Guys I appreciate all the feedback! The next project on the CG front will be a star wars ship. I like doing stuff most people forget about, I am looking at some options. I really look forward to doing the old Hammerhead class cruisers like the Endar Spire, or possibly a smallish ship like the Slave 1, Skipray Blast Boat, Marauder Corvette, and eventually the rebel Assault Frigate mk II.
My only gripe with this design is that it's tactical mode precludes the use of the Picard maneuver. I.E. Micro warp jumps for battle field positioning. I would like to see a ship designed around using micro warp jumps in multiple directions to do a ship version of a teleport spam in battle.
The Northhampton Frigate was my favorite ships from the FASA games (still have my original copy of the board game). I won several games using it's maneuverability to get the photon torpedoes in close. Sadly, the game was overly complicated. Great animation work!
In order to finesse the size issue, the distinction I would make between a Cruiser and a Frigate would be _endurance._ A Cruiser can, well, _cruise_ along, solo, for extended periods of time without close support. Frigates would need to travel with Task Forces that include dedicated support vessels, or as escort for cruisers who can support the frigate as well as itself, or remain relatively "tethered" to a station or outpost.
Destroyers, in my scheme, can be posted solo or in groups, but that is dependent on the amount of _tactical strength_ needed in an area, as opposed to endurance. Picket duty? Send one solo. Need a cruiser but don't have one available? Send a destroyer task force instead!
As someone who is familiar with the FASA tactical starship combat simulator your interpretation of this class is very refreshing and the mesh is a welcome improvement over the original art for the ship. Well done.
I loved the old North Hampton fasa ship design. I never subscribed to the outer nacelle theory since there were ship designs with only one nacelle. I just figured the nacelle placement have a little more protection like you theorized.
This is actually the first I'm hearing of this model and I quite like it. People may say they're objected to the design because of the nacelles and how it affects the work field, but it seems pretty clear that if they were really honest with themselves they just don't like it because it's different. That's why most hardcore fans of any franchise dislike something within that franchise.
The FASA designs do not seem to get the love they should. Interesting interpretation of the nacelle arrangement. Though never had a problem with the original nacelle layout.
My understanding of the earliest design parameters was that nacelles only had to be away from the inhabited hulls, because they represented an imminent life hazard of some sort, hard radiation byproduct or something. They did _not_ have to be splayed outward to achieve "balance". To my mind, Borg-fighting vessels like Defiant, Saber, and Steamrunner violate safety norms far more critical than esoteric "warpfield balance"...
See, I always figured Starfleet was willing to give up some warp dynamics for protection. Considering these, like all the frigates, were pure warships.
Actually when this was being made Rodenberry had his warp being generated because a ship needed 2 nacelles that would generate energy between them. There are pics from The Motion Picture that show this but they were omitted because of the budget.
LOVE THIS EPISODE! The Andor class is by far one of my favourite Trek ships of all time. And I simply love your redesign ideas. We would love to do a cross over episode with you sometime. And would love to discuss this particular take on the ship at some point. Keep doing this stuff please. Many thanks Captain Foley!
@@TheCastellan I have to disagree. Most of them (except Discovery) are actually pretty good looking 25th Century ships! The don't work in the early 23rd Century!
Awesome video. I still have all my old FASA Starship Combat Simulator stuff, and this was an incredible trip down memory lane to entire weekends filled with SCS and Battletech. I don't get the "What an ugly ship" comments though. I always thought this was one of the cooler, and unique offerings. Anyhow, new subscriber to the channel, looking forward to more.
Love your take on this ship. Makes perfect since and must be correct, otherwise only one nacelle would be needed. Many older ships just had a single nacelle. This is the first time I've seen this design and really love it.
Thank you for this video. I have long been a fan of the Northampton (despite my friends objections to the close in warp nacelles) and I loved your take on this. The fact it switches from flight mode to combat mode is an excellent expansion on the original design, and I'd love to see this take on the Andor class as well (if it works)
I know what it's like to love a ship that's aesthetically unappealing; Yeager Class fan reporting in. I can see why you love the Northampton Class, though. It's so unique yet it feels like it fits right in with its surroundings!
There's been no suggestion before that the location/position of the nacelles effect the warp field capability. I love the deep thought of the video it just doesn't seem to play a factor. Voyager has nacelles that move yet it can keep it's impulse engines running while fully encased in ablative armor? Why don't people think that's strange? It went to warp with ablative armor too I think
The naval definition of a frigate is that the vessel carries a contingent of marines and their support equipment. Frigates are capable of conducting limited military actions on land such as commando raids, policing, seizing strategic facilities, etc. These are extremely tactical and strategic vessels by design and role. The British Royal Navy came up with the frigate concept during wars with the Spanish and later the French where shore based raids on Spanish bases and facilities in the Caribbean were required. Also used for boarding enemy warships by storming the decks with Royal Marines. So successful was the frigate class that it became the Royal Navy's most common warship class for two centuries. The classes of warships in the Royal Navy at that time were the Skiff (coastal patrol), Schooner (long voyage supply), Sloop (long voyage patrol and supply), Frigate (carries Marines) and Man 'o' War (heavy gun bombardment platform). In Star Trek frigates have evolved into the light frigate (FL) (NX Class, etc.), frigate (FR) (Surya Class, etc.), fleet frigate (FF) (Burke Class, etc.) and heavy frigate (FH) (Avenger Class, Miranda Class, etc.), tactical frigate (FT) (Northampton Class, etc.). Frigate is a designated role for a warship so is not related to the firepower / size warship ladder as with skiffs, sloops, schooners, destroyers, cruisers, dreadnaughts and battleships. This is what confuses so many people when trying to figure out where a frigate sits in the warship hierarchy ladder. It doesn't, it sits alongside it.
I actually served aboard an Oliver Hazard Perry class guided missle fast frigate back in the 80's in the US Navy. Frigates are smaller than destroyers and if you looked at naval history of the 20th century frigates were designed as destroyers escorts. Later on the century the frigate's role expanded because of technology allowed the weapons platform to get bigger and better. Especially with the FFG. It is an honor to serve aboard a FFG and during the time period we were the true work horses of the US Navy until they decommissioned them and replaced them with Aleigh Burke class destroyer.
@@waynehatchell3563 Destroyers were originally created to protect capital ships from motor torpedo boats in the early 20th century, later submarines and aircraft. It seems odd that a destroyer, a vessel designed as a hunter / killer for fleet protection would require a frigate as an escort. Then again a situation might need a marine contingent, which destroyers don't carry. In the Royal Navy frigates still carry marines and the means to deploy them ashore. Frigates have evolved into various classes. The original concept independent raiding frigate (FR), fleet frigate for fleet escort (FF) and heavy frigate (FH), which the Northampton Class would be described as, as would the Miranda Class. Out of all navy vessels the frigate has the most diverse repertoire of tactical options.
@@CZ350tuner The "naval definition" of a frigate (or a destroyer, a cruiser, a dreadnought) depends on which navy you're talking about. And on which era. Modern US Navy designations don't apply to all historical usage or even to all modern usage (even though most foreign navies use almost identical designations and categories). But it basically boils down to whatever naval traditions happen to be preferred by each navy (which is basically Starfleet or FASA in this case).
The Northampton, The Locknar and the Andor classes were my absolute favorite FASA era ships through the 80's and 90's. I still like then better than a lot of TNG era and later ships as they just look more like 'real' space vessels and not abstract sculptures.
Well, the Defiant Class is the obvious proof that warp nacelles do not have to be far apart. One of the initial reasons was an emergency ejection and the intent to keep them away from the main hull. Though your model is amazing, I think that a rotary set up is too elaborate. Also, consider the time necessary to reconfigure the nacelles to escape by warp drive! The Northhampton, as well as the Andorian SF designs, were based on the premise that the superstructure provided additional protection to the warp engines. Still you have an interesting channel worth an Abo.
Just discovered your channel a few weeks ago and it kicks ass! Also like how the the tabletops recognize the Old Cochrane Scale versus the Adjusted one that TNG and on used.
YES! This was my fav ship from teh old FASA game. Swoop in, pummel the shields with the torp barrage, then knock out key systems with phaser fire. Then my Little Bro would cry that I nuked his D7 for like the tenth time. Good times. :)
Great video! I played FASA’s Star Trek back in high school. Your take on the Northampton is awesome. Please do a video of my favorite FASA design - the Andor class missile cruiser.
good to hear from you captain and commander. Question do you have a video about this stink about the STD Enterprise? if not when will hear from you about this?
I remember the Northampton Class from my FASA game. It was very fast and maneuverable. The inboard engines also made it stand out from the other ships. The complicated hull did give it a weaker superstructure though.
Captain Foley suggested I check this out. Nice work! Not a huge FASA fan but you made this one seem practical. Would like to see you do something with Team Trekyards! Will also be checking out your other videos.
Huh, I really like this design! It's rather awesome and quite unique. I enjoy seeing ships like these honestly, it shows the ways that starship design can vary in the oftentimes linear design lineage of the Federation and Starfleet.
I have a FASA Northampton frigate in my fleet. I always understood the inboard nacelles to be a means of contracting or suppressing the warp field, reducing the ship's overall warp signature. Also, FASA seemed to define a frigate as a ship designed to carry Star Fleet Marines, either for boarding operations or as ground troops.
I really love your work. Your videos have inspired me to get back into kitbashing and scratchbuilding starships again. With the old FASA designs that lacked a deflector array, I was wondering if you considered using a front cutout in the saucer instead of an underslung pod. Like with the NX-01.
Really cool! I especially love the swing out nacelles, as it seems to make more sense in regards to the warp field generation. I would even submit that bringing the nacelles inboard would be ideal for in-system impulse travel, while extending them outboard would be for warp travel. I really miss some of these FASA designs. You have aptly named your TH-cam channel. :)
OMG I love it! I always felt the inboard nacelles was a tactical advantage and always though t would be cool if they articulated out just as you designed great job, first vid I've seen of yours, I'm def. a new sub now.
Small point I recently noticed : I could never understand why FASA's frigates were actually cruiser size, unlike 'real world' navies, where frigates are escorts smaller than Destroyers. The real world Royal Navy reused the obsolete name 'frigate' for their smaller escorts during WW2. US Navy never liked this name and instead used the term Destroyer Escorts or Ocean Escorts. Later when the USN build new warships to replace their older gun armed cruisers, they called these super escorts 'frigates'. Eventually it all got too messy and confusing within Nato, so teh USN renamed it's frigates to cruisers. I think this is what inspired FASA to make it's frigates cruiser sized.
I loved the Tactical Combat Simulator game as a kid, I’m so glad I found your channel. Has anyone made a decent computer game based on the old FASA system? I’d love to see one that used 3D models floating over a hex map.
Greetings from the Tal’Shiar I love how you bring those ships to life, and even think of likely tactics. Love your channel cheers. Maybe do some Romulan ships?
This is some seriously slick stuff you've put together. I've loved the FASA ships ever since I saw them way back in the 1980s and I used to collect ST FASA manuals. I wish more effort was used to include them in Klingon Academy and Bridge Commander, but like someone said, they don't get the love they deserve. Maybe I haven't seen info you've posted, but have you mentioned somewhere what programs you're using to create these videos and CG animations? I've seen the mentions of sources in some of the video credits, but I haven't seen mention of specific programs used in those video credits nor and on your YT channel About page. I'd love to know what you're using and doing to make these videos. Also, including your computer system specs would be great too. For each of my of Klingon Academy related videos, I include the info on what software and music were used in case someone else wants to do the same thing. Although, I think it's time to upgrade to something a lot more sophisticated in the video creation department. Too often, YT seems to jack up the quality of my mp4 videos, even when they're encoded with the higher bitrate that's supposed to be the minimum for 60 fps.
I so want to use that variable nacelle configuration for my (planned) write-up for the Star trek Adventures version of the Northampton-class for Continuing Missions. If I do, I'll give Resurrected Starships proper credit, of course.
It seems to lack sufficient line-of-sight between the nacelles when in the outboard configuration, perhaps continuing to swing them to a more underslung position would solve that?
If the pylons attached to the underside of the outboard nacelles instead of the top, they'd end up above the secondary hulls, clear LOS. This would probably mean some reworking of the folding/articulation path, but not insurmountable. Or just ignore it. Remember, there is more actual canonical in-print and onscreen support for three nacelled vessels (which also violate Rod's Rules) than there is for this asserted "informed attribute" of energy interaction between nacelles - what, one or two "artist conception" sketches? Roddenberry's Rules were drafted to reinforce Paramount-owned designs over side-canon designs such as the Belknap and Ascension, and to cut StarFleet Battles out all legitimacy.
Did the north hamption class tested out the varible field nacelles theory later used on all fedteration star ship starting with the uss voyager intrepid class?
I love this ship!! I like your take on the nacelle orientation like the intrepid class. BUT this would be a latter TNG refit as the original design probably would not have advances warp field geometry as a consideration like it was later in the 24th century.
The purpose of the moving warp nacelles isn't for warp field geometry, it's to get the warp nacelles into a more protected position and to clear zones of fire for phasers.
@@tonyngc actually it is.... its for the purpose of not contaminating subspace. the warp nacelles are for warp not for combat so your argument is invalid
I always thought the warp nacelles were fixed and the unusual location was because the designers were experimenting with different nacelle placements. We know they were experimenting with different amounts of nacelles because in Alpha canon we see experiments with quad nacelle ships from the Constellation class and in Beta we see the earlier disastrous experiment with a three nacelle design known as the Tritum class. I don't see why they couldn't or wouldn't experiment with two nacelle designs that place the nacelles in a non-traditional location.
Very cool, first time viewing your channel! Really like the design of the Northampton frigate a ship I had forgotten about from the old games, great animations of it always liked the nacelles design its a lot cooler than the stupid Discovery which I hate! Thanks!
That was a problem with the FASA game, was not just the sizing, but that the power levels of ship classes overlapped with each other frequently. The Roman numeral (Class IX, Class X, etc) was more significant than the actual ship descriptor. I'm old school, I played SFB before STSCS published, I like that the ship classes were regimented....although in SFB they were maybe a little _too_ regimented. If there were a game that split the difference, it would have been perfect...
Guys I appreciate all the feedback! The next project on the CG front will be a star wars ship. I like doing stuff most people forget about, I am looking at some options. I really look forward to doing the old Hammerhead class cruisers like the Endar Spire, or possibly a smallish ship like the Slave 1, Skipray Blast Boat, Marauder Corvette, and eventually the rebel Assault Frigate mk II.
so basically like voyager? that is one odd duck.. do you have a sight for you AMAZING models?! because you should!
Some other good ships would be from WEG games Star Wars ships from the Tramp Freighters book.
Or Legacy Era Star Wars ships.
My only gripe with this design is that it's tactical mode precludes the use of the Picard maneuver. I.E. Micro warp jumps for battle field positioning. I would like to see a ship designed around using micro warp jumps in multiple directions to do a ship version of a teleport spam in battle.
Federation LORKNAR-Class next please!
Your old FASA starship intro videos never get old. I'm glad they're still here, as I keep coming back to them every six months or so.
One of my favorites of all the FASA designs. Very creative idea on the modification of the warp nacelles.
THANK YOU for doing this with the FASA ships! its a colossal shame that hollywood, in its shortsightedness, never used these designs!
and Star Trek online needs to get with it and use the FASA designs
The Northhampton Frigate was my favorite ships from the FASA games (still have my original copy of the board game). I won several games using it's maneuverability to get the photon torpedoes in close. Sadly, the game was overly complicated. Great animation work!
I remember there being a PC game made many years ago. I’d love to see a modern one.
Love this design, as well as the Chandley and the Andor classes!
I too am fans of both and was checking the comments to see if someone had already mentioned the Chandley.
Great video. I loved the FASA books from the 80s
In order to finesse the size issue, the distinction I would make between a Cruiser and a Frigate would be _endurance._ A Cruiser can, well, _cruise_ along, solo, for extended periods of time without close support. Frigates would need to travel with Task Forces that include dedicated support vessels, or as escort for cruisers who can support the frigate as well as itself, or remain relatively "tethered" to a station or outpost.
Destroyers, in my scheme, can be posted solo or in groups, but that is dependent on the amount of _tactical strength_ needed in an area, as opposed to endurance. Picket duty? Send one solo. Need a cruiser but don't have one available? Send a destroyer task force instead!
After the Chandley class this is my second favorite FASA design.
Easily one of my favorite ships when playing TCS back in the day so I really appreciated your take on the “swing wing” nacelles.
This is cool. I played the FASA Star Trek game a lot in the 80's and early 90's. Nice to see these ships again.
I really like this idea. And it makes good sense as you want to protect the nacelles during combat. Well done!
I’ve been binging this channel all day. I find it so ... fascinating.
Love it! Especially the idea of cruise mode/combat mode. Well thought out and a beautiful re-work of one of the more interesting FASA designs!
Forgot all about the Northampton, I loved that ship. Always loved playing those blue Federation Klingon.
As someone who is familiar with the FASA tactical starship combat simulator your interpretation of this class is very refreshing and the mesh is a welcome improvement over the original art for the ship. Well done.
Unusual but badass looking.
Love this version ! I always loved the FASA ships !!!!!!!
I loved the old North Hampton fasa ship design. I never subscribed to the outer nacelle theory since there were ship designs with only one nacelle. I just figured the nacelle placement have a little more protection like you theorized.
You made one of my favorite FASA Trek designs even more awesome and make more sense!
This is actually the first I'm hearing of this model and I quite like it. People may say they're objected to the design because of the nacelles and how it affects the work field, but it seems pretty clear that if they were really honest with themselves they just don't like it because it's different. That's why most hardcore fans of any franchise dislike something within that franchise.
The FASA designs do not seem to get the love they should.
Interesting interpretation of the nacelle arrangement.
Though never had a problem with the original nacelle layout.
it looks like they took serous inspiration from Klingon cruisers for this bad girl.
FASA made federation warships a thing.
My understanding of the earliest design parameters was that nacelles only had to be away from the inhabited hulls, because they represented an imminent life hazard of some sort, hard radiation byproduct or something. They did _not_ have to be splayed outward to achieve "balance". To my mind, Borg-fighting vessels like Defiant, Saber, and Steamrunner violate safety norms far more critical than esoteric "warpfield balance"...
See, I always figured Starfleet was willing to give up some warp dynamics for protection. Considering these, like all the frigates, were pure warships.
Actually when this was being made Rodenberry had his warp being generated because a ship needed 2 nacelles that would generate energy between them. There are pics from The Motion Picture that show this but they were omitted because of the budget.
This was really cool, and as huge fan of both the FASA game and especially the Northampton itself, I appreciate your work.
Looking forward to your future content.👍
The Andor class was my favorite for FASA. So many cool designs
I like this one. Nice ship
I love your take on the northhampton, its something an andorian would do.
Back when I played the RPG this was my ship. Thanks. Loved it!
LOVE THIS EPISODE! The Andor class is by far one of my favourite Trek ships of all time. And I simply love your redesign ideas. We would love to do a cross over episode with you sometime. And would love to discuss this particular take on the ship at some point. Keep doing this stuff please. Many thanks Captain Foley!
Imagine if that ship was in STO.
As much as I dislike some the FASA designs, this one included, it would be an improvement to the ST Disc ships!
@@rolandogamez A shoebox with engines slapped on will be better than Disco ships.
@@TheCastellan I have to disagree. Most of them (except Discovery) are actually pretty good looking 25th Century ships! The don't work in the early 23rd Century!
Yeah Andor class to bad it wasn't packin' 20 point torps.
Absolutely LUV this design, especially with the warp necelles tucked away in the inboard tactical position
Awesome video. I still have all my old FASA Starship Combat Simulator stuff, and this was an incredible trip down memory lane to entire weekends filled with SCS and Battletech. I don't get the "What an ugly ship" comments though. I always thought this was one of the cooler, and unique offerings. Anyhow, new subscriber to the channel, looking forward to more.
Great video. Thanks for the upload.
The warp config make sense as i thought that the FASA one didnt look right..... nice job like the new design
Love your take on this ship. Makes perfect since and must be correct, otherwise only one nacelle would be needed. Many older ships just had a single nacelle.
This is the first time I've seen this design and really love it.
Great Video. I'm surprised I hadn't heard of this ship class before.
Really nice take on this design! I like the FASA ships but this type of update makes them even better. I'm now subscribed!
Never seen this ship before. It’s interesting design and I can see the utility of it. Thanks for the showing off the ship and great vid.
Thank you for this video. I have long been a fan of the Northampton (despite my friends objections to the close in warp nacelles) and I loved your take on this. The fact it switches from flight mode to combat mode is an excellent expansion on the original design, and I'd love to see this take on the Andor class as well (if it works)
I sure do hope Eaglemoss will make this beauty ! I love FASA ships so much !
I did love the FASA rpg. I really like what you've done with the Northampton.
A ship from my favorite era, and my favorite game!
It really IS an odd design--but your fix makes it so much better!
I know what it's like to love a ship that's aesthetically unappealing; Yeager Class fan reporting in. I can see why you love the Northampton Class, though. It's so unique yet it feels like it fits right in with its surroundings!
There's been no suggestion before that the location/position of the nacelles effect the warp field capability. I love the deep thought of the video it just doesn't seem to play a factor. Voyager has nacelles that move yet it can keep it's impulse engines running while fully encased in ablative armor? Why don't people think that's strange? It went to warp with ablative armor too I think
The naval definition of a frigate is that the vessel carries a contingent of marines and their support equipment. Frigates are capable of conducting limited military actions on land such as commando raids, policing, seizing strategic facilities, etc.
These are extremely tactical and strategic vessels by design and role.
The British Royal Navy came up with the frigate concept during wars with the Spanish and later the French where shore based raids on Spanish bases and facilities in the Caribbean were required. Also used for boarding enemy warships by storming the decks with Royal Marines.
So successful was the frigate class that it became the Royal Navy's most common warship class for two centuries.
The classes of warships in the Royal Navy at that time were the Skiff (coastal patrol), Schooner (long voyage supply), Sloop (long voyage patrol and supply), Frigate (carries Marines) and Man 'o' War (heavy gun bombardment platform).
In Star Trek frigates have evolved into the light frigate (FL) (NX Class, etc.), frigate (FR) (Surya Class, etc.), fleet frigate (FF) (Burke Class, etc.) and heavy frigate (FH) (Avenger Class, Miranda Class, etc.), tactical frigate (FT) (Northampton Class, etc.).
Frigate is a designated role for a warship so is not related to the firepower / size warship ladder as with skiffs, sloops, schooners, destroyers, cruisers, dreadnaughts and battleships.
This is what confuses so many people when trying to figure out where a frigate sits in the warship hierarchy ladder. It doesn't, it sits alongside it.
I actually served aboard an Oliver Hazard Perry class guided missle fast frigate back in the 80's in the US Navy. Frigates are smaller than destroyers and if you looked at naval history of the 20th century frigates were designed as destroyers escorts. Later on the century the frigate's role expanded because of technology allowed the weapons platform to get bigger and better. Especially with the FFG. It is an honor to serve aboard a FFG and during the time period we were the true work horses of the US Navy until they decommissioned them and replaced them with Aleigh Burke class destroyer.
@@waynehatchell3563 Destroyers were originally created to protect capital ships from motor torpedo boats in the early 20th century, later submarines and aircraft. It seems odd that a destroyer, a vessel designed as a hunter / killer for fleet protection would require a frigate as an escort. Then again a situation might need a marine contingent, which destroyers don't carry. In the Royal Navy frigates still carry marines and the means to deploy them ashore.
Frigates have evolved into various classes. The original concept independent raiding frigate (FR), fleet frigate for fleet escort (FF) and heavy frigate (FH), which the Northampton Class would be described as, as would the Miranda Class.
Out of all navy vessels the frigate has the most diverse repertoire of tactical options.
@@CZ350tuner The "naval definition" of a frigate (or a destroyer, a cruiser, a dreadnought) depends on which navy you're talking about. And on which era. Modern US Navy designations don't apply to all historical usage or even to all modern usage (even though most foreign navies use almost identical designations and categories). But it basically boils down to whatever naval traditions happen to be preferred by each navy (which is basically Starfleet or FASA in this case).
The Northampton, The Locknar and the Andor classes were my absolute favorite FASA era ships through the 80's and 90's. I still like then better than a lot of TNG era and later ships as they just look more like 'real' space vessels and not abstract sculptures.
Well, the Defiant Class is the obvious proof that warp nacelles do not have to be far apart. One of the initial reasons was an emergency ejection and the intent to keep them away from the main hull.
Though your model is amazing, I think that a rotary set up is too elaborate. Also, consider the time necessary to reconfigure the nacelles to escape by warp drive!
The Northhampton, as well as the Andorian SF designs, were based on the premise that the superstructure provided additional protection to the warp engines.
Still you have an interesting channel worth an Abo.
Nice take on an admittedly bizarre design and I like the justification you give for its odd layout
Seems like a badass version of the Reliant class.
Just discovered your channel a few weeks ago and it kicks ass! Also like how the the tabletops recognize the Old Cochrane Scale versus the Adjusted one that TNG and on used.
YES! This was my fav ship from teh old FASA game. Swoop in, pummel the shields with the torp barrage, then knock out key systems with phaser fire. Then my Little Bro would cry that I nuked his D7 for like the tenth time. Good times. :)
Great video! I played FASA’s Star Trek back in high school. Your take on the Northampton is awesome. Please do a video of my favorite FASA design - the Andor class missile cruiser.
I think thats on the list I am considering a similar concept with it too.
YOU FIXED IT. I wonder what trekyards would say to this fix?.
josiah clinch WE APPROVE! Most whole heartedly.
good to hear from you captain and commander. Question do you have a video about this stink about the STD Enterprise? if not when will hear from you about this?
@@Trekyardswebseries Lol. Though, agreed.
I remember the Northampton Class from my FASA game. It was very fast and maneuverable. The inboard engines also made it stand out from the other ships. The complicated hull did give it a weaker superstructure though.
Captain Foley suggested I check this out. Nice work!
Not a huge FASA fan but you made this one seem practical.
Would like to see you do something with Team Trekyards!
Will also be checking out your other videos.
Love the video man. Great work on the animation. Keep it up!
This is the first conversion from FASA Star Treks game over to the ADB: Call to Arms game I am making. Next up is the Andor class missile boats.
Intriguing design!
Man, these ships are fugly. Mad respect for putting effort into it like this, though. Don't mind a labor of love like this.
This is a great looking ship and a lot of FASA ships should be canon (in my opinion).
Great video! A lot of these FASA ships are starting to grow on me. Would love to get my hands on those phaser and torpedo sounds.. any chance of that?
I really love this refit of the Northampton !
Wow! This is really impressive work!
Love the old FASA stuff!
Man, this brings me back. I still love looking at the ship regoc manual. I would love to see your take on the Prime Directive tactical away team RPG.
TActical mode. Clever idea.
Huh, I really like this design!
It's rather awesome and quite unique.
I enjoy seeing ships like these honestly, it shows the ways that starship design can vary in the oftentimes linear design lineage of the Federation and Starfleet.
I have a FASA Northampton frigate in my fleet. I always understood the inboard nacelles to be a means of contracting or suppressing the warp field, reducing the ship's overall warp signature. Also, FASA seemed to define a frigate as a ship designed to carry Star Fleet Marines, either for boarding operations or as ground troops.
Well done.
I really love your work. Your videos have inspired me to get back into kitbashing and scratchbuilding starships again.
With the old FASA designs that lacked a deflector array, I was wondering if you considered using a front cutout in the saucer instead of an underslung pod. Like with the NX-01.
Reliant.. cough cough
Paramount did away with the deflector array first.
Really cool! I especially love the swing out nacelles, as it seems to make more sense in regards to the warp field generation. I would even submit that bringing the nacelles inboard would be ideal for in-system impulse travel, while extending them outboard would be for warp travel.
I really miss some of these FASA designs. You have aptly named your TH-cam channel. :)
Well done!
GENIUS!!! I LOVE IT!!!
i like how it uses Variable Geometry pylons, kinda like the Intrepid class starship!
A great design! She is a scrapper to be sure!✊✊✊
Just found your channel, really cool take on this ship. Great work.
I like your take on this.
OMG I love it! I always felt the inboard nacelles was a tactical advantage and always though t would be cool if they articulated out just as you designed great job, first vid I've seen of yours, I'm def. a new sub now.
This design and the Andor missile cruiser are really out there. Give me Chandley or Locknar ant day!
Interesting design definitely would like to see a TV show about it 🖖
I actually always liked the Northampton/Andor layout. Seemed like a good compromise for the woeful exposed warp nacelles.
The movable nacelles definitely makes more sense than static nacelles.
The only FASA miniature that I do not yet have.
This video made me subscribe. Good video!
Small point I recently noticed : I could never understand why FASA's frigates were actually cruiser size, unlike 'real world' navies, where frigates are escorts smaller than Destroyers. The real world Royal Navy reused the obsolete name 'frigate' for their smaller escorts during WW2. US Navy never liked this name and instead used the term Destroyer Escorts or Ocean Escorts. Later when the USN build new warships to replace their older gun armed cruisers, they called these super escorts 'frigates'. Eventually it all got too messy and confusing within Nato, so teh USN renamed it's frigates to cruisers. I think this is what inspired FASA to make it's frigates cruiser sized.
Awesome
I loved the Tactical Combat Simulator game as a kid, I’m so glad I found your channel.
Has anyone made a decent computer game based on the old FASA system? I’d love to see one that used 3D models floating over a hex map.
Greetings from the Tal’Shiar
I love how you bring those ships to life, and even think of likely tactics. Love your channel cheers.
Maybe do some Romulan ships?
This is some seriously slick stuff you've put together. I've loved the FASA ships ever since I saw them way back in the 1980s and I used to collect ST FASA manuals. I wish more effort was used to include them in Klingon Academy and Bridge Commander, but like someone said, they don't get the love they deserve.
Maybe I haven't seen info you've posted, but have you mentioned somewhere what programs you're using to create these videos and CG animations? I've seen the mentions of sources in some of the video credits, but I haven't seen mention of specific programs used in those video credits nor and on your YT channel About page. I'd love to know what you're using and doing to make these videos. Also, including your computer system specs would be great too.
For each of my of Klingon Academy related videos, I include the info on what software and music were used in case someone else wants to do the same thing. Although, I think it's time to upgrade to something a lot more sophisticated in the video creation department. Too often, YT seems to jack up the quality of my mp4 videos, even when they're encoded with the higher bitrate that's supposed to be the minimum for 60 fps.
Are there any Federation designs with a second warp core to supply extra power to the weapons and shields?
I so want to use that variable nacelle configuration for my (planned) write-up for the Star trek Adventures version of the Northampton-class for Continuing Missions. If I do, I'll give Resurrected Starships proper credit, of course.
It seems to lack sufficient line-of-sight between the nacelles when in the outboard configuration, perhaps continuing to swing them to a more underslung position would solve that?
You are right and its an oversight on my part that I only noticed yesterday! Oh well, art is never perfect. :P
If the pylons attached to the underside of the outboard nacelles instead of the top, they'd end up above the secondary hulls, clear LOS. This would probably mean some reworking of the folding/articulation path, but not insurmountable. Or just ignore it. Remember, there is more actual canonical in-print and onscreen support for three nacelled vessels (which also violate Rod's Rules) than there is for this asserted "informed attribute" of energy interaction between nacelles - what, one or two "artist conception" sketches? Roddenberry's Rules were drafted to reinforce Paramount-owned designs over side-canon designs such as the Belknap and Ascension, and to cut StarFleet Battles out all legitimacy.
please analyze the tactics of the resurgent star destroyer and a part 2 of the star wars & star trek aesthetic analysis
Did the north hamption class tested out the varible field nacelles theory later used on all fedteration star ship starting with the uss voyager intrepid class?
I love this ship!! I like your take on the nacelle orientation like the intrepid class. BUT this would be a latter TNG refit as the original design probably would not have advances warp field geometry as a consideration like it was later in the 24th century.
The purpose of the moving warp nacelles isn't for warp field geometry, it's to get the warp nacelles into a more protected position and to clear zones of fire for phasers.
@@tonyngc actually it is.... its for the purpose of not contaminating subspace. the warp nacelles are for warp not for combat so your argument is invalid
Would like to hear your take on the federation Chandley class frigate.
Ok i'll whip one up for you!
Ok I'm Done!! Look for it on the channel :P
I always thought the warp nacelles were fixed and the unusual location was because the designers were experimenting with different nacelle placements. We know they were experimenting with different amounts of nacelles because in Alpha canon we see experiments with quad nacelle ships from the Constellation class and in Beta we see the earlier disastrous experiment with a three nacelle design known as the Tritum class. I don't see why they couldn't or wouldn't experiment with two nacelle designs that place the nacelles in a non-traditional location.
Very cool, first time viewing your channel! Really like the design of the Northampton frigate a ship I had forgotten about from the old games, great animations of it always liked the nacelles design its a lot cooler than the stupid Discovery which I hate!
Thanks!
That was a problem with the FASA game, was not just the sizing, but that the power levels of ship classes overlapped with each other frequently. The Roman numeral (Class IX, Class X, etc) was more significant than the actual ship descriptor. I'm old school, I played SFB before STSCS published, I like that the ship classes were regimented....although in SFB they were maybe a little _too_ regimented. If there were a game that split the difference, it would have been perfect...
Love your channel! You should do a collaboration with the guys over at Trekyards. Either way keep up the great work!