The TRUE Klingon D-7 Cruiser Returning!! Explaining the Design!
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- เผยแพร่เมื่อ 7 ม.ค. 2025
- Previews of Star Trek Discovery indicate the return of a D-7 type Klingon cruiser - the one fans have known and loved!
I explain the nature of the D-7 Cruiser Design!
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I'm always amazed by the problem people have with the boom design. The answer to why this is not a design flaw is quite simple. Klingon military doctrine is centered around highly aggressive hit and run attacks. They come in at high speed, fire at optimum range, then withdraw at high speed and circle around for another attack. As a result the D-7 is either coming right at you or moving directly away. If the D-7 is coming at you the ship as a whole has a small silhouette, the pod is a small target, and you can't see the boom at all since it is behind the pod. When the D-7 is moving directly away from you it still has a small silhouette and the pod and boom array is behind the aft hull and entirely protected. The only moment when the boom is vulnerable is the extremely short moment when the D-7 is turning away to withdraw. This may explain why Captain Kirk often held his fire until a certain moment. He was trying to anticipate when the D-7 was going to make it's turn and be a better target.
@Damia Savon That is only when engaging more than one vessel. And in true Klingon doctrine they mostly only engage when having numerical superiority, thus one or more D7s can focus on one ship while the enemy ships can only focus on the ones attacking them.
Narrower profiles are harder to hit. Federation designs like the constitution class present larger targets in both 2D and 3D combat thanks to their staggered layout with wide saucers and pylon mounted nacelles.
Regardless of how the ship is designed, a hit isn't going to hit the boom; it's going to hit the shield. If you fire at the boom you aren't going to hit it at all. Now, once the shields are all taken down, the D-7 is pretty much screwed, as weapons fire will just cut right through it regardless of where it's aimed. So I would argue that you are right, the vulnerable looking "neck" isn't a problem at all, but for a different reason.
@@davidfinch7407 I agree. They are lobbing 64 megaton bombs around and using weapons capable of causing matter to simply cease to exist all the while going faster than we can see. The requirements of that kind of battlefield are going to be a little bit different.
It's also worth remembering that back in ToS phaser had an extremely narrow arc and just fired in the direction the bank was pointed, you had to physically turn the ship to turn the phasers main line of fire (it wasn't until WoK we saw a phaser bank that could move independently of the ship on the newer Miranda class) so hitting the boom would have been extremely difficult, and forget about doing it with a torpedo (which were unguided and whose launchers had zero arc) as hitting a moving ship with one was difficult in the first place.
the D-7 service life is kinda like the service life like the B-52 bomber
I understood that the long neck was to separate the officers from the poorly shielded warp reactors. The crew still had to work back there, but the officers were kept safe.
That's really interesting. It seems incredibly cruel to but them back there in the engineering section to cause a slow death even for Klingons. I'll have to mention this when I do the Ktinga.
@@resurrectedstarships klingons value "warriors" much higher than other professions.
I'd imagine the people in charge don't care that much for the well-being of "cowardly" engineers who "hide behind machinery", while valuing the people responsible for hitting the "fire" button.
and a funny thing, in ENT mirror universe humans have a similar mentality and use badly shielded engines.
@@Marvin_R That's the idea. I read about the idea somewhere back in the '80's when I was reading up on the D7. Its probably the best design for a Klingon ship hands down. So iconic. There are no bad angles to view it from. Just like the USS Enterprise.
D-7's were ancient, sloppy & emitted large amounts of spurious radiation. Scotty hated them!
it can detatch too.
1:24 "CBS is going to make a real effort" LOL
Looking back now that season 3 is done they took one half step forward and ran a marathon backwards.
@@rueceless7580 That's like, your opinion man.
@@XiahouDun1225 Hey if Aliens having temper tantrums that blow up 90% of the ships in the galaxy is your cup of tea more power to you.
@@rueceless7580 It's like everyone forgets about Wesley.
@@rueceless7580 I don't remember many tantrums in Discovery, I remember when Sisko blew up colonies to get one guy who deserted his post, not to mentioned assaulted Garak in a fit of rage after he killed the Romulan Ambassador.
The D-7 (or more specifically the K'Tinga variant) is without doubt my all time favorite, from any franchise star ship. I have no illusion that this is largely due it being the very first ship design i have recorded and conscious memory of. That opening scene in ST TMP, the 3 K'Tingas engaging the V'Ger cloud? I had to be between 5-7 years old when i first saw it. Now it is true, i have some early hints of memories from the original BSG Cylon raiders, but those are buried in the before sentient period of my life (LOL). This was the first ship i could identify as such and that made sense to my preadolescent mind. And to me at least, it never went out of fashion! It still stands toe to toe with whatever the modern SF artist can come up with.
As to the vulnerable neck section.....my explanation for ST designs generally fall along the lines of that, the weapons systems of ST ships are so much more destructive then the structural materials available (i mean, come on, sub-atomic disruptors are standard issue weapons), then the primary defense is either not getting hit (cloaking device, or superior maneuvering), or deflecting the hit (shields and/or deflectors). So if cutting on the extra bulk by making a long thin neck saves you a couple of thousand metric tons of inertia, then so be it. It's not like targeting that neck specifically makes a difference. Any weapon system that could consistently hit that narrow spot in combat from any given range, can easily hit the command bridge anyways. Or the Primary generators/warp core.
Anyway we all like that shape long neck or not ,it looks good.
Anyway we all like that shape long neck or not ,it looks good.
I always went with the exotic future materials used in Trek ship construction. Materials not yet known to humanity, but available readily in 300 years time.
I like the way you think.👍
if you consider the d7's there are variants and the d7a's by tme war was 3 years old were outdated....referenced from "the four years war" -fasa rpg
Hell yeah! Had this hanging in my room as a kid! One of my favorites! :D
I got the K'tinga model back when the motion picture came out...I still have it! :)
Ah the famous D7...
The T34 of the Star Trek Universe.
Whenever a Connie goes toe to toe against a D7, it reminds me nowadays of Tiger vs T34 skirmishes.
No matter how many D7's get destroyed, there are always more incoming
and every conny should wipe its butt , only the last variant vs the 1st variant connie would be even remotely close all d7 a's and c's had no torpedos
@@chronosschiron Remember that the Enterprise disabled a D7 with a few photon torpedoes. The Constitution class was a true badass.
my favorite non-Starfleet design in all of Trek! two other explanations to consider for the boom section. first, that Klingon warp cores produced more radiation (such as Delta rays) and exposed the crew to levels that while not lethal were not healthy. the boom section separated the important officers from most of that. Secondly, from the alternate continuity Star Fleet Battles tabletop game, there is the idea that much of the ship's crew are not Klingons but menial laborers from subjugated species within the empire. with these non-klingons there is the risk they will mutiny and try and seize the ship. the officers, and the command and control systems, are located in the head section, and the boom can either be sealed to protect the head section from the mutineers, or even jettisoned, allowing the officers to escape leaving the mutineers to die in the main hull.
Played SFB as well..and yes the boom could separate if absolutely needed and independently operate at sunlight speeds. Much like the saucer on the Constitution Class.
@Cliven Longsight well actually most of the battles shown in Star trek are not shown at superluminal speeds....so?
it can detach and has impulse engines if you look closely...
Excellent video! At first I thought the design of the D7was kind of silly, especially the bridge section. To me it looked like a giant head with a weird top hat on. But oh boy, it really grew on me!
That forward section is a large escape pod, akin to a saucer section in purpose.
Always reminded me of Bill the cat's face from the "Bloom County" Comics
The bulbous section above the "brim" of the Top hat, as you call it reminds me of Bill's cheeks and the dome behind that would be his buggy eyes.
Image of Bill the cat → pbs.twimg.com/media/C17ylNnUsAEXCLd.jpg
The reason they reused the design so much was it was cheaper than building/designing new models for the shows. ;)
That's exactly;y it!
I have the blue prints of the D7 from 1975. They do not show torpedo tubes just Disruptor arrays
Yes but the version later with a torpedo launcher would be an upgraded type.
No offense, but I bet your tinfoil hat is fabulous..
n fact the A version used in war had no torpedos and the next version the C had none either it was not until the 2/1012 when they got the RPL-1 and some c's where still going until 2/2004 , all type a's had been long retired by this time or destroyed....
also on sheet 6 of the blueprints where the neck and main hull meet denotes a 'Sever Disconnect' implying that the main hull can disconnect from the rest of the ship. It also denotes an emergency bridge.
🖖😎👍Very cool and very nicely well done and very well informatively explained and executed in every detail way shape and form possibly provided indeed, The D7 has always been one of my favorite Klingon designs indeed as well as the new K'tinga class upgrade of the the original design and I love various other designs of various other Klingon vessels as well👌.
The great thing about the D7-design is that it follows the same basic structure as the Constitution (paired warp engines separated from a drive section by outriggers and a crew section that is further kept separate from the engine section by a long neck), implying that starship design in Star Trek has to follow rules determined by common (technical) imperatives, instead of having an alien ship that is completely different in every way possible from the human ship. The long spindly neck also implies that this ship, just like the Enterprise with its long thin warp pylons, is not solely held together by the visible structures but there is some unseen highly developed technology at work here. Out of universe, Matt Jefferies intended for viewers to look at it and
ask that question, and then be awed that some future technology make a thin, flimsy-looking connector practical.
1:01 they did good in retconning the “D7” . The new one looks good
You do wonderful videos! Always informative and entertaining. Keep up the great work!
When you get around to the K’tinga, I would be interested to see your analysis of the size discrepancies between the original D-7 and the Constitution class.
To judge the true size of the K’tinga by the band of lights on the forward pod (if they are 2 decks), it has to be _huge._ Even if the deck on top of the pod is comparable to the thickness of the Constitution saucer section, it would be interesting to do a “side by side”, as the K’tinga top deck may be even thicker than the Constitution saucer (again, to assume a band of lights as a deck).
I also think the warp engines are placed too far forward on the D-7. You place the attachment at the center of the engines, when it should be closer to the front third.
Regardless, love the videos!
The Klingon cruiser in Enterprise is stated, in the episode, to be a then new D6 not a D7!!
In the unremastered TOS episode "Errand of Mercy" the D7 fire missiles at the Enterprise and these are seen in the SFX detonating against the shield bubble. ADB's Star Fleet Battles (a more complex and better game than the FASA game) used this evidence for their Klingon ships firing guided drone missiles. The same SFX was used in a later episode to show missile bombardment of the Enterprise by Romulan warbirds.
In DS9 the Kitinga's fire red phasers from the front edge of the command section, in the SFX, in keeping with Star Fleet Battle's D7 tripple phaser emplacement in the same spot.
The Klingon ships in the beginning of STD are hinted at being old Hurq warships. An extremely big clue is given by Captain Phillipa Georgu when she refers to the Klingon flagship as an "Artefact" suggesting that it is ancient, along with the rest of the presented Klingon war fleet.
In DS9 the Hurq's strong and negative involvement in Klingon history is described by Worf even to the point that Klingons overthrew their Hurq slave masters and used captured Hurq warships to defeat the Hurq and eradicate them permanently from the Alpha quadrant (genocide). This places the Klingon old Hurq warships at the beginning of STD well within canon and explains their non-Klingon and archaic appearance.
The Klingon old Hurq warship could have been utilising a transponder and could have been mimicking a D7's warp signature as a deterrent or subterfuge. This has been a oft repeated plot theme in TMP, TNG, DS9, Voyager and ENT so why is STD exempt??
STD still fails as it is a PC and left wing reaching platform, just like the current Doctor Who series.
The "boom" section also houses a secondary impulse drive for when the foreword section is detached from the main hull.
According to Starfleet propaganda the forward section could be detached and function as a lifeboat for the officers if the troops/lower ranks/conscripts in the rear section rebelled.
2:15 The glowing ring around the 'mouth' of the K'Tinga, and the BoP, are the deflector/sensor 'dishes'.
the major problem with Star Trek is the fact that the franchise is split in 2. Paramount owns the movie rights and CBS owns the TV rights and one can not look like the other nor can they share the same story. "Too many cooks spoils the soup."
Superb video. Dude, you're improving with every segment.
Awesome job, Liked and shared!!! Cheers Resurrected!
The Enterprise episode mentioned "unexpected" didn't say what it was but it was a reuse of a K'Tinga CGI model... so either this was one of the dozen canon breaking moments from Enterprise would seem to not care about or the ship has been in service for more than 200 years. It does make sense when you consider the cryo pods would expect the ship to last and the one in Voyager was 75 years old.
Originally, they intended to use a precursor design called the D4, of which a CGI-model was built already.
Well it looked like a D-7. But for all we know it could be a completely different ship, especially since it looks much smaller than a D-7.
@@thefirstprimariscatosicari6870 it would be like if in the Enterprise era there was a ship that totally looked like a galaxy class, just small. I get that it was a production issue but so goes the rules of nerd canon.
@@BGRANT777X The NX classes all look like an Akira class. But they are still completely different ships.
@@thefirstprimariscatosicari6870 Similar yes but not on the level how similar this was to the D7.
Now, l like this D7. With the warp Narcelles turned more inward, it's more slicker. Very cool model. And l figured it had more disruptor cannons that orginally showed.
Disruptors were originally their equivalent of phasers. SFB tweaked this to make phasers universal and built disruptors to be a heavy weapon equivalent to photons, except that they were more of a stand-off and snipe style weapon rather than a close-in and smash weapon like photons (the default attack style being given to the "hero" side). Romulans of course had their classic seeking weapon, the Plasma torpedo (now available in four different strengths, according to ship size). FASA separated phasers from disruptors, but made photon torpedoes universal for stand-off attacks, eliminating plasma. The K'tinga reflected the lattermost design philosophy.
The key differences between the original series Klingon D-7 and Federation U.S.S. Enterprise is the Klingons don't keep their ships upgraded as well as the Federation does.
Thus why the Enterprise was able to more then once defeat the Klingon D-7 ships and why in the original series the Romulan star empire and the Klingon empire probably ended up treading designs and technology with each other.
To help the Klingon empire catch up with the Federation for the war that both the Federation and Klingons had thought was going to happen.
A war the Romulan star empire was hoping to happen and the Klingons to win.
It wouldn't have mattered who won for the Romulans, the winner would be overstretched and depleted making for an easy conquest.
actually the constituton class was a step up and by end a Klingon war the klingons did have some better sihps that could one on one win vs it but they were often held far back and were for a long time not very numerous
@@chronosschiron The K'tinga class was a big step up for them. Towering over the Constitution class its size alone would make any captain have second thoughts before engaging it. Add to that cloaking tech from the Romulans and you have a pretty formidable ship.
@@virgilio6349 lol go back to the fasa rpg and tell me its a big step up they had an assault ship thats was massive and could transport massive numbers to surface....im not into this revised bullshit timeline perid pal...
The answer to many of the structural weakness arguments is simply that the primary defense of a starship is its shields, not its armor, and that once the shields fail it really doesn't matter if there's a 'weaker' part of the structure because no ship can take direct hits from 23rd century weapons =)
Most amazing and unique space craft ever designed!
2:25 These are the products of advanced cultures, their technology would have materials and techniques that allow slim, slender parts be made, but very strong. same for slender parts on Starfleet ships.
There are many variations to the venerable D7 has they are built by many houses throughout the Empire. Each house has their own needs.
It's a nimble ship for it's size, allowing for them to use what has been referee to as the Klingon Sabre Dance in combat. In Star Trek: The Undiscovered Country, General Kang demonstrated its abilty to turn after his ship was attacked at the beginning of the movie.
I have always thought of this ship as unusually designed, in particular, the bow of the vessel. It's rather bulbous, which, if I am not mistaken, is the polar opposite of any Klingon art, weaponry, clothing or iconography, and infact, is in contrast to the Klingons themselves. Fascinating, really.
Admiral, might I direct you to the emblem of the Klingon empire...youll notice a pattern that starts to develop here, a triangle with the top element always being the longest; all their traditional ships follow this pattern to some degree. The bulbousness probably has something to do with the patriarchial nature of most klingon houses ya see. Males tend to imply certain features at every opportunity.
@@resurrectedstarships Interesting. In my initial observations, I found that the Klingon iconography and alphabet all seem to resemble a blade; a Bat'leth - the Klingon warrior's weapon. Other starships of the Klingon Empire also follow this blade-like appearance; for instance, the Negh'var, the Vor'cha, D-12 and D-32. However, the D-7, and other starships like it, are bulbous, almost comically so - in stark contrast to everything else one would associate the Klingons to be, and how the Klingons would associate themselves.
Perhaps you are right, the bulbousness of the bow does look rather phallic, and thus, patriarchal, but I would argue that patriarchy isn't a large factor in Klingon society, as much as concepts of honour and glory in warfare are. It would be more logical to make the assumption that the Klingons would design their ships around these concepts, as they did with their weapons, symbols, clothing and forms of art - but that does not explain the D-7's appearance. A round head atop of a blade makes for a blunt weapon, after all.
I do believe, then, that the bulbous head was simply a design choice that looked "different", or "revolutionary" in the mind and eye of its designers, and was accepted as such by the Klingon Defence Force. The venerable history the D-7 and its successors have seems to suggest that this design, while odd, is effective nonetheless, and this was recognised initially by the KDF, I am sure.
The Klingons were a slave race; used as ground soldiers for advanced aliens. The Klingons revolted, and inherited the tech of their masters. Since the Klingons did not developed their tech, they did not fully understand it but could merely use it and copy it. The Klingons inherited the D7 design, it would be centuries before Klingon designed their own ships.
This ship and the K'Tinga are my favorite Klingon Design. I always wanted to board this ship.
Some of the games also portray the D7 as weakly shielded and armoured compared to the Constitution, including "Star Fleet Battles", "Starfleet Command" and "Klingon Academy", which fits well with what is said in this video.
"SFB" and "Klingon Honor Guard" also show a boom-separation feature on the D7 and K'T'Inga.
Great work on the video. :)
Hey I'd love to see you cover lesser known ships like the SDF-1 Macross( original not Robotech's version) and maybe the liberator from Blake's 7.
Discovery Blows! They need to can it and start off a new series on the prime time line.
It is prime.
@@XiahouDun1225
No, it's actually not. They accidentally leaked information that Discovery is legally required by CBS to be 20% different than the Prime timeline.
XiahouDun1225 no it isn’t. Not by a long shot. Spock wasn’t a hipster. The Klingons don’t look like they do. The Discovery Uniforms are from the JJ verse. Did you even see the Enterprise? It doesn’t look like the Enterprise I remember.
@@Lord_Shadowz
Augment virus m8
Who cares? Really? I don't care about timeline or cannon. I just want to watch and enjoy the show.
The long neck was to separate the officers from the warp core, but also the neck could sever from the warp core and be used as a lifeboat.
According to the books, the forward section of the D7 was the equivalent of the saucer section of Star Fleet ships. In an emergency, it could be separated from the engineering section and use the propulsion system in the back of the boom to propel itself away. Unlike Star Fleet ships who used this to save crew members if the engineering section was too heavily damaged, the Klingons used it as a weapon, hoping it would seem non-threatening and could get close enough to an enemy to be detonated.
I agree with much of the analysis from this video regarding the Klingon D-7 and its variants. Having said that ...
Based on what I know from 'Star Fleet Battles' table-top space fleet wargame, the D-7 seems to be a hybrid of fleet cruiser and raider. The raider aspect of the D-7 shows in its SSD (starship display; or the ship spec used during combat to mark off damages). Compared to the Constitution Class, the D-7 has about twice the number of transporters, hence implying that it is designed to transport larger boarding/landing parties.
The disruptors are also pretty interesting. The wolf' (i.e., raider) aspect can be seen from its disruptors. Compared to the photon torpedoes (does 8 points of normal damage and 16 points overloaded damage), the disruptors inflict 5 points of normal damage at close range and 10 points of overloaded damage). However, the disruptors can fire once per turn each, while the photon torpedoes require two turns. Furthermore, arming a disruptor bank only requires 2 points while a photon torpedo tube requires 2 points per turn. That is, a D-7 can pretty much maintain high speed while a Constitution Class must slow down while arming its photon torpedoes, which means photon-armed Federation warships cannot conduct pursuit operations as effectively as disruptor-armed Klingon warships. In addition, because of the wing-placement of the disruptors, a disruptor-armed Klingon warship can chase an enemy target from a skewed angle. (By contrast, photon torpedoes can only fire within the forward arc.) Therefore, the disruptors are better suited for raids and sustained pursuits.
Another advantage the D-7 has over the Constitution class is its superior maneuverability. It can make turns as if it were a Federation destroyer-class.
The D-7 has two downsides compared to the Constitution Class, however. First, like most other Klingon warships, the D-7 has weaker rear shields. By contrast, the Constitution Class, like most other Federation warships, have more evenly distributed shields. Second, the D-7, like most other Klingon warships, do not have as many spare 'hull spaces' unlike the Constitution Class, which means once the D-7 starts to take internal damages, it can find itself getting crippled quicker than the Constitution Class once its shields are penetrated.
I'm relatively new to your channel but so far I've really enjoyed the content you've posted up. I'm a diehard TOS fan and it seems that yolu tend to cater more to the TOS era so I couldn't be happier. The video I most enjoyed was your breakdown of the battle in the episode "Balance of Terror" from season 1 of Star Trek TOS. Can you do more videos like that? I know there's not much to work with, maybe "The Wrath of Khan"?
Love the Klingon D-7 design, there is even a design that allows the command bridge to detach and be used as a life boat of a kind although it was not popular among the empire.
Each Klingon "house" develops and uses their own versions of ships. Standardizing a fleet across the whole empire is only done at the most basic level. We see this a few times in TNG with out-of-favor houses using outdated ship classes modified for use against modern threats, while the more powerful houses use the newest and most powerful classes. (Gowron having access to a Vor'Cha in the klingon civil war for example, while the Duras sisters in Generations could only get their hands on a retired type of Bird-of-prey).
Your theory about them having a different load out on each border is plausible, simply give the garrison rights to a house that is experienced in warfare against the intended opponents. They would naturally have developed their ships and tactics to better suit that enemy.
Star fleet battles-Armament-
9 x phaser IIs,4 disruptors and drone racks.Sabre dance anyone ?
And a scatter-pack in the face if the Feddies start feeling a little frisky...
Didn't have a chance against a Constitution class with Phaser 1s and Photons.
Oh the heavy disruptor cannons were mounted in the forward section of the warp nacelles, not the nav lights on the bottoms
to avoid exposing its weak neck a TRUE WARRIOR must face his enemy head on, not breaking off until one combatant is destroyed in glorious combat, Qa'pla!
in the first starfleet command game klingons did not have photon torpedoes. Disrupters were the klingons heavy weapon with phasers as a secondary battery.
I always figured that the D-7 might have turrets emplacements set up to cover the neck. It might even be as vulnerable as it looks but going for it might put you in the direct arcs of these turrets. Granted, I don't think we ever see anything going for the neck of a K'Tinga. Thanks for the video!
Remember that the Romulan Star Empire also used the D7 with a new cloaking device in "The Enterprise Incident", suggesting that the Romulans & Klingons were sharing technology, including cloaking devices
The explanation for the long necks that heard was the power source of D7 as well as the Bird of Prey was "dirtier" and there was not a core ejection system like on Federation ship. Slave where uses in these radiation "dirty" engine rooms on the D7 while Birds of Prey where some what cleaner, they where sealed off and only accessed for limited times. The neck separated the valuable officers and command crews from the "dirty" engineering and in the event of a core breach the neck would separate, like a sauce section, and contained a drive system to provide escape and act as life boat.
D7 my favorite SciFi ship!
STD isn't my Trek
Quit your whinning, you GSTF!!!!
Only a limp wristed weak chinned person would adore STD which oddly the acronym fits the name. I hear the dumb argument of how DS9 wasn’t liked either. I beg to differ. I think it was liked, I think people were getting burned out form too many of them and it was a different take of more of a continuous show. Then Voyager came out trying to be like the more traditional series and ran but wasn’t...good. It wasn’t bad but wasn’t good. STD has the foundation and just decided to fully go and break away from Genes ideas and guidance. They went current Hollywood morals in their echo chambers and got way toooo political. They lost their guidance. All of Hollywood has and it’s no wonder people don’t watch the movies out today. CBS got super greedy too and now cancel any fan made stuff and demand you subscribe to their network when Gene would have never stood for that. I’d never support that stuff myself and others may but until they fix their mindset and start to love the fans, I have I love for the current state and I’ll appreciate what it was and not where it went
@@BootyWarriorFleeceJohnson Star Trek has always been progressive, politically. As has Hollywood. If you don't like progressive politics, then Star Trek is not the show for you.
@@yzfool6639 I know, there's always the person who goes "uhhhh it's always been "progressive" I hear that same line over and over from the same people who then go "It's clearly not for you". NPC rinse and repeat comments. What part of TOS the Animated Series, TNG, DS9, Voyager, and Enterprise was "progressive politics" of current year, compared to back then. When you can find that instead of spewing the same dumb boobish line that's rinse and repeat and not an actual argument, come back and talk to me. Until then, think.
I always figured that the longevity of the D-7 platform, was akin to the F-16. It is less expensive to refit, than to build new, so it would make sense that the hull / frame of the D-7 was designed to have an extended in-service lifespan.
I agree. The boom was to separate officers and crew from dangers and to prevent mutiny.
The neck could be explained if the engineering section was unsafe in some way. The Klingons might not install enough shielding around the warp thingy or something.
Interesting question: Has this EVER been referred to on screen as a D7? I’ve only ever heard it called a battle cruiser. Fairly certain the first time this ship was given a designation was in the star fleet battles game.
Might have come from the original Star Trek Technical Manual, which is where SFB was sourced from. AFAIK D7 is the ONLY ship ever given a canonical designation, both Star Fleet Battles and FASA had to invent other classifications from whole cloth. SFB went stepwise up and down the alphabet, E-4 frigates to B-10 battleships; probably Terran intel designations. FASA went more random with lettering, D's, L's, and T's. Movie Trek couldn't use EITHER nomenclature system because copyright entanglement works both ways, so invented the K'tinga and other "named" classes.
No ship more iconic or distinctly Klingon? The Bird of Prey would like a word with you.
K'tinga, a scaled up version that is almost twice the size of a regular D7 is called a refit... I mean if I made a boat and then made a boat exactly the same but much larger, would you say the larger boat is of the same class as the smaller one?
In the original special effects version of TOS "Errand of Mercy" the Enterprise is seen being bombarded with smaller than Photon torpedo white missiles launched by Klingon warships unseen by the show's viewers. In TNG these are described as "Old style Mercurite missiles".
I thought the boom on the D7 was where the ship parted when it had to much damage. The same way the Constitution class could release the saucer section from the engineering hull, the D7 could release the command section at the front of the ship.
It's my favorite design of the franchise.
Never played fasa. Have you looked at star fleet battles shipa? I especially liked the Orion and Romulan shops.
I have an idea why there were two entirely different D-7 classed ships. Similar to how the US had at least two M3 tanks (Lee and Stewart models), the D-7 battlecruiser could have been produced by a rival of the group that made the D-7 cruiser. It's not unheard of for this to happen occasionally, and a generation gap in design also had the M1 light tank and the M1 abrahms.
The model makers for TOS designed the "neck and head" section of the D7 to resemble the neck and head of a hooded cobra ready to strike.
I don't think they gave any thought. To the internal workings of the ship. It was just supposed to look badass.
Two possible explanations of the long neck, (1) It detaches as an escape vessel (2) The engines give off radiation and are not well shielded those having the command crew as far away from them as possible is advantageous.
The Klingons tactics are similar to wolf pack tactics that Uboats used during WW2.
You need to adjust the engine nacelle position on the pylons, they are centered where the actual nacelle would attach to the pylon further forward. The pylon centerline should attach to the forward 3rd of the nacelle.
Prolonged exposure to warp fields cause deterioration in synapses and neurons. The comand section is in a sweat spot where the warp field doesn't intersect. The body is effected by low yield warp fields. There is the reason. Go with it. 😁
Photon style torpedoes were a Federation invention according to FASA written manuals.
The Klingons adopted PT after capturing Federation ships.
In the Enterprise TV show they actually got it wrong.
In the episode ''Sleeping Dogs'' we see after boarding the Raptor class scout ship it is equipped with Photon Torpedoes.
Of course some will say that the FASA background is wrong.
NOPE..it was all Canon and licensed by Paramount.
Anyway another great video..how about doing the Klingon G-8 freighter(Traders Game).
I hope to someday see your take on a BC-304, carry on.
The neck of the original enterprise and the D-7 was originally designed to keep the occupants away from the Warp field energy. That is why the Nacelles are kept away from the haul of the vessel. This was discussed a long time ago in a history of Star Trek that was presented in the early 90s. I want to say it was on the History Channel but it was so long ago I can’t remember for sure
Right, that was the reason for the pylons, not line-of-sight interdependancy, as the Great Bird later said in the 90's. He was basically working a retcon to decanonize designs he didn't have copyright and/or ownership of. Love the man, but he was a hard-nosed bastard sometimes.
My guess about the D7 inconsistency in Discovery: D7 is a catch-all phrase to starfleet officers outside tactical for a Klingon battlecruiser, mistakenly misidentification may have occurred with Michael.
Make a video in detail about the Vor'cha attack cruiser.
I loved Discovery, but I didn’t like the new Klingon ships, so I’m glad the D7 is back. The new design reminds me of the Klingon flagship from TNG.
That long neck keeps the Captain and bridge crew away from leaky reactors.
Adam
I don't really see the disadvantage of the boom. When used within doctrine the boom won't be too exposed but also it's a very hard to hit target.
I always thought that on the Star Fleetships the most weakest part of the ship was were the sauser was connected to the secondary hull also.
Klingon D7 and K´tinga class were and still are bad ass, love them! Give me small fleet of them with a brave crew and we will stomp on Star Wars planet destroyers and death stars. Jesus I want Klingons fighting against Vader & the Imperator :-))
The D7 had low tech warp drives just enough for warp. There anti-matter drives (there were two) would open up and dump right out the back. Making for extreme acceleration and a lot of radiation.
love this design
The boom never bothered me more than the Constitutions neck between primary and secondary hulls.
Good video, well done!
The D-7 was a really cool design for its day, but I loved the evolution into the K't'inga class. The Motion Picture version of the K't'inga remains my favorite Klingon ship to this day. In any case, the D-7 certainly has "bad guys" written all over its design. :) I was so disappointed when they decided to suddenly go with the Klingon Bird of Prey as the "go to" design in Star Trek III onward. I always wanted to see a K't'inga in a slugfest with the Enterprise. (Thus, I was inspired to make my own video....and a remake of that video is in the works).
There are those who say that the K't'inga is not a refit of the D-7 the way the TMP Enterprise *is* a refit of the original Constitution class Enterprise. (FASA screwed the pooch when they tried to impose that the movie ship was referred to as "Enterprise class") But, back to my point: There are those who suggest that the K't'inga (in-universe) is actually a keel-up build of an advanced battlecruiser based on the popular D-7 design. (Going back to my battle video, I think I may have said that the K't'inga was a refit of the D-7 design.... but many had pointed out that the K't'inga is a separate design.)
While like the old FASA Star Trek game, I much perferr Star Fleet Battle when it came to chip combat. I know that SFB is not everyone's cup of tea, but the about of alternative lore it has created, and the level of detail and continuity they strive to keep is rather amazing.
One of the tings about Star fleet battles is that they have a very detailed structure to how ships are classified, in particular Klingon ships. Now most likely they are done by Star Fleet Intelligence, hence why, with the exemption of the Klingon's, all of ship classes are earth based names. Klingon ship have a letter and a number followed by a revision element, normally another number. G's are minor ships, E's are escorts and frigate, F's are destroyers, D's are cruisers, C's are Dreadnoughts, B's are battleships. There are D3, D4, D6, D7, and later a D5 class cruisers. And there are many different versions of the D7, including a version os a SFG (status field generator), Drone cruisers, Diplomat carriers, even carriers versions.
In an very early version of the game there was an Advance Technology (aka X-ship) version of the D7, with a forward and rear photon torpedo launchers. Or the Klingon analog of a Federation Photon Torpedo. But that was a one off that seen in later version of the game.
Cant remember which Trek manual had it, maybe the blueprints but the boom/command pod could seperate and become a lifeboat for the officers if the unruly crew/marines revolted in the back section
Why the long neck on a D-7? Various suggestions have been put forward over the years.
According to Starfleet propaganda the officers were in the forward section and the troops/conscripts/lower ranks were in the rear. If they rebelled it would be rather challenging to take control of the forward section.
The neck contained impulse engines. In the event of damage sustained in combat or the crew revolting the forward section could be detached and used as a lifeboat.
The BFG plasma weapon we see fired from the forward section is actually a spinal mount that extends all the way back to the power core of the ship. This implies a weapon of great destructive potential. Building your ship around a really big gun is in keeping with Klingon military doctrine.
The engines and power plants of early ships were known to be a bit leaky but Klingons are a fairly hardy race so quite resistant to a little radiation poisoning. However, random radiation leaks can play havoc with a ship's sensors and targeting systems. It's a good idea to keep those as far away from the engines as possible.
This leads us to consider tactics. It is in the interest of the captain of a D-7 to always face an enemy while for an enemy their best chance of defeating a D-7 is to attack its rear, where the sensors are weakest.
Maybe the warp physics, keep officers/warriors away from the radiation-leaking engines ideas were true. But the creators had a tough job to sell Star Trek TOS ( read Uhura Speaks by Nichelle Nichols). When I was watching TOS reruns as a kid in the 70s, the D7 looked so cool! It's no wonder the writers/Romulans used the same hulls.
Oh yeah, budget constraints may have had something to do with using the same models they had in stock.
How will they explain season one if they make all of these changes to season ?
I guess if someone is worried about the boom, the same worry would apply to having a superstructure on a maritime warship. There are pros and cons to different configurations. Why put the bridge of a spacecraft in an exposed position at all, when all of the sensor readouts could work from a more interior, less obvious location. If I was going after the Enterprise I'd definitely aim for the bridge area. The D7 is just as sensible as any other configuration.
So what DID you end up thinking about the Disco D7?
I’d like to see you do some interiors
The D-4 thru D-7 all have the same configuration. The D-4 and D-5 and perhaps the D-6 would match the timeline for Discovery, but NOT the D-7!
I still got that Klingon sourcebook in storage that was actually my first introduction to that game I've always been a fan of Starships I was always a bit of a tech whore I'm thinking about going on Amazon at some point the near future and seeing if I can find some more of those old-fashioned games those were the absolute best and many of ways that's how I still think of Star Trek the way they wrote it up to this day the people in charge of Star Trek really need to look into those games and start pulling some great information because it's all right there even if they have to tweak a few things for any new series
Also, the lore is that Klingons were the soldier slaves of an advanced race. The Klingons revolted, and overthrew their masters. Since a lot of Klingon tech is inherited, the Klingons held onto old ship designs since the Klingons did not build their tech from the ground up.
I read somewhere that the D7 is based on a klingon marine reptile
Could you do a break down of the ships in David Webber’s Honorverse?
the bridge / boom layout is two fold. First, the Klingons made heavy use of slaves and prisoners to bulk out their crews. These were quartered in the engineering section. The bridge pod is easily defended, like a castle keep at the end of a bridge. The boom section could also separate in an emergency. Second, Klingon ships were notoriously bad at radiation shielding. It was viewed as unessesary for warriors who were hoping to die and go to StovoKor, and rarely lived past 50. So the officers get to stay as far away from the rads in the engineering section by staying up in the boom pod. Everyone else glows.
They have I believe it will be in the next episode of Discovery
The ship in ST Enterprise was referred to as a D6, not a D7!!
This video is about the D7 design... and 90percent of the comments are about how much they hate discovery... guys, there's a time and a place.
I used to take issue with the D7 neck, but having rewatched the original series and parts of TNG, I can say that they really have a lot more freedom when designing ships in Star Trek. Really, if your shields give out, your done, it doesn't matter if your ship is shaped like a brick or octopus. Armor won't stop a phaser or disruptor. Size and overall profile still matter, and having your bridge out on the end of a stick asking to be shot at is, well, a bad idea, but only because it makes it obvious, not because of physical protection.
Granted, things like the Constitution Class and the D7 still seem to present a much bigger profile than they need to, if we want to get tactical. But, real world designers of weapons and warships fall into such mistakes all the time. So, in the context of start trek, long necks are A-OK.
CBS doing it right? HAHAHAHAHAHHAHAHAA
leftcoaster67 STD was thier fault
Now they are trying to suck in the Fans again by trying to repair the original production and script blunders
I'm not buying what they are selling.
@@stardude2006 fasa the four years war , page 22((of the rgp ebook, talks about a new klingon ship thta looked like no klingon ship)) far right read that and then tell me they didnt steal that idea and alter it to be federation rather then klingon , then you got the copyright suit and wella......100% copyright theft
@@chronosschiron
std has stolen all it is so far, why expect it to change?
images.app.goo.gl/zNWDpAxu6wHrK5w16
AW SHUT UP!!!! Leftcoaster67
, you nerfherder!
Now bring back the REAL Enterprise. There was absolutely NO need to redesign it, all she needed was improved textures and lighting (there's a video out there inserting the proper Connie design into the rendezvous with Discovery that does exactly that, and the Matt Jeffries design looks GORGEOUS).
Boom controversy? Didn't FASA say the rear engine section wasn't shielded and the worker class stayed in the back to irradiate. And the warrior class stayed up front. So that's why the long boom.