A little clarification in regards to the theater reaction to the Autobot's arrival. Apparently its fake. But I promise you that that scene in particular got a major pop in the theater when I went to see TF1 opening night.
You have to mention after 2 movies they know people are use to with those transformations so anyone would chose Quick transformation after 3 movies it will be definitely boring watching same old and slow transformation and Quality in these movies actually increased by time compared to not just transformers movies but far better then Marvel standards and CG models in transformers 5 are so good and improved.As Ridley Scott said transformers are digitally Masterpiece you have to admit it.Stories are debatable though.
what do you think about devastator's design and his transformation for me he is the most underrated design in transformers and the transformation is art despite not seeing the all of the constructicons at once due to computers literally dying to even render his M A S S
Amigo por favor traduce los vídeos, son tan interesantes pero no entiendo mucho inglés, sirve que te recomiendo con una comunidad hispana que le gusta mucho Transformers, tendrías más visitas
Watching the first half of this video really makes those comments of the bayverse designs being “robots who just have car parts glued onto them” rubs me the wrong way, since the designers and vfx artist really made sure to account for each part of the vehicle and made sure that things didn’t magically morph or nothing was lost (EXPLAIN WHERE THE TIRES WENT GEEWUNNERS!).
I completely agree with you. like in TF4/5 why tf does Optimus have muscles, like pecs and calf muscles? And on his new design, where does his wheels go? First 3 TF movies are the best. (And Bumblebee)
Yeah as cool as those new designs looked they weren't meant for transforming sequences. Which why when they did transform it looked like random pieces being absorbed into a vehicle. Its almost as if Michael Bay forgot his own rule which is avoid mass shifting at all costs.
If you look closely in transformers 4 we see more Human side of Optimus in the film more eye close ups to show his human side where as in bumblebee his eyes were flat no details and feels cartoony and in 1st half of TF4 Optimus was angry,lost faith and hope in humans it was Cade who tell him you gotta have faith this time Cade teaches Optimus.So basically in transformers 4 Optimus Prime was a Human who also need guidance then just a robot leader.
The transformations of the old films were like classic superhero suit up scenes, they were long and dramatic, whereas these days suit ups/transformations are done off-screen or in a quick shot. I remember how dramatic Optimus’s transformations were in ROTF, it was great and the score elevated it. The only cheesy cool suit up scene I can even cite in the last decade is the Doctor Strange 2 suit up shot. Costume designers and CG artists work hard on costumes and models, we need them shown off more like they were in Transformers 1.
Yeah, While I love the Nano-tech Suit Iron Man has, I miss the days where we have half a minute of suit up sequence. The same could be said for The Transformers, we used to see minutes of Complicated transformations, but now? We only see split seconds of them transform. I wish in the next film, we see them transform in a complicated manner. Also, where does Optimus's wheels go if he transforms into a robot in the new design? One of the things I always look for in the transformers when they're in their robot form is the wheels, it's where my belief that they can transform into a vehicle lies.
Well in certain context the transformations shouldn’t all take super long like in the scene where starscream is flying and zipping through the air or the highway sequence they need to be able to transform very quickly
Love it or hate it U gotta respect bays transforming toys from the first 2 movies Like it was a sight to watch, and i wouldnt mind for them to accually bring back those models
11:23 that is one of the coolest for me bc it shows avoidance in hitting the ground. Megs hovers before landing to minimize impact which could be interpreted as him trying to minimize damage bc he's a living creature that can feel. Love the simple transformations as their easy to follow but the more complex ones are so inspiring.
While that declive in transformations is sad, it´s far from being the biggest issue... and I think simplified designs with transformation up close could make things work.
@@RandomBlackGamer It´s true, it´s one that merits more discussion. I certainly wouldn´t mind more emphasis in the transformations instead of in the explosions. I´d rather get more of the things that make Transformers unique and beloved than what I can get in any other blockbuster movie.
It seems like what TF4 and TF5 took away from the first three films when it comes to the Transformations, Bumblebee at least tried to recreate. Such as when Bumblebee transformed from VW to robot mode in front of Charlie, or Shatter and Dropkick triple-changing from aircraft-to-cars-to-robots. Like the intent of those scenes and what made them so fantastical was when we see them from the human perspective and how the human characters, and thereby the audience, saw these sequences unfold.
"the g1 designs were basic" Yes! Thank you! Finally someone says it! I love the Bay versions of the transformers because they deviate heavily from their traditional G1 looks! I've always heard the primary complaint about the bay designs is that they deviate from their G1 forms. I'm all for the more alien and odd looks to them! I don't have anything against the g1 designs in their entirety, the bumblebee movie did a great job with their imagery, but it becomes repetitive and boring when you've got the exact same color scheme or similar design spread out across all the transformers franchise as a whole. I am eager for the rise of the beasts transformers movie coming out next year tho.
I somewhat agree, but for me it's really more of the alt modes staying the same most of the time. However, if there's one thing the G1 designs have that the Bayverse designs really don't, it's memorablity through simplicity. The Bayverse designs are not really easy to integrate into various mediums.
@@TornaitSuperBird true, especially the deceptions. Their designs was too similar to each other unlike the Autobots where atleast they managed to be quite different.
The first three movies really made transforming have an impact. Like when megatron rams into optimus mid transformation in rotf or when ironhide rams into the dreads and we see each piece of metal and gear shit and rotate. And what I especially liked was how the transformations looked seem less from robot to vehicle mode like when sideswipe transforms I see where every wheel, door, and car piece goes. But for example optimus with his western style truck mode it makes the vehicle feel like a shell rather than an alternate mode. On the topic of transformium I think it was so wasted mostly from the designs of the characters, it could have worked if all of the autobots kept the design philosophy of the original trilogy and make the ksi bots look like an appropriation of cybertronians. Bumblbee I feel like while more simple has a fraction of the awe that the original bay trilogy had especially when blitzwing transformed and shatter and drop kicks triple transformation.
As impressive as the detailed transformations are, seeing all that every time they transformed, would it not begin to lose some of its awe or people beginning to tire of the time it takes for the transformations? Just a question! Me personally, I think it’s awesome to see the shifting of gears and what car part fits where, as well as the audio of the moving parts. Btw, I absolutely HATED the so called, “transformation” of the liquid metal, transformium transformers. 👎🏾
I think TF4 and TF5 feel off may also be due to the fact that the people involved were most likely fatigued at that point. Micheal Bay wanted to move on to other projects after the first 3 movies. Paramount and Lorenzo were the ones pushing for more sequels. These movies are very hard and time consuming to make.
I think the transformations followed the trend of the movies, going down hill with each installment, having more and more issues. Bumblebee did have more transformations but like you said they were more simplistic. I however enjoyed that to some degree because it felt like it integrated into the action better. I think the best example of utilizing transforming with fight choreography is transformers prime. Instead of a huge spectacle it's function over fashion, well paced action, and seamless transitions of robot to alt-mode when necessitated. As opposed to a scene being built around transforming altogether. That is a person preference however and the cg is amazing from 2007 even to now.
Yeah I fully agree with that, it's good being slow when it's a first time viewing of a character, but bad during a fight scene when the action is needed now. Like you said, Prime is a good example of focusing on quick changes to keep the flow of the scene going at a good pace.
I’m not gone lie I am a Transformers fan like real bad and I think it’s stupid they are making it in 2023 June 10 or something I think they should make it in 2022 June 10 or somewhere in June 2022
"I want Transformations! Transformations of Optimus Prime!" - J. Jonah Jamison Jokes aside, I agree RBG. One moment that really red flagged the shift away from transformations for me was how DOTM handled the return of the Autobots. Like, they're supposed to be presumed dead and Optimus kinda just strolls up like he caught the cons on his lawn for the 3rd time that week. I remember starting with the Unicron trilogy and hoping we'd see the Armada game's Tidal Wave brought to life, even if only for a money shot of that stormy boss intro. Smh.
I have been a Transformers fan since the first Transformers movie in 2007 and I got to say, I really prefer the toys, the games and other forms of media than the bay films, other than that, I wish for the best the future of the trilogy.
definitely agree with you man after Dark of the moon transformations didn’t feel the same or gave that impact.The biggest issue for me was definitely the continuity issues the disconnect between movies was huge.TF3-TF4 felt like we missed things significant.we were in a arc about the primes into the the knights of Iacon which came out of nowhere like I didn’t understand the story correlation between movies at all.
The emphasis is definitely appreciated. But I don't mind having a relatively zoomed out view where we can see the process in all its spectacle like in bumblebee.
My list of live action Transformers films: 1. Bumblebee 2. Transformers 1 3. Dark of the Moon 4. Age of Extinction 5. Revenge of the Fallen 6. The Last Knight
i really like when certain things take a long time for good reason. it can be a great reason to impose limits, and thus stakes, upon the characters. optimus having to be in robot form, but currently not having time to easily transform is a great example of this from the first movie. it's like iron man suiting up. it takes a while, so he has to find the right chance. this is what provided the stakes in many scenes. like the scene where he talks to loki in the avengers. losing this detail, and the time that comes with it, is just another part of lazy writing.
It's not Michael bays fault the films were rushed because they didn't give Michael enough time to fully make the films also I feel if we got the scenes the movie would be extended an extra hour wich woulda been way more teadeous to I just wish galvatron and stinger had better scenes
Age of extinction still had several amazing transformations such as bumblebee when he first sees stinger. But I do agree the transformations became more fast and sort of "get it over and done with" but it's really the last knight and bumblebee that took it to the extreme
for people who absolutely have to see a full and extended transformation scene for each of the Cybertronians, I am not surprised 4 & 5 were largely disappointing. I personally loved all of the Bayformers despite the transformations not being a high focus for the CGI teams, the fact the stories were nothing like their original depictions, and the fact they looked nothing like their G1 counterparts.
It was apparent to me even back in Dotm that something was off with the transformations. Optimus transforming infront of Charlotte Mearing when confronting her was the signal that the transformations were being glossed over. It seemed like he had wings for a moment just before he had finished. And I could tell in AoE that they weren't trying to show the spectacle of transformation, what with the new gang barely being seen shifting between modes. I would have paid my entire bank amount to see crosshairs and drift transform properly. Although I'm ok with what the new films will be going for, I can't help but wish they wouldn't completely dismiss the bay aesthetic for other lines. I just want one last game with the love and care they give to the other continuities. I'd say that now that the Bayverse is discontinued, they don't have to rush out a cash grab to coincide with a movie, but the fact that it is discontinued along with the Knightverse getting its footing means that hasbro will most likely pay less attention to it, and that saddens me.
Transformers 1 "Trailer" A bright star shines brightly onto a metal world. Optimus Prime: Cybertron. For centuries it was a peaceful world. Robots walk across streets or are flying aircrafts. Optimus Prime: But now we fight. The scene cuts to the same exact thing but with fire and robot corpses and robots shooting at each other from other spots. Optimus Prime: Enemies who were once our brothers. A dark shadow figure with an Ion cannon stands over multiple bodies. Optimus Prime: The leader of the Decepticons was Megatron. Optimus looks toward a city from a hill. Starscream: Once we get the ship fixed, we will leave this dreadful organic world. The Nemesis sits upon the ocean floor badly damaged. Starscream: But sightings of Autobots will have us focusing on them. Thundercracker flies into the air while being shot at by Bumblebee. Optimus Prime: We either protect humanity. Or we let them go extinct by the Decepticons. A teen runs as Starscream tries to grab him. Starscream: Give ME the Allspark! Starscream gets tackled by Bumblebee into a building. Optimus Prime: The most obvious choice is to not let them die. We cannot let it happen. Lugnut gets kneed in the eye cracking it before Optimus shoves Lugnut forward. Optimus Prime: No matter the cost. In his alt mode Optimus jumps a fence and lands on the road before switching to Skywarp thrown into a wall by Ironhide. It switches to Thundercracker dropping the Allspark while being tackled by Sideswipe to the ground. It switches to Ironhide bumping into a black car and it crashes into a building. Soundwave: Cybertronian technology found. Thump thump. Thump thump. Thump thump. Beeeeeeeeeep A head covered by ice sits before red eyes open. Everything goes to black. ???: Yes Starscream. I'm back.
in the very first film of the bayverse i used to hate cause i had it on DVD at how long it took for Optimus and the other Bots to transform but now after seeing that clip of the crowd reacting to them all transforming i understand why it took them forever. it was to show how much in CG has evolved and could potentially make your favorite classic characters like Prime look badass specifically his Movie 3 form and mode
The art of watching these transformations for me was in how they retained aspects of the vehicle in their robot modes. The weighty impacts and the character-unique sounds that came with it (you knew who was transforming based on sound alone!)...all the intricate pieces moving to their rightful place really sold it. And they still look otherworldly! AoE and TLK robot modes were way too human and transformations too simple. Vehicular parts are completely unaccounted for, such as Megatron's wings just *disappearing* into him; lots of parts are just gone and practicality absorbed leaving little indication as to what vehicle they are. The Decepticons retained their aggressive appearances but looked much less alien than I would have liked (the greatest offenders being Lockdown and TLK Megatron). On a side note, I've watched The Last Knight on three separate occasions and do not remember 90% of what happens.
I agree with you for the most part but I actually really liked the transformations in Bumblebee. Besides Shatter and Dropkick’s triple changing sequence I really liked Bee’s transformation in the garage and Blitzwing’s transformation into robot mode.
Although I didn't have the same reaction as the one you described to the first transformation of the Autobots, I can see why this would be a special moment for the franchise - it is the first time we are meeting the "good guys" and being introduced to the sight of a group who all have the same ability as the one character we'd previously met. Likewise, seeing Optimus transform for the first time can afford - and *must* afford - to show the transformation in detail because of his status as the hero. After that, though... you mentioned it yourself, in a roundabout way: By the second and subsequent movies, the novelty has worn off and so there isn't as much to be gained by showing each transformation from start to finish - we are already familiar with the concept and, believe it or not, people get bored watching something happen. They just want to see the end result. I also don't agree with your requirement that a transformation must start in one mode and follow it all the way through to the other mode, without interruption - particularly if it is a sequence we have seen multiple times before in several previous movies. Save that for the real "wow" moments, where they will have the most dramatic impact. I will agree, though, that the sequences generally became an afterthought, probably cut for budget reasons as much as anything, as the series went on - which is a shame, as it is in the title of the franchise.
expecting the casual going audience to care about all the new characters in each movie in hopes to sell more toys like it did in the OG may have been something. each time there are 10 new characters and everyone looks different.
One thing a lot of GWunners don't want to admit too, is that these films, all six of them, have given new life to the franchise... by simply offering new ideas for designs. G1 was simple, kinda had to be, but the demand for that simplicity and demand the toys retain a level of perfect accuracy to it is untenable. Look at the state of Mater Piece figures today. The QC issues, the over complicated transformations, the (in a modern context) bland looks even if accurate. The Bayformers were a breath of fresh air for designs. Love'em or hate'em, they allowed the franchise to evolve. And personally? The midpoint between Bay and G1 is the way to go. We want the detailed greeble, but with recognisable shapes for fast paced action.
I completely agree with how much I loved Bayverse and your statement made me realize that transformations gotten a bit less important to the cgi lately and I understand that the battles would be taken more attention to
I love age of extinction but I do have problems with the designs and lack of transformation I really love that mechanical look and all the parts of the vehicle being apart of the robots from the first 3 movies and age of extinction just killed it with practically no kibble at least they tried to somewhat fix it in tlk but I love the transformation I almost want just a video of the models transforming not in the movie just to see how they do it
Yeah you can kinda tell that the designers created the first 3 movie models with transforming in mind. TF4 and TF5 felt like "design model first and come up with transformation last." And it really shows when you see pieces of the vehicles looking like they're being absorbed into a robot.
idk.... The later films definitely have their moments. Lockdown comes to mind.... Hot Rod, Hound... but I definitely agree compared to the first trilogy the later creative choices were indeed lazier
Even tho they aren't as impressive, one thing Bumblebee did really well, was how it integrated the transformations into the fight scenes. Seeing them utilize their alt modes in combat was just so awesome and you barely ever saw that in the Bayverse. My favorite one was Dropkick speeding off in car mode and using that momentum to shift into Helicopter mode. The movie in general made the transformations seem more casual for them. Which makes sense, it's their biology, why wouldn't they do it or utilize it more?
@@justinverrier8825 yeah TF5 has plenty of transformation scenes. They're just lackluster. I honestly think the newer TF models weren't made for transforming. The proportionate humanoid builds just don't work.
That critique of their recent designs being humanoid hits close. I hate how they ended up looking. A great live action transformers design would he finding that balance between vehicle and robot. Which the later Bay movies messed. Which is also prolly why we didn't see much transforming as it probably wouldnt have looked right. Like, look how Megatron transformed in the Last Knight, it made no sense as most of his vehicle parts just disppeared.
I personally prefer the more complex and intricate detailed designs of the first 3 films over the more simplified humanistic and g1 designs of the newer films
Agreed I don’t know what bay was thinking when he changed the amazing designs to a more humanoid designs and the g1 based looks are good but still pale in comparison to the old ones
@@thelastprime4978 probably got tired of the complaints from fans about not being able to follow the action because of all the kibble. But aye we got used to it by the time the 2nd movie rolled around.
I'm glad you made a video about this....they got lazy. I LOVED the Bayverse designs. They were ALIEN robots...Bonecrusher. Mixmaster especially...not humanoid forms...alien forms. I could pick out an Edelbrock intake on Bumblebee and individual parts on Primes diesel engine. Transformium was a lazy cop out.
Imagine a triple-A transformers open world game in UE5 that is set on Cybertron, Earth, the Moon etc. You could scan mostly anything and have an epic, detailed and believable transformation. But you can also play as any classic character like Bumblebee, Megatron, Starscream.
The only transformations I actually enjoyed in AOE were the ones of evasion mode optimus, mostly because of how clunky they felt and also because barely any parts were hidden just like the old films.
This is going to be interesting I still enjoy bay films no matter the variant changes But eh gotta enjoy what comes out right? ☺️☺️☺️☺️ I enjoyed bumblebee a bit but not as much though
This is why I believe the toys are superior to some of the actual robots in the films TLK Voyager Optimus Prime is the best and only example of what if AOE/TLK Optimus Prime’s truck parts were still visible because when you look at the cgi model of the actual robot he looks like he can’t transform but when you see the toy itself and imagine that on the cgi model it looks much better and more convincing
you actually made me finally figure out why I didn't like the newer movies Transformations all that much at the 3th movie I started to tune out when it came to Transformations and now I can understand why
I got so annoyed about the lack of Transforming in AOE and TLK. I remember thinking ‘wait, how does Crosshairs’ cape work in the transformation?’ and then I proceeded to struggle to find a scene of him transforming.
He transformed twice in TLK. Only part I was able to make out was the parts of his "coat" on each side form the doors. He's got his tires behind his shoulders and feet. Headlights on the far edge of his chest. Shoulder pads and chest might make up the front of the car. Rear lights on his shins as well.
While I do love the TF 07 and ROTF transformations, I also like the Bumblebee movie transformations becuz of its simplicity. It may seem boring to most but I'm the kind of guy who prefers a transformation thats less confusing. But like it was said in this video, the more time alloted for the transformations in TF 07 and ROTF were the eye-catching parts and the CG animators really did an outstanding job. A job that at first seemed impossible
I've only heard a movie theatre crowd cheer in unison with pure joy twice in my life. The first, was opening week of Transformers, when Optimus first transformed, and second, when Captain America summoned Mjolnir then rushed at Thanos, in Avengers Endgame. My first instinct was to yell "KICK. HIS. ASS!". What an awesome movie experience these two movies were.
I feel there’s a good compromise for these transformations. Beast wars for example has some of the simplest conversions to boot and yet each one is imbued which personality even earth wars had this nailed somewhat. In summary, what the transformations need are the detailed cinematic parts, but with their personalities to help drag them out the way they they used to be.
Coming back to this video after seeing rise of the beasts really makes me realize how lazy the animators have gotten, and in rise of the beasts, the transformations are practically nothing more than the characters morphing
As a little kid I liked the more complicated/humanoid designs because I thought they were Cool. Now, I realize that there is beauty in simplicity and I love the g1 inspired designs from the bumblebee movie. Also fuck the bay movie decepticon designs.
I’m gonna point out something on Optimus in the first trilogy real quick. So pretty much all of over prime’s body is truck parts from vehicle. If you look at the leaderclass rotf and mpm toys, you can see which pieces should end up wear, and even then, there are some fake parts in place of where a real vehicle part should be. A lot of people don’t like these designs though because it feels too extra and the parts can easily be dismissed for being just little robo bits. I admit that I do really like the transformations of the original trilogy, but the robot mode result isn’t for everyone.
I remember seeing Lockdown's face gun come out in the beginning of Age of Extinction, and even at the time i thought, "wow, that was really fucking lazy, they didnt even try to hide the part clipping"
I agree the only transformation that was good in Age of Extinction was Grimlocks. Just a major downer that they could have done more I mean shit Avengers Infinity Wars was a two part movie ending with End Game I could see Age of Extinction being a two part movie. The first part being called something like Transformers Fallen Arms and then switching to Age of Extinction for the second part. But instead, they say good bye to the fancy transforms and stick to fast paced actions.
I definitely agree with ya, I hope they’ll make the transformations look legit, and not basic or having a very transformation sequence that kinda seem a little off to us tbh
I remember thinking this watching the last night like how come they don’t how them transforming especially the gang of decepticons I woulda loved to see them all transform they just look like big robots I hope it’ll go back to how it was
I absolutely agree with you. I always wished that they stayed in the mechanical form where you know where the parts of the vehicle are and not in the more human form where you cannot even tell that the can transform
In defense of the simpler take on bumblebee was because things were out of hand with the recent movies so taking things in a more simple approach for a more story driven movie I think was the right move. Still one of my favorites in the franchise next to the original 2007 movie.
Bumblebee was about as story driven as the other films. It's Iron Giant but with the threat of more evil aliens coming to earth and the cute little guy has to stop it.
I do agree with you there is a lack of transformation as the newer movies came out. But I’m all honesty I think the idea of the transformation being slower and more prominent to the first two movies was because they were all getting used to their vehicle modes and I believe as they got used to them, they got faster at transforming for battle mode purposes. If an autobot takes as long as Optimus did to open his scene with Megatron in the first movie and do it during the battle of Chicago, the chances are a decepticon will have the advantage and attack before The autobot finishes their transformation. As you see in Dark of the Moon when the Autobots fight sentinel prime, they don’t have time for their slow transformations. Bumblebee did a fast one to reverse and dodge Sentinel’s melee weapon.
1-3: damn, they really look like they went from a car to a robot, but I can’t tell who anyone is. 4-5: man, they aren’t even trying to make the transformations look physically possible, but I know which anime character is which at least.
Yeah I think that became a compromise that the VFX team had to deal with. On 1 hand the robots look like they can transform into cars but there are so many parts its hard to make out whats happening. With the later designs they're easier to follow because of their proportions. But unfortnately they weren't made with transforming practicality in mind.
When you were talking about how incredibly detailed the models were in the how many pieces per model, correct me if i'm wrong but didn't the Devastator model fry a computer before they had to split it into 4-5 pieces?
One thing that I think should’ve been highlighted more in AoE was Lockdown’s intro at the beginning of the movie. After he kills Ratchet, they should’ve shown him transform into his car form along with his unique sound design (the best thing about that entire movie in my opinion). If you remember, it just shows him in his car form after the transforming sounds are done. It would’ve made him seem much more menacing and gives the audience a sense of fear like “oh shit he’s really not like the rest”. They do show him transform later on but the camera is a bit too far. Just my thoughts🤷🏾♂️
It may be a little repetitive, but I hope we get an Autobot te introductory sequence in Rise of the Beasts like the one in 2007. I know it can’t be exactly the same setup, because it’s a completely different five-bot team and they’ve already been on earth for a while. But the arrival scene from 2007 gave us a good look at how each Autobot changes form and also hinted each character’s personality before they even spoke, such as their choice of vehicle mode or body language during transformation.
I'm glad someone mentioned this issue, especially the lack of aoe bots transformation. And Optimus tlk it always felt like religion to have prime to transform once in every film, and the lack of it kinda bothers me. Hopefully we get an epic one in the new movie.
Not that i prefer it that way, but in aoe and tlk it makes sense that there is less emphasis on the awe of the transformers, because earth had become acustome to cybertronians by that point in time, like the audience has, so there is less emphasis on how magnificent they are.
This is a very interesting topic, I never thought about the transformations like that until watching this video but I agree. The slow, focused, and up close transformations are what really make us say “wow” and as a big transformers fan I hope we get that back in the next film. We’re going to be seeing beasts on the big screen for the first time so I would think that they would give us great transformations like tf1.
I love the original trilogy of the transformers moves and I hated the last 2 moves, seeing the human faces on robots was so creepy to me as a kid and I still remember that the last two movies was the first peice of media that i ever called shit. Transforming and webslinging to me is a form of art and to see it be tranished for a while in movies, shows, ect it makes me just hope that we start to actually get that art back one day.
imo the complex tranformations work way better with the new g1 inspired designs, and are anything but "basic". the designs in the bay films looked like a bunch of cluttered metal pieces with little form, which made the transformations just look like a vehicle turning into a mess of parts. it was still insanely good looking (before aoe), but it was really just the spectacle of all the little moving pieces that carried the effect, and not the actual result of the transformation. with the bumblebee designs the robots have a lot more color, much more solid shapes, and sillouhettes that aren't cluttered with random holes and overdone mechanical detail. this results in transformations that not only still have the impressive movements as the bay films, but also are much more satisfying both ways, where now the chaos of parts comes together like a puzzle in both vehicle and robot modes instead of just the former. to put it simply: i find it way more satisfying to watch a solid object split apart into a bunch of little pieces and then reform into another solid object, instead of just a solid object splitting apart into a bunch of little pieces that then stay apart sadly cgi budgets and standards have dropped in recent years and rise of the beasts seems like it will suffer from less intricate, floaty transformations.
Personally I like the Last Knight robot knight esque forms a lot more than the former ones. They just make more sense seeing as they are soldiers that use lots of melee weapons as well as explosive rounds. More plating seems sensible
A little clarification in regards to the theater reaction to the Autobot's arrival. Apparently its fake. But I promise you that that scene in particular got a major pop in the theater when I went to see TF1 opening night.
Hearsay... 👀
You have to mention after 2 movies they know people are use to with those transformations so anyone would chose Quick transformation after 3 movies it will be definitely boring watching same old and slow transformation and Quality in these movies actually increased by time compared to not just transformers movies but far better then Marvel standards and CG models in transformers 5 are so good and improved.As Ridley Scott said transformers are digitally Masterpiece you have to admit it.Stories are debatable though.
what do you think about devastator's design and his transformation
for me he is the most underrated design in transformers
and the transformation is art despite not seeing the all of the constructicons at once due to computers literally dying to even render his M A S S
Everything that guy makes is fake
Amigo por favor traduce los vídeos, son tan interesantes pero no entiendo mucho inglés, sirve que te recomiendo con una comunidad hispana que le gusta mucho Transformers, tendrías más visitas
Watching the first half of this video really makes those comments of the bayverse designs being “robots who just have car parts glued onto them” rubs me the wrong way, since the designers and vfx artist really made sure to account for each part of the vehicle and made sure that things didn’t magically morph or nothing was lost
(EXPLAIN WHERE THE TIRES WENT GEEWUNNERS!).
Right!
*Rubs me the rub way*
-Dinoguy16 May 31st 2022
I completely agree with you. like in TF4/5 why tf does Optimus have muscles, like pecs and calf muscles? And on his new design, where does his wheels go? First 3 TF movies are the best. (And Bumblebee)
Yeah as cool as those new designs looked they weren't meant for transforming sequences. Which why when they did transform it looked like random pieces being absorbed into a vehicle. Its almost as if Michael Bay forgot his own rule which is avoid mass shifting at all costs.
@@RandomBlackGamer exactly
Yeah, unsolved questions that I’m been wondering for a long time
If you look closely in transformers 4 we see more Human side of Optimus in the film more eye close ups to show his human side where as in bumblebee his eyes were flat no details and feels cartoony and in 1st half of TF4 Optimus was angry,lost faith and hope in humans it was Cade who tell him you gotta have faith this time Cade teaches Optimus.So basically in transformers 4 Optimus Prime was a Human who also need guidance then just a robot leader.
Prime be getting them reps in bro
The transformations of the old films were like classic superhero suit up scenes, they were long and dramatic, whereas these days suit ups/transformations are done off-screen or in a quick shot. I remember how dramatic Optimus’s transformations were in ROTF, it was great and the score elevated it. The only cheesy cool suit up scene I can even cite in the last decade is the Doctor Strange 2 suit up shot.
Costume designers and CG artists work hard on costumes and models, we need them shown off more like they were in Transformers 1.
Yeah, While I love the Nano-tech Suit Iron Man has, I miss the days where we have half a minute of suit up sequence. The same could be said for The Transformers, we used to see minutes of Complicated transformations, but now? We only see split seconds of them transform. I wish in the next film, we see them transform in a complicated manner.
Also, where does Optimus's wheels go if he transforms into a robot in the new design? One of the things I always look for in the transformers when they're in their robot form is the wheels, it's where my belief that they can transform into a vehicle lies.
@@jus3th If you look at a side picture of him they’re visible like inside his leg, which is really weird but yea.
Well in certain context the transformations shouldn’t all take super long like in the scene where starscream is flying and zipping through the air or the highway sequence they need to be able to transform very quickly
In Micheal Bay’s introduction to Optimus Prime, his transformation is actually in sync with the soundtrack which is a nice little detail.
Love it or hate it
U gotta respect bays transforming toys from the first 2 movies
Like it was a sight to watch, and i wouldnt mind for them to accually bring back those models
Agreed. Bay walked so that future TF directors could roll out.
Lol tru
11:23 that is one of the coolest for me bc it shows avoidance in hitting the ground. Megs hovers before landing to minimize impact which could be interpreted as him trying to minimize damage bc he's a living creature that can feel.
Love the simple transformations as their easy to follow but the more complex ones are so inspiring.
While that declive in transformations is sad, it´s far from being the biggest issue... and I think simplified designs with transformation up close could make things work.
Yeah there are a ton of issues. But I thought I'd point out the one that's not talked about as much.
@@RandomBlackGamer It´s true, it´s one that merits more discussion. I certainly wouldn´t mind more emphasis in the transformations instead of in the explosions. I´d rather get more of the things that make Transformers unique and beloved than what I can get in any other blockbuster movie.
It seems like what TF4 and TF5 took away from the first three films when it comes to the Transformations, Bumblebee at least tried to recreate. Such as when Bumblebee transformed from VW to robot mode in front of Charlie, or Shatter and Dropkick triple-changing from aircraft-to-cars-to-robots. Like the intent of those scenes and what made them so fantastical was when we see them from the human perspective and how the human characters, and thereby the audience, saw these sequences unfold.
Right! The transformations are part of the spectacle. Getting close up shots of all the parts moving is what captivates the audience.
Bumblebee also did a pretty decent job of incorporating transformations into the action, which even the early Bay movies didn't really do
"the g1 designs were basic"
Yes! Thank you! Finally someone says it! I love the Bay versions of the transformers because they deviate heavily from their traditional G1 looks! I've always heard the primary complaint about the bay designs is that they deviate from their G1 forms. I'm all for the more alien and odd looks to them! I don't have anything against the g1 designs in their entirety, the bumblebee movie did a great job with their imagery, but it becomes repetitive and boring when you've got the exact same color scheme or similar design spread out across all the transformers franchise as a whole.
I am eager for the rise of the beasts transformers movie coming out next year tho.
I somewhat agree, but for me it's really more of the alt modes staying the same most of the time.
However, if there's one thing the G1 designs have that the Bayverse designs really don't, it's memorablity through simplicity.
The Bayverse designs are not really easy to integrate into various mediums.
@@TornaitSuperBird true, especially the deceptions. Their designs was too similar to each other unlike the Autobots where atleast they managed to be quite different.
@@TornaitSuperBird Bayverse designs have been integrated into comics, albeit a bit simplified. Also a bit of that cutesy chibi style as well.
@@_V.Va_ The fact they had to be simplified just shows you how difficult they are to completely translate.
@@TornaitSuperBird Yeah, but there were also comics that got the movie style down without heavy simplification.
This whole video just further supports why blackout had the best transformation sequence in the whole franchise 🙏🏾
The first three movies really made transforming have an impact. Like when megatron rams into optimus mid transformation in rotf or when ironhide rams into the dreads and we see each piece of metal and gear shit and rotate. And what I especially liked was how the transformations looked seem less from robot to vehicle mode like when sideswipe transforms I see where every wheel, door, and car piece goes. But for example optimus with his western style truck mode it makes the vehicle feel like a shell rather than an alternate mode. On the topic of transformium I think it was so wasted mostly from the designs of the characters, it could have worked if all of the autobots kept the design philosophy of the original trilogy and make the ksi bots look like an appropriation of cybertronians. Bumblbee I feel like while more simple has a fraction of the awe that the original bay trilogy had especially when blitzwing transformed and shatter and drop kicks triple transformation.
As impressive as the detailed transformations are, seeing all that every time they transformed, would it not begin to lose some of its awe or people beginning to tire of the time it takes for the transformations? Just a question! Me personally, I think it’s awesome to see the shifting of gears and what car part fits where, as well as the audio of the moving parts.
Btw, I absolutely HATED the so called, “transformation” of the liquid metal, transformium transformers. 👎🏾
Where Galvatron transform into dust? Yup. We hate it too. Even my parents roast this movie due to lazy transformation!
Nah i always loved seeing them transform. Except for the transformium ones
That's what I'm saying. 1, 2, 3 & 5 is the *Transformers!*
The 4th one just nope.
True less is more but they don’t do enough I think
@@RicoPrabowo Heck! We didn't even see Optimus transform in The Last Knight.
I think TF4 and TF5 feel off may also be due to the fact that the people involved were most likely fatigued at that point. Micheal Bay wanted to move on to other projects after the first 3 movies. Paramount and Lorenzo were the ones pushing for more sequels. These movies are very hard and time consuming to make.
I think the transformations followed the trend of the movies, going down hill with each installment, having more and more issues. Bumblebee did have more transformations but like you said they were more simplistic. I however enjoyed that to some degree because it felt like it integrated into the action better. I think the best example of utilizing transforming with fight choreography is transformers prime. Instead of a huge spectacle it's function over fashion, well paced action, and seamless transitions of robot to alt-mode when necessitated. As opposed to a scene being built around transforming altogether. That is a person preference however and the cg is amazing from 2007 even to now.
Yeah I fully agree with that, it's good being slow when it's a first time viewing of a character, but bad during a fight scene when the action is needed now. Like you said, Prime is a good example of focusing on quick changes to keep the flow of the scene going at a good pace.
Its been awhile since we have a deep dive upload. Do you agree that the art of transforming declined in the TF films?
I agree it sure did
Yeah
I’m not gone lie I am a Transformers fan like real bad and I think it’s stupid they are making it in 2023 June 10 or something I think they should make it in 2022 June 10 or somewhere in June 2022
@@dale40k hell yeah
"I want Transformations! Transformations of Optimus Prime!" - J. Jonah Jamison
Jokes aside, I agree RBG. One moment that really red flagged the shift away from transformations for me was how DOTM handled the return of the Autobots. Like, they're supposed to be presumed dead and Optimus kinda just strolls up like he caught the cons on his lawn for the 3rd time that week. I remember starting with the Unicron trilogy and hoping we'd see the Armada game's Tidal Wave brought to life, even if only for a money shot of that stormy boss intro. Smh.
Lol, I love the idea of old man prime firing shots at those troublemaking decepticons always making a ruckus on his lawn.
@@insanenero2922 Yeah! Him having a EMP shotgun, sitting on a chair, and doing exactly that.
The first film had the best transformations for me. They were slow, heavy and had a sense of wonder and amazement that the sequels lacked
3:32 That was fan made
Oh wow! I thought it was real smh 😭
Where?
Ahhhh, the art of transforming. Looked so cool at first. Then they forgot or didn't care that's part of the love for Transformers.
Exactly. I absolutely hated that we barely got transformations in the last 2 films.
I have been a Transformers fan since the first Transformers movie in 2007 and I got to say, I really prefer the toys, the games and other forms of media than the bay films, other than that, I wish for the best the future of the trilogy.
sadly we can’t buy any of the games
@@marwts Yep 😥
definitely agree with you man after Dark of the moon transformations didn’t feel the same or gave that impact.The biggest issue for me was definitely the continuity issues the disconnect between movies was huge.TF3-TF4 felt like we missed things significant.we were in a arc about the primes into the the knights of Iacon which came out of nowhere like I didn’t understand the story correlation between movies at all.
Ah yes, when transformium became a thing the animated attention to detail just gets thrown out the window
At least Travis Knight has more respect in the bumblebee movie.
The emphasis is definitely appreciated. But I don't mind having a relatively zoomed out view where we can see the process in all its spectacle like in bumblebee.
My list of live action Transformers films:
1. Bumblebee
2. Transformers 1
3. Dark of the Moon
4. Age of Extinction
5. Revenge of the Fallen
6. The Last Knight
This is the same ranking of that I have for the Transformers films.
Dark of the Moon is still and always will be the most superior Transformers film you should swap it’s place with Bumblebee
i really like when certain things take a long time for good reason. it can be a great reason to impose limits, and thus stakes, upon the characters. optimus having to be in robot form, but currently not having time to easily transform is a great example of this from the first movie. it's like iron man suiting up. it takes a while, so he has to find the right chance. this is what provided the stakes in many scenes. like the scene where he talks to loki in the avengers. losing this detail, and the time that comes with it, is just another part of lazy writing.
It's not Michael bays fault the films were rushed because they didn't give Michael enough time to fully make the films also I feel if we got the scenes the movie would be extended an extra hour wich woulda been way more teadeous to I just wish galvatron and stinger had better scenes
Age of extinction still had several amazing transformations such as bumblebee when he first sees stinger. But I do agree the transformations became more fast and sort of "get it over and done with" but it's really the last knight and bumblebee that took it to the extreme
Worst transformation from AOE movie ever made 😒
@@ADAMSTORM2005 it's the best one wtf you on about
2:32 amazing bumblebee design
for people who absolutely have to see a full and extended transformation scene for each of the Cybertronians, I am not surprised 4 & 5 were largely disappointing. I personally loved all of the Bayformers despite the transformations not being a high focus for the CGI teams, the fact the stories were nothing like their original depictions, and the fact they looked nothing like their G1 counterparts.
Transformium was a kick in the teeth to the fans.
Blame the KSI for that 😂
It was apparent to me even back in Dotm that something was off with the transformations. Optimus transforming infront of Charlotte Mearing when confronting her was the signal that the transformations were being glossed over. It seemed like he had wings for a moment just before he had finished. And I could tell in AoE that they weren't trying to show the spectacle of transformation, what with the new gang barely being seen shifting between modes. I would have paid my entire bank amount to see crosshairs and drift transform properly.
Although I'm ok with what the new films will be going for, I can't help but wish they wouldn't completely dismiss the bay aesthetic for other lines. I just want one last game with the love and care they give to the other continuities. I'd say that now that the Bayverse is discontinued, they don't have to rush out a cash grab to coincide with a movie, but the fact that it is discontinued along with the Knightverse getting its footing means that hasbro will most likely pay less attention to it, and that saddens me.
the subtitle on the first seconds on the video: "School"
me for no reason: damn bro, i felt that on emotional level
No matter how ya slice it, what they did to make the autobots and Decepticons tranform in live action in the 1st film is still to this day amazing
Few days ago i was rewatching TLK and noticed they used the submarine scene from megatrons revival in ROTF
Transformers 1 "Trailer"
A bright star shines brightly onto a metal world.
Optimus Prime: Cybertron. For centuries it was a peaceful world.
Robots walk across streets or are flying aircrafts.
Optimus Prime: But now we fight.
The scene cuts to the same exact thing but with fire and robot corpses and robots shooting at each other from other spots.
Optimus Prime: Enemies who were once our brothers.
A dark shadow figure with an Ion cannon stands over multiple bodies.
Optimus Prime: The leader of the Decepticons was Megatron.
Optimus looks toward a city from a hill.
Starscream: Once we get the ship fixed, we will leave this dreadful organic world.
The Nemesis sits upon the ocean floor badly damaged.
Starscream: But sightings of Autobots will have us focusing on them.
Thundercracker flies into the air while being shot at by Bumblebee.
Optimus Prime: We either protect humanity. Or we let them go extinct by the Decepticons.
A teen runs as Starscream tries to grab him.
Starscream: Give ME the Allspark!
Starscream gets tackled by Bumblebee into a building.
Optimus Prime: The most obvious choice is to not let them die. We cannot let it happen.
Lugnut gets kneed in the eye cracking it before Optimus shoves Lugnut forward.
Optimus Prime: No matter the cost.
In his alt mode Optimus jumps a fence and lands on the road before switching to Skywarp thrown into a wall by Ironhide. It switches to Thundercracker dropping the Allspark while being tackled by Sideswipe to the ground.
It switches to Ironhide bumping into a black car and it crashes into a building.
Soundwave: Cybertronian technology found.
Thump thump. Thump thump. Thump thump. Beeeeeeeeeep
A head covered by ice sits before red eyes open. Everything goes to black.
???: Yes Starscream. I'm back.
in the very first film of the bayverse i used to hate cause i had it on DVD at how long it took for Optimus and the other Bots to transform but now after seeing that clip of the crowd reacting to them all transforming i understand why it took them forever. it was to show how much in CG has evolved and could potentially make your favorite classic characters like Prime look badass specifically his Movie 3 form and mode
The art of watching these transformations for me was in how they retained aspects of the vehicle in their robot modes. The weighty impacts and the character-unique sounds that came with it (you knew who was transforming based on sound alone!)...all the intricate pieces moving to their rightful place really sold it. And they still look otherworldly!
AoE and TLK robot modes were way too human and transformations too simple. Vehicular parts are completely unaccounted for, such as Megatron's wings just *disappearing* into him; lots of parts are just gone and practicality absorbed leaving little indication as to what vehicle they are. The Decepticons retained their aggressive appearances but looked much less alien than I would have liked (the greatest offenders being Lockdown and TLK Megatron).
On a side note, I've watched The Last Knight on three separate occasions and do not remember 90% of what happens.
I agree with you for the most part but I actually really liked the transformations in Bumblebee. Besides Shatter and Dropkick’s triple changing sequence I really liked Bee’s transformation in the garage and Blitzwing’s transformation into robot mode.
Although I didn't have the same reaction as the one you described to the first transformation of the Autobots, I can see why this would be a special moment for the franchise - it is the first time we are meeting the "good guys" and being introduced to the sight of a group who all have the same ability as the one character we'd previously met. Likewise, seeing Optimus transform for the first time can afford - and *must* afford - to show the transformation in detail because of his status as the hero.
After that, though... you mentioned it yourself, in a roundabout way: By the second and subsequent movies, the novelty has worn off and so there isn't as much to be gained by showing each transformation from start to finish - we are already familiar with the concept and, believe it or not, people get bored watching something happen. They just want to see the end result.
I also don't agree with your requirement that a transformation must start in one mode and follow it all the way through to the other mode, without interruption - particularly if it is a sequence we have seen multiple times before in several previous movies. Save that for the real "wow" moments, where they will have the most dramatic impact.
I will agree, though, that the sequences generally became an afterthought, probably cut for budget reasons as much as anything, as the series went on - which is a shame, as it is in the title of the franchise.
expecting the casual going audience to care about all the new characters in each movie in hopes to sell more toys like it did in the OG may have been something. each time there are 10 new characters and everyone looks different.
One thing a lot of GWunners don't want to admit too, is that these films, all six of them, have given new life to the franchise... by simply offering new ideas for designs.
G1 was simple, kinda had to be, but the demand for that simplicity and demand the toys retain a level of perfect accuracy to it is untenable. Look at the state of Mater Piece figures today. The QC issues, the over complicated transformations, the (in a modern context) bland looks even if accurate.
The Bayformers were a breath of fresh air for designs. Love'em or hate'em, they allowed the franchise to evolve.
And personally? The midpoint between Bay and G1 is the way to go.
We want the detailed greeble, but with recognisable shapes for fast paced action.
I completely agree with how much I loved Bayverse and your statement made me realize that transformations gotten a bit less important to the cgi lately and I understand that the battles would be taken more attention to
After DOTM, the CGI model for the Transformers looked a bit cartoony and it didn't blend in the scene that well.
I love age of extinction but I do have problems with the designs and lack of transformation I really love that mechanical look and all the parts of the vehicle being apart of the robots from the first 3 movies and age of extinction just killed it with practically no kibble at least they tried to somewhat fix it in tlk but I love the transformation I almost want just a video of the models transforming not in the movie just to see how they do it
Yeah you can kinda tell that the designers created the first 3 movie models with transforming in mind. TF4 and TF5 felt like "design model first and come up with transformation last." And it really shows when you see pieces of the vehicles looking like they're being absorbed into a robot.
@@RandomBlackGamer it’s lazy and it makes designing figures hard and almost impossible to work in a transformation
@@Sky_8D yup. That's probably why the AOE and TLK toys don't always mirror the movie models or they have the simplest transformation steps.
idk.... The later films definitely have their moments. Lockdown comes to mind.... Hot Rod, Hound... but I definitely agree compared to the first trilogy the later creative choices were indeed lazier
True. But they lack that spectacle and creativity.
Even tho they aren't as impressive, one thing Bumblebee did really well, was how it integrated the transformations into the fight scenes.
Seeing them utilize their alt modes in combat was just so awesome and you barely ever saw that in the Bayverse.
My favorite one was Dropkick speeding off in car mode and using that momentum to shift into Helicopter mode.
The movie in general made the transformations seem more casual for them. Which makes sense, it's their biology, why wouldn't they do it or utilize it more?
Full facts! Hated that they got lazy and saved on their budget at our visual expense..
The first 3 movies has a lot of Transformations, TF4 was okay with it, but TF5 just lazy!
I’m pretty sure tf4 had the least transformations shit I’m pretty sure Optimus meeting the auto bots is the only time we see a full transformation
Tf5 is horrible but it has way more transformations
@@justinverrier8825 yeah TF5 has plenty of transformation scenes. They're just lackluster. I honestly think the newer TF models weren't made for transforming. The proportionate humanoid builds just don't work.
@@Pon-PonG9 that too! That movie was amazing on transformation!
@@Pon-PonG9 yes!
That critique of their recent designs being humanoid hits close. I hate how they ended up looking. A great live action transformers design would he finding that balance between vehicle and robot. Which the later Bay movies messed. Which is also prolly why we didn't see much transforming as it probably wouldnt have looked right. Like, look how Megatron transformed in the Last Knight, it made no sense as most of his vehicle parts just disppeared.
I personally prefer the more complex and intricate detailed designs of the first 3 films over the more simplified humanistic and g1 designs of the newer films
Yeah the humanoid designs were cool but paled in comparison to the first 3. You can tell the earlier models were built with transforming in mind.
Agreed I don’t know what bay was thinking when he changed the amazing designs to a more humanoid designs and the g1 based looks are good but still pale in comparison to the old ones
@@thelastprime4978 probably got tired of the complaints from fans about not being able to follow the action because of all the kibble. But aye we got used to it by the time the 2nd movie rolled around.
I'm glad you made a video about this....they got lazy. I LOVED the Bayverse designs. They were ALIEN robots...Bonecrusher. Mixmaster especially...not humanoid forms...alien forms.
I could pick out an Edelbrock intake on Bumblebee and individual parts on Primes diesel engine.
Transformium was a lazy cop out.
Imagine a triple-A transformers open world game in UE5 that is set on Cybertron, Earth, the Moon etc. You could scan mostly anything and have an epic, detailed and believable transformation. But you can also play as any classic character like Bumblebee, Megatron, Starscream.
You should make a video on the downfall of the live-action designs from Dotm to Aoe
RBG: “I know there’ll be a lot of you disagree with what I say.”
*confused John Travolta*
I definitely agree, I couldn't imagine who would disagree with this
could not have said all of this better myself my man. Bravo
The only transformations I actually enjoyed in AOE were the ones of evasion mode optimus, mostly because of how clunky they felt and also because barely any parts were hidden just like the old films.
Thanks for making this video, it gave me good nostalgia.
I mean if the movie Transformers does have Transformation sequences, it is not Transformers in my book. That’s why I like both 2007 and ROF.
This is going to be interesting I still enjoy bay films no matter the variant changes
But eh gotta enjoy what comes out right? ☺️☺️☺️☺️
I enjoyed bumblebee a bit but not as much though
Yeah the Bay films are always gonna have a place in my heart. Especially the 07 film.
well g1 fans imo is what made the live action movies like tf4 and tf5 use the old g1 transforming.
This is why I believe the toys are superior to some of the actual robots in the films TLK Voyager Optimus Prime is the best and only example of what if AOE/TLK Optimus Prime’s truck parts were still visible because when you look at the cgi model of the actual robot he looks like he can’t transform but when you see the toy itself and imagine that on the cgi model it looks much better and more convincing
I prefer bumblebee is way much better than the five previous Transformers movies
Mmm I'd say its a close 2nd to the first film. Still kinda carries over some of the same issues as the Bay films.
@@RandomBlackGamer Bumblebee is a reboot instead of prequel.
@@chrismorpher7439 I know but it still has the same problems as the Bay films. Too many human scenes and lame jokes.
you actually made me finally figure out why I didn't like the newer movies Transformations all that much at the 3th movie I started to tune out when it came to Transformations and now I can understand why
Yo I knew I wasn't trippin! The cgi really went downhill
I got so annoyed about the lack of Transforming in AOE and TLK. I remember thinking ‘wait, how does Crosshairs’ cape work in the transformation?’ and then I proceeded to struggle to find a scene of him transforming.
He transformed twice in TLK.
Only part I was able to make out was the parts of his "coat" on each side form the doors.
He's got his tires behind his shoulders and feet. Headlights on the far edge of his chest. Shoulder pads and chest might make up the front of the car. Rear lights on his shins as well.
This makes me want to watch the first 3 movies again
I kinda liked Lockdown transforming shots. It gave Lamborghini a good marketing point and showed how badass lockdown is.
While I do love the TF 07 and ROTF transformations, I also like the Bumblebee movie transformations becuz of its simplicity. It may seem boring to most but I'm the kind of guy who prefers a transformation thats less confusing. But like it was said in this video, the more time alloted for the transformations in TF 07 and ROTF were the eye-catching parts and the CG animators really did an outstanding job. A job that at first seemed impossible
I've only heard a movie theatre crowd cheer in unison with pure joy twice in my life. The first, was opening week of Transformers, when Optimus first transformed, and second, when Captain America summoned Mjolnir then rushed at Thanos, in Avengers Endgame. My first instinct was to yell "KICK. HIS. ASS!". What an awesome movie experience these two movies were.
I feel there’s a good compromise for these transformations. Beast wars for example has some of the simplest conversions to boot and yet each one is imbued which personality even earth wars had this nailed somewhat.
In summary, what the transformations need are the detailed cinematic parts, but with their personalities to help drag them out the way they they used to be.
Coming back to this video after seeing rise of the beasts really makes me realize how lazy the animators have gotten, and in rise of the beasts, the transformations are practically nothing more than the characters morphing
Bumblebee was what live action Transformers needed. I can't wait for the next few instalments in the series!
As a little kid I liked the more complicated/humanoid designs because I thought they were Cool. Now, I realize that there is beauty in simplicity and I love the g1 inspired designs from the bumblebee movie. Also fuck the bay movie decepticon designs.
I’m gonna point out something on Optimus in the first trilogy real quick.
So pretty much all of over prime’s body is truck parts from vehicle. If you look at the leaderclass rotf and mpm toys, you can see which pieces should end up wear, and even then, there are some fake parts in place of where a real vehicle part should be. A lot of people don’t like these designs though because it feels too extra and the parts can easily be dismissed for being just little robo bits. I admit that I do really like the transformations of the original trilogy, but the robot mode result isn’t for everyone.
I remember seeing Lockdown's face gun come out in the beginning of Age of Extinction, and even at the time i thought, "wow, that was really fucking lazy, they didnt even try to hide the part clipping"
The fact that they made sure that they could actually fit into their vehicle form
I agree the only transformation that was good in Age of Extinction was Grimlocks. Just a major downer that they could have done more I mean shit Avengers Infinity Wars was a two part movie ending with End Game I could see Age of Extinction being a two part movie. The first part being called something like Transformers Fallen Arms and then switching to Age of Extinction for the second part. But instead, they say good bye to the fancy transforms and stick to fast paced actions.
I definitely agree with ya, I hope they’ll make the transformations look legit, and not basic or having a very transformation sequence that kinda seem a little off to us tbh
I remember thinking this watching the last night like how come they don’t how them transforming especially the gang of decepticons I woulda loved to see them all transform they just look like big robots I hope it’ll go back to how it was
I absolutely agree with you. I always wished that they stayed in the mechanical form where you know where the parts of the vehicle are and not in the more human form where you cannot even tell that the can transform
In defense of the simpler take on bumblebee was because things were out of hand with the recent movies so taking things in a more simple approach for a more story driven movie I think was the right move. Still one of my favorites in the franchise next to the original 2007 movie.
Bumblebee was about as story driven as the other films.
It's Iron Giant but with the threat of more evil aliens coming to earth and the cute little guy has to stop it.
I do agree with you there is a lack of transformation as the newer movies came out. But I’m all honesty I think the idea of the transformation being slower and more prominent to the first two movies was because they were all getting used to their vehicle modes and I believe as they got used to them, they got faster at transforming for battle mode purposes. If an autobot takes as long as Optimus did to open his scene with Megatron in the first movie and do it during the battle of Chicago, the chances are a decepticon will have the advantage and attack before The autobot finishes their transformation. As you see in Dark of the Moon when the Autobots fight sentinel prime, they don’t have time for their slow transformations. Bumblebee did a fast one to reverse and dodge Sentinel’s melee weapon.
1-3: damn, they really look like they went from a car to a robot, but I can’t tell who anyone is.
4-5: man, they aren’t even trying to make the transformations look physically possible, but I know which anime character is which at least.
Yeah I think that became a compromise that the VFX team had to deal with. On 1 hand the robots look like they can transform into cars but there are so many parts its hard to make out whats happening. With the later designs they're easier to follow because of their proportions. But unfortnately they weren't made with transforming practicality in mind.
When you were talking about how incredibly detailed the models were in the how many pieces per model, correct me if i'm wrong but didn't the Devastator model fry a computer before they had to split it into 4-5 pieces?
Yep. They came close to doing it in TF3 also with The Driller.
One thing that I think should’ve been highlighted more in AoE was Lockdown’s intro at the beginning of the movie. After he kills Ratchet, they should’ve shown him transform into his car form along with his unique sound design (the best thing about that entire movie in my opinion). If you remember, it just shows him in his car form after the transforming sounds are done. It would’ve made him seem much more menacing and gives the audience a sense of fear like “oh shit he’s really not like the rest”. They do show him transform later on but the camera is a bit too far.
Just my thoughts🤷🏾♂️
You won't have the trilogy designs if the old designer and Michael Bay aren't involved
Finally someone is saying it out loud.
It may be a little repetitive, but I hope we get an Autobot te introductory sequence in Rise of the Beasts like the one in 2007. I know it can’t be exactly the same setup, because it’s a completely different five-bot team and they’ve already been on earth for a while. But the arrival scene from 2007 gave us a good look at how each Autobot changes form and also hinted each character’s personality before they even spoke, such as their choice of vehicle mode or body language during transformation.
I'm glad someone mentioned this issue, especially the lack of aoe bots transformation. And Optimus tlk it always felt like religion to have prime to transform once in every film, and the lack of it kinda bothers me. Hopefully we get an epic one in the new movie.
Not that i prefer it that way, but in aoe and tlk it makes sense that there is less emphasis on the awe of the transformers, because earth had become acustome to cybertronians by that point in time, like the audience has, so there is less emphasis on how magnificent they are.
While it's something I never really thought about until now....it does explain why the 4th and 5th films always fellt like it was missing something
This is a very interesting topic, I never thought about the transformations like that until watching this video but I agree. The slow, focused, and up close transformations are what really make us say “wow” and as a big transformers fan I hope we get that back in the next film. We’re going to be seeing beasts on the big screen for the first time so I would think that they would give us great transformations like tf1.
Can someone help me understand ppl feel like the transformations need to be slow and close up
I love the original trilogy of the transformers moves and I hated the last 2 moves, seeing the human faces on robots was so creepy to me as a kid and I still remember that the last two movies was the first peice of media that i ever called shit. Transforming and webslinging to me is a form of art and to see it be tranished for a while in movies, shows, ect it makes me just hope that we start to actually get that art back one day.
Transformers 4 has Lockdown's entire transformation from car to robot and back.
imo the complex tranformations work way better with the new g1 inspired designs, and are anything but "basic". the designs in the bay films looked like a bunch of cluttered metal pieces with little form, which made the transformations just look like a vehicle turning into a mess of parts. it was still insanely good looking (before aoe), but it was really just the spectacle of all the little moving pieces that carried the effect, and not the actual result of the transformation.
with the bumblebee designs the robots have a lot more color, much more solid shapes, and sillouhettes that aren't cluttered with random holes and overdone mechanical detail. this results in transformations that not only still have the impressive movements as the bay films, but also are much more satisfying both ways, where now the chaos of parts comes together like a puzzle in both vehicle and robot modes instead of just the former.
to put it simply: i find it way more satisfying to watch a solid object split apart into a bunch of little pieces and then reform into another solid object, instead of just a solid object splitting apart into a bunch of little pieces that then stay apart
sadly cgi budgets and standards have dropped in recent years and rise of the beasts seems like it will suffer from less intricate, floaty transformations.
Personally I like the Last Knight robot knight esque forms a lot more than the former ones. They just make more sense seeing as they are soldiers that use lots of melee weapons as well as explosive rounds. More plating seems sensible
In my opinion transformer 1 had the best transformer designs