor? But mast down and anchoring are critical and primary moves to get started. My problem is how rare they are vs my accuracy with them (much better with cannonballs), so I save them too long. Doing Flameheart has massively helped me improve my microturns and learn to go half-sails often in a curve.
If ever in Devil's roar grab the Shroudbreaker "shores of gold tall tale" that way if you are ever ovverwhelmed by a Galleon you can slip off the map as a defense. But only in the Northern East part of the map of course. Sometimes I get morons to follow me and they sink.
I usually play duo-sloop and I'm the helmsman. Everytime we approach another ship with the intention to fight, I assume my cannoneer is going to hit the chain shot(s) so I start raising sails to half before it's actually needed. Then once their masts are down we are already circling and shooting the enemy in the cleanest way possible.
Dang, nice. Being preemptive seems to be much more important than people realize. And I didn't realize how important chainshots are, until it wrecked me multiple times last night. I usually solo sloop or have friends that are pretty green, and it's sooo much hassle needing to micromanage both for myself, but half sails really helps. I need to get much better with the face to face combat as well, which I just saw Blurbs has vids for.
Blurbs, TY a ton for all of your Sea Of Thieves vids! you're one of the only people making Tuts that aren't a giant jumble of tips, just 1 topic per video most of the time and its perfect! keep it up.👍🏽👍🏽
Thanks, now I know what its called, "Death Spiral", how cool. 0:45 That sounds gives me a mini heart attack everytime. I felt like my ship is about to sink. These are really good tips guys, try to solo for good practice. The sail maintenance is the key.
Your tutorial videos are great, even as an deeply experienced player there are still little tips and tricks to learn. I never really thought about firebombs as useful tactic in combat, it is true that you need to keep them busy!
I just started playing Sea of Thieves earlier this week and it's a lot of fun, even though I get killed in many pvp encounters hah. But your videos are awesome man. They've helped me and have saved my ass a few times bc of what I learned watching your vids. I'll definitely make use of these tips. Thanks man 👌👌
Great videos. I've played for years now, but I never really solo slooped. Recently I just tried getting better at PvP and solo slooping is perfect for that, even though it's really unforgiving. These videos help
Hey blurbs your videos are so short and helpful! Could you make a guide on gathering tons of supplies? I always seem to have trouble getting as much as some other people do even when playing for a long time
Hit small islands, stock up from all barrels and you'll quickly find a storage crate somewhere. Once you have a storage crate, take it with you to more small islands and/or big ones, and then you can clean the entire island of supplies with one trip. Also keep an eye out for barrels in the water, stop your ship within harpoon range and harpoon the barrels to get the supplies. Have your storage crate right next to the harpoons for fast emptying your inventory into it. Do that and you'll be heavily stocked up in no time.
Also if you're passing an island and your ship has a clear path in front of it, empty your inventory and use your ships cannons to fire yourself at the island. Pick up as many supplies as you can, take the mermaid back and empty your inventory again. If you do this for every island you pass, you'll quickly rack up supplies. Don't forget to completely loot the outpost you spawn at as well.
I just did this last night against a galleon. Just wanted a quick battle before heading off for the night, so pummeled their ship until I ran out of ammunition. I then sailed up to them and voice chat surrendered, giving them my meager loot on board. All in the name of a good battle and sportsmanship, they were a very new crew and only a few more shots away from being sunk. I helped them repair, gave them all my supplies, then volunteered for pirate execution. Turned their losing and frustrating battle into a good finish for both crews. :)
My crew was logging off for the night after a few vault runs and had our rank 5 Gold Hoarders flag. Shortly before leaving we found a reaper ship nearby and just gave them our flag before going. They were so confused when a gallion rolled up to them "hey, want a flag?"
Basically, chainshotting or anchoring is the most important move in naval combat, and then it takes a lot of micromanaging the wheel with half-sails (more for bigger ships) to get a good circle. Keeping that pressure is so important, so you have to do half and half while watching out for them to board in desperation. Doing a curve with half-sails (going opposite direction from them) makes Flameheart so much easier as well. I have a feel for the turning now that I've been doing Flameheart a bunch, but it was important to REALLY stress chainshotting and blunderbombing (hardly use them over firebomb, when these vids seem to show it's much more important for disorienting enemies)
Biggest tip i think every player should spend time learning is knowing where your ship is without being on the wheel. Practice this by going to a smallish island turn the wheel to go aroujd the island run on the island to the other side and try to catch your boat. Or even making it so your ship permenently spirals a small island will help your ability to control the situation in sea combat
I feel the best way to win any engagement is to secure the navy victory before daring to attempt boarding. I'm practically brand new to the game but I've crushed now 3 enemy ships without a loss so far because my crew and I always smash them to pieces in the navy game while the enemy commits practically their entire crew to a premature boarding. Mind you, we haven't been shooting at sloops, and of these three engagements have been defensive. The enemy chose to engage when they did and they were punished for it even still. They use boarding when they don't have other options. Meanwhile, I use boarding as the final killing blow when the ship is already riddled with holes.
Honestly, I kinda learned the microturning from Flameheart fights, but I never remember to chainshot and aren't good with them. 😐 I also didn't realize how much more effective blunders are than fire to stop a recovery.
Great vid. I hope more people see it. Could you do a vid showing other techniques for naval? In particular, for the galleon? I've been solo queuing open crew galleon arena on console, using a controller that has a soft RB now, and with crap internet.... If you can make the vid arena-centric and include tips like NEVER using the anchor when you're on a crew of only 3, and your ship is in a nice turn on an anchored enemy galleon, but then your crew mate decides to drop our anchor for shots while the wheel's fully turnt, and now WE'RE sideways in THEIR broad... Anyways, if you make that, I can guarantee it'll get a few more views... cuz I'll spam it in chat....
You are the man, but I’ve found it most effective to just immobilize then raise sails so that I have an angle in front of their boat where they don’t have an angle on me. What are your thoughts on that vs the death spiral?
The death spiral is more effective because by firing at them from that one angle will only create one hole. The death spirals keeps you in a position to put holes in as many places as possible, keeping the enemy crew all over their ship trying to make repairs
imo stopping and finding that angle is better for bigger ships since you have to board them anyway to sink (even if solo), but that's only if you want their loot. if you just want to stop them from chasing you or you just want to sink them, you board while your ship is sailing in straight lines into open water or very wide circles. for solo players, circling only works if the other crew is not good. i guess you can spam CCs if you have them but even then, the other crew would have to be pretty bad to just sink from a single cannon.
basically boarding is by far the best strategy for sinking, especially for a solo player. out-sailing only works on pve ships, no crew is going to sink by getting out-maneuvered, especially not by a solo slooper's cannons unless they are extremely new. death spiral is extremely satisfying and makes you feel like a badass sailing pirate but if any crew just sinks to a solo circling sloop, you probably could have boarded and sunk them much sooner.
The death spiral is the way I do things. I am not very good at hand-to-hand combat, so I make sure I never get close to the enemy players; I don't board, and I prioritize defending against boarders above all else. Both strategies work, but they each have to be maintained in their own way. If neither ship is moving, then the enemy will try to board you so that they can get you off of the cannon, especially if they have a larger crew. Between the risk of getting boarded and the opportunity to hit different parts of the enemy ship, I prefer the death spiral, IMHO. Consistent cannonballs to different parts of a ship will sink it. A single cannon can make two holes in the time it takes to repair one. Even a large crew will have their hands full between patching holes, repairing the mast, bailing water and trying to board. It would be ideal for someone to board the enemy while they are so busy; if they lose a crewmate, they lose the ship. That's not the way I would do it if I were solo, though. As long as you can maintain the barrage, you have the advantage, but if you die, it gives them a chance to get a handle on things.
I guess, to the question of boarding vs maintaining cannon fire, it depends on what you're good at. If you let off the cannon for too long or if you don't land enough shots, you will not sink a ship with a coherent crew. If you board and just die, then the enemy will get back on their feet. To sink someone solo, you have to be really good at something.
See now I want a tutorial on how to set the boat to circle around an island. It'd be handy to basically just set the boat into auto pilot while you do things.
@@obolikus apologies... I've been using Reddit a lot and thought you were replying to me, then realised it is TH-cam so following whose talking about what gets more complex - realise now you're replying to the original comment, not mine I just forget it sorts automatically by the first replies posted, no matter whos replying to who. Of course I wasn't tagged, so I should have noticed.
How about.....a vid on how the aiming works....? Still struggling with this one since crosshairs arw fully removed and I don't have the option to add any...
I'm not an expert, but I see two good possibilities: 1) countercircling and violently counterfiring, this is sort of how real shootouts work too, you're trying to overwhelm them with gun fire 2) boarding so they have to get off the cannons Apart from that there's a few small tricks, like blunderbombing their gunner, setting the deck on fire where the gun is, using peaceballs, etc. But when shit starts flying, you want a simple plan: man every gun and shoot back harder, or board.
This is literally how I win my solo sloop arena games. I grab the chest and keep it in the crows, Wait for someone to try to get fresh for it, chain them out, commence circle of death, and then dumpster mast and upper deck with cannon balls. GGez
me watching this as always playing with 3 or more crew ahahah we just go take sails down and park behind them so they cant shoot back at us at all and well you have to include the fact that someone boards and usually with that the fights over big ship fights in sea of thieves are usually easy i for example win way more than lose but thats because thats what i most do but it nice to always watch ways to do stuff even when i dont play sloop and yes anchoring enemy galleon and then shooting from the front or back is way more effective on galleons 1. the ancor takes so long to raise and you always have someone boarding so you can just shoot couple cannon at the anchor when they rise it or you can blunderbomb them
This is the problem with super bucketing, because a death spiral is impossible if you are solo slopping against a duo because they can just bail faster than water comes in even with every hole possible, unless you have cc's
Isn't it better to just stay in their blindspot though? Since they can have a moment of ''fuck it'' and just start shooting back with the cannons possibly shooting you off the ship?
Great, but it's all pretty obvious. - what you forgot to add is that the advantage of moving around at all times is that the opponent will have a much harder time boarding Your ship and immobilizing You.
Nah don't need to spiral once their stopped. Drop anchor in front of their ship so they can't shoot. Use a chainshot anchor ball then weary ball in that order. Send a crewman over to keep dead and use firebombs while you cannon the hell out the front end.
I read the title wrong. I though it said how to escape a death spiral. As stands this video is useless cause I cannot hit them with a chain shot/anchor ball in the first place.
I feel like part of this video needs to be directed into counterplaying the death spiral.
Turtling is great, where nobody goes above deck except to just dump a bucket. That way you can count shots until the next reload and stay healthy so that you don't get killed or knocked off. Most of the time you have more wood than they have cannons, you can outlast them with good enough food stock.
When you are the target of a death spiral you can straighten the wheel so that you're not disoriented in a dead spin. Youll be able to hear where the enemy ship is at all times to know from what direction you're going to be hit. Take pop shots on the cannons when you know they are in you broadside.
The absolute worst thing is to get boarded. That's hard to fight against.
Should you try to board them when you are being spiralled on?
L
i find you need one person from your ship to either board or keep firing with the cannon. You cant do anything if they arent pressurized
unfortunately, if your mast is down, its highly likely you've already been boarded. For players with the skill set, boarding ships is way more effective than any other strategy; especially if the victim isn't as experienced in player pvp.
First step to counter the spiral is to start spinning at the rate that they're circling so that you're only presenting one side and cannot apply constant pressure with your cannon(s).
Been trying to do this for a while. Thanks for showing it's not as easy as it looks, helps with frustration! hahaha
Sincerely, in terms of Naval Combat.. this is the most important aspect of the game. Thank you for tips brother!
Thanks for the video man. I'm a semi competent solo PVPer and this is by far my weakest link. I find myself either sailing right past them, or making a J shape, landing shots, and going for a solo board.
I appreciate you keeping it real and letting us know that you have to make micro adjustments. You solo slooper streamers look like you always nail it first time!
Same! I think he had a vid saying to avoid boarding for the most part, but I think we just need to wait for some good chaos with firebombs and mast down to go for the anchor? But mast down and anchoring are critical and primary moves to get started. My problem is how rare they are vs my accuracy with them (much better with cannonballs), so I save them too long. Doing Flameheart has massively helped me improve my microturns and learn to go half-sails often in a curve.
Thanks, I’m starting to solo sloop more, and this is super useful
If ever in Devil's roar grab the Shroudbreaker "shores of gold tall tale" that way if you are ever ovverwhelmed by a Galleon you can slip off the map as a defense.
But only in the Northern East part of the map of course.
Sometimes I get morons to follow me and they sink.
when your in a sloop and you death spiral a galleon. best feeling ever
Easier to hit a barn.
I usually play duo-sloop and I'm the helmsman. Everytime we approach another ship with the intention to fight, I assume my cannoneer is going to hit the chain shot(s) so I start raising sails to half before it's actually needed. Then once their masts are down we are already circling and shooting the enemy in the cleanest way possible.
Dang, nice. Being preemptive seems to be much more important than people realize. And I didn't realize how important chainshots are, until it wrecked me multiple times last night. I usually solo sloop or have friends that are pretty green, and it's sooo much hassle needing to micromanage both for myself, but half sails really helps. I need to get much better with the face to face combat as well, which I just saw Blurbs has vids for.
Blurbs, TY a ton for all of your Sea Of Thieves vids! you're one of the only people making Tuts that aren't a giant jumble of tips, just 1 topic per video most of the time and its perfect! keep it up.👍🏽👍🏽
Love your tip videos Blurbs, Also thats what brought me to your Twitch, great content over there!!
BRO IM CRYING THEY JUST WERE PULLING UP THE MAST AND YOU TOOK IT DOWN ASAP HAHAHAHAH
"Hey Peter"
Hey blurbs, thanks for giving tips on SoT PVP because it just makes the game a lot more enjoyable. And remember, It’s not PVE, it’s PVPVE.
Finally I see another pirat with the founders sails.
Love those.
Easily the most efficient SoT tips/guides on yt
Great video thank you for sharing. Suggest practicing this using seaposts as the target.
This is some great information! Thanks Blurbs! 💜
Hey man I really enjoy your content. You really deserve more more 😝
Thanks, now I know what its called, "Death Spiral", how cool.
0:45 That sounds gives me a mini heart attack everytime. I felt like my ship is about to sink.
These are really good tips guys, try to solo for good practice. The sail maintenance is the key.
That sound is to notify you that you are going to sink if you don't bucket.
Your tips have helped me allot so happy that i found you. Keep it going blurps 🔥💯💯
My guy, your tips have helped me sink entire servers. You are a true champion my friend.
Appreciate your content bro this has helped me a ton already!
Great Video blurbs! keep up the fantastic work!
Your tutorial videos are great, even as an deeply experienced player there are still little tips and tricks to learn. I never really thought about firebombs as useful tactic in combat, it is true that you need to keep them busy!
I just started playing Sea of Thieves earlier this week and it's a lot of fun, even though I get killed in many pvp encounters hah. But your videos are awesome man. They've helped me and have saved my ass a few times bc of what I learned watching your vids. I'll definitely make use of these tips. Thanks man 👌👌
Great videos. I've played for years now, but I never really solo slooped. Recently I just tried getting better at PvP and solo slooping is perfect for that, even though it's really unforgiving. These videos help
Very interesting ! Now, what should do the immobilized crew to try and get out of this situation?
Underrated channel
Hey blurbs your videos are so short and helpful! Could you make a guide on gathering tons of supplies? I always seem to have trouble getting as much as some other people do even when playing for a long time
Hit small islands, stock up from all barrels and you'll quickly find a storage crate somewhere. Once you have a storage crate, take it with you to more small islands and/or big ones, and then you can clean the entire island of supplies with one trip. Also keep an eye out for barrels in the water, stop your ship within harpoon range and harpoon the barrels to get the supplies. Have your storage crate right next to the harpoons for fast emptying your inventory into it.
Do that and you'll be heavily stocked up in no time.
Also if you're passing an island and your ship has a clear path in front of it, empty your inventory and use your ships cannons to fire yourself at the island. Pick up as many supplies as you can, take the mermaid back and empty your inventory again. If you do this for every island you pass, you'll quickly rack up supplies. Don't forget to completely loot the outpost you spawn at as well.
Or just buy a storage crate, because you can do that now.
@@KopperNeoman I only brought it up because me and my crew do both
Love your vids you helped me a lot
Also I looked dup best sea of thieves channels you came up👍
I just did this last night against a galleon. Just wanted a quick battle before heading off for the night, so pummeled their ship until I ran out of ammunition. I then sailed up to them and voice chat surrendered, giving them my meager loot on board. All in the name of a good battle and sportsmanship, they were a very new crew and only a few more shots away from being sunk. I helped them repair, gave them all my supplies, then volunteered for pirate execution. Turned their losing and frustrating battle into a good finish for both crews. :)
My crew was logging off for the night after a few vault runs and had our rank 5 Gold Hoarders flag. Shortly before leaving we found a reaper ship nearby and just gave them our flag before going. They were so confused when a gallion rolled up to them "hey, want a flag?"
"How to death spiral"
"Just do it properly"
K thanks
Basically, chainshotting or anchoring is the most important move in naval combat, and then it takes a lot of micromanaging the wheel with half-sails (more for bigger ships) to get a good circle. Keeping that pressure is so important, so you have to do half and half while watching out for them to board in desperation. Doing a curve with half-sails (going opposite direction from them) makes Flameheart so much easier as well.
I have a feel for the turning now that I've been doing Flameheart a bunch, but it was important to REALLY stress chainshotting and blunderbombing (hardly use them over firebomb, when these vids seem to show it's much more important for disorienting enemies)
Bro, if that’s all you took away from this video, the issue isn’t with the video, it’s with you.
Hi blurbs great PvP tips and ya have a good TH-cam channel. I came in ta ya twitch stream when ya lasted streamed take care stay safe 👍
Biggest tip i think every player should spend time learning is knowing where your ship is without being on the wheel. Practice this by going to a smallish island turn the wheel to go aroujd the island run on the island to the other side and try to catch your boat. Or even making it so your ship permenently spirals a small island will help your ability to control the situation in sea combat
I feel the best way to win any engagement is to secure the navy victory before daring to attempt boarding.
I'm practically brand new to the game but I've crushed now 3 enemy ships without a loss so far because my crew and I always smash them to pieces in the navy game while the enemy commits practically their entire crew to a premature boarding. Mind you, we haven't been shooting at sloops, and of these three engagements have been defensive. The enemy chose to engage when they did and they were punished for it even still.
They use boarding when they don't have other options. Meanwhile, I use boarding as the final killing blow when the ship is already riddled with holes.
Your welcome for watching and I did enjoy the video
I never solo sloop but I can't seem to sink enemy ships as efficiently as I want, so this is gonna be a big help!
Lesssss goooooo! Loving the content my guy!!!
Good video man! 👍
At start of the video what clothing is that
I only looked up this video for circling islands for quick escapes thank you
As a new player who want to pvp (and who play mostly solo ^^) your videos are super usefull ! Thanks for the tips man ;)
Honestly, I kinda learned the microturning from Flameheart fights, but I never remember to chainshot and aren't good with them. 😐 I also didn't realize how much more effective blunders are than fire to stop a recovery.
Can you do a video on how to effectively stock up on cursed cannonballs?
When the only time you can do this is with skeleton ships
I feel you lol
Great vid. I hope more people see it. Could you do a vid showing other techniques for naval? In particular, for the galleon? I've been solo queuing open crew galleon arena on console, using a controller that has a soft RB now, and with crap internet....
If you can make the vid arena-centric and include tips like NEVER using the anchor when you're on a crew of only 3, and your ship is in a nice turn on an anchored enemy galleon, but then your crew mate decides to drop our anchor for shots while the wheel's fully turnt, and now WE'RE sideways in THEIR broad...
Anyways, if you make that, I can guarantee it'll get a few more views...
cuz I'll spam it in chat....
nice video bro🇧🇷
You know, I could probably practice this on skelli ships. Thank man!
Love doing this it's some times hard to pull off
I appreciate your videos. Thank you.
What's the name of that leaning emote you use in your videos, and where can I get it?
Fun fact: Blurbs is cool
Great video. Thanks!
I had a ship mast down and put a few holes in them but after that I really fumbled keeping an angle so they repaired and got away
Cool video and all that but how did he get that top down view in the middle of the video
Can you make a video on how to counter the blunderbuss?
You cant
Depends on what you have on you and what you're using.
Just stay far away and attack from a range.
ive seen youon reddit but you finally came across my recommended
Thank you
You are the man, but I’ve found it most effective to just immobilize then raise sails so that I have an angle in front of their boat where they don’t have an angle on me. What are your thoughts on that vs the death spiral?
The death spiral is more effective because by firing at them from that one angle will only create one hole.
The death spirals keeps you in a position to put holes in as many places as possible, keeping the enemy crew all over their ship trying to make repairs
imo stopping and finding that angle is better for bigger ships since you have to board them anyway to sink (even if solo), but that's only if you want their loot. if you just want to stop them from chasing you or you just want to sink them, you board while your ship is sailing in straight lines into open water or very wide circles.
for solo players, circling only works if the other crew is not good. i guess you can spam CCs if you have them but even then, the other crew would have to be pretty bad to just sink from a single cannon.
basically boarding is by far the best strategy for sinking, especially for a solo player. out-sailing only works on pve ships, no crew is going to sink by getting out-maneuvered, especially not by a solo slooper's cannons unless they are extremely new.
death spiral is extremely satisfying and makes you feel like a badass sailing pirate but if any crew just sinks to a solo circling sloop, you probably could have boarded and sunk them much sooner.
The death spiral is the way I do things. I am not very good at hand-to-hand combat, so I make sure I never get close to the enemy players; I don't board, and I prioritize defending against boarders above all else.
Both strategies work, but they each have to be maintained in their own way. If neither ship is moving, then the enemy will try to board you so that they can get you off of the cannon, especially if they have a larger crew. Between the risk of getting boarded and the opportunity to hit different parts of the enemy ship, I prefer the death spiral, IMHO.
Consistent cannonballs to different parts of a ship will sink it. A single cannon can make two holes in the time it takes to repair one. Even a large crew will have their hands full between patching holes, repairing the mast, bailing water and trying to board. It would be ideal for someone to board the enemy while they are so busy; if they lose a crewmate, they lose the ship. That's not the way I would do it if I were solo, though. As long as you can maintain the barrage, you have the advantage, but if you die, it gives them a chance to get a handle on things.
I guess, to the question of boarding vs maintaining cannon fire, it depends on what you're good at. If you let off the cannon for too long or if you don't land enough shots, you will not sink a ship with a coherent crew. If you board and just die, then the enemy will get back on their feet. To sink someone solo, you have to be really good at something.
See now I want a tutorial on how to set the boat to circle around an island. It'd be handy to basically just set the boat into auto pilot while you do things.
That's not reliable, due to changing wind. Safest thing to do is be aware of your surroundings and never anchor
That's... not how any of this works
@@obolikus whats that supposed to mean?
@@chorusofoddities your boat sailing on 'auto-pilot' isn't even remotely a viable
@@obolikus apologies... I've been using Reddit a lot and thought you were replying to me, then realised it is TH-cam so following whose talking about what gets more complex - realise now you're replying to the original comment, not mine
I just forget it sorts automatically by the first replies posted, no matter whos replying to who. Of course I wasn't tagged, so I should have noticed.
first keep up the good content!
Hopefully helps. Thanks for breaking it down for us 💪
I got being in the middle position of a death spiral down. Now I just need to work on being the guy on the outside doing the spiral.
Is the effective against a galleon while sailing a brig?
Hey how’s you obtain that figure head from the intro?
Happened to me just now. Joined a game and immediately got my sloop spammed with everything by a galleon. What do u think about it?
FINALLY someone knows this technique, I’ve always done this solo and it is easily the most effective sinking strategy in many aspects
Is there any advantage to doing this rather than just anchoring in their blind spot
Nice guide.
I guess to put it in simple terms Disable, Disrupt and distract. Great tactic.
How about.....a vid on how the aiming works....? Still struggling with this one since crosshairs arw fully removed and I don't have the option to add any...
Tape on the screen
What pants are you wearing on your character?
But how do you defend against a death spiral?
I'm not an expert, but I see two good possibilities:
1) countercircling and violently counterfiring, this is sort of how real shootouts work too, you're trying to overwhelm them with gun fire
2) boarding so they have to get off the cannons
Apart from that there's a few small tricks, like blunderbombing their gunner, setting the deck on fire where the gun is, using peaceballs, etc.
But when shit starts flying, you want a simple plan: man every gun and shoot back harder, or board.
What’s are the skins on the ship?
This is literally how I win my solo sloop arena games. I grab the chest and keep it in the crows, Wait for someone to try to get fresh for it, chain them out, commence circle of death, and then dumpster mast and upper deck with cannon balls. GGez
me watching this as always playing with 3 or more crew
ahahah we just go take sails down and park behind them so they cant shoot back at us at all
and well you have to include the fact that someone boards and usually with that the fights over
big ship fights in sea of thieves are usually easy i for example win way more than lose but thats because thats what i most do but it nice to always watch ways to do stuff even when i dont play sloop
and yes anchoring enemy galleon and then shooting from the front or back is way more effective on galleons
1. the ancor takes so long to raise and you always have someone boarding so you can just shoot couple cannon at the anchor when they rise it or you can blunderbomb them
NOICE my dude
how did you get the arial (birds eye) view
It’s on the map table
@@jws667 I meant of the two boats mid-battle
He took a screenshot after firing himself upward with a cannon.
thx man
What outfit do you wear in your videos? ^^
This is the problem with super bucketing, because a death spiral is impossible if you are solo slopping against a duo because they can just bail faster than water comes in even with every hole possible, unless you have cc's
How do you get that figure head?
It’s the Bone Crusher figurehead from a Bilge Rat event in the first year. It is no longer obtainable
New move learned: Death Spiral
I am Jess on twitch and love this
Isn't it better to just stay in their blindspot though? Since they can have a moment of ''fuck it'' and just start shooting back with the cannons possibly shooting you off the ship?
Wish I'd seen this video sooner. The death spiral is also called a death circle.
Imagine being good at the game: couldn’t be me
Same
It takes time, I'm still getting a hang of things 150+ hours in
@@phoenix_radio thanks! Now Ik it’s not just me
Me and another brig once went in circles around eachother! My brig one... this counts... right? I'm good at the game RIGHT?
What sails are those?
Founder's sails. Only those that play-tested the game got them.
One time this grade 5 reaper was chasing us we did a anchor turn and started a death spiral destroyed them
👏more👏naval👏vids
Me and my crew always maneuver shlong shapes on the map during combat
Finally, I can sink a ship the next time my crew successfully boards one.
Oh :(
Just turn your wheel a bit and bam.
It's very easy.
Many people do it with out even knowing.
This is legit all you need to do to win every fight
Take down mast
Circle enemy
Fire crewmate over
Sink them
just got 2v1 death spiraled and they had like 50 cursed cannonballs
This is what I call a shia lebuff tutorial...
"JUST DO IT!!!!!!"
I need to stop looking at SoT like it's a co-op adventure game and start looking at it like a team-based fighting game.
Great, but it's all pretty obvious.
- what you forgot to add is that the advantage of moving around at all times is that the opponent will have a much harder time boarding Your ship and immobilizing You.
Ring of death
Nah don't need to spiral once their stopped. Drop anchor in front of their ship so they can't shoot. Use a chainshot anchor ball then weary ball in that order. Send a crewman over to keep dead and use firebombs while you cannon the hell out the front end.
my tips are golden spiral
I read the title wrong. I though it said how to escape a death spiral. As stands this video is useless cause I cannot hit them with a chain shot/anchor ball in the first place.
Practice