Hollow Knight - Speedrunner vs. 4 Hunters

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024

ความคิดเห็น • 3.1K

  • @fireb0rn
    @fireb0rn  4 ปีที่แล้ว +3678

    Check out the perspectives of these awesome Hollow Knight TH-camrs!
    Rusty th-cam.com/video/FOHLP-wkHj0/w-d-xo.html
    Relyea th-cam.com/video/_urW59t1Dqw/w-d-xo.html
    Perpetual Noob th-cam.com/video/c8Pug70XJyg/w-d-xo.html

    • @hornetisvoider
      @hornetisvoider 4 ปีที่แล้ว +12

      Yes

    • @jac1871
      @jac1871 4 ปีที่แล้ว +38

      Wait how is this 17 hours ago? The video came out 2 minutes ago. I mean you might’ve private and un private but still.

    • @Robbe-Muylaert
      @Robbe-Muylaert 4 ปีที่แล้ว +6

      You is cool

    • @xXWolf24Xx
      @xXWolf24Xx 4 ปีที่แล้ว +21

      You forgot cranky

    • @hornetisvoider
      @hornetisvoider 4 ปีที่แล้ว +23

      @@xXWolf24Xx plot twist: he doesn't exist

  • @skyecloudd1278
    @skyecloudd1278 4 ปีที่แล้ว +7207

    "The bastard has probably already completed silksong" lmao

    • @bucketface1583
      @bucketface1583 4 ปีที่แล้ว +293

      man’s gonna speedrun silksong before it came out

    • @DokuDoki
      @DokuDoki 4 ปีที่แล้ว +174

      Theory, Fire is helping to playtest the game but he cannot tell us... conclusion, he did indeed complete Silksong

    • @skyecloudd1278
      @skyecloudd1278 4 ปีที่แล้ว +102

      @@DokuDoki he probably already knows every skip and glitch before it's even released

    • @pouncelygrin6699
      @pouncelygrin6699 4 ปีที่แล้ว +4

      lol xD

    • @vperalez06
      @vperalez06 4 ปีที่แล้ว +41

      @@DokuDoki He’s gonna be the reason there are no skips or glitches if that’s the case.

  • @gamingdragon2361
    @gamingdragon2361 4 ปีที่แล้ว +1581

    I really like how scared they sounded when Fire was at watcher knights with a nail art,
    "He has a nail art?!" 14:00

    • @stacyowl1658
      @stacyowl1658 4 ปีที่แล้ว +43

      the best moment of the whole thing tbh lol

    • @tobias5067
      @tobias5067 4 ปีที่แล้ว +51

      After he died, "Don't thank me, thank Watcher Knights."

    • @Blade.5786
      @Blade.5786 3 ปีที่แล้ว +22

      Basically the reaction of the villain when the main character pulls out his secret technique

  • @Derbycat1
    @Derbycat1 3 ปีที่แล้ว +1104

    "His next stop is totally dream nail"
    Fire: "I'm already 4 parallel universes ahead of you."

  • @CrankyTemplar
    @CrankyTemplar 4 ปีที่แล้ว +3500

    As always, this is much fun learning new stuff with routes.

    • @theknight4254
      @theknight4254 4 ปีที่แล้ว +7

      Yes I'm going to learn how to speedrun good and then come for fire's spot

    • @darklusare7582
      @darklusare7582 4 ปีที่แล้ว +12

      everytime I see you on the screen approaching fireborn, I get menacing vibes
      and totally expect fire to easily die, but he got better

    • @livingzlife4983
      @livingzlife4983 4 ปีที่แล้ว +7

      I watched your Stream awhile ago

    • @XcouchpotatoX1
      @XcouchpotatoX1 4 ปีที่แล้ว +1

      17:12 when he opened that shortcut I was flabbergasted

    • @RaymondR3dd
      @RaymondR3dd 3 ปีที่แล้ว

      You were the only one who did anything to kill him. Others hit him, but otherwise just said “nice” when you landed the final blows.

  • @misdemeanor7083
    @misdemeanor7083 4 ปีที่แล้ว +974

    "what if fire got dash but he was conscious of using dash while fighting you, so he just didn't use it?"
    "that would be next level"
    lmao

  • @FrostSylph
    @FrostSylph 3 ปีที่แล้ว +686

    "He's probably going for lantern"
    Fireborn running through a dark area blind: "lantern? I don't require such a crutch."

  • @1th_to_comment.
    @1th_to_comment. 3 ปีที่แล้ว +4760

    "Bastard's probably playing silk song by now!"
    -Rusty. 2021

    • @kelismaincharacter4925
      @kelismaincharacter4925 3 ปีที่แล้ว +82

      That fucking killed me lmfao

    • @cyceryx
      @cyceryx 3 ปีที่แล้ว +2

      @@kelismaincharacter4925 same

    • @bridgeseller7004
      @bridgeseller7004 3 ปีที่แล้ว +3

      Timestamp anyone?

    • @bridgeseller7004
      @bridgeseller7004 3 ปีที่แล้ว +4

      @hornet is spider Thanks. Returned to watching this after some time, so I didn't remember it was in the beginning.

    • @Riverish
      @Riverish 7 หลายเดือนก่อน +1

      This comment aged well

  • @mastercrash0683
    @mastercrash0683 4 ปีที่แล้ว +3014

    Imagine he's gone for like 30 minutes, the hunters are all anxious and stuff. They are guarding the dreamers, and waiting for him to show up, and when he finally does, he has abyss shriek, quick slash, strength, and a bunch of other stuff, and he just obliterates them.

    • @Rotem_S
      @Rotem_S 4 ปีที่แล้ว +298

      I really hope he does this in like april fool's while just hiding at crossroads using a cheat engine

    • @wilsonsiregar4737
      @wilsonsiregar4737 3 ปีที่แล้ว +33

      strenght charm should do double damage in multiplayer

    • @themustardman219
      @themustardman219 3 ปีที่แล้ว +28

      He beats NKG just to flex.

    • @riverajustinmarks.
      @riverajustinmarks. 3 ปีที่แล้ว +9

      the strength also has to be unbreakable.

    • @stephaniereder
      @stephaniereder 4 หลายเดือนก่อน +2

      @@Rotem_S lmao

  • @evewhoo
    @evewhoo 3 ปีที่แล้ว +780

    14:07 Their shock at him having a nail art and being at watchers will never fail to amuse me. I like their new rules, but there’s something so funny about the speedrunner working in the shadows and all of a sudden popping with like two new abilities and a mask and shocking everyone.

  • @whitewarrior0296
    @whitewarrior0296 4 ปีที่แล้ว +4875

    As much as Rusty [I think it was him, may be wrong] wanted to separate the calls, I feel you'd lose out on a lot of the charm this little series has. Having the hunters talk through what they're doing adds a lot of personality as opposed to silent terrors camping a boss.

    • @dragonheart4332
      @dragonheart4332 4 ปีที่แล้ว +335

      Potentially they could stay in call together but fire has the discord audio not coming into his headset? That way the video still has audio but neither side has each other's

    • @CM-db5cg
      @CM-db5cg 4 ปีที่แล้ว +283

      I also don't think fire would be able to do it without the Intel. Cuz they did overinflate how well he was doing in their heads, constantly thinking he had stuff he didn't.

    • @Chrisbun1
      @Chrisbun1 3 ปีที่แล้ว +209

      Having Fire hear their plans is incredibly fun. Since they have to either resort to mindgames or do something else. Fire working blindly wouldnt be as fun.

    • @rockdeworld
      @rockdeworld 3 ปีที่แล้ว +38

      Yeah especially since as soon as 1 spots him another heads there and as soon as 2 appear it looks like any boss becomes impossible

    • @Zetalight16
      @Zetalight16 3 ปีที่แล้ว +82

      Hunters learning to communicate without giving away their plans/positions is a part of what makes the manhunt format work, IMO. The calls need to stay as-is, they just need to recognize that it's part of the learning curve

  • @Memjahmin
    @Memjahmin 4 ปีที่แล้ว +870

    Templar: Soul Sanctum
    Relyea: Already there. *rising menacingly from the elevator*

    • @laserfast11
      @laserfast11 4 ปีที่แล้ว +69

      25:05 (for those who need it)

    • @lastamuchinabottle4929
      @lastamuchinabottle4929 4 ปีที่แล้ว +35

      *Darth vader music plays in*

    • @kingcyrusrodan6772
      @kingcyrusrodan6772 4 ปีที่แล้ว +17

      (Menacing)

    • @Theoutcome0
      @Theoutcome0 4 ปีที่แล้ว +15

      Yeh I loved this moment.
      Fire: tries to go right. Nope there’s a guy there.
      Heads left.
      Elevator rises.
      “Hello there”

  • @ramon6783
    @ramon6783 3 ปีที่แล้ว +3464

    Hunters: "that's so dirty!"
    Also Hunters: boss camping
    But man, fire. You're an absolute god. Congrats on the successful monarch wings skip!

    • @TheBluePhoenix008
      @TheBluePhoenix008 2 ปีที่แล้ว +44

      It's surprising that even with this, the latter manhunts are much more impressive.
      Also 1 k likes and no replies? Damn.

  • @The_Wallflower
    @The_Wallflower 3 ปีที่แล้ว +3446

    I like how this entire video was just
    “Hey guys, let’s guard [insert spell here]”
    *two minutes later*
    “Hey guys, he’s got [insert ability here]”

    • @brunopagnoncelli975
      @brunopagnoncelli975 ปีที่แล้ว +101

      Also: agh dang it he got me

    • @kane2440
      @kane2440 ปีที่แล้ว +10

      good thing i realized the video was trash a min 30 in

    • @SlothyYT
      @SlothyYT ปีที่แล้ว +99

      @@kane2440it's not

    • @cmtracing101
      @cmtracing101 ปีที่แล้ว +2

      bruh wat

    • @cmtracing101
      @cmtracing101 ปีที่แล้ว

      @@SlothyYT preety much is tho

  • @DolanDarker
    @DolanDarker 3 ปีที่แล้ว +12138

    This is such a slick idea, it makes the wait for Silksong a little easier

  • @batturing
    @batturing 3 ปีที่แล้ว +8047

    this man really went without the lantern. through DEEPNEST

    • @lofi219
      @lofi219 3 ปีที่แล้ว +603

      He knows the place like the back of his hand at this point

    • @aetherlynx
      @aetherlynx 3 ปีที่แล้ว +349

      He's fireborn, what do you expect

    • @revivrevalchn3503
      @revivrevalchn3503 3 ปีที่แล้ว +353

      dude probably go through Path of pain Blind folded.

    • @lofi219
      @lofi219 3 ปีที่แล้ว +137

      @@revivrevalchn3503 I refuse to believe he hasn't

    • @Dan-do2pl
      @Dan-do2pl 3 ปีที่แล้ว +212

      @@revivrevalchn3503 bro the path of pain to him is *a path to the grocery store*

  • @Rusty._
    @Rusty._ 4 ปีที่แล้ว +13696

    These runs will never not be fun

  • @zzSolsticezz
    @zzSolsticezz 3 ปีที่แล้ว +4775

    “What if Fire had dash and just didn’t use during fights so we didn’t know”
    “That would be AMAZING.”
    Fire: 😉

    • @gersomvanslooten9456
      @gersomvanslooten9456 3 ปีที่แล้ว +159

      I've had Hollow Knight for a week and all the tricks Fire does to skip through the game just boggles my mind!

    • @Patowallac3
      @Patowallac3 3 ปีที่แล้ว +12

      666 like here

    • @lastdimensions638
      @lastdimensions638 3 ปีที่แล้ว +5

      I'm 777 like nice

    • @Plantje024
      @Plantje024 3 ปีที่แล้ว +7

      I was literally hearing this while reading this comment

    • @ChiefShmeef
      @ChiefShmeef 3 ปีที่แล้ว +4

      Whole video was just fire making big brain plays

  • @VoidIsLonely
    @VoidIsLonely 3 ปีที่แล้ว +729

    I've never seen someone have so much control over their character before holy shit this was so fun to watch

    • @quintonconoly
      @quintonconoly 2 ปีที่แล้ว +1

      Fr

    • @josuengh4370
      @josuengh4370 ปีที่แล้ว +12

      Yeah, the 16 seconds beat down of Hornet left me speechless

  • @fr6938
    @fr6938 4 ปีที่แล้ว +366

    Rusty: “his next stop is dream nail”
    Fireb0rn: *i am 4 parallel universe ahead of you*

  • @ernietime2229
    @ernietime2229 4 ปีที่แล้ว +750

    "He's probably already done"
    "He's probably playing Silksong by now"
    I mean they're not wrong, you probably could've been for all they knew at the time

    • @zerayah2474
      @zerayah2474 3 ปีที่แล้ว

      Timestamp? I think I missed it

    • @Alexsomnia
      @Alexsomnia 3 ปีที่แล้ว

      @@zerayah2474 1:38

  • @oliverwithers9736
    @oliverwithers9736 3 ปีที่แล้ว +490

    You should definitely make it so the hunters can’t go into a boss fight multiple times as it creates way to many choke points later on and makes it nearly impossible

    • @jondoh9414
      @jondoh9414 ปีที่แล้ว +22

      That was the fun part. So hilarious to watch when he had to struggle to circumvent their interference. Though maybe camping Uumuu is too unfair.

    • @JokersPull
      @JokersPull ปีที่แล้ว +7

      tbh he should have ability to just 1 tap them or hit them once and stun them for 10 sec but he cant damage them in that time

  • @DokuDoki
    @DokuDoki 4 ปีที่แล้ว +5482

    You should equip Thorns of Agony, they'll never kno what hit them

    • @HalfaWaffle601
      @HalfaWaffle601 4 ปีที่แล้ว +391

      The thorns
      Duh

    • @ljpal18
      @ljpal18 4 ปีที่แล้ว +444

      New problem, new suggestion. Hopefully fire reads this.

    • @jerri1918
      @jerri1918 4 ปีที่แล้ว +81

      @@HalfaWaffle601 shhhh they'll never know

    • @PaperLaur
      @PaperLaur 4 ปีที่แล้ว +446

      @@HalfaWaffle601 I mean, given the multiplayer mod's tendency to NOT show things...they might actually never know

    • @hippotripo6145
      @hippotripo6145 4 ปีที่แล้ว +56

      Especially if he’s trying to avoid them in greenpath after Hornet

  • @necr0mancrr
    @necr0mancrr 4 ปีที่แล้ว +452

    The 80 minute time limit helps a lot, I think the main problem of last time was you were essentially guaranteed to win. A limit adds suspense and stakes to it that the previous one was lacking.

    • @blueberrryy
      @blueberrryy 4 ปีที่แล้ว +29

      Personally I think it should be an amount of times they have to kill him, not a time limit.

    • @Abyss10n
      @Abyss10n 4 ปีที่แล้ว +65

      I think the 80 minutes is short though. 120 minutes probably more reasonable.

    • @jellewoort4315
      @jellewoort4315 4 ปีที่แล้ว +11

      @@Abyss10n well he did beat the game in circa 30 minures

    • @Buglin_Burger7878
      @Buglin_Burger7878 4 ปีที่แล้ว +104

      The problem is when all the hunters sit in the room... what can the runner do? It just ends up becoming essentially impossible... and the hunters don't HUNT. They just sit at the boss... and win. By creating a time limit they ensure that he can't get mask shards and soul containers, limiting his options massively... and in turn making a near impossible challenge.
      They can just forgo hunting them the entire time, just wait on the boss they did here... and win.

    • @cameronschiralli3569
      @cameronschiralli3569 4 ปีที่แล้ว +47

      ​@@Buglin_Burger7878 I think that problem spawned less from the time limit and more from the fact that he was straight up out of time. Given a little longer, he could've faked out Uumuu and made his way to the Beast's den (and then possibly bench warped), but because he literally had no time left, his only choice was to throw himself at Uumuu
      Also, keep in mind that he spent a very long time jumping between Soul Sanctum and Watcher Knights, which if he'd been able to deal with sooner, could've also (as they said) done things like get another mask or shade cloak, which would force them to change their positions

  • @theoutspokentheorist9578
    @theoutspokentheorist9578 3 ปีที่แล้ว +468

    Hunters: "This is a pretty good wall we set up here"
    Also Hunters: *camping on one of the bosses who blocks off whole portions of the arena*

  • @RelyeaGaming
    @RelyeaGaming 4 ปีที่แล้ว +2454

    This was so much fun. Looking forward to new multiplayer games

    • @frapaiva
      @frapaiva 4 ปีที่แล้ว +15

      It was fun to watch it too

    • @fourcornet1308
      @fourcornet1308 4 ปีที่แล้ว +8

      i have been a fan of your work for ages relyea

    • @frapaiva
      @frapaiva 4 ปีที่แล้ว +2

      @@fourcornet1308 same

    • @milokulp2838
      @milokulp2838 4 ปีที่แล้ว +5

      This'll be fun in silksong

    • @ne2256
      @ne2256 4 ปีที่แล้ว +5

      Who else thinks relyea is underrated... I have got so many abilities like monarch wings, christal heart, mantis claw, etc bcz of him. Next can you please rank all the hollow knight bosses like rusty😁

  • @vsptylore3639
    @vsptylore3639 4 ปีที่แล้ว +510

    Absolute MVP moment when fire sneaks past rusty right as rusty talks about how fire might sneak past him to get dash

  • @MrMoltakfire
    @MrMoltakfire 3 ปีที่แล้ว +2262

    Ah man, it was fun to watch until I realised they can just enter the boss room when they want. 4+boss v 1 isn’t that fun to watch. :L

    • @themantsang
      @themantsang 3 ปีที่แล้ว +65

      That's the point of a challenge >.>

    • @Eudaletism
      @Eudaletism 3 ปีที่แล้ว +23

      Those are my favorite parts.

    • @jpowel
      @jpowel 3 ปีที่แล้ว +583

      @@themantsang A challenge is no longer a challenge if it is quite literally impossible to complete. This wasn't fair at all as soon as they just started respawning outside the boss rooms and constantly attacking him not allowing him to progress. There should have been rules set up to disallow that and actually make it interesting.

    • @laharlkent
      @laharlkent 3 ปีที่แล้ว +407

      @@jpowel Or they take boss damage also, if they had to avoid everything he did it would make it fairer

    • @infiniteaj8688
      @infiniteaj8688 3 ปีที่แล้ว +40

      @@laharlkent Wouldn't really work, since the bosses all target Fire only. The Hunters would just have to make sure they don't run into the bosses' attacks by accident, otherwise it'd be more or less the same.

  • @phnargg
    @phnargg 4 ปีที่แล้ว +973

    This was super entertaining!
    I wonder if the runner would have more of a chance here if the hunters were blocked by boss doors as well. They could still enter the boss room ahead of time and wait, but they’d have to be strategic, because once the runner enters the boss room, the hunters are locked either in or out. They’d have to try and stay alive while in the boss room, knowing if they die, they won’t be able to get back into the boss room until the runner either dies or wins. This could prevent unwinnable situations where the hunters can infinitely respawn and make a boss fight impossible. It’d force them to be strategic/defensive in the boss room over just rushing the runner for body damage.

    • @veggiedragon1000
      @veggiedragon1000 4 ปีที่แล้ว +85

      Diane H. Yeah I think this would be a little more fair

    • @joeroberts472
      @joeroberts472 4 ปีที่แล้ว +47

      This!! I really think this would deal with the bottleneck problem but still let them strategize

    • @gophermanX
      @gophermanX 4 ปีที่แล้ว +26

      This would be a huge improvement and I think is necessary if they want to separate the runner/hunter comms next time.

    • @sambews5679
      @sambews5679 4 ปีที่แล้ว +5

      Dream Gate

    • @gophermanX
      @gophermanX 4 ปีที่แล้ว +11

      @@sambews5679 what about it? Just need all the hunters to agree to the rule, not like they don't all know each other

  • @breadbeard9728
    @breadbeard9728 4 ปีที่แล้ว +2361

    The fact that fire stays almost silent the whole time terrifies me

    • @shibadawn
      @shibadawn 4 ปีที่แล้ว +250

      *Concentration*

    • @nhn05
      @nhn05 4 ปีที่แล้ว +38

      "That's a lot of milk!"

    • @__________________6611
      @__________________6611 4 ปีที่แล้ว +16

      @@nhn05 oh no pls no

    • @maru93-c1x
      @maru93-c1x 3 ปีที่แล้ว +17

      @@nhn05 **points gun** Don't you dare

    • @llllavemder
      @llllavemder 3 ปีที่แล้ว +3

      i dont understand

  • @imblackmagic1209
    @imblackmagic1209 3 ปีที่แล้ว +2194

    it's frustrating to watch the hunters gang up on him, basically camp at one mandatory boss, and the run is dead...

    • @lair9792
      @lair9792 3 ปีที่แล้ว +135

      But that problem is very hard to fix, if you barred boss fights somehow to make it easier on fireborn, it becomes way to hard for the hunters, and that'd be for any speedrunner, not just fireborn

    • @heckingbamboozled8097
      @heckingbamboozled8097 3 ปีที่แล้ว +353

      @@lair9792 Why are you just spamming this exact same thing? Limiting the number of people able to go into the boss arenas would make it so progress isn't literally impossible when they all bench up in the same spot. The Uumuu fight was absolutely unfair, and the only real solution would be to limit the amount of hunter that can be in the boss rooms. You constantly repeating "it'd be too easy then" doesn't align with how ridiculous their grouping up on him was. Would've been even worse had he reached the Hollow Knight

    • @lair9792
      @lair9792 3 ปีที่แล้ว +47

      @@heckingbamboozled8097 I used the same argument in different comment threads. It wasn't supposed to be spam, my apologies. It seems you have misunderstood what I meant. I never claimed the Uumuu fight wasn't unfair. It was very unfair. However, for a run where the runner can easily avoid everyone for 95% of it, what are the hunters to do? Blindly wander and hope to stumble upon someone? Especially when fireborn can listen in and easily take a route to avoid everyone. My argument isn't "don't limit boss fights," it's "if you are to limit boss fights, the only reliable way to find the runner, there has to be a counter measure for the hunters in place of the restrictions, because without a counter measure, it'd be incredibly easy for the runner to win.

    • @sunsetskye483
      @sunsetskye483 3 ปีที่แล้ว +173

      @@lair9792 But he already has a timer, so it’s not like he can just avoid them forever. And the main goal here is content, and it’s not very entertaining to just watch fire get killed over and over by getting camped.

    • @lair9792
      @lair9792 3 ปีที่แล้ว +19

      @@sunsetskye483 While I understand and agree with what you say, it also isn't entertaining to see a one sided decimation on the runners side. The hunters are put at a disadvantage by having fewer masks so the only realistic way to fight him is with more than one hunter. This puts them at a disadvantage because it groups them together and gives him more areas to run off too. He can hear all the communication as well. While camping mandatory boss might be scummy and not something I see a whole lot of fun in watching, it was the right decision. There's few areas they know he has to go to, and he can do them in whatever order he likes. It's not that I disagree with what you said, but I'm not so blind to see the advantages fireborn had for the most part.

  • @ZettatheCrimson
    @ZettatheCrimson 3 ปีที่แล้ว +2472

    This felt like watching those really bad invaders in Dark Souls that stand by the biggest enemy in the area and take credit for it killing the person they invaded lol.

    • @ciaranhayes3212
      @ciaranhayes3212 3 ปีที่แล้ว +79

      I was playing as a blue sentinel and had an invader who did that today stood beside the pus of man in high wall of lothric with a bunch of poison weapons. Fuck that guy

    • @aboi6638
      @aboi6638 3 ปีที่แล้ว +24

      I mean, as long as you dont suck at the game like a casual it shouldn't be difficult to deal with

    • @slambotv1334
      @slambotv1334 3 ปีที่แล้ว +52

      @@ciaranhayes3212 the pus of man is the hardest enemy in High Wall, but I remember on my first playthrough I was so scared of the blue fatty there but I found out later he’s really easy

    • @aidenallen5922
      @aidenallen5922 3 ปีที่แล้ว +3

      Me with swinging axes in sens

    • @Fallenstartheone
      @Fallenstartheone 3 ปีที่แล้ว +13

      i wish darksouls 3 wasnt infested with cheaters , i would play it to this day , my best moment of all time was killing 3 people in a single blow as they chased me and i charged up my big fire log wearing full onion armor.

  • @ShadowHunter-nh3rl
    @ShadowHunter-nh3rl 4 ปีที่แล้ว +1124

    Personally I feel it's great that you're in the same call, and I'd almost like more interaction. Currently the hunters already have a huge advantage, and giving them a bigger advantage by allowing them a separate call not only turns things further to their favor, but it also makes watching the video less entertaining. But hey that's how I feel about it.

    • @blitz7488
      @blitz7488 3 ปีที่แล้ว +32

      Agreed no need to nerf fire, in fact they should have nerfs

    • @Numberplay
      @Numberplay 3 ปีที่แล้ว +59

      they can dreamgate to bosses in a flash, they have more access than you have at the start and they can guess where you need to go so i feel the current ruleset gives them enough

    • @wocxdid8068
      @wocxdid8068 3 ปีที่แล้ว +1

      But that's forgetting how long he was able to evade them though. And the time he has when he's free and alone are a bit boring too.

    • @anthonyfaiell3263
      @anthonyfaiell3263 3 ปีที่แล้ว +6

      curious how it would make the video less entertaining. The speedrunner never spoke anyways, only using text at the bottom of the screen to communicate with the viewers. The 4 hunters on a separate call would be speaking to each other and that would be the audio that plays in video... since ya know... we don't really need to hear the speedrunner talking to themself.
      .
      yes, having them in separate calls would give a bit of an edge to the hunters (this videos whole purpose is to set a challenge for the speedrunner). But I believe that edge balances out by either adding a respawn timer to the hunters, not allowing hunters into boss arenas, or somehow allowing bosses to target hunters as well.

  • @gavin5410
    @gavin5410 3 ปีที่แล้ว +218

    It would be funny to go for an absolute radiance ending while everyone else is trying to find you on the map

  • @Dragonflier001
    @Dragonflier001 4 ปีที่แล้ว +8171

    I disagree with the separate discord thing. This came super close. If he couldn't hear their strats and try and plan around them, it would way too skewed in their favor.

    • @Thyyyyyyyyme
      @Thyyyyyyyyme 3 ปีที่แล้ว +1171

      Yeah, agreed.
      It's also not like they couldn't use it to their advantage either, by throwing out false info every now and again to try bait him.

    • @ryutipscows9712
      @ryutipscows9712 3 ปีที่แล้ว +489

      And the fact that the 3 dreamers are a necessity they can just camp it, umu wasn kinda impossible

    • @QiPunPun
      @QiPunPun 3 ปีที่แล้ว +31

      FACTS

    • @ohno5559
      @ohno5559 3 ปีที่แล้ว +31

      Having a separate discord is good so they don't have to plan around not saying things they don't want him to know, there are other ways to tune the balance

    • @Jhelil
      @Jhelil 3 ปีที่แล้ว +155

      @@ohno5559 nah it takes too much of the fun out of it

  • @xann2681
    @xann2681 3 ปีที่แล้ว +3865

    I think there should be a penalty for when a hunter dies, since if they catch you in a choke point, they can just respawn pile on you without effort

    • @gothkurata
      @gothkurata 3 ปีที่แล้ว +205

      yeah it makes it really unfair

    • @kapitankapital6580
      @kapitankapital6580 3 ปีที่แล้ว +276

      Yeah, even if there was just a respawn timer or something it would help to ease the dogpiling and mean if you get stuck in a bottleneck there's still some chance.

    • @theDragoniteGamer
      @theDragoniteGamer 2 ปีที่แล้ว +12

      @Georgian Canis Not entirely sure but there could be some restrictions with how the mod works :p

    • @rafaelmoraes1288
      @rafaelmoraes1288 2 ปีที่แล้ว +21

      guys, the ideia is to make this really hard, LIKE REALLY HARD. Any penalty that benefits fireb0rn will make this challenge easier.

    • @Sp44ky
      @Sp44ky 2 ปีที่แล้ว +121

      @@rafaelmoraes1288 because fighting 4 players while fighting umuu with a weak nail and 2/3 spells is fair.

  • @Ownniceguy
    @Ownniceguy 3 ปีที่แล้ว +102

    The amount of control this guy has over his character in hollow knight is amazing. I wish I was this good at hollow knight

  • @MaxHaydenChiz
    @MaxHaydenChiz 4 ปีที่แล้ว +272

    The greatest achievement here is that fireb0rn is inventing new types of content and solving the drought while we wait for Silksong. Good job.

    • @mptyalln
      @mptyalln ปีที่แล้ว +2

      for 2 years now

  • @connorhoffman335
    @connorhoffman335 3 ปีที่แล้ว +930

    "He absolutely has to do the dreamers"
    *1 pantheon of hallownest later*
    "Oh."

    • @Verisity
      @Verisity 3 ปีที่แล้ว +28

      @Family Shands the godhome any% nmg wr is 2hr 44m and 45s so it won’t work

    • @ShadraRune
      @ShadraRune 3 ปีที่แล้ว +3

      @@Verisity but in some of the other runs they didn’t have a time limit, maybe have a run dedicated to godholm, and he does normal ending instead.

    • @ILiekFishes
      @ILiekFishes 3 ปีที่แล้ว +3

      @Family Shands flower isn't needed for godhome ending, it just alters the result.

  • @purpwolf5337
    @purpwolf5337 2 หลายเดือนก่อน +8

    1:37 "He's probably already paying silksong"

    • @choty7066
      @choty7066 หลายเดือนก่อน

      @@purpwolf5337 i still remember when rusty made hollow knight content

  • @squishish
    @squishish 4 ปีที่แล้ว +3174

    I feel like hunters should definitely be barred from boss fights when the doors are closed. It's just kind of annoying to watch oops- They can go in before it starts but once the gate is down they have to wait. OR! They take damage from bosses too, that could be more fun.

    • @trickytreyperfected1482
      @trickytreyperfected1482 3 ปีที่แล้ว +238

      The reason the hunter's can't be damaged by the bosses is because they're playing on a completed save file whereas Fire is not. I also kind of disagree about them not being allowed in the room after the doors are closed but only because of just how good Fire is and how it would mean that he wouldn't even have trouble winning at that point.

    • @squishish
      @squishish 3 ปีที่แล้ว +344

      @@trickytreyperfected1482 Tbh it's just annoying to watch the camping. Smth to prevent that specifically is what i'd like, but given the perimeters you mentioned that doesn't sound possible. Maybe a limit of how many hunters can be in the boss room at once, depending on the boss and the boss's difficulty..? So like for gruz mother, all 3 hunters can go in. But for something like the watcher knights, only one can go in at a time, but the other two can wait outside the door to go in, once the first hunter dies. Or, maybe a cooldown once they die inside of a boss room until they can enter again..?

    • @trickytreyperfected1482
      @trickytreyperfected1482 3 ปีที่แล้ว +114

      @@squishish ooh, yeah I like that last idea. I think one rule that would be cool is if the hunters aren't allowed to bench meaning they have to travel to get back to the fight. If there was a way to disable contact damage for PvP specifically, that would also be good but I don't think that's possible. I do like the idea of limiting the number of hunters for certain fights but I can see where that might get too limiting.

    • @squishish
      @squishish 3 ปีที่แล้ว +54

      @@trickytreyperfected1482 One of the last games, they did remove certain benches for the hunters! so i think that was a good call. :> It certainly seemed to help, but even then sometimes it was a bit much(they had dreamnail and would put it down nearby). It's certainly something to think about, and i think fire is trying to mend that because of the bench idea happening. :> I'm sure a good solution will happen eventually! So that's good. I need to catch up and see if anymore changes got made ^^

    • @PilloTheStar
      @PilloTheStar 3 ปีที่แล้ว +21

      It'd be better if the hunters weren't allowed to use benches.

  • @yawshi822
    @yawshi822 4 ปีที่แล้ว +293

    Its funny how the hunters predict fires moves AFTER he makes them

  • @anthonyfaiell3263
    @anthonyfaiell3263 3 ปีที่แล้ว +233

    this was pretty awesome. I like the separate discords idea for sure. I would add that a respawn timer for the hunters I think is important. Once the speedrunner gets to those later bosses the hunters were just spam spawning. There should be a reward in the form of reprieve for the speedrunner if he is able to take out any hunters.

  • @parkobo4264
    @parkobo4264 3 ปีที่แล้ว +3455

    It’s not fair the hunters could just keep respawning outside the boss rooms, it should be one and done

    • @mossytime349
      @mossytime349 3 ปีที่แล้ว +594

      I mean yeah the uumuu thing was ridiculous

    • @batturing
      @batturing 3 ปีที่แล้ว +442

      @@mossytime349 even the soul master fight felt unfair. and the second attempt at watcher knights was ridiculous. PLUS camping the bench

    • @witherwolf3316
      @witherwolf3316 3 ปีที่แล้ว +121

      @@aidenwhiting5131 Maybe there's a highlight on which sector he's in but they have to respawn at Dirtmouth

    • @nehemiastoro3406
      @nehemiastoro3406 3 ปีที่แล้ว +596

      I feel like the only way to balance this is to allow the Hunter to be hit by the bosses, that way everyone is multitasking, not just fireb0rn

    • @nickcrowell6741
      @nickcrowell6741 3 ปีที่แล้ว +28

      @@witherwolf3316 yes agreed

  • @guilhermegigeck5946
    @guilhermegigeck5946 4 ปีที่แล้ว +2351

    The ending was very underwhelming. Since fire was basically cornered and the hunters have no cooldown on death they can simply throw themselves at Fire, no need to fight well. It turned the thrilling time limit into a boring 10 minute stalemate with a default winner.

    • @parkercote6644
      @parkercote6644 4 ปีที่แล้ว +154

      Agreed

    • @ramirochalar1243
      @ramirochalar1243 4 ปีที่แล้ว +716

      A cooldown on death for the hunters would make it so much better

    • @ЭнтониМейя
      @ЭнтониМейя 4 ปีที่แล้ว +35

      My thoughts exactly

    • @MxHavmir
      @MxHavmir 4 ปีที่แล้ว +275

      I think if the hunters could only respawn from like dirtmouth could work.

    • @pinkworm5348
      @pinkworm5348 4 ปีที่แล้ว +117

      Cd on hunter would be a great thing, he should have defenitly bait them to an other dreamer to not confirm this was the last one

  • @lonelywaffles781
    @lonelywaffles781 3 ปีที่แล้ว +19

    36:22 Bro that looked like a powerful anime entrance, gave me goose bumps lol. That looked sooooo cool to me bro.

  • @bloodybehelit5356
    @bloodybehelit5356 4 ปีที่แล้ว +272

    Monarch wings skip was insane

  • @zipzop8325
    @zipzop8325 3 ปีที่แล้ว +736

    1. They should not be able to enter boss rooms after death inside
    2.respawn at the second closest bench
    3.hunters lose a random item when they die x amount of times

    • @lair9792
      @lair9792 3 ปีที่แล้ว +21

      Ah yes, with those changes, it becomes practically, let's watch the speedrunner absolutely destroy everyone. Hell, with those restrictions, I could beat the hunters. Do you understand how skewed that is in favor of the speedrunner?

    • @gigachad7729
      @gigachad7729 3 ปีที่แล้ว +15

      @@lair9792 I would lose 3 and 2 and make 1 after 3 to 5 deaths

    • @lair9792
      @lair9792 3 ปีที่แล้ว +1

      @@gigachad7729 that could work

    • @gigachad7729
      @gigachad7729 3 ปีที่แล้ว +18

      @@lair9792 it would give the hunters a chance while not completely dooming the speed runner during important bosses

    • @deathhimself1427
      @deathhimself1427 3 ปีที่แล้ว +15

      I like the first rule but not the other two

  • @petalpotionsart
    @petalpotionsart 3 ปีที่แล้ว +18

    Hunters: Fire's probably here
    Fire: *three galaxy brains ahead of them*

  • @TheDarkfire216
    @TheDarkfire216 4 ปีที่แล้ว +696

    “We need to have separate discord calls next time.”
    Proceeds to curb stomp him at the end...
    Nah dawg I think him having the call makes it fair.

    • @gandalphf2026
      @gandalphf2026 3 ปีที่แล้ว +22

      absolutely if they have all the communication and they dont take dmg from bosses thatd be too op

    • @nihili4196
      @nihili4196 3 ปีที่แล้ว +21

      I would argue that they need a bit of a nerf. Last boss part was ridiculous.

    • @lair9792
      @lair9792 3 ปีที่แล้ว +10

      @@nihili4196 if you nerfed them at bosses, you'd have to buff them everywhere else. It's basically impossible to find someone that knows where everyone is. He hears all the communication. If you nerfed them at bosses, I could probably beat them. This type of thing is a very hard thing to balance.

    • @IVELLSoCOLD
      @IVELLSoCOLD 3 ปีที่แล้ว

      @@lair9792 no you wouldn’t

    • @lair9792
      @lair9792 3 ปีที่แล้ว +5

      @@IVELLSoCOLD right, and you know that. You know how good I am at Hollow Knight? I must ask where you got this information. There's a little something I like to live by. The greatest video game players don't stream, the don't publish themselves online, and we'll never know who they are. I'm by no means claiming I'm a God at video games, but I don't think you see the bigger picture. I'm not looking at the views from a fireborn fan boy perspective, I'm looking at it from a realistic perspective. There are many things that make it way too easy for the runner, and there are also parts that make it way too easy on the hunters. This obviously wasn't something intended by the developers, so it also isn't something that is properly balanced either. If you'd like, I could go into lots of detail on how the manhunt wasn't properly balanced. That's of no fault to the people in the video of course, it's just a matter of fact. Those things take time to work the kinks out of. My personal complaint is when you assume you know my level of skill and that's just not possible. I could be the worst player on the earth, or I could be better than fireborn, but that's not the point. My point is you wouldn't know. With my prior comment, I used expressive language to make a point, I didn't mean to cause any misunderstandings. I do apologize, but I also dislike it when people make baseless claims based off of zero evidence.

  • @colingillespie7635
    @colingillespie7635 3 ปีที่แล้ว +216

    The way he handled some of these situations was so impressive. I was so surprised when he almost beat the watcher knights.

  • @azureotter2559
    @azureotter2559 2 ปีที่แล้ว +24

    The amount of patience you have shocks me. I was getting mad just watching the uumuu fight and you had to live trough that. Props gg

  • @lagtduckgirl7993
    @lagtduckgirl7993 4 ปีที่แล้ว +150

    I like to think that Quirrel was like
    "What is happening??" Watching 5 vessels fight

  • @calebmurray4438
    @calebmurray4438 4 ปีที่แล้ว +206

    Just so you know you blew my mind when you opened the shortcut between Cornifer/the bench and the soul sanctum

    • @jasmijn-1419
      @jasmijn-1419 4 ปีที่แล้ว +8

      Yeah i wish i had known

    • @calebmurray4438
      @calebmurray4438 4 ปีที่แล้ว +7

      @Bee my reaction exactly lol

    • @mikuuu165
      @mikuuu165 4 ปีที่แล้ว +12

      Same here and I thought I knew everything about this game at that point lol

    • @silksong7277
      @silksong7277 4 ปีที่แล้ว

      saaaameee!

    • @FlameHidden
      @FlameHidden 4 ปีที่แล้ว +10

      Wait, people do that boss without that shortcut? Jesus

  • @pineskulltree
    @pineskulltree ปีที่แล้ว +19

    29:12 most heart wrenching moment of the video

    • @gamingcookiereal
      @gamingcookiereal ปีที่แล้ว +1

      i thought you said heartwarming 😭😭

  • @anddatkat796
    @anddatkat796 4 ปีที่แล้ว +140

    I like that you put text to explain what you're doing and why you're doing it at certain points, it really helps to understand what's going on :)

  • @littlegirlgogo
    @littlegirlgogo 3 ปีที่แล้ว +191

    while i appreciate the new "announce when you get shit" rules from a balance perspective in the new videos, nothing can compare to this crazy where he disappears for a while and comes back with many more skills and all of the hunters are confused and surprised, or the play where he purposefully didnt dash to keep them guessing at where he went

  • @batturing
    @batturing 3 ปีที่แล้ว +30

    i love how the hunters keep calling your next move right after you finished doing whatever they thought you were heading for

  • @spectrekp5888
    @spectrekp5888 4 ปีที่แล้ว +192

    Really, that ending was pretty boring at the end, I don't think it's really fair to have all of the hunters inside a tiny boss room at once. There should probably be a limit on how many can be inside a boss room at once, with the next one being able to enter when the next one dies with some rooms allowing two hunters. The timer was definitely a bit too short, since once they start camping an area it just becomes a boring slog. Either extending it a few minutes or having an over-time mechanic that would allow the runner to switch up their stratergy would probably help
    Also, don't have separate calls. The Runner planning around what the hunters say is entertaining, instead, have a seperate form of communication such as text, which fire won't be able to read, would probably be better if it's absolutely nessisary. That would allow for secret planning while still keeping the fun from the game.

  • @jlfree12
    @jlfree12 4 ปีที่แล้ว +1251

    Separate discord calls go against what make manhunts so good, don't do that.

    • @lizzzylavender
      @lizzzylavender 4 ปีที่แล้ว +49

      High key agree

    • @shibadawn
      @shibadawn 4 ปีที่แล้ว +153

      Same. The confused commentary makes it way better.

    • @quincius8638
      @quincius8638 4 ปีที่แล้ว +9

      Ye

    • @SpitFyre37
      @SpitFyre37 4 ปีที่แล้ว +8

      Very true, I couldn't agree more

    • @quinntessentialskill7414
      @quinntessentialskill7414 4 ปีที่แล้ว +14

      I disagree, Hollow knight is different, and I find this funnier.

  • @truedraigongaming5732
    @truedraigongaming5732 3 ปีที่แล้ว +32

    This was uber fun to watch and I can't wait to explore more of your channel. That said, I think they should only get one life per boss attempt. Like, you start a boss fight and they can only enter that boss fight once per attempt. So you kill 2 and they can't rejoin the fight unless you have to attempt the boss again. I'm just trying to add clarity.

  • @grub3320
    @grub3320 4 ปีที่แล้ว +663

    the Rusty Pogo, my favorite skip.

    • @dando541
      @dando541 4 ปีที่แล้ว +9

      Indeed

    • @Marchclouds
      @Marchclouds 4 ปีที่แล้ว +39

      Haven't done one of those in a while. Guess you could say I'm rusty

    • @yuvalinbar8266
      @yuvalinbar8266 4 ปีที่แล้ว +11

      Yes yes, everyone heard about the rusty pogo skip. It is saving like... 2 seconds and one mask

    • @darkanayer5867
      @darkanayer5867 4 ปีที่แล้ว +2

      @@Marchclouds you are grounded

  • @Vagabond_inc
    @Vagabond_inc 2 ปีที่แล้ว +24

    The fact that even with 4 hunters you still got so far is a testament to your skill

  • @MylaPandora986
    @MylaPandora986 4 ปีที่แล้ว +769

    It's so hard to watch for beginners like me who spent 10 hours on the game just for a dash.

    • @shuckle9529
      @shuckle9529 4 ปีที่แล้ว +82

      its with every game, not only hollow knight, just watch speedrun of any video game you like and you will feel sad

    • @jasmijn-1419
      @jasmijn-1419 4 ปีที่แล้ว +26

      You should take your time on your first file though

    • @loser_lenny4506
      @loser_lenny4506 4 ปีที่แล้ว +14

      @@jasmijn-1419 please i have like 36 hours on my game and 4 of them have been spent on those knights lmao

    • @charliefranklin8523
      @charliefranklin8523 4 ปีที่แล้ว +5

      @@shuckle9529 tbh the minecraft speedrun is awesome to watch without feeling sad, except for the one-cycle. And magma ravine portals.

    • @ninatheinkling5748
      @ninatheinkling5748 4 ปีที่แล้ว +1

      Heh it took me 80 hours to get the true ending

  • @PerpetualNoob
    @PerpetualNoob 4 ปีที่แล้ว +488

    Another fun time. Truly. 😃
    I can't wait for Episode 3. I've taken so many notes, you'll never get past Hornet 1! Muahaha! 😂

    • @pclouds
      @pclouds 4 ปีที่แล้ว +6

      Plot twist: noob kills Hornet 1 before fire gets there :D

    • @quincius8638
      @quincius8638 4 ปีที่แล้ว +4

      @@pclouds they are on different save files so it wouldn’t work

  • @skyhijinx
    @skyhijinx ปีที่แล้ว +7

    Hunters: "He's probably farming Geo for Lantern."
    God Gamer: "What's a Lantern?"

  • @shrugs3233
    @shrugs3233 4 ปีที่แล้ว +447

    ok, i have an idea: so what if when the timer ran out of time you entered overtime, where the runner is now limited to this only life. This way, they could go on but the stakes would be very high. Just think it would pretty cool!

    • @littleduck3686
      @littleduck3686 4 ปีที่แล้ว +21

      There is so much potential to improve this

    • @Dr.Death8520
      @Dr.Death8520 4 ปีที่แล้ว +16

      I feel like it wouldn't change much since the in this run he lost by getting stuck at a bottleneck

    • @lilithriou4536
      @lilithriou4536 4 ปีที่แล้ว +2

      I 3rd this.

    • @sanstheskeleton679
      @sanstheskeleton679 4 ปีที่แล้ว +2

      So the hunters go on a wild goose chase against him just to finish the video, or the hunters just sit at the same spot which makes the video boring at the end

    • @G1MM1CKTUNES
      @G1MM1CKTUNES 4 ปีที่แล้ว

      I 4th this

  • @vincenturquhart1370
    @vincenturquhart1370 3 ปีที่แล้ว +259

    I love how the entire time you are just way ahead of were they think you are

  • @egcart4957
    @egcart4957 3 ปีที่แล้ว +36

    “B*stards probably playing silksong by now”
    Most underrated joke of the century

  • @SonicHaXD
    @SonicHaXD 4 ปีที่แล้ว +565

    This is super fun to watch! Love to see more XD

  • @cawareyoudoin7379
    @cawareyoudoin7379 ปีที่แล้ว +15

    Yeah, the hunters being able to enter the boss arenas was definitely OP.

  • @phantomdgen1766
    @phantomdgen1766 4 ปีที่แล้ว +446

    This was so interesting but its really a bummer that they can just respawn and make progress basically imposible... kinda killed it on the end..

    • @laharlkent
      @laharlkent 3 ปีที่แล้ว +33

      Longer respawn is necessary for this kinda run.

  • @kiencancap
    @kiencancap 4 ปีที่แล้ว +83

    I want to see mossbag next time. He's not gonna hunt anyone, nor will he help anyone. He'll just sit in the call and read aloud all the archive's tablets.

  • @Eudaletism
    @Eudaletism 3 ปีที่แล้ว +8

    This is like watching an RTS with commentary and a speedrun at the same time. Awesome!

  • @2004hondacivichybrid
    @2004hondacivichybrid 4 ปีที่แล้ว +428

    I’d say it’s a little unfair that they can fight him during the boss. Maybe make it so only 2 people can be in the Boss at once. Then ur be harder for him but not nearly impossible

    • @feelslikebatman6091
      @feelslikebatman6091 3 ปีที่แล้ว +30

      just let them take damage and it would be fine

    • @kozolith2121
      @kozolith2121 3 ปีที่แล้ว +4

      @@feelslikebatman6091 if you mean from the bossfights then that would take a while to sort out, because it would require them to make an entire new mod (atleast thats what I've heard) cuz with the current mod, the hunters use a completed save file, while the runner uses a brand new save file

    • @feelslikebatman6091
      @feelslikebatman6091 3 ปีที่แล้ว +1

      @@kozolith2121 thanks for the info

    • @anthonyfaiell3263
      @anthonyfaiell3263 3 ปีที่แล้ว +7

      Yea but then the strategy would just be for the speedrunner to sprint past everyone and just enter boss arena to trap the hunters out. Imo this whole problem fixes with respawn timers for the hunters. This way the speedrunner could engage the players outside the boss arena, get some kills, then use the respawn timers to complete the boss.

  • @gavinmaretzki6675
    @gavinmaretzki6675 3 ปีที่แล้ว +171

    "He's probably hunting for mask shards, he's gonna be a bear next time we see him"
    *Guess who still has only five masks?*

    • @Aromantic-freak
      @Aromantic-freak 2 ปีที่แล้ว

      And has 2/3 dreamers, decending dark and shade soul

  • @videogameboymichael
    @videogameboymichael 11 หลายเดือนก่อน +1

    1:37 Hearing the joke about Fire "already playing Silksong" and then seeing this video is 3 years old is PAINFUL.

  • @toast9219
    @toast9219 4 ปีที่แล้ว +180

    Actually, it was impossible for you to win because in order to truly beat the game you must speak to elderbug

  • @ScarletEmber64
    @ScarletEmber64 4 ปีที่แล้ว +139

    "I HAVE THE HIGH GROUND NOW FIRE!"
    *you underestimate my power*

  • @spy_magicthing8347
    @spy_magicthing8347 3 ปีที่แล้ว +13

    Man, he really went through deepnest without a lantern, Wayward Compass or a map

  • @vancesirron9170
    @vancesirron9170 4 ปีที่แล้ว +272

    There needs to be some anti camping rule or other restriction to hunters so this isn't so stacked against the player.

    • @corinabanu7556
      @corinabanu7556 4 ปีที่แล้ว +71

      Ngl it's not fun to watch them just throw themselves at him because there's no skill involved at all. Not only is Fire at a massive disadvantage (no upgrades, while their only drawback is a measly 3 health); but they have infinite spawns and stuff.
      I like watching fire because his point of view shows skill, and talent. The others? I'd rather not waste 40 minutes of my life on a suicide montage.
      Gate these guys out of boss fights or one at a time. Otherwise this is just trite.

    • @swordsmancs
      @swordsmancs 4 ปีที่แล้ว +96

      @@corinabanu7556 I saw another comment basically saying that boss gates should block the hunters, so they can enter the fight ahead of time but if they die in the fight they can’t come back in, which sounds like a great idea to me, to cut out the entire “dude can’t win a boss fight and they can just camp one of them to guarantee the win”

    • @LerRhann
      @LerRhann 4 ปีที่แล้ว +28

      Send em to a random bench when they die lol

    • @randomnpc7773
      @randomnpc7773 3 ปีที่แล้ว +19

      I think whenever they die they should be sent back to the bench at Dirtmouth or something like that

    • @llIlIlllII
      @llIlIlllII 3 ปีที่แล้ว +4

      @@randomnpc7773 heck yes. Some kind of restriction

  • @crixel7
    @crixel7 4 ปีที่แล้ว +477

    blocking the hunters from entering mid bossfight is a must.

    • @lair9792
      @lair9792 3 ปีที่แล้ว +16

      It'd become way too easy for the speedrunner and that's not just fireborn either. With the way it's set up, if there was a bar to the boss fight, it'd become very difficult for the hunters

    • @manuelespinoza6794
      @manuelespinoza6794 3 ปีที่แล้ว +14

      @@lair9792 then maybe limit how many hunters can enter the boss fight.

  • @JustMe-mr1pr
    @JustMe-mr1pr 3 ปีที่แล้ว +6

    29:11 I felt bad for the little guy, he fully expected he'd be freed

  • @Ray-Zide
    @Ray-Zide 4 ปีที่แล้ว +359

    I'm imagine this is gonna escilate to Speedrunner vs Pure Vessel Hunter

    • @wilsonsiregar4737
      @wilsonsiregar4737 4 ปีที่แล้ว +46

      speedrunner vs 4 primal aspids

    • @Rathnir
      @Rathnir 4 ปีที่แล้ว +16

      @@wilsonsiregar4737 won't make it past dirtmouth

    • @kingcyrusrodan6772
      @kingcyrusrodan6772 4 ปีที่แล้ว +12

      Speedrunner vs 4 absolute radiances

    • @Rathnir
      @Rathnir 4 ปีที่แล้ว +7

      @@kingcyrusrodan6772 id take that over the aspids lowkey

    • @pclouds
      @pclouds 4 ปีที่แล้ว +15

      Yeah instead of four knight hunters, other people play bosses instead. Their move sets are more limited so it's probably not as effective as the knight. However whenever a hunter dies he respawns as a randomly different boss. That'll keep fireb0rn on his toes.

  • @skyemoore428
    @skyemoore428 4 ปีที่แล้ว +21

    This made me smile so much. It was so funny when he was already in the basin and they were like "does he have dash yet?"

  • @noahthecrazy1632
    @noahthecrazy1632 5 หลายเดือนก่อน +5

    Hearing them talking about silksong three years ago shows how long we have been waiting.

    • @m4sk3ds
      @m4sk3ds 5 หลายเดือนก่อน

      @@noahthecrazy1632 fr

  • @barbedwire9975
    @barbedwire9975 4 ปีที่แล้ว +395

    I feel like there should be a gentlemen’s agreement that only one hunter can fight fire whilst he’s doing a boss, it just seems too difficult and overwhelming otherwise

    • @splinter360
      @splinter360 3 ปีที่แล้ว +65

      Yeah 4 + boss Vs 1 is Ridiculous. Especially against Umuu with that already limits where you can go with its lightning.

    • @J0hnB09
      @J0hnB09 3 ปีที่แล้ว +3

      @@splinter360 Maybe some bosses have more hunters per boss so it’s more difficult for easier bosses.

    • @leperaffinity21
      @leperaffinity21 3 ปีที่แล้ว +21

      Yeah, with the current rules, it seems like the hunter's optimal strategy should just be to pick an unavoidable boss and camp there, because 4 v 1 with the added boss is pretty much unstoppable.

    • @TwilightFlower9
      @TwilightFlower9 3 ปีที่แล้ว +3

      @@leperaffinity21 Optimal strat seems to be just camping WK and Uumuu followed by camping THK.

    • @AntisocialTheorist
      @AntisocialTheorist 3 ปีที่แล้ว

      i agree

  • @Mottenprophet
    @Mottenprophet 4 ปีที่แล้ว +234

    Unpopular opinion: hunters should get started in abyss

    • @Ascended55
      @Ascended55 4 ปีที่แล้ว +4

      Ух ты я нашёл русскоязычника!

    • @HussiAli123
      @HussiAli123 3 ปีที่แล้ว +7

      Makes sense

    • @jerrellnavs3313
      @jerrellnavs3313 3 ปีที่แล้ว +2

      not an unpopular opinion anymore

  • @clintelkins9630
    @clintelkins9630 2 ปีที่แล้ว +14

    Watching this guy take on watcher knights so artfully was just stunning, even if he died

  • @raf.4028
    @raf.4028 3 ปีที่แล้ว +139

    there should definitely be a rule that limits camping

    • @Aromantic-freak
      @Aromantic-freak 2 ปีที่แล้ว +6

      Yeah. Camping is so annoying it makes me wanna rip my eyes out It annoys me that much

  • @GoodKnightNintendo
    @GoodKnightNintendo 4 ปีที่แล้ว +131

    “I’m very surprised that Blue Lake and Mothwing Clock were undefended.” *The flex is strong with this one*

  • @raisgamesnz325
    @raisgamesnz325 ปีที่แล้ว +5

    That was so intense! The areas where he went without the lantern were insane. I love how many times they were like, he's collecting mask shards!

  • @Spark-br9ut
    @Spark-br9ut 3 ปีที่แล้ว +242

    Hey Fire and Co!!! Doubt you'll see this, but some feedback on your manhunt format's strengths and weaknesses by group:
    Having the group in a call together is a huge advantage for the speedrunner, but I feel it also to be a necessary one. With Dreamgate and all of the movement abilities, the hunters can traverse the entire map really quickly; the moment he's spotted, the hunters can converge within a few minutes, which, as we saw, can completely shut down Fire's attempts at the bosses. Therefore, Fire being able to hear the conversations seems a necessity for avoiding wandering the entire map aimlessly forever.
    The hunters having three masks seems like a working number, as the masks allow fire to kill the hunters without the hunters being too strong.
    The spells only dealing damage if the Fire has the shadow variants seem like a balanced check on Fire's power.
    The time limit: seems about right, though if it has to be changed I'd recommend changing it in Fire's favor, considering that he has to travel long distances without dash for the first part of the game. 90 minutes seems like the maximum, but 80 seemed to work pretty well before the camping end-game.
    Finally, and the part that I think everyone is talking about: there needs to be some limit on the hunter's ability to camp fire (since fire has to take the same paths to beat the game). I'd like to analyze why this is a problem, and a potential fix.
    Part of Dream's strengths in the original manhunts is his ability to make the nether portal, as well as his (for the most part) sole knowledge of the end portal location. Because he can make the portals (roughly) where he chooses, Dream is the one who sets the pace of the game. When he decides to nether portal, the hunters are forced to follow him. When he escapes the end, unless the hunters also have eyes, they have to follow Dream to his fortress. This sets the hunters (for the most part) behind Dream, hunting him, rather than converging on certain locations and ambushing him for the majority of the runs. Additionally, if Dream kills a hunter, they lose all of their stuff, forcing them to spend time recovering gear before attacking Dream again.
    By the nature of your manhunt, however, there are a few set locations that Fire must always visit. Towards the beginning of the manhunt, he has a far greater freedom, but nearing the end, it becomes very easy for the hunters to set a dream gate and converge on a particular location, especially if they've figured out its fire's last. The dynamic changes from Fire being hunted to Fire needing to fight through an ambush every time.
    Additionally, if the hunters die, they'll have probably laid a dream gate near the location that they're fighting fire, and can easily teleport back, eliminating the speedrunner's advantage from killing the hunters.
    A few solutions to these problems are: the hunters are only allowed into a boss room once per Fire's entry. That means that if Cranky's at watcher knights and dies, he can't go back into watcher knights until Fire dies and re-enters (which forces them to change their boss-room tactics from aggressive to stalling for the other hunters, returning that "being hunted" feeling to Fire's gameplay).
    Another would be a death timer; after the hunters die, they must sit on the bench they respawn at for a set period of time (probably 1-3 minutes), allowing Fire a chance to capitalize on killing the hunters instead of being swarmed by the same hunters he just killed.
    Finally, an extreme solution would be that the hunters have to travel to Jiji on death, and must have their shade summoned before they can resume the hunt for Fire. I'm assuming that you're editing the save files of the hunters (to prevent them from spellcasting and set their health), so I assume then that it wouldn't be hard to give the hunters a (functionally) infinite supply of rancid eggs.

    • @mat-th2tb
      @mat-th2tb 3 ปีที่แล้ว +3

      wtf

    • @phoenixgaming454
      @phoenixgaming454 3 ปีที่แล้ว +27

      This is very well thought out

    • @John-qe5sq
      @John-qe5sq 3 ปีที่แล้ว +2

      Bro go outside

    • @enntran4165
      @enntran4165 3 ปีที่แล้ว +3

      Damn I like this dude

    • @enntran4165
      @enntran4165 3 ปีที่แล้ว +29

      @@John-qe5sq why don’t you get off TH-cam and stop complaining about someone who can come up with a really good idea that you can’t come up with to save your life.

  • @goldenpig541
    @goldenpig541 4 ปีที่แล้ว +377

    He did not talk to elderbug. that's a lose in my eye.

    • @dixiefox7724
      @dixiefox7724 4 ปีที่แล้ว +2

      Exactly

    • @lemonlordminecraft
      @lemonlordminecraft 4 ปีที่แล้ว +6

      bruh it was a loss regardless

    • @msclinplay4815
      @msclinplay4815 4 ปีที่แล้ว +5

      Fuck Elderbug! All my homies hate Elderbug

    • @pyramidteam9961
      @pyramidteam9961 4 ปีที่แล้ว +16

      @@lemonlordminecraft I guarantee you if he talked to elderbug he would've won

    • @hugochhoeu9204
      @hugochhoeu9204 4 ปีที่แล้ว +3

      And he didn't save the grub 29:13

  • @HYPER_BRUH_
    @HYPER_BRUH_ 2 หลายเดือนก่อน +1

    "bastard is probably playing silksong by now"
    He wishes he was... He really does

  • @solivague4709
    @solivague4709 3 ปีที่แล้ว +31

    29:10 I let out an audible “Aww” when he didn’t release the grub despite it being in his path

  • @AzuRemilia
    @AzuRemilia 4 ปีที่แล้ว +117

    Hollow Knight - Speedrunner with a Gun vs. 4 Hunters

    • @kiritolightning
      @kiritolightning 3 ปีที่แล้ว +2

      that is gonna be pure massacre

    • @pokegirl1799
      @pokegirl1799 3 ปีที่แล้ว

      @@kiritolightning YES, AND ITS PERFECT

    • @kiritolightning
      @kiritolightning 3 ปีที่แล้ว

      @@pokegirl1799 e

  • @roniqroniq2235
    @roniqroniq2235 2 ปีที่แล้ว +18

    you should do this again but one of the hunters is secretly helping you and the others are trying to find out who it is

  • @gengarisnotinsmash...
    @gengarisnotinsmash... 4 ปีที่แล้ว +54

    26:44
    We just not gonna talk about that WK clipping slightly into the wall? (At least that's what I assume is happening)

    • @sable7687
      @sable7687 4 ปีที่แล้ว +2

      hahah, watcherknight go vrooom

    • @darklusare7582
      @darklusare7582 4 ปีที่แล้ว +1

      didn't happen to me anytime I was just casually playing
      happened to me when I was doing No Geo Challenge. And I guess happens often for speedruns, just to piss the player off.
      and I'm not as good as Fire, so this bug really was killing me, because I was trying to predict their movements and live, but you can't predict bugs

    • @thelostone7512
      @thelostone7512 4 ปีที่แล้ว +3

      @@darklusare7582 But all the bosses are bugs, you have to be able to predict them at least a little.

    • @darklusare7582
      @darklusare7582 4 ปีที่แล้ว

      @@thelostone7512 I know that they all kind of "bug"ged, but a little doesn't help with Watcher Knights when you only have a dash and a fireball XD

  • @SaltedMallows
    @SaltedMallows 3 ปีที่แล้ว +178

    This is literally a double boss fight situation. Players fighting a player who's basically a powerful boss as this player tries to kill a boss of their own