Tracks in Cascadeur - short tutorial

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 21

  • @jonathanirvin6228
    @jonathanirvin6228 10 หลายเดือนก่อน +1

    That was super helpful, thanks!

    • @bexywan5244
      @bexywan5244  10 หลายเดือนก่อน

      You’re welcome!

  • @thenout
    @thenout ปีที่แล้ว

    Thanks man! I must say, starting with the demo template in Cascadeur might not have been the right option for me, as the tracks are already set up but i have no idea about the logic behind it. This video clarified a lot! I'm stilling having loads of quarrels with this software though... like the Outliner. I have entries for "Rig", for "Pelvis" etc.. which confuse the s#%t out of me. I mean, for a lot of functions you need to select the proper "object" from the Outliner, if only for Export -> Selected, or other stuffs. But I can't wrap my head around what these entries actually mean and when to select / use them. I'm comfortable with Blender's Outliner, but this thing here just leaves me scratching my head...

    • @bexywan5244
      @bexywan5244  ปีที่แล้ว +1

      I totally understand, when I started Cascadeur, I was so confused, I still sorta am now, but I have learned enough about Cascadeur to learn how to troubleshoot it in most scenarios. In the future, I might make a video going over the functions of Cascadeur. That video will probably be a little later as I have a few video ideas before that, and my grandparents are visiting, so I won’t be recording for a while. In the meantime though, I hope that your experience with Cascadeur will continue to grow, and have a great day!

    • @thenout
      @thenout ปีที่แล้ว

      @@bexywan5244 Cool man, feels good to not be the only one somewhat flabberghasted at the program ;-) Looking forward to more content of yours. In the meantime, have a good one and enjoy your time!

  • @Nightmare_Developer
    @Nightmare_Developer 7 วันที่ผ่านมา

    Nice 🫡
    I had a question, can u add extra keyframes to a specific track ? Like a keyframe for the arm and not the whole body ?

    • @bexywan5244
      @bexywan5244  7 วันที่ผ่านมา +1

      @@Nightmare_Developer Thanks, and you should be able to, like if you want the body to move smoothly, but the arm to have lots of movements. You should just need to select the track or the point that is connected to it.

    • @Nightmare_Developer
      @Nightmare_Developer 7 วันที่ผ่านมา

      @ thank u so much 😄

    • @bexywan5244
      @bexywan5244  7 วันที่ผ่านมา +1

      @ No problem 👍

  •  6 วันที่ผ่านมา

    Thanks!
    I was looking for an hour why what's on the doc don't work ..

    • @bexywan5244
      @bexywan5244  6 วันที่ผ่านมา +1

      You’re welcome! I’m glad it helped.

  • @noname_2108
    @noname_2108 6 หลายเดือนก่อน

    thank you!

    • @bexywan5244
      @bexywan5244  6 หลายเดือนก่อน +1

      @@noname_2108 you are welcome!

  • @RairAfair
    @RairAfair 5 หลายเดือนก่อน

    Tracks are still mega confusing how to work with them. It aint like layers, it aint like nothing. I still don't know how to work with it...

    • @bexywan5244
      @bexywan5244  5 หลายเดือนก่อน

      Understandable, a good way of going about it is just thinking of them as collections that you can sort points into

    • @RairAfair
      @RairAfair 4 หลายเดือนก่อน

      @@bexywan5244 Yeah, on the way later thinking about, I now understand, so totally like GROUPS in Blender. So Cascadeur anyways to be really usefull, well maybe just from My perspective, need to have LAYERS, because now every changes or fixes are desctructible, which isn't accepted, because I can't have the base animation.

    • @bexywan5244
      @bexywan5244  4 หลายเดือนก่อน

      @@RairAfair Yeah, if you want multiple animations, like for a video game or something, you are better off using multiple Cascadeur project files.

  • @ABentPaperclip
    @ABentPaperclip 9 หลายเดือนก่อน

    this is cool but I don't even know what a "track" is, guess I need a more basic tutorial heh

    • @bexywan5244
      @bexywan5244  9 หลายเดือนก่อน +1

      Basically, it is a way to separate the key frames from different body parts so you can animate them individually

  • @compas6286
    @compas6286 ปีที่แล้ว

    hi thanks you :)

    • @bexywan5244
      @bexywan5244  ปีที่แล้ว +1

      Hi you’re welcome :)