I love the idea of them having these really elaborate stunts and not even bothering to tell the stuntman what he needs to do until he's in the middle of doing the stunt
This is one of the game concepts that should absolutely return in the modern day. The idea of acting out movie scenes as a stuntman is so good. Hell imagine if they made one with official movies and the stunt directors from said movies assisting development.
@@contraband1543 the movies I was thinking of for the game idea weren't exactly new. I was more thinking about getting directors in for movies famous for their stunts and car chases.
I remember getting absolutely destroyed by the physics system in Stuntman, especially on Live Twice For Tomorrow. I'll never forget driving through a crowd as instructed and a chair got stuck under the front of the car and ground me to a halt and I failed again. Stuntman taught me a lot, but mainly it taught me the absolute limits of the torsional strength of a PS2 controller. I never broke it, because at the time I was a kid and couldn't afford a replacement, but I knew by the creaking that I was close.
Its biggest issue has to do with physical limitations. The terrible frame rate, only select fences or glass being destructible and restarting not being instant really pull this game back from being absolutely amazing and an easy recommendation. Not even emulation can fix this cause it doesn't work. I would love to see a remake if this to fix those major issues. Or at least a spiritual successor
Definitely difficult but so satisfying when you finally nail it. It never felt impossible, you just had to have all the stars align at the same time for that one magical run.
This game was such a unique game concept experience Bringing us the experience to do mission and some task by performing particular action by command of the director Especially, experience many different stereotypical movies with unique vehicles and Environment And this game gets slightly better when "Ignition" Still one of the underrated
I agree, I really like the Stuntman games. Also recently played Stuntman: Ignition for the first time in a decade for this review, and now I want to review that one in the near-future.
I didn't like Ignition as much, the physics just weren't there. Also found most levels far too easy, very generous time limits, no damage, and if you flipped the car it would just reset.
Three things I remember about this game. 1) I was amazed at how many parts the cars were made out of. 2) I ALWAYS hit the train at least once just for LOL's 3) the load times were L-O-N-G even by PS2 standards.
I remember on "make your arena" I had a challenge that came back pretty much every time we played: Doing a full looping with a tuk tuk. Even if we failed miserably everytime, we had so much fun almost getting to the top
I remember reviewers liking Stuntman and recommending it at the end of the year it was released. I played the demo but never could get a handle on the gameplay. It was like Driver's license test only flashier, and an entire game based on passing those "tests" or stunts.
It would be cool to see this game come back as a AA title with wreckfest style physics. I can understand why it's not a continuing franchise, but it's still a fun concept and in this age of dlc they could easily make more "movies" and sell them for a few bucks each.
I got a demo disc packed with my first PS2 that had a few levels from this on it, and I played and replayed it a ton over the years before ever buying the full release! So much nostalgia for this. Great review as always.
I remember renting this game from a local movie rental place when I was in grade school. We'd go in there on a Friday evening after school and attached to it was a pizza place. So my family would grab two pies, a movie or two and then I'd go after this every other time. I had plenty of games, but Stuntman was one I did not. Many great memories.
Oh man, I had this game for my PS2, me and my brother couldn't beat it at the time ahah So many gems from the PS2 era, it's insane, I would probably never buy this kind of game now but at the time I had games of every genre, great times. Great video as per usual, love the content
I've always been addicted to racing games or games with cars, so when this came out when I was a kid, I got beat up a lot by it, but I never gave up and finished it. It was awesome
This was my favorite game of all time and still is one of my favorites today. At the same time, no game has ever pissed me off more. Have you ever played a game that made you shut down mentally, turn off the console and just walk away so you don't wind up smashing the console to pieces and then made you return to the game half an hour later because you just couldn't stay away? That was stuntman.
The second game ignition was amazing. I used to spend hours in the track builder just messing around making crazy courses and having fun driving all the different types of vehicles.
I remember playing Stuntman a lot as a kid. :) It was fun to be in the shoes of a stuntman, driving around in different cars while making an movie. Plus the arena mode where you can create your own stunts was nice added bonus. It was cool to see your own driving in the movie trailer after you have completed all stunts for it. I did 100% this game.
I played this on my friend's PlayStation. We had so much fun with this game. I got the GBA version for christmas and it was equally great as the PlayStation version.
Well I'm glad you liked it and I kinda consider this the dark souls of racing games, where its just so difficult yet rewarding to play and it kinda reminds me almost of the gutar hero games where the goal is to reach a 100 percent with no missed marks just with a car, like the only thing I can say was wrong with it is, that they could have done like a little limited rewind system ala the horizon games for when you screw one tiny thing up in an otherwise perfect run, given that would tie into the theme of it being a movie and them putting a new cut in, or like a you can miss a small amount type thing like they did in the sequel, as stunt screw ups are actually part of the industry and sometimes make it into the movie such as what happened with Casino Royale where a car, 006's as I refuse to call that guy 007 with how charmless, dumb and brutish he was, ESPECIALLY given his recent ending in that dumb Billie Ellish themed movie, was only supposed to flip once, but the cannonroll, where they launch rod out of the bottom of the car to flip it, needed to flip the car was so strong, given how hard the car was to filp it flipped the car 13 times when it was only supposed to roll once, and got the world record for that and in the first iron man, the car was actually so strong they purportedly needed to change the ending because of it and even in the original Bullitt with steve mcqueen the guy on the motorcycle that crashes was not a stuntman, it was a guy who got by the barracades by accident, hence why you see them going you okay after mcqueen spins out and then resumes the chase against the charger lol but the problem with the sequel is they tried to Tony Hawk it with the score combos so you dont get rewarded for the precision that the first game required, which is what made it so good, so fun and rewarding, like they turned it from a unique difficult game into a tony hawk skater level with trucks.
Assuming you haven't recorded the footage for it yet, I have a trick that you can use for the game's sequel: While trying to string it (getting 5 stars) can be difficult in Stuntman Ignition, you do NOT have to worry about not making any mistakes, since you can make as many mistakes as you want (as long as you do not hit all 5 strikes before the scene ends). If you make mistakes during a scene, but manage to string your score by the end of the scene, you'll still be able to get 5 stars. I figured out this trick while doing that stunt for the 4th movie in the game, Overdrive, which involved a fire truck. I felt a sense of relief just knowing this very thing I hadn't known about when I first played the game well over a decade ago.
I played this game so much that I think I wore out the disc! So addicting! At the time I was so poor I didn’t have a memory card, I left the console on for days. Just to finish it. 32 years old now and I still play it on my PS3 60gb! Nothing will ever compare to classic games like this.
It's only a few days since I thought of this game, having not played it in over a decade. Definitely going to play through it in the week ahead. Glad you had issues with the game on PCSX2, as I vastly prefer seeing games running on OG hardware.
Me and my big brother's first console was PS2 and the two first games we got were Stuntman & FIFA 2003. Can't remember if we ever manage to finish it but i do remember after a couple of years i returned to it and 100% Stuntman. Of course, i saved all the replays of the most difficult stunts.
I found it amusing there’s such a detailed damage system including even being able to blow your engine up when the game has a extreme emphasis on perfect driving. And I love the lore exploration here.
Good video, dude. This brings back memories and I remember the frustration as a teenager....I rented this game from the movie store for like 2 weeks in a row to beat it and master every level! A big challenge, but very satisfying to get them all perfect!
I've played this game 0% to 100% several times (one of my favourite PS2 games of all time). There is no minimum percentage, it's more that certain stunts are mandatory. For instance: In one of the snow levels it's mandatory to hit a snowman. If you don't hit it, you can fail with 96% accuracy. As far as I know, you don't get to see which stunts are mandatory and which aren't.
I HIGHLY encourage you go back and revisit this mode in the game. 6:10 Enter the cheat code BINDl as a new player name. And then You won’t have as much of a limitation on how many objects you can put in place…
My roommate and I at the time played this game endlessly when it first came out...and it was INFURIATING. Rage quits, hours on end trying to be a level only for a framerate glitch to ruin a perfect level. I equally enjoyed this video and also felt like it was a flashback to a dark past I forgot about.
6:15 one thing mate, reason this is, is because the premade ones are loaded from the disc so they can be as big as the loading allows it. All of the things created by the player are store on the 32MB of memory of the PS2. in simple terms you are loading from a dvd which can hold 4 or 8 GB while the PS2 internal memory is only 32mb main ram and 4mb edram.
Absolutely loved this game when it came out. I remember renting it from Blockbuster for a one week rental, in that week I made it up to the snowmobile mission before I had to return it, but bought it not long after. Unfortunately lost the disc since.
Despite pushing me to the brink of absolute insanity, this is one of my favorite games of all time. So much good fun, so unique, and definitely a challenge. I hope they reboot it for the modern consoles
I was really surprised to see this game was made by Reflections considering how much I like Driv3r, Stuntman is for me what I used to think Driv3r was like when I was younger, and I really want to play it
My memories with this game. The infuriating difficulty but also immense satisfaction of finally passing a level. At least there was a payoff for replaying a level a dozen times.
I legit LOVED this game when it came out, revisited it recently and found it almost unplayable! Took hours to adapt to the controls again but there was fun to be had once I did. The create your own stunt arena is simply addictive as hell!
It's unique but understandable even if annoying trial and error. It isn't much license test as it is obstacle course with a time limit and no mess ups. It reminds me of the later parts of Juiced 2 with the perfect single continuous drifts and they are a pain to do. I only have Ignition but still noticed a lot of similar elements even if graphics and differences are there. Only played Destruction Derby by the PS Classic, never played a Driver game and clearly not played the original Stuntman. I'm curious but they were very different than I expected. The era of creative racing/driving game ideas though we're and still are great. I got Ignition from a friend passing on their PS2 games (Ignition, Battlefield 2 Modern Combat, Juiced 2) and was surprised the first time I put it in.
This game was brutal, at times maddening, completely unfair at all times in its demand for utter perfection. But, when you nailed a stunt at 100% they feeling of achievement you got from it was amazing and you genuinely felt like you had achieved something incredible. I think the only game I played since that somewhat got close to that feeling was pursuit force on the PSP, which would probably be a good one to try as well because I do remember that being another brutally hard game however once you learned the level you felt like an action movie star playing it.
Oh man I borrowed Stuntman from a friend back in the day. Despite how frustrating it can be I really liked that game. Didn't know there was a second game. Shame it isn't playable from beginning to end with emulation, it would be nice to revisit it.
Classic! Driver was amazing first time on PC back in the day. I remember trying to call the phone numbers in the game unfortunately, none of them worked in the end. Only played this game at friend’s house we spend hours on weekends
I broke my arm one summer, and playing this game with my friends kept me sane. I'll never forget when I finally made it to the last level by myself late one night, the X-Games were on at the same time, so during commercials I'd switch back over to the game and try to get a run in real quick. It was a late August night and I had the AC blasting...great times. And man did I feel like a Greek God when I finally beat that fuckin thing haha. Also, when the 2nd one came out my girlfriend bought it for me for xmas, and me and like 7 friends ended up playing it all night on New Years Eve. We would take turns playing and were all drinking and screaming at the screen, cheering each other on. It was a blast. Damn, I had some good time with Stuntman
I really wish they'd been able to keep the series going. I also liked the multiplayer 'backlot' modes in Ignition. If there were to be a sequel, I'd love if they were able to combine them with the set destruction from Split Second
Wow, I never heard of this game before. I like the whole idea of playing as stuntman and doing stunts for a movie. It would be a cool backstory for a character in open world game.
Big nostalgia with this game. Never being able to get past like mission 4 or 5, or something. 7:17 I remember that part right there driving me bananas.
This game ate up more hours than GT3 endurance races. SO worth it for getting all the vehicles and items to be used in arena. This was BeamNG for my generation.
This game made me smash my controller to the ground so many times that one of them broke. But I managed to 100% this game and by 2004 standards, this stunt creator was a lot of fun. Me and my cousin spent whole evenings creating more absurd crashes.
By using a gameshark you can unlock the true potential of the editor in the origional Stuntman. Makes it loads more fun. Especially for me since I was trash at the campaign as well
Only completed the first movie because of the emulator problems you mentioned but completed every level on the 2nd game on a ps2 so without saves too and man its a fun game.
I have a soft spot for realistic environments rendered in Playstation 2 graphics so i think this game actually looks pretty good. This game was hard as balls, i didn't finish it back in the day.
9:25 that corkscrew jump made me cry as a kid because i could never do it for some reason 😭 but man i remember how relieved i was when i finally did it years later
@@ColourShedProductions yeah idk why it was so hard for me. its not like i sucked at games as a kid or anything i just seriously couldn’t do that jump. i kinda wanna boot up my ps2 now to see if it’s really that easy
yes! i was waiting for this review i remember thinking this game was so fun due to it's premise and how hard it was but it was to satisfying to complete the scene. gonna try and find a way to play this again!
The perfect Era. The world and American culture was at its best during these times. Right before social media was invented. I always wonder what live would be like today if it was never invented. I've been stripped away of being able to look back at the past without hurting for not being able to go back. Not because I was younger, but because the world truly was in harmony alot more than these days. So many of our species are disconnected. I wish I could watch stuff like this without tearing up at the thought the the world will never be this good again. Less and less true experiences as the world grows. I hope the best for you all. In this crazy world, I try my best to keep a positive outlook. But it's harder than it seems.
i have a mandela effect with this game in which i remember it being *way* easier than y'all thought ironically i was stuck in the police chase scene and couldn't reach the balconies because of such heavy traffic density
I still have the Official UK PS2 Magazine's Demo Disc with this game on and when I first tried that Demo I remember it being hard as well! In fact, that's pretty much the main thing I remember about the Demo! I'd kind of forgotten about it, my main idea nowadays of hard games consisting of From Software's library! (That and certain Hacks!)
Loved this series. I'm not normally one to 100% games at all, but I did that for Stuntman... twice... and the sequel, twice, and Driver San Francisco, twice. When Reflections make a good game (sorry Driver 2/3), they make the best games.
Would never have thought of this game again but now I have I remember playing all the way through it and really enjoying it. How many other games like that have I forgot?
Just watching _A Whoopin' and a Hollerin'_ honestly gave me some kind of PTSD flashback. I have never rage-quit a game so hard in my life. The game traumatized me.
Definitely one of the most unique games made at the time, ruined by its hellish difficulty and insistence on the player being LITERALLY perfect on every sequence haha. Back when this came out, I got my enjoyment from the pseudo-free roam modes and just enjoying the car physics and deformation of the vehicles/environments. Still wild they managed to achieve all that on PS2 hardware with an ok framerate.
I loved this game. I don't think it was really all that hard, it just required a lot of patience and trial and error to learn the scenes. I'm older though and this kind of trial and error gameplay used to be the norm. Even by the time this game was released that type of gameplay was almost gone.
I remember having a demo disc that had a really cool trailer of this game and the WW2 Jeep level as a demo Never got my hands on the game as a kid, maybe now is the time. Obviously the trailer made the game look far more advanced and little me knew nothing about game development so I'm sure that added a lot of hype for me
I'm not a PCSX2 dev, more like someone who likes very much PS2 and emulation in general and follows the PCSX2 community, so let me give you a bit of insight why the AI is broken on the emulator: the PS2 uses a custom floating point unit that doesn't comply to the IEEE 754 standard (it's a Sony thing, don't ask why), so PCSX2 tries to compromise by approximating either by rounding or clamping the closest number that would match the PS2's output. This works fine for the majority of games, BUT it seems that Stuntman and Driv3r really abuse the floating point inaccuracies of the PS2 and this will cause the AI to behave weirdly. One solution would be to completely emulate the FPU (AKA "soft-float") but this will be very slow on a lot of systems and very time consuming to implement. They already know what's wrong, but just like THAT Marvel Nemesis game, these remaining quirks are the bane of PS2 emulation!
I love the idea of them having these really elaborate stunts and not even bothering to tell the stuntman what he needs to do until he's in the middle of doing the stunt
Say, "my idea," because I don't think it was proposed otherwise.
Somehow as a kid I managed to 100% each course because I wanted to unlock all of the free stunt prop items
Beastmode.
I couldn't drive this in a straight line.
spiDER cheat code saved my life
you sir are a legend
Praise to the highest order!
No way bro. This game was so hard lmao me and my cousin used to take turns
This is one of the game concepts that should absolutely return in the modern day. The idea of acting out movie scenes as a stuntman is so good. Hell imagine if they made one with official movies and the stunt directors from said movies assisting development.
Movies are trash now and everyone knows it. That's why movie based video games are nearly gone entirely now.
I would definitely want to live out that sort of fantasy ala Drive as I've watched the movie and read the book.
@@contraband1543 the movies I was thinking of for the game idea weren't exactly new. I was more thinking about getting directors in for movies famous for their stunts and car chases.
Like Stuntman did with Vic Armstrong ?
fantastic ideas I'd love that!
I remember getting absolutely destroyed by the physics system in Stuntman, especially on Live Twice For Tomorrow. I'll never forget driving through a crowd as instructed and a chair got stuck under the front of the car and ground me to a halt and I failed again. Stuntman taught me a lot, but mainly it taught me the absolute limits of the torsional strength of a PS2 controller. I never broke it, because at the time I was a kid and couldn't afford a replacement, but I knew by the creaking that I was close.
I would twist that thing with at least 500 lbs of force lol
Ditto
Flexing on the controller as the helicopter beats us to the jetty.
ahh that familiar ps2 controller creak.
Original Stuntman was amazing for its difficulty. Ignition really ramped up the fun on the editor. You can place a LOT more items down in the sequel.
Its biggest issue has to do with physical limitations. The terrible frame rate, only select fences or glass being destructible and restarting not being instant really pull this game back from being absolutely amazing and an easy recommendation. Not even emulation can fix this cause it doesn't work.
I would love to see a remake if this to fix those major issues. Or at least a spiritual successor
The movie trailers here were pretty cool, in ignition they were shit. Hell “being us is what’s letting us down” is still a line I use .
Let the bassline get ya, let the bassline get ya...
300 pounds of pressure.
That's my childhood haha
Definitely difficult but so satisfying when you finally nail it. It never felt impossible, you just had to have all the stars align at the same time for that one magical run.
This game was such a unique game concept experience
Bringing us the experience to do mission and some task by performing particular action by command of the director
Especially, experience many different stereotypical movies with unique vehicles and Environment
And this game gets slightly better when "Ignition" Still one of the underrated
I agree, I really like the Stuntman games. Also recently played Stuntman: Ignition for the first time in a decade for this review, and now I want to review that one in the near-future.
I didn't like Ignition as much, the physics just weren't there. Also found most levels far too easy, very generous time limits, no damage, and if you flipped the car it would just reset.
I didn't like Ignition really at all, the driving felt awful. Original Stuntman was one of my favourite games of all time.
Three things I remember about this game.
1) I was amazed at how many parts the cars were made out of.
2) I ALWAYS hit the train at least once just for LOL's
3) the load times were L-O-N-G even by PS2 standards.
I remember on "make your arena" I had a challenge that came back pretty much every time we played:
Doing a full looping with a tuk tuk.
Even if we failed miserably everytime, we had so much fun almost getting to the top
No load times on emulators 😎
I remember reviewers liking Stuntman and recommending it at the end of the year it was released. I played the demo but never could get a handle on the gameplay. It was like Driver's license test only flashier, and an entire game based on passing those "tests" or stunts.
It would be cool to see this game come back as a AA title with wreckfest style physics. I can understand why it's not a continuing franchise, but it's still a fun concept and in this age of dlc they could easily make more "movies" and sell them for a few bucks each.
It's actually kinda crazy how much the art direction, lighting, physics, textures, chase cam and UI looks like an early version of Driver 3.
I got a demo disc packed with my first PS2 that had a few levels from this on it, and I played and replayed it a ton over the years before ever buying the full release! So much nostalgia for this. Great review as always.
I remember renting this game from a local movie rental place when I was in grade school. We'd go in there on a Friday evening after school and attached to it was a pizza place. So my family would grab two pies, a movie or two and then I'd go after this every other time. I had plenty of games, but Stuntman was one I did not. Many great memories.
Very glad to see this game being reviewed! It's definitely a unique experience
I come here for the retro driving game reviews and stay for the bomb-ass transitions: @10:52
Oh man, I had this game for my PS2, me and my brother couldn't beat it at the time ahah
So many gems from the PS2 era, it's insane, I would probably never buy this kind of game now but at the time I had games of every genre, great times.
Great video as per usual, love the content
I've always been addicted to racing games or games with cars, so when this came out when I was a kid, I got beat up a lot by it, but I never gave up and finished it. It was awesome
This was my favorite game of all time and still is one of my favorites today. At the same time, no game has ever pissed me off more. Have you ever played a game that made you shut down mentally, turn off the console and just walk away so you don't wind up smashing the console to pieces and then made you return to the game half an hour later because you just couldn't stay away? That was stuntman.
For what it was this game is a classic masterpiece. 👌 The snow mission pissed me off so much. 😆
The second game ignition was amazing. I used to spend hours in the track builder just messing around making crazy courses and having fun driving all the different types of vehicles.
Man I remember playing Stuntman a bunch as a kid. Bought it like 3 years ago again. Nice to visit your childhood games.
I remember playing Stuntman a lot as a kid. :) It was fun to be in the shoes of a stuntman, driving around in different cars while making an movie. Plus the arena mode where you can create your own stunts was nice added bonus. It was cool to see your own driving in the movie trailer after you have completed all stunts for it. I did 100% this game.
Ok hear me out... stunt man.
But you have a rewind feature.
Either it can be a cooldown or a 3 rewinds per game thing.
I played this on my friend's PlayStation. We had so much fun with this game. I got the GBA version for christmas and it was equally great as the PlayStation version.
Nailed it regarding the feeling of satisfaction upon completing a scene. something you don't always get when gaming. Loved this game.
Well I'm glad you liked it and I kinda consider this the dark souls of racing games, where its just so difficult yet rewarding to play and it kinda reminds me almost of the gutar hero games where the goal is to reach a 100 percent with no missed marks just with a car, like the only thing I can say was wrong with it is, that they could have done like a little limited rewind system ala the horizon games for when you screw one tiny thing up in an otherwise perfect run, given that would tie into the theme of it being a movie and them putting a new cut in, or like a you can miss a small amount type thing like they did in the sequel, as stunt screw ups are actually part of the industry and sometimes make it into the movie
such as what happened with Casino Royale where a car, 006's as I refuse to call that guy 007 with how charmless, dumb and brutish he was, ESPECIALLY given his recent ending in that dumb Billie Ellish themed movie, was only supposed to flip once, but the cannonroll, where they launch rod out of the bottom of the car to flip it, needed to flip the car was so strong, given how hard the car was to filp it flipped the car 13 times when it was only supposed to roll once, and got the world record for that
and in the first iron man, the car was actually so strong they purportedly needed to change the ending because of it
and even in the original Bullitt with steve mcqueen the guy on the motorcycle that crashes was not a stuntman, it was a guy who got by the barracades by accident, hence why you see them going you okay after mcqueen spins out and then resumes the chase against the charger lol
but the problem with the sequel is they tried to Tony Hawk it with the score combos so you dont get rewarded for the precision that the first game required, which is what made it so good, so fun and rewarding, like they turned it from a unique difficult game into a tony hawk skater level with trucks.
Assuming you haven't recorded the footage for it yet, I have a trick that you can use for the game's sequel:
While trying to string it (getting 5 stars) can be difficult in Stuntman Ignition, you do NOT have to worry about not making any mistakes, since you can make as many mistakes as you want (as long as you do not hit all 5 strikes before the scene ends). If you make mistakes during a scene, but manage to string your score by the end of the scene, you'll still be able to get 5 stars.
I figured out this trick while doing that stunt for the 4th movie in the game, Overdrive, which involved a fire truck. I felt a sense of relief just knowing this very thing I hadn't known about when I first played the game well over a decade ago.
"Toothless in Wapping" is one of the titles that has stuck in my head all these years.
I played this game so much that I think I wore out the disc! So addicting!
At the time I was so poor I didn’t have a memory card, I left the console on for days. Just to finish it.
32 years old now and I still play it on my PS3 60gb!
Nothing will ever compare to classic games like this.
This is still one of the hardest games I've ever played! Still loved it.
It's only a few days since I thought of this game, having not played it in over a decade. Definitely going to play through it in the week ahead. Glad you had issues with the game on PCSX2, as I vastly prefer seeing games running on OG hardware.
I finished this game at 100% and remember being hard as nails... Still awesome
A great fun game, fantastically looking, from a time where gaming was more important than over profiting.
Me and my big brother's first console was PS2 and the two first games we got were Stuntman & FIFA 2003. Can't remember if we ever manage to finish it but i do remember after a couple of years i returned to it and 100% Stuntman. Of course, i saved all the replays of the most difficult stunts.
I found it amusing there’s such a detailed damage system including even being able to blow your engine up when the game has a extreme emphasis on perfect driving. And I love the lore exploration here.
Good video, dude. This brings back memories and I remember the frustration as a teenager....I rented this game from the movie store for like 2 weeks in a row to beat it and master every level! A big challenge, but very satisfying to get them all perfect!
I remember playing the java version on mobile (hi, minimme) and it was fun !
Yeah, hard as heck tho, but very fun
this is such a hood classic
2002, oh my god, am I so old? ;ccc
One of my all time favorites. Recently bought a ps2 and and working on beating the game again. It’s still so much fun! So challenging
I've played this game 0% to 100% several times (one of my favourite PS2 games of all time). There is no minimum percentage, it's more that certain stunts are mandatory. For instance: In one of the snow levels it's mandatory to hit a snowman. If you don't hit it, you can fail with 96% accuracy. As far as I know, you don't get to see which stunts are mandatory and which aren't.
Hell yeah! I was expecting this one from you :D Especially after binge watching your reviews of the Driver series two weeks ago :D
Never played this and don't plan to but your review convinced me that a modern sequel should be made. I'd play that
I HIGHLY encourage you go back and revisit this mode in the game. 6:10
Enter the cheat code BINDl as a new player name. And then You won’t have as much of a limitation on how many objects you can put in place…
My roommate and I at the time played this game endlessly when it first came out...and it was INFURIATING. Rage quits, hours on end trying to be a level only for a framerate glitch to ruin a perfect level. I equally enjoyed this video and also felt like it was a flashback to a dark past I forgot about.
This game made my childhood, so glad you made this review xD
Booting up the game and hearing Velocity Shift by Overseer as the start menu music was a mood
6:15 one thing mate, reason this is, is because the premade ones are loaded from the disc so they can be as big as the loading allows it.
All of the things created by the player are store on the 32MB of memory of the PS2.
in simple terms you are loading from a dvd which can hold 4 or 8 GB while the PS2 internal memory is only 32mb main ram and 4mb edram.
Absolutely loved this game when it came out. I remember renting it from Blockbuster for a one week rental, in that week I made it up to the snowmobile mission before I had to return it, but bought it not long after. Unfortunately lost the disc since.
Despite pushing me to the brink of absolute insanity, this is one of my favorite games of all time. So much good fun, so unique, and definitely a challenge. I hope they reboot it for the modern consoles
I was really surprised to see this game was made by Reflections considering how much I like Driv3r, Stuntman is for me what I used to think Driv3r was like when I was younger, and I really want to play it
My memories with this game. The infuriating difficulty but also immense satisfaction of finally passing a level. At least there was a payoff for replaying a level a dozen times.
I legit LOVED this game when it came out, revisited it recently and found it almost unplayable! Took hours to adapt to the controls again but there was fun to be had once I did.
The create your own stunt arena is simply addictive as hell!
It's unique but understandable even if annoying trial and error. It isn't much license test as it is obstacle course with a time limit and no mess ups. It reminds me of the later parts of Juiced 2 with the perfect single continuous drifts and they are a pain to do. I only have Ignition but still noticed a lot of similar elements even if graphics and differences are there.
Only played Destruction Derby by the PS Classic, never played a Driver game and clearly not played the original Stuntman. I'm curious but they were very different than I expected.
The era of creative racing/driving game ideas though we're and still are great.
I got Ignition from a friend passing on their PS2 games (Ignition, Battlefield 2 Modern Combat, Juiced 2) and was surprised the first time I put it in.
As A kid i loved this. I can remember nearly all of what im seeing. Might have to dig this out again one day soon.
Always a good day when there is a new video 😎
This game was brutal, at times maddening, completely unfair at all times in its demand for utter perfection.
But, when you nailed a stunt at 100% they feeling of achievement you got from it was amazing and you genuinely felt like you had achieved something incredible.
I think the only game I played since that somewhat got close to that feeling was pursuit force on the PSP, which would probably be a good one to try as well because I do remember that being another brutally hard game however once you learned the level you felt like an action movie star playing it.
They could have done whole "Once upon a time in Hollywood" storyline. Btw your videos perfect to watch after studying.
Oh man I borrowed Stuntman from a friend back in the day. Despite how frustrating it can be I really liked that game. Didn't know there was a second game. Shame it isn't playable from beginning to end with emulation, it would be nice to revisit it.
Great video. I cant wait for the ignition review in the future
Classic! Driver was amazing first time on PC back in the day. I remember trying to call the phone numbers in the game unfortunately, none of them worked in the end. Only played this game at friend’s house we spend hours on weekends
This is one of my favourite games to make my friends play when they visit me!
The amount of raging is always funny as hell
I broke my arm one summer, and playing this game with my friends kept me sane. I'll never forget when I finally made it to the last level by myself late one night, the X-Games were on at the same time, so during commercials I'd switch back over to the game and try to get a run in real quick. It was a late August night and I had the AC blasting...great times. And man did I feel like a Greek God when I finally beat that fuckin thing haha.
Also, when the 2nd one came out my girlfriend bought it for me for xmas, and me and like 7 friends ended up playing it all night on New Years Eve. We would take turns playing and were all drinking and screaming at the screen, cheering each other on. It was a blast.
Damn, I had some good time with Stuntman
I really wish they'd been able to keep the series going. I also liked the multiplayer 'backlot' modes in Ignition.
If there were to be a sequel, I'd love if they were able to combine them with the set destruction from Split Second
Wow, I never heard of this game before. I like the whole idea of playing as stuntman and doing stunts for a movie. It would be a cool backstory for a character in open world game.
I would love to see another stuntman game. Especially if they capture the magic of this first one and base the game off of it.
Big nostalgia with this game. Never being able to get past like mission 4 or 5, or something. 7:17 I remember that part right there driving me bananas.
I like to think that 'Toothless in Wapping' is more collected and polished mini version of 'The Getaway.'
This game ate up more hours than GT3 endurance races. SO worth it for getting all the vehicles and items to be used in arena. This was BeamNG for my generation.
I remember Stuntman and it's sequel, absolutely amazing games from my childhood and wished they made remakes for it
This game made me smash my controller to the ground so many times that one of them broke. But I managed to 100% this game and by 2004 standards, this stunt creator was a lot of fun. Me and my cousin spent whole evenings creating more absurd crashes.
My cousin and I still quote 'follow that tuk tuk!' to this day
By using a gameshark you can unlock the true potential of the editor in the origional Stuntman. Makes it loads more fun. Especially for me since I was trash at the campaign as well
This came on one of the demo discs I had 😂 played that Jeep level over so many times .. what a throwback
Only completed the first movie because of the emulator problems you mentioned but completed every level on the 2nd game on a ps2 so without saves too and man its a fun game.
I have a soft spot for realistic environments rendered in Playstation 2 graphics so i think this game actually looks pretty good.
This game was hard as balls, i didn't finish it back in the day.
9:25 that corkscrew jump made me cry as a kid because i could never do it for some reason 😭 but man i remember how relieved i was when i finally did it years later
Genuinely, I made that jump on just the first attempt, haha.
@@ColourShedProductions yeah idk why it was so hard for me. its not like i sucked at games as a kid or anything i just seriously couldn’t do that jump. i kinda wanna boot up my ps2 now to see if it’s really that easy
yes! i was waiting for this review
i remember thinking this game was so fun due to it's premise and how hard it was but it was to satisfying to complete the scene.
gonna try and find a way to play this again!
I swear you could place way more than 5 objects, I remember placing dozens of school buses to crush in my monster truck
The perfect Era. The world and American culture was at its best during these times. Right before social media was invented. I always wonder what live would be like today if it was never invented. I've been stripped away of being able to look back at the past without hurting for not being able to go back. Not because I was younger, but because the world truly was in harmony alot more than these days. So many of our species are disconnected. I wish I could watch stuff like this without tearing up at the thought the the world will never be this good again. Less and less true experiences as the world grows. I hope the best for you all. In this crazy world, I try my best to keep a positive outlook. But it's harder than it seems.
I loved this game as a kid, great times. Very nice review!
i have a mandela effect with this game in which i remember it being *way* easier than y'all thought
ironically i was stuck in the police chase scene and couldn't reach the balconies because of such heavy traffic density
The only missions that really got me was the Live Twice for Tomorrow ones
scenes*
I love gmaes like this you find for super cheap at like second hand kinda places, and they end up surprisingly not being shit.
The car physics of this game, were the best Ive seen on the system
I don't want to be that "acktshualy" guy, but acktshually the assistant director is usually the one to give the direct directions to the cast or crew
Can you review ps1 worlds scariest police chases was amazing game and v rally 3 was a gamechanger at the time
I still have the Official UK PS2 Magazine's Demo Disc with this game on and when I first tried that Demo I remember it being hard as well! In fact, that's pretty much the main thing I remember about the Demo! I'd kind of forgotten about it, my main idea nowadays of hard games consisting of From Software's library! (That and certain Hacks!)
Loved this series. I'm not normally one to 100% games at all, but I did that for Stuntman... twice... and the sequel, twice, and Driver San Francisco, twice. When Reflections make a good game (sorry Driver 2/3), they make the best games.
Would never have thought of this game again but now I have I remember playing all the way through it and really enjoying it. How many other games like that have I forgot?
Just watching _A Whoopin' and a Hollerin'_ honestly gave me some kind of PTSD flashback.
I have never rage-quit a game so hard in my life. The game traumatized me.
Definitely one of the most unique games made at the time, ruined by its hellish difficulty and insistence on the player being LITERALLY perfect on every sequence haha. Back when this came out, I got my enjoyment from the pseudo-free roam modes and just enjoying the car physics and deformation of the vehicles/environments. Still wild they managed to achieve all that on PS2 hardware with an ok framerate.
OMG! I remember renting this game and only had it for 2 days. I didn't turn off my Playstation the entire time.
Stuntman was the shit back in the days. Played the hell out of this game, loved it. Wish there was a remake of it now.
How I played this game:
Insert disk, enter unlock cheats, play in arena, get bored after 10 minutes because of prop limit, remove disk.
I loved this game. I don't think it was really all that hard, it just required a lot of patience and trial and error to learn the scenes. I'm older though and this kind of trial and error gameplay used to be the norm. Even by the time this game was released that type of gameplay was almost gone.
I absolutely love this game. I have a mint PS2 copy with the manual that I never had as a kid
I remember having a demo disc that had a really cool trailer of this game and the WW2 Jeep level as a demo
Never got my hands on the game as a kid, maybe now is the time. Obviously the trailer made the game look far more advanced and little me knew nothing about game development so I'm sure that added a lot of hype for me
I'm not a PCSX2 dev, more like someone who likes very much PS2 and emulation in general and follows the PCSX2 community, so let me give you a bit of insight why the AI is broken on the emulator:
the PS2 uses a custom floating point unit that doesn't comply to the IEEE 754 standard (it's a Sony thing, don't ask why), so PCSX2 tries to compromise by approximating either by rounding or clamping the closest number that would match the PS2's output. This works fine for the majority of games, BUT it seems that Stuntman and Driv3r really abuse the floating point inaccuracies of the PS2 and this will cause the AI to behave weirdly.
One solution would be to completely emulate the FPU (AKA "soft-float") but this will be very slow on a lot of systems and very time consuming to implement.
They already know what's wrong, but just like THAT Marvel Nemesis game, these remaining quirks are the bane of PS2 emulation!
Man the shadows looks so good in this game and it has real mapping too. You dont see that a lot in ps2 games