Posing Fingers in Cascadeur | AutoPosing for Fingers

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 38

  • @maddiehad
    @maddiehad ปีที่แล้ว +13

    when she ask's where did you learn that ?

  • @92UFO
    @92UFO ปีที่แล้ว +28

    Any plans to add facial animation tools?

    • @Elitum
      @Elitum ปีที่แล้ว +9

      Yeah! That would be awesome! Auto facial mode or something 😯👌

  • @shiroite_
    @shiroite_ 10 หลายเดือนก่อน +1

    Such an amazing tool

  • @MetalGearMk3
    @MetalGearMk3 3 หลายเดือนก่อน +4

    auto posing fingers should be included in Indie license, cmon guys.

    • @BraggsTippingPoint
      @BraggsTippingPoint 8 วันที่ผ่านมา

      It says on their website it is included with the Indie License.

  • @FPChris
    @FPChris ปีที่แล้ว +7

    Add a hand pose library to get you close to common poses like fists or sword/gun grabs.

    • @litjellyfish
      @litjellyfish ปีที่แล้ว +3

      He brings up just that in the video. Or if you mean a “proper” pose library / pose asset browser it’s on their roadmap. But as show it’s pretty easy to have a separate scene acting as a pose lib you can copy and paste from / to

  • @touyaakira1866
    @touyaakira1866 ปีที่แล้ว +3

    Please give detailed instructions on the new mocap mocap feature. For example, the motion timeline is equal to the video length, the default timeline is always only 100...

  • @itsMBWAAA
    @itsMBWAAA ปีที่แล้ว +1

    incredible

  • @lemo2240
    @lemo2240 ปีที่แล้ว +2

    its so great 😀

  • @jiexu-j9w
    @jiexu-j9w ปีที่แล้ว +3

    thanks. one question : will video mocap capable of Fingers tracking in further version ?

  • @zzzzzzzzzzzzzzzzzzzzzzzzzzzz__
    @zzzzzzzzzzzzzzzzzzzzzzzzzzzz__ ปีที่แล้ว

    Brilliant!

  • @visceralerror
    @visceralerror ปีที่แล้ว +2

    only in pro... nice

  • @UhGoomba
    @UhGoomba ปีที่แล้ว +1

    awesome

  • @grimwolf9988
    @grimwolf9988 22 วันที่ผ่านมา

    Not including finger posing in _at least_ the Indie version is insane.
    Unless every character you make looks like Knuckles the Echidna, you can't just _not_ have finger posing in the animation software.
    I wonder if this was backtracked, because it definitely isn't listed as a feature of the Pro version on the site.

  • @pavelruzanov5525
    @pavelruzanov5525 ปีที่แล้ว +2

    👌

  • @michael_mc_donald
    @michael_mc_donald 5 หลายเดือนก่อน

    Is the hand auto posing available in the indie subscription? Or only Pro?

  • @Tamagoyaki27
    @Tamagoyaki27 ปีที่แล้ว +1

    素晴らしいソフトなのですが日本語を使う私からすると英語なので言語問題も含めて難しくなってしまいます。
    可能であればソフトのUIだけでも良いので日本語対応していただければ嬉しいです。
    ご検討よろしくお願いします。

  • @Amelia_PC
    @Amelia_PC 8 หลายเดือนก่อน

    Pro, for one user, says: "Per user, per year.
    You pay $300 once a year
    (equals $25 monthly costs).
    Turns into perpetual license after 1 year"
    Does it mean that I can pay $300 for a perpetual license for one seat? I'm using the free version, but I need fingers control.

  • @adamzeiun892
    @adamzeiun892 ปีที่แล้ว

    We want an explanation of the face

  • @mise6969
    @mise6969 ปีที่แล้ว +9

    This is a game changer, kind of annoying that it is only in the paid version tho, will this ever come to the free version

    • @patrickl9930
      @patrickl9930 ปีที่แล้ว +10

      Imagine how annoying it must be to develop software and have people ask that all features be free

    • @mise6969
      @mise6969 ปีที่แล้ว

      @@patrickl9930 I know it's annoying for the devs, but maybe they could do an approach such as blender did. Make it so people that use it can donate to the devs

    • @senritsujumpsuit6021
      @senritsujumpsuit6021 ปีที่แล้ว +1

      @@patrickl9930 image how much money Adobe would not have if it was all free instead of half free without sailing the seas XD

    • @ShogoKawada123
      @ShogoKawada123 11 หลายเดือนก่อน +1

      I own the Pro version and I honestly use box controllers to close characters hands more often than I use this, TBH. It's a cool feature but it's less useful when a character's fingers aren't extremely high poly the way UE5 Manny's are.

  • @litjellyfish
    @litjellyfish ปีที่แล้ว +1

    4:32 - it is also HANDY to use…

  • @محمدامجد-ص7ص
    @محمدامجد-ص7ص ปีที่แล้ว

    hi how do I do a flap anyone knows

  • @richard_robert
    @richard_robert ปีที่แล้ว +2

    Gottem.

  • @lordnaps
    @lordnaps 10 หลายเดือนก่อน +8

    having to pay just to use a certain part of the rig is whack

  • @ShogoKawada123
    @ShogoKawada123 11 หลายเดือนก่อน +4

    I own the Pro version of this software and I honestly find this feature to be utterly useless. If for example you're trying to cleanly and accurately close a character's fingers around a weapon that is already CORRECTLY positioned in their hand, it is dramatically easier to do so just with box controllers, in Local Tail + Relative To Pivot Mode. Basically if your character's fingers aren't like twelve billion polygons a piece ala UE5 Manny it just falls apart into a jelloey mess wih nonsense positioning, it's not accurate enough for characters with more realistic poly counts.

    • @Abshir.Yariis
      @Abshir.Yariis 11 หลายเดือนก่อน +1

      I hope they have solution for issue

    • @dandylion-evn7w2
      @dandylion-evn7w2 8 หลายเดือนก่อน

      Do you know if there is auto physics for the fingers to clean up animation?

    • @mcstarioni4871
      @mcstarioni4871 2 หลายเดือนก่อน

      lol most likely crap scene