All Enemy Executions in Blasphemous I & II

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
  • A compilation of the various executions in both Blasphemous games. I'm pretty sure this is all of them for Blasphemous 2 as most enemies use the generic execution. However, there are a few critters I couldn't get an execution prompt for (including a few enemies from the first game) due to their low HP even with all the stun boosts and minimal damage using the sword.
    If I did somehow miss a unique execution for the second game do let me know! Hopefully DLC adds more unique executions to the sequel.
    0:00 Blasphemous 2 Executions
    1:13 Blasphemous 1 Executions
    Blasphemous 2 can be purchased at store.steampowered.com/app/21...
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ความคิดเห็น • 99

  • @Ivory5547
    @Ivory5547 10 หลายเดือนก่อน +120

    I like how you can notice how much anger the Penitent holds inside him just by how brutal some executions are.

    • @Quadrolithium
      @Quadrolithium 10 หลายเดือนก่อน +42

      Man died at least twice for our sins. "Are you fucking serious?" No one learned the lesson not to ask for punishment from above?

    • @TerminatorGundam300
      @TerminatorGundam300 หลายเดือนก่อน +1

      Proof that he was trained by Greek Kratos and/or Doom Slayer

  • @xanathar8659
    @xanathar8659 10 หลายเดือนก่อน +294

    One thing I miss from B1 in B2 is just how many unique executions there were. I understand the decision, the devs would have to make so many sprites for individual executions, especially if they involved the weapons like in B1, because then it'd be 3 unique animations per executable enemy

    • @CrankyTemplar
      @CrankyTemplar  10 หลายเดือนก่อน +48

      That's probably why so many use the generic execution.

    • @CalebDekker
      @CalebDekker 10 หลายเดือนก่อน +55

      They wouldn't really have to do that though. Just like many of the unique animations in Blasphemous & Blasphemous 2, we see the Penitent One utilize the enemies weapon as part of the animation. Also, since it appears that the Penitent One can manipulate the branches of his arm, we could've seen him make a "mea culpa blade" with his arm and mimic his forms from the first game or used them in other unique ways. Even the Penitent's very own helmet could be a weapon! They just needed to get a bit more creative.

    • @CrankyTemplar
      @CrankyTemplar  10 หลายเดือนก่อน +27

      Agreed, but it's possible that there wasn't more time to add additional unique executions. One of the DLCs for the first game added several more enemies you could execute so maybe that will be the case here.

    • @CalebDekker
      @CalebDekker 10 หลายเดือนก่อน +18

      @@CrankyTemplar Luckily for us, this seems to be the Game Kitchen's "golden child". I have no doubt that, like the first game, this game will be vastly improved by the end of its cycle, and I look forward to it.

    • @xanathar8659
      @xanathar8659 10 หลายเดือนก่อน +10

      @@CrankyTemplar yeah, I'm more glad they prioritized more important aspects before things like executions.

  • @timothymenard1750
    @timothymenard1750 10 หลายเดือนก่อน +83

    1:26 this is the most brutal one imo

    • @KatrinaAmaxas
      @KatrinaAmaxas 10 หลายเดือนก่อน +10

      Yeah, it feels so fucking mean lol

    • @yeahhaey3059
      @yeahhaey3059 9 หลายเดือนก่อน +5

      Bro is not in the mood

    • @evantambolang3052
      @evantambolang3052 8 หลายเดือนก่อน +9

      Penitent One was like: Begone thot

  • @rockyleone8041
    @rockyleone8041 9 หลายเดือนก่อน +29

    This character should be invited in Mortal Kombat.

  • @valeriotardio1746
    @valeriotardio1746 9 หลายเดือนก่อน +40

    This guy can’t have a moment of peace. He’s basically the unluckiest and probably angriest guy in the whole world and you can see it by how much he’s violent towards his enemies.

    • @Zealoth1800
      @Zealoth1800 9 หลายเดือนก่อน +7

      i wont say the "angriest", more like his "penitence"

    • @yeahhaey3059
      @yeahhaey3059 9 หลายเดือนก่อน +8

      ​​@@Zealoth1800like are we even sure bro it's even from the order
      Bro could be just a crackhead that was trying the helmet and took mea culpa I'm just saying, they supposedly killed them all

    • @nikoleg_mitrofan
      @nikoleg_mitrofan 5 หลายเดือนก่อน

      What about Crisanta though

    • @valeriotardio1746
      @valeriotardio1746 5 หลายเดือนก่อน +1

      @@nikoleg_mitrofan well, she’s also having a bad day

  • @DarkSideT_
    @DarkSideT_ 10 หลายเดือนก่อน +48

    Not having unique executions for normal enemies was the only downgrade B2 had compared to 1

    • @MK-vi2cm
      @MK-vi2cm 10 หลายเดือนก่อน +11

      Penitent one doesn't look as cool when he's standing still as the first one so that's 2 imo

    • @Daniel-fi4ls
      @Daniel-fi4ls 10 หลายเดือนก่อน

      ​@@MK-vi2cm if I remember correctly he does. Maybe it takes more time?

    • @DrawingTrance
      @DrawingTrance 10 หลายเดือนก่อน +4

      ​@@MK-vi2cmsame :(

    • @Daniel-qw8pd
      @Daniel-qw8pd 6 หลายเดือนก่อน +1

      Also the bosses are more repetitive and less creative in b2

    • @raid3n496
      @raid3n496 4 หลายเดือนก่อน

      @@Daniel-qw8pd and easier too

  • @DoanTendo
    @DoanTendo 10 หลายเดือนก่อน +88

    I was hoping the devs could exploit the penitent's root arm even more (like adding unique moves to that arm in combat and puzzles, for example)🥰🥰🥰

  • @Twelve_Thirteen1213
    @Twelve_Thirteen1213 10 หลายเดือนก่อน +34

    The way he slammed the wheel to sever the head just to step on it is .... metal af...

  • @gabrielkelvin1970
    @gabrielkelvin1970 8 หลายเดือนก่อน +6

    First rule of fighting the Penitent One: don't use a polearm

  • @AliAkbar-yx3hv
    @AliAkbar-yx3hv 9 หลายเดือนก่อน +13

    2:54 Crisanta is like nope
    btw, the 1st part had the best executions.

  • @matheussilvarodrigues3576
    @matheussilvarodrigues3576 5 หลายเดือนก่อน +4

    I wished we knew more about the Penitent One’s past like, how come he’s the only survivor of a whole massacre? And why he was chosen by the Miracle? Blasphemous is one of my favorite games and the Penitent One is one of my favorite video game characters.

  • @yesmynameiswomboulicious
    @yesmynameiswomboulicious 4 หลายเดือนก่อน +3

    i wish all the bosses had unique executions

  • @umukzusgelos4834
    @umukzusgelos4834 10 หลายเดือนก่อน +9

    the shocked expression on the Librarians face as he picks up his torso...
    but I also like the one were he picks up that big mace and yanks it in their face

  • @sii-gul5852
    @sii-gul5852 10 หลายเดือนก่อน +33

    1:25 1:44 2:26 2:43
    my favourite ones, they are so brutal!!!

  • @yeahhaey3059
    @yeahhaey3059 9 หลายเดือนก่อน +5

    Guys penny just had some anger therapy while he was dead

  • @todd3143
    @todd3143 10 หลายเดือนก่อน +20

    lofi beats to chill and blasphemously execute your enemies to:

  • @Dcode117
    @Dcode117 9 หลายเดือนก่อน +4

    I cannot appreciate this video enough and you even went to the lengths to zoom in for us to see it better thank you

  • @thaumielessa5051
    @thaumielessa5051 10 หลายเดือนก่อน +8

    *sigh* Brutal satisfaction. I hate those golden mask swordsman guy in Blasphemous 2. Executing them is like breath of fresh air in the early morning on New years day.

  • @TrexHydroidz1248
    @TrexHydroidz1248 10 หลายเดือนก่อน +6

    Blasphemous 1 Execution is the Beast. Let see Blasphemous II DLC Execution.

  • @BT-ob7ve
    @BT-ob7ve 8 วันที่ผ่านมา +1

    Why do i get the feel that in blasphemous 2 executions are less gory? It's like taking 50% of the fun out of it

  • @hoangvuminh6436
    @hoangvuminh6436 10 หลายเดือนก่อน +3

    this studio sure is diligent

  • @quintonhoffert6526
    @quintonhoffert6526 10 หลายเดือนก่อน +18

    Something I'm realizing now is that even though I think the executions in B1 were generally cooler and more diverse, they were also a lot longer. The executions in B2 don't look as cool but they keep the game flowing a lot better. Just watching the montage I'd prefer B1, but I think actually playing the game I would end up preferring B2 if I played them back to back.

  • @BGMaxie
    @BGMaxie 10 หลายเดือนก่อน +3

    Summa Blasphemia. Nuff said.

  • @DenkiRay
    @DenkiRay หลายเดือนก่อน +1

    I like Blasphemous 2, I really do. But damn did the cut a lot on the gore department. The change from most enemies have unique animations to sharing one is specially hurtful.

  • @ayshazafar2006
    @ayshazafar2006 9 หลายเดือนก่อน +2

    Honestly I kinda expected executions for all bosses and enemies in blasphemous II, oh well I still have my hopes high for The Last Faith

  • @solomon9655
    @solomon9655 หลายเดือนก่อน +1

    I know it's an unpopular opinion, but I prefer 2's executions. Even the generic thorn ones. It just feels snappier and more efficient than 1's which sometimes feel a second too long and like they're trying to be gross like a Mortal Kombat fatality (which I personally don't care for). As for the thorn executions, I like them in the same way I like Bloodborne's visceral attack. It ain't flashy but it's quick and it feels good every time.

  • @TheAdvertisement
    @TheAdvertisement 7 หลายเดือนก่อน +2

    Peak brutality

  • @macoyansable
    @macoyansable 8 หลายเดือนก่อน +4

    to be honest i was hoping blasphemous 2 to be more brutal and lots of executions cuz of variant weapon than B1 but it turns out blasphemous 2 is ok unlike B1 was way more badass brutal execution..

    • @CrankyTemplar
      @CrankyTemplar  8 หลายเดือนก่อน +1

      More executions were added to B1 with DLC so maybe that'll happen for the sequel.

  • @user-nk8ft3nn8z
    @user-nk8ft3nn8z 10 หลายเดือนก่อน +10

    …Huh, that reminds me, why *is* the Penitent One’s arm like that? I thought Wounds of Eventide was the true ending.

    • @emmanuelbustos2693
      @emmanuelbustos2693 10 หลายเดือนก่อน +19

      To complete the Wounds of Eventide quest and ending you need the Cvstodia of Sin

    • @interservice4027
      @interservice4027 10 หลายเดือนก่อน +13

      В первой части Кающийся получил от Дегорасияса шип и вставил его в рукоять своего меча, который мы на протяжении всей игры насыщали Виной из статуй исповедания.
      Этот шип с каждой уничтоженной статуей разрастался и в конце концов впился в руки Кающегося, после чегостал его конечностью.
      Вы можете прочесть его описание в первой части.

    • @user-nk8ft3nn8z
      @user-nk8ft3nn8z 10 หลายเดือนก่อน +8

      @@emmanuelbustos2693 Is that responsible for the wooden arm thing?

    • @emmanuelbustos2693
      @emmanuelbustos2693 10 หลายเดือนก่อน +9

      @@user-nk8ft3nn8z Yes.

    • @tizielechicero9077
      @tizielechicero9077 9 หลายเดือนก่อน +2

      The spined arm represents how the penitent one set cvstodia free of guilt, and hes carrying it all in the spined arm

  • @matheussilvarodrigues3576
    @matheussilvarodrigues3576 5 หลายเดือนก่อน +2

    Other question: If the Miracle has given birth to it’s child into the world, then who, or rather what, revived the Penitent One again in the second game to stop the child’s birth? It couldn’t haven been the Miracle who’d done this, right?

  • @SrakenKraken
    @SrakenKraken 10 หลายเดือนก่อน +2

    those feel so damn rewarding every time (stupid youtube can't even write the word here)

  • @xikaryo6735
    @xikaryo6735 9 หลายเดือนก่อน +10

    The first game had better executions. Far more creative, better art style, more gory, and it was just a better game overall. Apparently they switched to anime cutscenes for the second game because their pixel art animator quit the team. Clean anime cutscenes doesn’t fit a game that uses gritty and raw pixel art. It’s such a weird change.

    • @quantumprime4519
      @quantumprime4519 8 หลายเดือนก่อน +1

      In general, I agree, but they have improved the gameplay.But what I can not forgive is the departure of the soundtrack of the sequel in a more positive and life-affirming side. In the original music was excellent and perfectly complemented the atmosphere of dark fantasy in game.And it is strange, because the composer remained the same. In any case, Blasphemous 2 good game, but the official soundtrack in it turned somewhere wrong

    • @bufalo3885
      @bufalo3885 8 หลายเดือนก่อน +1

      ​@@quantumprime4519 It makes sense that the music points more to life than to loneliness and despair since the main theme of the game is the dispute of the birth of a new era, whether for better or worse, custody is no longer mired in despair, so the music and the atmosphere is no longer a dark fantasy, it is rather a Renaissance fantasy of Spain, the miracle is no longer manifested with greater power by the death of the high wills, so the people of the main town can live their peaceful lives. until the birth of the new son who will bring the new era of desolation and devotion to the miracle and the custodian people, but that is something that the penitent must stop and that the living people demonstrate that the sacrifice of the penitent to free the custodian in the BLasfemo 1 It was not in vain.

    • @glorytoukraine5524
      @glorytoukraine5524 7 หลายเดือนก่อน +1

      Yall just won't stop WHINING
      🙄

  • @trasharms5170
    @trasharms5170 9 หลายเดือนก่อน +1

    1:44 my favourite

  • @paypigdonatedonate
    @paypigdonatedonate 9 หลายเดือนก่อน +2

    2:02 💀

  • @GucciBucci
    @GucciBucci 9 หลายเดือนก่อน +4

    That id say is one of the handful of B2's flaws. I guess it would be too much to have unique execution's for all 3 weapons on all those enemy types so they settled with a handful for some and reuse the root arm squish for the rest.
    Im just saying, maybe if they hadnt changed the cutscenes to animated, that time could of been put into these details instead

    • @glorytoukraine5524
      @glorytoukraine5524 7 หลายเดือนก่อน +2

      So you know nothing about animation. Those pixel art cutscenes B1 had are much harder and more expensive to make. And the guy responsible for them has left the company.

  • @user-ed7op5oc5j
    @user-ed7op5oc5j 8 หลายเดือนก่อน

    I'm gonna look for and buy blasphemous for the switch if I can find it.

  • @user-ed7op5oc5j
    @user-ed7op5oc5j 8 หลายเดือนก่อน

    The finishers look like finishers from eternal champions Sega CD version hella cool.

  • @zachoshark
    @zachoshark 10 หลายเดือนก่อน +2

    how did he get the root power?

    • @CrankyTemplar
      @CrankyTemplar  10 หลายเดือนก่อน +1

      Might have something to do with a certain item that was needed for Ending A and C in the first game.

  • @Za.Warudo
    @Za.Warudo 10 หลายเดือนก่อน +2

    Fatality

  • @luuji5253
    @luuji5253 9 หลายเดือนก่อน +1

    what annoys me is the health bars

    • @CrankyTemplar
      @CrankyTemplar  9 หลายเดือนก่อน +2

      I probably should have turned them off for the second game. If any updates add more executions, I'll make a note to update everything with no health bars.

    • @luuji5253
      @luuji5253 9 หลายเดือนก่อน +1

      @@CrankyTemplar Im talking about my gameplay experience. I love horror games, that's why when I play blasphemous having no health bars makes it more creepy

  • @The1of1000
    @The1of1000 9 หลายเดือนก่อน +2

    How long did the devs work on this entry? In many design areas this game seems primitive compared to its predecessor.

  • @LucianoSilvaOficial
    @LucianoSilvaOficial 9 หลายเดือนก่อน +1

    Blasphemous 1 had better executions animations.

  • @Thief1987
    @Thief1987 10 หลายเดือนก่อน +7

    Sequel is very lackluster in unique animations. In general it feels lower budget than the first game.

    • @umukzusgelos4834
      @umukzusgelos4834 10 หลายเดือนก่อน +14

      oh I would not say that
      what it lacks in Execution animations it makes up for in enemy variety, level variety and a generally better flow of gameplay

    • @Thief1987
      @Thief1987 10 หลายเดือนก่อน +2

      @@umukzusgelos4834 but most of the enemies are reused from the first game?

    • @umukzusgelos4834
      @umukzusgelos4834 10 หลายเดือนก่อน +5

      @@Thief1987 still plenty of new ones and I see no reason why more enemy variety in total would not count as a plus

    • @glorytoukraine5524
      @glorytoukraine5524 7 หลายเดือนก่อน +1

      @@Thief1987 fym most enemies?

  • @wafflcoptr
    @wafflcoptr 10 หลายเดือนก่อน +3

    Executions in this game really suck compared to the first game. Hope they change this with DLC because they're disappointing.

  • @Stumpy_VR
    @Stumpy_VR 10 หลายเดือนก่อน

    Can i get a shoutout please?

  • @TriNguyen-uo5yv
    @TriNguyen-uo5yv 10 หลายเดือนก่อน +7

    To be honest I am really disappointed, the music 80% are not fitting the atmosphere and the game is kinda too bright comparing to the first game.
    Executions are same so it triggers unamused feeling alot, I dont even want to execute a mob anyway.
    Voicelines are average, it lost the heavy and enormous feelings from the first game.
    I would rate this 6.5/10, the first one worth 8/10

    • @dorsogelidofereldiano7977
      @dorsogelidofereldiano7977 10 หลายเดือนก่อน +10

      The music are wonderfull and i do not agree on the brightness of the game. The areas are really good both eith visuals and level design

    • @TriNguyen-uo5yv
      @TriNguyen-uo5yv 9 หลายเดือนก่อน +1

      @@dorsogelidofereldiano7977 if visuals by your mean is landscape then I have no mean to argue on that, but they used the brightness too high which downgraded the effects of the Miracle which is giving away curses.
      For soundtrack, most of the area they used a track that contrast the atmosphere of the area, the only area I feel it is only Profundo Lamento and Sacred Entombment

    • @glorytoukraine5524
      @glorytoukraine5524 7 หลายเดือนก่อน +1

      Idk how you managed to not say one correct sentence in the whole comment lmao