There's NO doubt, this game was rough around the edges but it had a certain charm about it that made it special in its own way. It's easy to brush off the graphics now but back then this game / the environments looked great on Xbox, the driving physics were on point and the Director mode was tons of fun to mess with.
@@Mahoromatic TBH I didn't have nearly as much fun with Parallel lines. It may have had more content on paper, with its numerous side missions, but IMO the driving model wasn't as good, not really bad, just boring. The NYC map was bigger than all of Driv3r's maps combined, but seemed a lot more samey. Nearly evety road in PL is just 2 or 3 lanes each direction. Driv3r had a lot more small windey roads and highways with interchange complex intersections. The AI for NPC drivers felt about the same across the board in PL lines too, they'd pretty much go the same speed and the same lane possition anywhere in the city. In 3 it felt like they had a bit more freedom, sometimes even driving around you if blocked the road as opposed to just sitting there and honking non-stop.
Every single bit of music in this game is amazing. Especially the Free Ride mode music in all the different times of day and cities. Still go back and listen to them every so often.
This game and True Crime NYC made up a big part of my childhood. Despite their PR nightmares, they'll always have a place in my heart for helping me get through countless hours of boredom.
Gotta love when TH-cam doesn't push me notifications even when I turn the bell on. Luckily still caught this video early. Anyway played this a ton as a kid and remember my friends and I using the record feature and watching them together.
Also this game had a really strong influence from Michael Mann´s movies. The intro cutscene with the massive shootout and the flashing back to Miami with that shot of Tanner looking out of his window with the blue sky really took a lot of inspiration from several scenes of Heat.
I don’t care how bad of a rep or the perception people have on this game, it was my intro to the PS2 and quite possible had the most impact on me as a kid. This was my San Andreas so to speak, a hidden gem that has been lost due to time.
@@Jupex It was well know, but at the same time people forgot about this game and some people only bring it up to talk about useless journalism (PR) drama.
This game had so much potential and despite its indisputable flaws I still look back fondly on it because of nostalgia. If you look at the cutscenes, the voice acting and the soundtrack, this game is made like a movie and the story itself is also quite matching. I just wish the gameplay itself could hold up to the same level.
Reflections was really good with scenes and stories like this. The whole Driver series could 100% be movies without any actual major differences to fit the movie style. Gotta give props to Reflections for that, the games excel at what would never become better out of technology evolution
16:10 I remember it took me so long to finish this final shoot out in the street, trying to run and gun or snipe them out. Out of frustration, I just decided to run through them as they shot me from all sides, only to find them disappearing from my sight as it spawned a new set of enemies up ahead. This happened again and again as I realized the street was dotted with spawn points, and since the game could only hold so many characters on screen, each new spawn removed the last, eliminating the threat. When I got round the corner where Jericho was, he stood in one place, mindlessly shooting at me, but only hitting the bin I was using for cover. I just stood there firing back at him, hitting him in the head until he died. It was one of the most pathetic gaming moments I have ever had. In saying that, I still loved the game, and spent quite a bit of time enjoying it (Reflections really know how to make a driving game). The cars and damage were great, and the replay editor was amazing. On Xbox, you could play your own custom music and sync the edit of your escapades to the song of your liking. It was awesome.
Possibly my favourite bad game, it had so much soul thrown in it, the plot was nice, the cast was simply perfect, the soundtrack is really memorable, the marketing including the live-action trailer... Makes me think what could have been without all the development hell and scandals it had. . . . Also, the PC version is nice if you find it illegally out there and it has a unique mission in Miami that didn´t make it to the other platforms due to tech limitations.
@@beegyoshi6525 wdym?? It runs perfectly on my modern gaming laptop. Runs over 500 fps and has no bugs. (You may need to set Compatibility mode to Windows XP)
Nope, the Miami mission 'The Hit' (the one only on PC) is not on other console cuz they don't have enough development time (PS2 and Xbox version released earlier than PC version, which make sense since that they only got time to make it work in PC version). There's also a lot of mission that didn't make it into the final game, which was believed due to the limited time they can work on the game (since Atari pushed them to release it early)
@@emptyog1266 Oohhh, interesting, I thought it was due to technical issues considering how long it was, the amount of hostile NPCs and scripted explosions. But yeah, didn´t know the PC version came out later.
For the stealth mission, headshots actually _do_ kill in one hit, however the aiming curser doesn't match when looking up/down, so you have to aim about a head and a half above the guard on the steps.
Great review. I had Driver 3 on my Xbox. I remember thinking that while it was kind of janky in some ways (mostly the on-foot stuff), the driving aspect of the game was clearly superior to GTA3 and Vice City. That era of GTA games has a "toy-like" quality to the graphics. Everything looks like a miniature. Driver 3 actually went for a more realistic look, and achieved some impressive stuff on that front for sixth-generation game. The surface-level detail was on-point. As you say though, GTA has little details, people doing things, etc. Driver 3 is barren lol.
Even Driver 1 and 2 beats by a mile every ps2 GTA in terms of driving physichs and car damage. Even nowadays, other modern titles could learn a thing or two from them.
It wasn't even that good... but that Free ride mode... with the driving physics and the way your car just flipped over at the slightest turn or jump made it even better for me. I loved that game! Edit: the driving physics were why I got addicted to this game when I was younger and is why I prefer GTA IV over V. I loved driving around and crashing my car. Physics are almost everything to me in a driving game. If they aren't good, it's not worth it in my eyes.
Same thoughts here. Spent countless hours sending cars off the ramps on the Beach in Nice just to watch them tumble. I agree with you on GTA IV vs GTA V too, heck I never even finished V, the driving was so boring, and I'll be honest, the shooting sections gave me a lot of trouble too with how agressive and aimbot the AI is.
@@Twiskoxo One person drives, the other shoots? Yeah, that would be pretty fun. Driver San Fransisco on Wii actually works kinda like that: player two controls a pointer they can shoot enemies with using a variety of weapons. The Wii version should have had a different name though, it is totally different from the other versions of Driver SF, but still quite good, even more impressive given it was developed on significantly less powerful hardware and probably had 1/10th the budget of its bigger console counterparts.
The graphics had many bugs, but overall were among the best graphics on PS2 and Xbox. Also the soundtrack was amazing and what people tend to forget about: Jericho is one of the coolest villains in game history. And why do people always compare Driver to GTA? Both have a different approach.
I absolutely love this game. I know it’s not good and even as a kid I could tell it was clearly unfinished but god damn there’s something about this games style and atmosphere that I’ve come to love more and more as I’ve gotten older.
This is my most played xbox game. Hours upon hours were spent and none of it was with the campaign. Im glad to see I wasnt missing out. I was fascinated with exploring the cities and excited when i discovered secrets; like the go kart track Miami. Reflecting on it now and you're right, it felt like exploring the set of a movie rather than a city.
Been waiting for this review! I remember being SO hyped for this game in 2004, meticulously looking online for new updates and screenshots, but the poor reviews and San Andreas coming out shortly after warded me away. I fell in love with the game's soundtrack though, and artists like Slo Mo (Boy From The City) and Syntax (Destiny) from the game I still listen to these days.
Always thought this got an overly harsh reception, the shooting was iffy but the driving was good + the maps were great, Nice + Istanbul were such different places for an open world game to choose and it made it feel so fresh. Games like this are why I despair at people who defend buggy releases nowadays though, this wasn't even as bad as some big name titles of the past few years have been but it was considered unacceptable by the standards of 20 years + 3 console generations ago.
One annoying weird issue with on-foot is that third/first person have different sensitivities, first person is much faster turning than third. Close-Combat is easier in first person due to this but the game never tells you.
I grew up with this game and I loved it, especially with its mood and atmosphere. What a shame with all the issues surrounding it along with it being unfinished.
I feel like it's one of those "if you know.. you know" type of games. On the surface yeah it looks pretty bad, but my lord this was easily top 3 on the PS2 for me
I wish the Driver IP was brought back. I quite liked Driver SF. Maybe go for a reboot but still with licenced vehicles. Maybe go for a Mafia style of Open world. have the game somewhat being linear to avoid the usual Ubisoft formula and making it unique from other Ubi Openworld games.
Even if you don’t see this, I just want to say your reviews are just simply amazing. Been a sub for around a year now and your channel is of the highest quality.
I remember how much I abused the third person quirk of being able to shoot through walls and how much tries I needed for Carlita's chase mission. Aside from that, I played the game a lot as a kid, but even then, I thought that it was a letdown.
This was my favorite game back in the day, awesome graphics and a good plot. Now I don't know if I can go back to it even though it would be fun to kill everyone on the yacht again.
Ready to be saddened because i LOVED THIS GAME As a kid regardless of its shortcomings. Hours upon hours worth of good times had with my brother...I miss it...Simpler times... (Saddened because MOST PEOPLE think the game was awful)
Man, these graphics blown my mind back in the day. It almost made GTA look like a PS1 game... also the driving physics were way superior. Also damage models... IIRC they had little details like bullet holes in cars too, which GTA didn't have.
Great video as always! The driver series was a big part of my childhood. I look forward to when you get around to reviewing driver parallel lines and its psp port/prequel; driver 76. Both of the games are near copies of eachother but its interesting to see how they tried to mask that up, and I believe you'll get a kick out of it if you play them back to back, which shouldnt be an issue since I remember beating driver 76 twice in one day on multiple ocasions as a kid since its only about 2 hours long.
Im going to be brutally honest here. I grew up with GTA VC and San Andreas but my good friend till this day showed me this game. As soon as I started playing as a kid I just felt a very different feeling than GTA and just absolutely fell in love. The soundtrack I can still listen to just randomly whenever because its SO GOOD. Sometimes I still play the game but in my adulthood I see how its very much unfinished and the control on foot is atrocious but something deep down in me makes me really love and enjoy this game for everything it is. I enjoy deleting my save so I can go kill the mockery of Tommy Vercetti again all over Miami and the other maps. I know it doesnt have day and night cycles but changing the time of day and having the music change just pulls me so far in and I love it. The story is decent and I will load up the first mission just to hear that beautiful beautiful song..... just brings peace and light to me. This game will forever be something I defend when I hear about it negatively and its not just nostalgia. Its a preview to how the gaming world today is minus them being able to patch it by updates and im fine with how the game is. Hoping one day modders or a true fan base can fix this game to its true glory on PC or something...
Played this on PC. Quite hard to control the car with a keyboard but once I plugged my steering wheel, it was insanely fun. Play on PC, use any kind of analog input, switch to first person camera and just enjoy the game.
Hey man. Just wanted to say thank you for bringing me back to my childhood. Spent the last 4 hours or so watching countless reviews of all these games that I have throw so many hours too. Really makes me want to break out my PS2 and play them again. Looking forward to more like Flatout *hint hint* lol
Admittedly I never really did playthrough the main Story of Driv3r D: 😅 instead I mainly just played around in Free Drive/Ride mode, having fun driving all sorts of cars around, getting into high speed pursuits/shootouts and just generally exploring the maps too, especially given the neat 'Easter Eggs'/references to things you could find and secret areas/modes that could be unlocked too from completing stuff!🤯 most especially that 'Infinite Mass Mode' in Istanbul, you could literally hit a bus head on with a Motor Scooter and watch the bus go flying away down the road!😂 It was also great playing around with the Replay camera editing and making cinematic crash montages, like throwing cars off the big ramp in Nice and seeing how far they would roll/tumble down to the beach!😂 But yeah that aside, I had no idea about that whole 'Driv3r Gate Scandal' or such regarding it's early unfinished release and coverup aftermath😮 though maybe I've heard about it somewhere before...🤔 but either way, this still made for a great overall video of a game that was a childhood classic!😎👍👏
I played it on the Xbox and enjoyed it. I don't remember having many issues. It wasn't a great game but I was engaged enough to finish it. I even killed all the Tommy Vercetti clones. I also use the right thumbstick for gas/brake when the option is available. ; )
Driver 1 and 2 will always be in m heart it's what lot of us 90s kids grow up with, i will never forget the siren sound and hitting the light poles behind me 😄
I can’t wait for the Driver TV Series in Development by Ubisoft hopefully to a Streaming Service we have because I never heard of Binge Gaming Streaming Service!
I bought this when it came out, but barely remember playing it. I do remember having fun with director mode, spending hours making cool car chases and whatnot. I also remember trying to watch one later, loading it up and discovering that all the city traffic was randomly generated each time, so my car was driving into cars that weren't there when I recorded the gameplay, totally ruining my little movie I spent all that time one. Oh, Atari....
That's strange, I never had that issue myself, made several movies and the traffic was always the same each time. In fact, the only issues I ran into were the director mode only recording the first ~5 minutes of gameplay (and not telling you), and having to make sure you turn on any cheats you had on when you recorded it. For a long time I thought my epic masterpiece chase was glitched out and ruined, but it seems the cars still loose health in replays and I had infinate health on when I first filmed it.
Tbh this game was a freeroam godsend, I never really did the missions.. there was just so much to do in the map, secret locations, vehicles, enemies. Me and my mates used to put this game on & take it in turns causing havoc & finding all the secrets and stuff. Sure, it was pretty buggy and incomplete but that was all part of its charm :)
I think Driver 3 and Parallel lines were my most played games, since i was never allowed to have any GTA game (although i was allowed to play them, mostly Vice city, at my cousins house when we visited once or twice a year), and honestly i wish i could get some of the imagination i had when i played these ones back. I don't think i ever completed a single mission in Driver 3, despite playing in free roam for a few years, and i mostly only free roamed in Parallel lines, although i do remember doing some of the missions
Good review. Never played a Driver game (heard of them) but always interested to see what you upload regardless. Looking forward to the Stuntman review. Only ever played Stuntman Ignition but even still what a concept to use vehicles and a fun game.
I streamed the entire game for my friends a few years ago, and it's even worse on PC than on console. I had to choose between using KB&M with astronomically high mouse sensitivity (even after reducing my DPI to 400), or a controller with the slowest analog stick sensitivity I've ever experienced. I ended up using the controller for driving and switching to KB&M on foot because the analog sensitivity made it genuinely impossible to play any combat sequences. The game was an absolute chore to finish, especially that awful attempt at forcing the player into platforming using a forklift, but I'm glad I completed it for one simple reason: it made me appreciate Parallel Lines even more than I already did. Seriously, I despise Driv3r, but I think Parallel Lines is an underrated gem. It still has janky on foot combat, but it has much less of it than Driv3r, with the majority of the missions focusing on what the series is known for: driving. It's also not as janky as its predecessor, mostly thanks to switching to hard lock auto aim similar to the GTA games of the same era, though it is still absolutely the weakest aspect. The story was far more interesting to me than Driv3r's extremely forced attempt at a cliche rivalry, and the era shift halfway through the story still feels very unique to this day. As I mentioned at the beginning, the gameplay primarily focuses on the driving, and I think the handling and vehicle physics still hold up even against modern competitors like GTA V. And, unlike Driv3r, it actually feels like a finished product. To me, PL feels like what 3 would've been in a perfect world, and I would highly recommend it to anyone that considers themselves a fan of the franchise.
I'm 26 and I remember this game for the original Xbox....I absolutely loved this game and spend alot of time playing it. My favorite thing was hitting the white button on the Xbox controller and it made your car drive in slow mo and cinematic camera angles when you crashed/jumped....I miss this game. Still haven't seen a game utilize the option for the PLAYER to choose when to slow mo.
I fondly remember swimming up the stairs and you could just continue swimming thru the city because the game was so broken but I loved it when I was a kid lol
the game really had a lot of modern gameplay conventions that were ahead of its time. 3rd person console control scheme, open-world, great environmental physics. it really looks quite impressive for being nearly 20 years old. god i’m old
I’m just seeing this video hasn’t even started yet but from the US thank you for reviewing a game so integral to my childhood. This being rated T allowed my parents to buy it for me. I already know it’s going to get roasted because it sucks, I learned that much later in life, but man that vehicle damage at the time was the best looking thing my little 4th grade mind ever saw. I would just crash cars in the stunt cam. I want to replay it as an adult but man really thank you thank you so much.
I cant help but notice how much Tanner sounds and looks in certain scenes like Vic Mackey from The Shield but with hair. They must have been going for that vibe.
I remember when my best mate brought this over to my house when we were young and we played this because I didn't own GTA at the time. It's one of those nostalgic guilty pleasure games for me, good times were had
This game had a MASSIVE impact on me as a kid. I even remember as an adult in 2016, going to Miami and walking along the ocean in the golden sunset and hearing C'Mon Try A Little Bit by Mellowdrone playing in my head. Definitely extremely rough in form but wow they really nailed it with the vibe and cinematics. I always felt that this were to be made into a movie, it would have been a blockbuster success. Hollywood is dead and really the gaming industry is now as well, but I can still dream. I still play this game on occasion.
Love your work dude it's always a vibe watching reviews from you when they come out. I grew up on this game because my parents said I wasn't allowed to play grand theft auto....but they never said I couldn't play Driv3r. 🤷♂️ Poor man's GTA
Loved Driver 3 but then I played Parallel lines and that game is the hidden gem that always gets forgotten about! Such a cool concept for a story to be told!
I remember playing this wayyy back in '08 and loving the graphics, it was so good. Playing it on the weekends with my older brother, searching for those special vehicles was just the best. I'd love to see all the titles remastered one day by Ubisoft 💙
As a fan of the _Driver_ series, I was always shocked about the _Driv3rGate_ scandal and glitch videos. Mine was purchased in Australia in 2004. Although occasionally my car would run into an invisible wall and the on-foot levels could have used some polish and refinement, my copy of the game was nowhere near as glitchy as some TH-cam videos made it out to be. I know the Australian release came later, not sure if they had time to fix the bugs in our version, but seeing the number of glitch videos posted for the longest time I thought the _Driv3rGate_ scandal was a hoax.
This game DEFINED my childhood. I will never forget the wonder I felt while I held it in my hands Christmas morning, something like 2004-2005. I waited for my brother to be done with the PS2 bc he got his own game. I imagined what the game would be like while I read the manual. My dad wouldn't let me play GTA. I guess he wanted to be the only source of violence in the house.
I absolutely loved this game when it game out. I remember playing it from morning to night with no real gaps. I had really bloodshot eyes afterwards but still loved it
My first M-Rated game that I played back in 2004-05 (I would’ve been 5-6 at that time), my older cousin brought it over and I used to LOVE this game! Parallel Lines took every failure with this and fixed it for the most part, but this was MY GTA before I was allowed to have it. As a 22, nearly 23 year old adult now who’s been playing the 3D trilogy and IV since 2008, I NOW see why this game was being bashed so badly around the time that I saw it as flawless, with San Andreas dropping the same year that was IMPOSSIBLE competition, I definitely play Vice City and San Andreas, even 3 more than I play Driv3r. It has its problems, but to me, even against an unbeatable triforce of fun with the 3D GTAs, I’ll never forget this one and it’ll always have a special place in my mind and heart. Play it if you haven’t already, it’s decent enough especially for the right price, but do NOT expect GTA unless you’re playing Parallel Lines🤣🤣🤣🤣
I suggest you still review Parallel Lines as well, if you didn't plan to already! My favourite in the series. Although in comparison San Francisco obviously is great too, and holds up better today.
Been playing this again after more than a decade, and all I have to say is that when you max it out on PC and do additional tweaks to it, the nights on every city are spectaculary good looking for 2004 game. Alongside the driving physics, music, voice acting and cutscenes, the work on the maps is truly stunning.
From what I understood at the time is they spent too much time polishing the graphics, the end result was it had an overall sheen to it. I remember when it looked more rough, and I actually preferred that to what we got. You can find images online of what it used to look like. Tanner was also originally dressed in a black suit/ tuxedo like he was in Driver 2. They made him look more casual. For all its wrong doings, it was quite a special game for me at the time. Even to this day it's still a fun game to play, as are the other Driver games in the series, thanks to the car handling and car physics.
The vehicle physics in this game were top notch for its time. I remember trying to smash the cars enough to were they were still drivable yet unrecognizable. Then I hit a wall too hard and a tire fell off. Boy, that summer break was full of car carnage. The story wasn't bad either, it was nice to see Tanner and Jones back. I thought Jericho was the coolest bad guy for the longest time, he had the trench coat and two sawed offs, pretty frigging cool.
there are precious few games that actually deserve a 1:1 remaster, but this really does. the atmosphere they created would absolutely shine with capable mechanics
Finishing this game was a proud moment of my teenage years. The game had the foundation for something great, and I think Reflections could have hit that mark if not for Atari's bs. This is a game I can't help but love going back to, and it always drives me crazy thinking about how great it could have turned out
I absolutely loved this game growing up. But it did not age well at all. Same with the stuntman game. That one has aged a little better but such such a good game. I would highly recommend playing the sequel, stuntman ignition on Xbox 360z well worth a play even today
It had it's share of rough edges, but was a revolutionary concept that they took the cop movies and turned them into a very in depth look at the mob but in an enjoyable and progressive way.. Hope to see more undercover cop games like this in the future. Played it all the time back in the mid 2000's and even the free roam mode was great with all the glitchy bits and situations you could put the a.i. into, especially the physics were hilarious and the police behaviours with the shotguns and rifles mirror what we have currently in GTA
When this game came out, I was far too young to give a damn about the story, PR mess or whatever else happened. All I wanted to do was _drive_ I enabled cheats, drove around, explored and experimented with the vehicle physics and damage. I sunk HOURS into this game as a kid. And that main menu music still sends me back to a specific time and place in my life.
Played this game a lot in period, was a huge fan of the first and second games and loved this game despite its shortcomings and despite sinking many hours into the GTA games. This game just had a totally different vibe to it and I loved just wheeling around the maps.
18:25 see how the back bumper of that car just swung outboard and is still attached to the car? If you continue to drive like this and that bumper hits anything, curbs, other cars, poles, whatever, even gently... the trajectory of the car will stay the same, you won't "crash" into anything, but Tanner will grunt and lose a significant amount of health! I always take special care in trying to knock the bumper completely off or switch cars when that happens, perhaps take a jump or something to swing it back to the rear of the vehicle.
Year's ago or so I made my own Driv3r three-part movie using the in-game director mode so you could say I have fond memories of this game. Back then captured game footage to then edit on PC wasn't as straight forward as it is now.
This game deserves a second chance ! a fair remaster ! because even if it had tons of glitches / was unfinished , there is no denying that it had something special going on that kept you playing it / glued to your seat . Cheers !
A game that blew me away as a kid, i thought it was so cool because i didn't realize how bad it was and was just impressed by the crash physics and especially from it having Istanbul which is where we grew up that was never really seen in any other game. I would play it with my friend many times, just driving around and not doing any missions, we were both entertained for hours because it was different from the GTA we played all day. We were also both oddly scared at some locations of the game, it just had an eerie atmosphere to many interiors and such and he loved making up scary stuff up in the game that he saw when i was not there for some reason. I didn't know the story because we would skip the story stuff in the game but my friend told me he had played and actually just made up a story about how our character dies but gets replaced by a robot that looks like him. edit: More i watch more i remember we were a little frustrated about the physics and such in the game, i remember dying a lot lol.
I loved this game growing up. Back at the age when any issues a game has are pretty much invisible to you. I loved walking around his house in Miami and the damage models. I loved the Tommy Vercetti 18 wheeler Easter egg and the actual driving physics. Would love to play the trilogy again at some point (I have 1&2 and my PS1 still but it's hooking it all up again). Never played San Francisco. Avoided that because of the disembodied approach they took to it. Did not look like a Driver game to me. Also to your question about the graphics, the original Xbox version was not that jagged and was honestly pretty good looking.
this game was so scuffed but so fun at the same time. I loved just freeroaming and trying to hit massive jumps and crazy high speed runs up and down the city streets. You're a real one if you too frequented the streets of Nice.
There's NO doubt, this game was rough around the edges but it had a certain charm about it that made it special in its own way. It's easy to brush off the graphics now but back then this game / the environments looked great on Xbox, the driving physics were on point and the Director mode was tons of fun to mess with.
Totally agree
DPL was more fun than 3, and that was a bargain bin game. Many great moments in this game's NYC. Wish they had kept director mode.
@@Mahoromatic TBH I didn't have nearly as much fun with Parallel lines. It may have had more content on paper, with its numerous side missions, but IMO the driving model wasn't as good, not really bad, just boring. The NYC map was bigger than all of Driv3r's maps combined, but seemed a lot more samey. Nearly evety road in PL is just 2 or 3 lanes each direction. Driv3r had a lot more small windey roads and highways with interchange complex intersections. The AI for NPC drivers felt about the same across the board in PL lines too, they'd pretty much go the same speed and the same lane possition anywhere in the city. In 3 it felt like they had a bit more freedom, sometimes even driving around you if blocked the road as opposed to just sitting there and honking non-stop.
bought to go sleep, writinh TH-cam commebts after sleeping pill was bad plan, the screne i wave. Me look in,morning how bad it lok.
If we're being honest, the graphics and and driving physics were a lot better than on GTA San Andreas. And just for the record, i love both games.
Despite this game being unfinished, I love playing it. Its a lot of fun. That soundtrack is incredible.
And the cutscenes and story were great IMO.
I still give the intro/main menu song a listen every once in a while, it's so good.
Every single bit of music in this game is amazing. Especially the Free Ride mode music in all the different times of day and cities. Still go back and listen to them every so often.
The game was finished actually, just lacks polish in non driving sections.
@@Dunbie_ That menu track and Destiny by Syntax were amazing
We need a remake. The cinematic " Heat like" feel of this game is still unmatched.
I like the graphics of this game as is, but it would be great if the on foot part got finished.
i think io did a better job capturing that Heat-like feel with Kane and Lynch
@@AMANAPLANACANALPANTS one did for shooting and the other did for driving.
It would be very interesting if Ubisoft would make a remastered version of this game. Do a proper justice to this game
@@kasrakh86Lmao they wouldnt.
Remaster does nothing.
Have you seen AC3 Remastered version?
This game and True Crime NYC made up a big part of my childhood. Despite their PR nightmares, they'll always have a place in my heart for helping me get through countless hours of boredom.
Driv3r is one of my guilty pleasure games. It may be a broken mess, but I keep coming back to it
Gotta love when TH-cam doesn't push me notifications even when I turn the bell on. Luckily still caught this video early. Anyway played this a ton as a kid and remember my friends and I using the record feature and watching them together.
Same. Had no idea he uploaded until now.
I remember trying to make short films. 3 hours equaled epic 30 secs of chase glory..lol
In video editor
I don't know whether it was me, but you have to turn the bell on "all" from "personalised"
@Cardboard Homestar well... if you're subscribed to 200+ channels it gets messy and still won't show every new video.
Same ?? :/
Also this game had a really strong influence from Michael Mann´s movies.
The intro cutscene with the massive shootout and the flashing back to Miami with that shot of Tanner looking out of his window with the blue sky really took a lot of inspiration from several scenes of Heat.
man that movie inspired so many other movies, games and even real crimes like the north hollywood shootout
I don’t care how bad of a rep or the perception people have on this game, it was my intro to the PS2 and quite possible had the most impact on me as a kid. This was my San Andreas so to speak, a hidden gem that has been lost due to time.
Hidden gem xD You funny!
Me too friend at the time I bought my PS2 after coming out from the PS1 it was definitelly mindblowing how big and detailed Driver 3 was.
@@Jupex Well in today’s standards it is for a sandbox game, all that people seem to talk about is GTA Online or GTA 6.
Me too, it was one of the first ps2 games that I played and it blow my mind.
@@Jupex It was well know, but at the same time people forgot about this game and some people only bring it up to talk about useless journalism (PR) drama.
This game had so much potential and despite its indisputable flaws I still look back fondly on it because of nostalgia. If you look at the cutscenes, the voice acting and the soundtrack, this game is made like a movie and the story itself is also quite matching. I just wish the gameplay itself could hold up to the same level.
I played Driv3r 2 times recently and i can attest that it is a great game with great graphics, no nostalgia required.
Reflections was really good with scenes and stories like this. The whole Driver series could 100% be movies without any actual major differences to fit the movie style.
Gotta give props to Reflections for that, the games excel at what would never become better out of technology evolution
Graphics were bad for 2004 you had like a bunch of better looking games at the time, even GTA San Andreas looks better.
16:10 I remember it took me so long to finish this final shoot out in the street, trying to run and gun or snipe them out. Out of frustration, I just decided to run through them as they shot me from all sides, only to find them disappearing from my sight as it spawned a new set of enemies up ahead. This happened again and again as I realized the street was dotted with spawn points, and since the game could only hold so many characters on screen, each new spawn removed the last, eliminating the threat. When I got round the corner where Jericho was, he stood in one place, mindlessly shooting at me, but only hitting the bin I was using for cover. I just stood there firing back at him, hitting him in the head until he died. It was one of the most pathetic gaming moments I have ever had.
In saying that, I still loved the game, and spent quite a bit of time enjoying it (Reflections really know how to make a driving game). The cars and damage were great, and the replay editor was amazing. On Xbox, you could play your own custom music and sync the edit of your escapades to the song of your liking. It was awesome.
Yeah what where they thinking putting the awful on foot shooting in the finale, should have stuck to the cinematic.
Possibly my favourite bad game, it had so much soul thrown in it, the plot was nice, the cast was simply perfect, the soundtrack is really memorable, the marketing including the live-action trailer...
Makes me think what could have been without all the development hell and scandals it had.
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Also, the PC version is nice if you find it illegally out there and it has a unique mission in Miami that didn´t make it to the other platforms due to tech limitations.
The PC version is very difficult to run on a modern computer tho, it wouldn't work without a virtual machine for me
@@beegyoshi6525 wdym?? It runs perfectly on my modern gaming laptop. Runs over 500 fps and has no bugs. (You may need to set Compatibility mode to Windows XP)
Oh hey it's you
Nope, the Miami mission 'The Hit' (the one only on PC) is not on other console cuz they don't have enough development time (PS2 and Xbox version released earlier than PC version, which make sense since that they only got time to make it work in PC version). There's also a lot of mission that didn't make it into the final game, which was believed due to the limited time they can work on the game (since Atari pushed them to release it early)
@@emptyog1266 Oohhh, interesting, I thought it was due to technical issues considering how long it was, the amount of hostile NPCs and scripted explosions.
But yeah, didn´t know the PC version came out later.
For the stealth mission, headshots actually _do_ kill in one hit, however the aiming curser doesn't match when looking up/down, so you have to aim about a head and a half above the guard on the steps.
Great review. I had Driver 3 on my Xbox. I remember thinking that while it was kind of janky in some ways (mostly the on-foot stuff), the driving aspect of the game was clearly superior to GTA3 and Vice City. That era of GTA games has a "toy-like" quality to the graphics. Everything looks like a miniature. Driver 3 actually went for a more realistic look, and achieved some impressive stuff on that front for sixth-generation game. The surface-level detail was on-point. As you say though, GTA has little details, people doing things, etc. Driver 3 is barren lol.
Even Driver 1 and 2 beats by a mile every ps2 GTA in terms of driving physichs and car damage. Even nowadays, other modern titles could learn a thing or two from them.
i remember this game being janky and broken mess this kind of salty over have my dad spending $50 for it this mess.
There's always the Timmy Vermicellis...
It wasn't even that good... but that Free ride mode... with the driving physics and the way your car just flipped over at the slightest turn or jump made it even better for me. I loved that game!
Edit: the driving physics were why I got addicted to this game when I was younger and is why I prefer GTA IV over V. I loved driving around and crashing my car. Physics are almost everything to me in a driving game. If they aren't good, it's not worth it in my eyes.
Free ride and finding the go cart on track with that Timmy vermicelli🖤
Exactly. The physics are what makes you want to push the car to it's limit and see what it's capable of.
Same thoughts here. Spent countless hours sending cars off the ramps on the Beach in Nice just to watch them tumble. I agree with you on GTA IV vs GTA V too, heck I never even finished V, the driving was so boring, and I'll be honest, the shooting sections gave me a lot of trouble too with how agressive and aimbot the AI is.
@@scottthewaterwarrior itd be sick if you could some how get coop on driv3r so you could drive with a friend and get into some nice chases and jumps🙂
@@Twiskoxo One person drives, the other shoots? Yeah, that would be pretty fun. Driver San Fransisco on Wii actually works kinda like that: player two controls a pointer they can shoot enemies with using a variety of weapons. The Wii version should have had a different name though, it is totally different from the other versions of Driver SF, but still quite good, even more impressive given it was developed on significantly less powerful hardware and probably had 1/10th the budget of its bigger console counterparts.
I can't stop praising this channel for it's amazing dedication to doing research around the history of the games' development. True quality!
The graphics had many bugs, but overall were among the best graphics on PS2 and Xbox. Also the soundtrack was amazing and what people tend to forget about: Jericho is one of the coolest villains in game history. And why do people always compare Driver to GTA? Both have a different approach.
I absolutely love this game. I know it’s not good and even as a kid I could tell it was clearly unfinished but god damn there’s something about this games style and atmosphere that I’ve come to love more and more as I’ve gotten older.
Absolutely, As a kid the driving physics amazed me
I retried playing and I enjoy it so much. Works perfectly on new hardware too.
th-cam.com/video/uqu_8qIc5Eg/w-d-xo.html
This is my most played xbox game. Hours upon hours were spent and none of it was with the campaign. Im glad to see I wasnt missing out. I was fascinated with exploring the cities and excited when i discovered secrets; like the go kart track Miami. Reflecting on it now and you're right, it felt like exploring the set of a movie rather than a city.
Awesome review. I actually did finish and bought this one new back then. No regrets. I saw all its faults, but still loved it.
Been waiting for this review! I remember being SO hyped for this game in 2004, meticulously looking online for new updates and screenshots, but the poor reviews and San Andreas coming out shortly after warded me away. I fell in love with the game's soundtrack though, and artists like Slo Mo (Boy From The City) and Syntax (Destiny) from the game I still listen to these days.
Always thought this got an overly harsh reception, the shooting was iffy but the driving was good + the maps were great, Nice + Istanbul were such different places for an open world game to choose and it made it feel so fresh.
Games like this are why I despair at people who defend buggy releases nowadays though, this wasn't even as bad as some big name titles of the past few years have been but it was considered unacceptable by the standards of 20 years + 3 console generations ago.
One annoying weird issue with on-foot is that third/first person have different sensitivities, first person is much faster turning than third.
Close-Combat is easier in first person due to this but the game never tells you.
I grew up with this game and I loved it, especially with its mood and atmosphere. What a shame with all the issues surrounding it along with it being unfinished.
I feel like it's one of those "if you know.. you know" type of games. On the surface yeah it looks pretty bad, but my lord this was easily top 3 on the PS2 for me
It's always a treat when ColourShed uploads a new video!! Appreciate your hard work man! Much love
I wish the Driver IP was brought back. I quite liked Driver SF. Maybe go for a reboot but still with licenced vehicles. Maybe go for a Mafia style of Open world. have the game somewhat being linear to avoid the usual Ubisoft formula and making it unique from other Ubi Openworld games.
this game had unmatcheable vibes forreal i remember every city felt so different from one another and immersed at that time
Even if you don’t see this, I just want to say your reviews are just simply amazing. Been a sub for around a year now and your channel is of the highest quality.
I remember how much I abused the third person quirk of being able to shoot through walls and how much tries I needed for Carlita's chase mission.
Aside from that, I played the game a lot as a kid, but even then, I thought that it was a letdown.
Still to this day, Driv3r seriously has one of the BEST soundtracks I've ever heard
This was my favorite game back in the day, awesome graphics and a good plot. Now I don't know if I can go back to it even though it would be fun to kill everyone on the yacht again.
Ready to be saddened because i LOVED THIS GAME As a kid regardless of its shortcomings.
Hours upon hours worth of good times had with my brother...I miss it...Simpler times... (Saddened because MOST PEOPLE think the game was awful)
Man, these graphics blown my mind back in the day. It almost made GTA look like a PS1 game... also the driving physics were way superior. Also damage models... IIRC they had little details like bullet holes in cars too, which GTA didn't have.
I finished Driv3r multiple times and loved every moment of it.
I don't even care about half the games you review, you just make them worthwhile and I always learn something watching these videos.
There must be a lot of planning and time that goes into these reviews. This is a seriously underrated channel. Keep up the great work!
Great video as always! The driver series was a big part of my childhood. I look forward to when you get around to reviewing driver parallel lines and its psp port/prequel; driver 76. Both of the games are near copies of eachother but its interesting to see how they tried to mask that up, and I believe you'll get a kick out of it if you play them back to back, which shouldnt be an issue since I remember beating driver 76 twice in one day on multiple ocasions as a kid since its only about 2 hours long.
Im going to be brutally honest here. I grew up with GTA VC and San Andreas but my good friend till this day showed me this game. As soon as I started playing as a kid I just felt a very different feeling than GTA and just absolutely fell in love. The soundtrack I can still listen to just randomly whenever because its SO GOOD. Sometimes I still play the game but in my adulthood I see how its very much unfinished and the control on foot is atrocious but something deep down in me makes me really love and enjoy this game for everything it is. I enjoy deleting my save so I can go kill the mockery of Tommy Vercetti again all over Miami and the other maps. I know it doesnt have day and night cycles but changing the time of day and having the music change just pulls me so far in and I love it. The story is decent and I will load up the first mission just to hear that beautiful beautiful song..... just brings peace and light to me. This game will forever be something I defend when I hear about it negatively and its not just nostalgia. Its a preview to how the gaming world today is minus them being able to patch it by updates and im fine with how the game is. Hoping one day modders or a true fan base can fix this game to its true glory on PC or something...
Played this on PC. Quite hard to control the car with a keyboard but once I plugged my steering wheel, it was insanely fun. Play on PC, use any kind of analog input, switch to first person camera and just enjoy the game.
Man. This was my game daily!!! All the drivers for the ps2. Even the one in the 70s. Was dope too. Remake these!!
Hey man. Just wanted to say thank you for bringing me back to my childhood. Spent the last 4 hours or so watching countless reviews of all these games that I have throw so many hours too. Really makes me want to break out my PS2 and play them again. Looking forward to more like Flatout *hint hint* lol
Admittedly I never really did playthrough the main Story of Driv3r D: 😅 instead I mainly just played around in Free Drive/Ride mode, having fun driving all sorts of cars around, getting into high speed pursuits/shootouts and just generally exploring the maps too, especially given the neat 'Easter Eggs'/references to things you could find and secret areas/modes that could be unlocked too from completing stuff!🤯 most especially that 'Infinite Mass Mode' in Istanbul, you could literally hit a bus head on with a Motor Scooter and watch the bus go flying away down the road!😂
It was also great playing around with the Replay camera editing and making cinematic crash montages, like throwing cars off the big ramp in Nice and seeing how far they would roll/tumble down to the beach!😂
But yeah that aside, I had no idea about that whole 'Driv3r Gate Scandal' or such regarding it's early unfinished release and coverup aftermath😮 though maybe I've heard about it somewhere before...🤔 but either way, this still made for a great overall video of a game that was a childhood classic!😎👍👏
I played it on the Xbox and enjoyed it. I don't remember having many issues. It wasn't a great game but I was engaged enough to finish it. I even killed all the Tommy Vercetti clones.
I also use the right thumbstick for gas/brake when the option is available. ; )
Driver 1 and 2 will always be in m heart it's what lot of us 90s kids grow up with, i will never forget the siren sound and hitting the light poles behind me 😄
I can’t wait for the Driver TV Series in Development by Ubisoft hopefully to a Streaming Service we have because I never heard of Binge Gaming Streaming Service!
I bought this when it came out, but barely remember playing it. I do remember having fun with director mode, spending hours making cool car chases and whatnot. I also remember trying to watch one later, loading it up and discovering that all the city traffic was randomly generated each time, so my car was driving into cars that weren't there when I recorded the gameplay, totally ruining my little movie I spent all that time one. Oh, Atari....
That's strange, I never had that issue myself, made several movies and the traffic was always the same each time. In fact, the only issues I ran into were the director mode only recording the first ~5 minutes of gameplay (and not telling you), and having to make sure you turn on any cheats you had on when you recorded it. For a long time I thought my epic masterpiece chase was glitched out and ruined, but it seems the cars still loose health in replays and I had infinate health on when I first filmed it.
Tbh this game was a freeroam godsend, I never really did the missions.. there was just so much to do in the map, secret locations, vehicles, enemies. Me and my mates used to put this game on & take it in turns causing havoc & finding all the secrets and stuff. Sure, it was pretty buggy and incomplete but that was all part of its charm :)
I think Driver 3 and Parallel lines were my most played games, since i was never allowed to have any GTA game (although i was allowed to play them, mostly Vice city, at my cousins house when we visited once or twice a year), and honestly i wish i could get some of the imagination i had when i played these ones back. I don't think i ever completed a single mission in Driver 3, despite playing in free roam for a few years, and i mostly only free roamed in Parallel lines, although i do remember doing some of the missions
I also played GTA games but i actually enjoyed Driver games more. They had better story and soundtrack which meant a lot for me.
I remember liking this game back in the day. Knew it wasn't as good as GTA but it was pretty cool
Well, at the very least it had better graphics and better driving physics (and damage models) than GTA.
@@SuperGeronimo999 ya it did
Good review. Never played a Driver game (heard of them) but always interested to see what you upload regardless.
Looking forward to the Stuntman review. Only ever played Stuntman Ignition but even still what a concept to use vehicles and a fun game.
I streamed the entire game for my friends a few years ago, and it's even worse on PC than on console. I had to choose between using KB&M with astronomically high mouse sensitivity (even after reducing my DPI to 400), or a controller with the slowest analog stick sensitivity I've ever experienced. I ended up using the controller for driving and switching to KB&M on foot because the analog sensitivity made it genuinely impossible to play any combat sequences. The game was an absolute chore to finish, especially that awful attempt at forcing the player into platforming using a forklift, but I'm glad I completed it for one simple reason: it made me appreciate Parallel Lines even more than I already did.
Seriously, I despise Driv3r, but I think Parallel Lines is an underrated gem. It still has janky on foot combat, but it has much less of it than Driv3r, with the majority of the missions focusing on what the series is known for: driving. It's also not as janky as its predecessor, mostly thanks to switching to hard lock auto aim similar to the GTA games of the same era, though it is still absolutely the weakest aspect. The story was far more interesting to me than Driv3r's extremely forced attempt at a cliche rivalry, and the era shift halfway through the story still feels very unique to this day. As I mentioned at the beginning, the gameplay primarily focuses on the driving, and I think the handling and vehicle physics still hold up even against modern competitors like GTA V. And, unlike Driv3r, it actually feels like a finished product.
To me, PL feels like what 3 would've been in a perfect world, and I would highly recommend it to anyone that considers themselves a fan of the franchise.
I only like it for the story. I just don't think it's better then three imo
I'm 26 and I remember this game for the original Xbox....I absolutely loved this game and spend alot of time playing it. My favorite thing was hitting the white button on the Xbox controller and it made your car drive in slow mo and cinematic camera angles when you crashed/jumped....I miss this game. Still haven't seen a game utilize the option for the PLAYER to choose when to slow mo.
HOLY CRAP YES! Been hoping you'll review this. I can't watch right but soon! Added to watched later. I am excite!
I fondly remember swimming up the stairs and you could just continue swimming thru the city because the game was so broken but I loved it when I was a kid lol
the game really had a lot of modern gameplay conventions that were ahead of its time. 3rd person console control scheme, open-world, great environmental physics. it really looks quite impressive for being nearly 20 years old. god i’m old
I’m just seeing this video hasn’t even started yet but from the US thank you for reviewing a game so integral to my childhood. This being rated T allowed my parents to buy it for me. I already know it’s going to get roasted because it sucks, I learned that much later in life, but man that vehicle damage at the time was the best looking thing my little 4th grade mind ever saw. I would just crash cars in the stunt cam. I want to replay it as an adult but man really thank you thank you so much.
I cant help but notice how much Tanner sounds and looks in certain scenes like Vic Mackey from The Shield but with hair. They must have been going for that vibe.
I remember when my best mate brought this over to my house when we were young and we played this because I didn't own GTA at the time. It's one of those nostalgic guilty pleasure games for me, good times were had
Thank you for doing a video on this. This game here was my childhood
This game had a MASSIVE impact on me as a kid. I even remember as an adult in 2016, going to Miami and walking along the ocean in the golden sunset and hearing C'Mon Try A Little Bit by Mellowdrone playing in my head. Definitely extremely rough in form but wow they really nailed it with the vibe and cinematics. I always felt that this were to be made into a movie, it would have been a blockbuster success. Hollywood is dead and really the gaming industry is now as well, but I can still dream. I still play this game on occasion.
Love your work dude it's always a vibe watching reviews from you when they come out. I grew up on this game because my parents said I wasn't allowed to play grand theft auto....but they never said I couldn't play Driv3r. 🤷♂️
Poor man's GTA
Loved Driver 3 but then I played Parallel lines and that game is the hidden gem that always gets forgotten about! Such a cool concept for a story to be told!
I remember playing this wayyy back in '08 and loving the graphics, it was so good. Playing it on the weekends with my older brother, searching for those special vehicles was just the best. I'd love to see all the titles remastered one day by Ubisoft 💙
The intro sound from OG Driver hit a special place I can only show you on a little teddy bear.
I loved Driv3r because Tanner was voiced by Michael Madsen. The guy has a great voice (Daud from Dishonored, Toni from GTA 3)
As a fan of the _Driver_ series, I was always shocked about the _Driv3rGate_ scandal and glitch videos. Mine was purchased in Australia in 2004. Although occasionally my car would run into an invisible wall and the on-foot levels could have used some polish and refinement, my copy of the game was nowhere near as glitchy as some TH-cam videos made it out to be. I know the Australian release came later, not sure if they had time to fix the bugs in our version, but seeing the number of glitch videos posted for the longest time I thought the _Driv3rGate_ scandal was a hoax.
This game DEFINED my childhood. I will never forget the wonder I felt while I held it in my hands Christmas morning, something like 2004-2005. I waited for my brother to be done with the PS2 bc he got his own game. I imagined what the game would be like while I read the manual. My dad wouldn't let me play GTA. I guess he wanted to be the only source of violence in the house.
Mannnn, I will NEVER forget the first time I played driver on ps1. "X"was regular drive and "O" was the burnout button
I absolutely loved this game when it game out. I remember playing it from morning to night with no real gaps. I had really bloodshot eyes afterwards but still loved it
My first M-Rated game that I played back in 2004-05 (I would’ve been 5-6 at that time), my older cousin brought it over and I used to LOVE this game! Parallel Lines took every failure with this and fixed it for the most part, but this was MY GTA before I was allowed to have it. As a 22, nearly 23 year old adult now who’s been playing the 3D trilogy and IV since 2008, I NOW see why this game was being bashed so badly around the time that I saw it as flawless, with San Andreas dropping the same year that was IMPOSSIBLE competition, I definitely play Vice City and San Andreas, even 3 more than I play Driv3r. It has its problems, but to me, even against an unbeatable triforce of fun with the 3D GTAs, I’ll never forget this one and it’ll always have a special place in my mind and heart. Play it if you haven’t already, it’s decent enough especially for the right price, but do NOT expect GTA unless you’re playing Parallel Lines🤣🤣🤣🤣
The soundtrack is amazing
Bro, your stuff is so high quality, I wish I could contribute to your patreon. Keep going! Do your best!
This game has the greatest soundtrack of all time. Of all time.
Driv3r was one of my favorite games during the PS2 era.
Oh hell yeah, Stuntman was brutal but stupidly fun. Can't wait for that review.
Wondered where you went... youtube unsubbed me. No idea why... glad to see youre still around makin sick reviews ✌️
I suggest you still review Parallel Lines as well, if you didn't plan to already! My favourite in the series. Although in comparison San Francisco obviously is great too, and holds up better today.
Been playing this again after more than a decade, and all I have to say is that when you max it out on PC and do additional tweaks to it, the nights on every city are spectaculary good looking for 2004 game. Alongside the driving physics, music, voice acting and cutscenes, the work on the maps is truly stunning.
From what I understood at the time is they spent too much time polishing the graphics, the end result was it had an overall sheen to it. I remember when it looked more rough, and I actually preferred that to what we got. You can find images online of what it used to look like. Tanner was also originally dressed in a black suit/ tuxedo like he was in Driver 2. They made him look more casual. For all its wrong doings, it was quite a special game for me at the time. Even to this day it's still a fun game to play, as are the other Driver games in the series, thanks to the car handling and car physics.
The vehicle physics in this game were top notch for its time. I remember trying to smash the cars enough to were they were still drivable yet unrecognizable. Then I hit a wall too hard and a tire fell off. Boy, that summer break was full of car carnage. The story wasn't bad either, it was nice to see Tanner and Jones back. I thought Jericho was the coolest bad guy for the longest time, he had the trench coat and two sawed offs, pretty frigging cool.
Driver 1 = 70's noir movie
Driver 2 = 80's cop show
Driv3r = 90's blockbuster cinema
there are precious few games that actually deserve a 1:1 remaster, but this really does. the atmosphere they created would absolutely shine with capable mechanics
Finishing this game was a proud moment of my teenage years. The game had the foundation for something great, and I think Reflections could have hit that mark if not for Atari's bs. This is a game I can't help but love going back to, and it always drives me crazy thinking about how great it could have turned out
I absolutely loved this game growing up. But it did not age well at all. Same with the stuntman game. That one has aged a little better but such such a good game. I would highly recommend playing the sequel, stuntman ignition on Xbox 360z well worth a play even today
It had it's share of rough edges, but was a revolutionary concept that they took the cop movies and turned them into a very in depth look at the mob but in an enjoyable and progressive way.. Hope to see more undercover cop games like this in the future. Played it all the time back in the mid 2000's and even the free roam mode was great with all the glitchy bits and situations you could put the a.i. into, especially the physics were hilarious and the police behaviours with the shotguns and rifles mirror what we have currently in GTA
When this game came out, I was far too young to give a damn about the story, PR mess or whatever else happened.
All I wanted to do was _drive_
I enabled cheats, drove around, explored and experimented with the vehicle physics and damage.
I sunk HOURS into this game as a kid.
And that main menu music still sends me back to a specific time and place in my life.
man i love Driv3r, dont care if it has bugs, it was fun
I LOVED driver parallel lines. Can't wait for that one to come up. Totally forgot until I saw the comment mentioning it.
Played this game a lot in period, was a huge fan of the first and second games and loved this game despite its shortcomings and despite sinking many hours into the GTA games. This game just had a totally different vibe to it and I loved just wheeling around the maps.
Yes rough and probably didn’t complete it but loved this game as a kid and others like The Getaway games, True crime & GTA’s
I loved the physics of the driver series and how heavy for frame muscle cars handled very realistically and all three driver games!!
18:25 see how the back bumper of that car just swung outboard and is still attached to the car? If you continue to drive like this and that bumper hits anything, curbs, other cars, poles, whatever, even gently... the trajectory of the car will stay the same, you won't "crash" into anything, but Tanner will grunt and lose a significant amount of health! I always take special care in trying to knock the bumper completely off or switch cars when that happens, perhaps take a jump or something to swing it back to the rear of the vehicle.
Year's ago or so I made my own Driv3r three-part movie using the in-game director mode so you could say I have fond memories of this game. Back then captured game footage to then edit on PC wasn't as straight forward as it is now.
I never knew the voice actors on this were A list? Loved this game tbh
This game deserves a second chance ! a fair remaster ! because even if it had tons of glitches / was unfinished , there is no denying that it had something special going on that kept you playing it / glued to your seat . Cheers !
This was one of my favourite games growing up. The settings were amazing flying up ramps in a lambo replica in nice was a highlight
A game that blew me away as a kid, i thought it was so cool because i didn't realize how bad it was and was just impressed by the crash physics and especially from it having Istanbul which is where we grew up that was never really seen in any other game.
I would play it with my friend many times, just driving around and not doing any missions, we were both entertained for hours because it was different from the GTA we played all day.
We were also both oddly scared at some locations of the game, it just had an eerie atmosphere to many interiors and such and he loved making up scary stuff up in the game that he saw when i was not there for some reason.
I didn't know the story because we would skip the story stuff in the game but my friend told me he had played and actually just made up a story about how our character dies but gets replaced by a robot that looks like him.
edit: More i watch more i remember we were a little frustrated about the physics and such in the game, i remember dying a lot lol.
I loved this game growing up. Back at the age when any issues a game has are pretty much invisible to you. I loved walking around his house in Miami and the damage models. I loved the Tommy Vercetti 18 wheeler Easter egg and the actual driving physics.
Would love to play the trilogy again at some point (I have 1&2 and my PS1 still but it's hooking it all up again). Never played San Francisco. Avoided that because of the disembodied approach they took to it. Did not look like a Driver game to me.
Also to your question about the graphics, the original Xbox version was not that jagged and was honestly pretty good looking.
The music! What a blast from the past
Remember the Dodge Island theme? Or the one in Impress Lomaz
I actually remember too, Driv3r ads on bus stops in Berlin. 🤯
This game was and still is incredible
Replayed it over n over in my early teens
tbh wouldn’t mind trying it again..
this game was so scuffed but so fun at the same time. I loved just freeroaming and trying to hit massive jumps and crazy high speed runs up and down the city streets. You're a real one if you too frequented the streets of Nice.