SimpleBake for Blender: A MUST-HAVE for texture baking!

แชร์
ฝัง
  • เผยแพร่เมื่อ 8 ม.ค. 2023
  • Texture baking in Blender is complicated. It's a pain! The Simple Bake Add-On for Blender streamlines the texture baking process. With SimpleBake, we can bake multiple textures on multiple objects at the same time. No more complicated settings or copying and pasting image nodes into materials.
    The Simple Bake add-on does a lot. We can use it for PBR baking or Cycles Baking. It can bake from one object to another. It supports background baking and will even set up a new UV map to bake to. It's packed with features and is seriously a must-have add-on if you ever plan to bake textures in Blender.
    SIMPLE BAKE LINK:
    blendermarket.com/products/si...
    Why do we need to bake textures? If we want to export models to another 3D program or game engine (Like Unity or Unreal) we will need to bake. Also, if we want to share or sell our models on a site like Sketchfab or Blender Market, we will need baked textures. Baking also allows us to simplify a Blender file and use fewer PBR images. Whatever the reason for baking, SimpleBake is the add-on you want to do it with.
    FAVORITES:
    Here are some of my favorite things related to Blender and digital art:
    ❤️ My favorite Blender add-ons:
    brandonsdrawings.com/best-ble...
    ❤️ Favorite Blender courses on Udemy:
    brandonsdrawings.com/blender-...
    ❤️ Favorite gifts for digital artists:
    brandonsdrawings.com/products...
    My Amazon list for digital artists:
    a.co/9774wiw
    As an Amazon Associate, I earn from qualifying purchase.
    Get more Blender and 3D content on my website (and subscribe to my e-mail list) at: brandonsdrawings.com
    Instagram: / brandonsdrawingsart
    Facebook: / brandonsdrawingsart
    Twitter: / brandons_art
    ArtStation: www.artstation.com/brandonsdr...
    #blender3d #b3d #BlenderTutorial #blender #brandonsdrawings

ความคิดเห็น • 181

  • @Brandon-3D
    @Brandon-3D  ปีที่แล้ว +11

    Simple Bake Affiliate Link: blendermarket.com/products/simplebake---simple-pbr-and-other-baking-in-blender-2/?ref=422

    • @CamIsMac.
      @CamIsMac. 10 หลายเดือนก่อน

      lol the price went up $1 now it's $17, that's too much for me 💰💰

    • @dubtube6691
      @dubtube6691 หลายเดือนก่อน

      @@CamIsMac. now its 20$

  • @EricMalek
    @EricMalek 6 หลายเดือนก่อน +8

    After watching this, I bought the addon. All I can say is WOW! It's so nice to get something that exceeds expectations instead of leaving gaps in abilities. I highly recommend this. Thank you!

    • @Brandon-3D
      @Brandon-3D  6 หลายเดือนก่อน

      That is a great review! I agree 100% thank you!!

    • @FPChris
      @FPChris 5 หลายเดือนก่อน

      Same.

  • @ScorgeRudess
    @ScorgeRudess ปีที่แล้ว +5

    OMG, I was needing this a week ago... I posponed the project because of this... resuming now! you are GOD... thanks!

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      Glad you discovered it. I was in a similar situation when I found it myself. Thank you and good luck!

  • @shemdesuuu
    @shemdesuuu หลายเดือนก่อน +1

    the way you explained the add-on was really easy to follow, thank you so much as well for sharing the preferences you like, it helps in familiarizing with the add on!

  • @Glithware_403
    @Glithware_403 ปีที่แล้ว +4

    DUDEEEE, the way you explained it cleared all my doubts, I really want the addon now ^w^

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      It's a great add-on! And thank you!

  • @thepolyglotprogrammer
    @thepolyglotprogrammer ปีที่แล้ว +3

    This was great man! Thanks a lot for referring to the addon. I had already read your post, but as you said yourself, even with a step by step this process can be very complicated. Agai, thanks!

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      Thank you so much for the kind words! I send out a monthly newsletter with new tips and sometimes cool new addons. If interested, you can join for free here: brandonsdrawings.com/subscribe

  • @MRUStudios
    @MRUStudios ปีที่แล้ว +6

    Wow! That's a great find Brandon!
    I totally agree about baking texture maps.
    I don't know how it is now, but in Blender 3.3.0 and below there was an issue I believe where you had to disconnect the metallic map from the Principled BSDF node for the Diffuse map to bake properly? I think that's what it was. Also, the names to select in the drop down for baking don't always match with the name of the map you're trying to bake. If I remember correctly there was a trick to baking emission maps as well.
    It's awesome you found an addon that takes care of it all.
    Thanks so much for sharing with us and for the awesome content.
    You're the best!
    I hope you, your loved ones and everyone reading this has an awesome 2023! 😃

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +3

      Man, I always look forward to your input. There are a ton of quirks in the whole baking program. The fact that somebody seemed to have cleaned it up with an addon makes me wonder why Blender hasn’t improved on it. But, for the cost of using Blender I guess I can’t complain :). Take care my man and happy new year!!

  • @weirdwoodsy
    @weirdwoodsy ปีที่แล้ว +9

    I was already thinking about getting this add-on (but comparing to several others) and this video was the final push I needed to make it happen. It seems dreamy AF.

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +2

      I’ve been very happy with it! Good luck!!

    • @ClaimClam
      @ClaimClam ปีที่แล้ว +1

      just get gpt4 to make a baking code

    • @bafsr
      @bafsr ปีที่แล้ว +1

      @@ClaimClam make an add on for blender ? with gpt ?

    • @ClaimClam
      @ClaimClam ปีที่แล้ว +1

      @@bafsr yes it can write code

  • @jurgenvantomme
    @jurgenvantomme 9 หลายเดือนก่อน +1

    very well explained. I try this now.

  • @chrystianyaxche5381
    @chrystianyaxche5381 5 หลายเดือนก่อน +2

    I wish all the addons and explanatory videos were like this, thank you very much for the info.

    • @Brandon-3D
      @Brandon-3D  5 หลายเดือนก่อน +1

      Happy to help and really appreciate the comment! Take care!

  • @NN-wc7dl
    @NN-wc7dl 3 หลายเดือนก่อน

    Great tutorial for a great addon!

  • @shycat3d
    @shycat3d ปีที่แล้ว +1

    OMG! Yes a bran new video!
    I was waiting for a video from your amazing channel
    Thank you so much
    :D

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      That is very nice if you. Thank you! Hope you enjoyed it!

    • @shycat3d
      @shycat3d ปีที่แล้ว

      @@Brandon-3D awww thank you too for your kind comment and the heart
      :)

  • @billyjjackson
    @billyjjackson ปีที่แล้ว

    Great guide - purchased!

  • @ICon415
    @ICon415 ปีที่แล้ว +1

    THank you for this Brandon👏

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      You’re very welcome and thank you!!

  • @ladyvanessa972
    @ladyvanessa972 3 หลายเดือนก่อน

    i needed this in my life

  • @metageist666
    @metageist666 6 หลายเดือนก่อน

    This video is excellent, thank you

  • @alex.nolasco
    @alex.nolasco ปีที่แล้ว +1

    Thank you for this!

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว

      Absolutely! It’s been a lifesaver for me.

  • @rivergamer5763
    @rivergamer5763 5 วันที่ผ่านมา

    the best tutorial ty

  • @C1OUS3R
    @C1OUS3R 8 หลายเดือนก่อน +1

    I've purchased the plugin but every time i try to bake it just crashes. It tells me to check a crash log but every time i attempt to open it. It says the log doesn't exist. There are no details besides that and I'm really worried i just wasted my money

  • @SwissplWatches
    @SwissplWatches ปีที่แล้ว +1

    purchased, thank you!

  • @lukaspaver
    @lukaspaver ปีที่แล้ว +1

    Amazing addon, I bought it.

  • @GregorifElfeNoir
    @GregorifElfeNoir 4 หลายเดือนก่อน

    Thank you, it was just what I needed to export my TinyEye models without having to go through hell :)

  • @violentpixelation5486
    @violentpixelation5486 9 หลายเดือนก่อน

    super explained. Thank you. #blender #3dtexturing

  • @kylianthehylian
    @kylianthehylian ปีที่แล้ว +14

    missed opportunity to call it "easy-bake"

  • @qbukhari
    @qbukhari ปีที่แล้ว

    I have bought it
    100% useful

  • @JonToons0208
    @JonToons0208 ปีที่แล้ว +1

    Wow that is interesting. I wish I can do one like that too.

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      I bet you can! Thank you!

    • @JonToons0208
      @JonToons0208 ปีที่แล้ว

      @@Brandon-3D you're welcome

  • @chinering23
    @chinering23 9 หลายเดือนก่อน +3

    Ended up here by chance after finding out how painful baking is and the intro spells out exactly what it's like. Still having trouble with a building after this though.
    Best result I have so far is separating it by material then baking all those separated objects. Not what I am going for though and was hoping to put the whole building into one atlas.
    That last run was 68 baked objects but would be nice if could get that down to 3 or 4.

  • @C0llinsW0rth.
    @C0llinsW0rth. ปีที่แล้ว

    do you happen to have a video about baking lighting? Excellent video and totally worth a subscribe and like!

  • @aryanmrd
    @aryanmrd 2 หลายเดือนก่อน +1

    God bless you man

    • @Brandon-3D
      @Brandon-3D  2 หลายเดือนก่อน

      Thank you!!

  • @gertjubileus5680
    @gertjubileus5680 3 หลายเดือนก่อน +1

    Awesome

    • @Brandon-3D
      @Brandon-3D  3 หลายเดือนก่อน

      Thank you!!

  • @jan3cki
    @jan3cki 10 หลายเดือนก่อน

    Looks promising. Does it work with transparent materials? I see your house models don't have transparent windows. Is it possible to SimpleBake materials with different transparency and export to a gltf file?

  • @KennyDovahkiin
    @KennyDovahkiin 10 หลายเดือนก่อน

    Hey All, first of all let me say: I love the tool, it makes my life so much easier, thanks for the effort to develop and maintain it :) however I have an issue right now. I'm trying to bake and export some metallic parts with high glossyness / reflective chrome material, but can't find the right settings. I want to use PBR bake and export the end result in glb format. Any help appriciated! Thanks

  • @IIIQZAIII
    @IIIQZAIII 4 หลายเดือนก่อน

    :DDDDD I like the start of video

    • @IIIQZAIII
      @IIIQZAIII 4 หลายเดือนก่อน

      but you understand that this is a super long process with this plugin

    • @IIIQZAIII
      @IIIQZAIII 4 หลายเดือนก่อน

      th-cam.com/video/BuCbi8BRVf4/w-d-xo.html

  • @zolo5425
    @zolo5425 11 หลายเดือนก่อน +2

    May I ask if there will be a feature to output multiple channels into one image in the future? Just like Substance Painter's "2D View", it is very helpful for some game projects that are not PBR.

  • @Zerccies09
    @Zerccies09 หลายเดือนก่อน

    Very cool, i finally figured out how to bake in blender. Boi it was a pain, still is. It only took making many models and doing it over and over bashing my head against the wall only to figure out some of the bake options need to be changed in order to get the look i was going for as if i dont turn them off everything bakes to black

  • @kat74809
    @kat74809 9 หลายเดือนก่อน +14

    I purchased the addon and I was wondering if I can use SimpleBake to bake a high-poly character mesh texture to a low-poly character mesh? If so do I use PBR Bake or Cycles Bake and how do I set everything up? Would lighting set up be necessary for the scene or can I just jump into baking?

    • @foveate3d
      @foveate3d 9 หลายเดือนก่อน

      You can!

  • @starder6676
    @starder6676 11 หลายเดือนก่อน

    Do I have to rename a new UV as simplebake every time if I want to bake my current texture to another UVmap ?

  • @cryptodreamsuk
    @cryptodreamsuk 3 หลายเดือนก่อน

    I purchased this plugin. It really is great and simple! I never attempted to bake the hard way, as it seemed so complicated, so jumped straight into baking with this plugin. Do you have any tips on baking things quicker? I have a model of a building. It has lots of textures. To bake my entire model, it would probably take a whole week, even using this plugin. I am not sure what settings in blender reduce time for baking. Also, is it better to join the buildings walls together? then i guess it would not need to bake 4 sides of a room, but would then bake all walls as one object?

  • @user-su2uo6zu3b
    @user-su2uo6zu3b 5 หลายเดือนก่อน

    Hi! thx a lot, any idea how to control strength of AO in the baking process? it choose it automaticlly. thx

  • @hotsauce7124
    @hotsauce7124 ปีที่แล้ว

    Hello, I'm new to Blender. Does "SimpleBake" also work for multiple objects with UDIMs?

  • @Halves-wn2nc
    @Halves-wn2nc 4 หลายเดือนก่อน

    I'm fairly new to this, and just bought the addon.
    Was there a way to bake textures into seperate UVs? I'm porting and my objects have several UVs across one object but it bakes it into a single image and causes overlap.

  • @a.kromatyk
    @a.kromatyk 9 หลายเดือนก่อน

    Very helpful but my
    question is if there is anyway that I can bake
    a material that has Multiple BSDF nodes, like
    Multiple Principle BSDFs and Mix Shaders. I
    am really stuck in my process because of
    this. Let me know please. Thanks

  • @Ryujinnnnnn.
    @Ryujinnnnnn. หลายเดือนก่อน

    Does it do everything needed regarding very complex materials ? (Procedural) thx

  • @loudertv8676
    @loudertv8676 11 หลายเดือนก่อน +1

    Thank you once again for another God sent tutorial brandon. Can I apply simple bake to particles? 🤔

    • @Brandon-3D
      @Brandon-3D  11 หลายเดือนก่อน

      Thank you! I don’t think it would work on particles.

    • @loudertv8676
      @loudertv8676 11 หลายเดือนก่อน

      @@Brandon-3D ok thank you. I will still purchase though

  • @AlisonReidMe
    @AlisonReidMe 5 หลายเดือนก่อน

    I'm sold, but I was curious about something that flashed by in the video, namely, a Specular bake. How does Simple Bake do this if it's not in Blender to begin with?

  • @godzoookie
    @godzoookie ปีที่แล้ว +4

    It's a good add-on for some cases. If you have any other shader nodes (glossy, diffuse, etc.) mixed, added or just anywhere in node tree, doesn't even have to be connected to principled BSDF it will not work.

    • @akshaybabu898
      @akshaybabu898 11 หลายเดือนก่อน +2

      Could you suggest some other addon that could work for the rest?

    • @coystt7233
      @coystt7233 5 หลายเดือนก่อน

      Yep same problem and support is taking ages to reply

    • @DELETE5020
      @DELETE5020 7 วันที่ผ่านมา

      Faced the same problem when I tried to bake Fluent Materializer’s nodes. After removing couple of GlossyBSDF nodes inside Fluent’s Layer node (they are for preview purposes only anyway) everything worked just fine.

  • @EridaniOpsCG
    @EridaniOpsCG 3 หลายเดือนก่อน

    Do you know of a guide for using SimpleBake to properly export to Unreal Engine 5? I've been trying to figure it out for 4 months now. My materials always turn out solid white

  • @lawnside82
    @lawnside82 ปีที่แล้ว

    Simple bake on mac, where does the bake go? Is there a default folder or same folder the . Blend is in??

  • @HanaxBanana
    @HanaxBanana 9 หลายเดือนก่อน

    Does this also bake Decals?

  • @HATL201
    @HATL201 ปีที่แล้ว +1

    Hi, I have a question. Some of the models from Blenderkit have a mix shader that then goes into the Material Output node. Will it work with those? Thanks!

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว

      I think they have to go through the principled shader. But I’m not 100% sure.

  • @zachhoy
    @zachhoy หลายเดือนก่อน

    wow that saved me a lot of effort, Blender needs to have this integrated, but in the meanwhile good on HaughtyGrayAlien

  • @royalj8160
    @royalj8160 10 หลายเดือนก่อน

    can i bake multiple highpoly objects on multiple low poly in a texture set ?

  • @jodyyy_surfs
    @jodyyy_surfs ปีที่แล้ว +1

    when i bake i'm gettting entirely black diffuse maps any idea what would cause this?

  • @replacehumans
    @replacehumans ปีที่แล้ว +2

    @BrandonsDrawings I have a really dumb question, how do you get the version of the addon for version 3? I purchased the addon from the blender market and they only provide the download link for version 2.9. I see you have it working in the video so I know it exists. Thanks for any help and great video! I can't wait to use this for baking

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +2

      Hey, not a dumb question at all. I don’t see it either and just sent a message to the creator asking what’s up.

    • @replacehumans
      @replacehumans ปีที่แล้ว

      Thank you!!

  • @jorgemoises5311
    @jorgemoises5311 ปีที่แล้ว

    Thank you for the video, i buy the addon using the link!, but i do have a question it is posible to UV wrap exactly what i am see in the Shade Editor? some how when i use the simple bake do something diferent.

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว

      First off, thank you! Im not entirely sure what you’re looking to do though.

  • @clipboardchannel99
    @clipboardchannel99 7 หลายเดือนก่อน

    How do I use SimpleBake to bake Normals from High Poly mesh to a Low poly one?

  • @fmmustafa
    @fmmustafa 11 หลายเดือนก่อน +1

    bro i tried baking with simple bake , but idk why every time i bake texture , their quality is little blurry, can u tell me whats the problem specially diffuse map

  • @jhonysteak5512
    @jhonysteak5512 ปีที่แล้ว

    Do you know where I can find info on how to bake with a skin texture? I arrive at nothing convincing with this addon?

  • @benveasey7474
    @benveasey7474 3 หลายเดือนก่อน

    Which maps should be baked when exporting to UE5?

  • @Marvin-bm1de
    @Marvin-bm1de 7 หลายเดือนก่อน +2

    Thank you for this Tutorial. This really Made me buy Simple Bake.
    But i am experiencing issues. I am trying to Bake the Texture of several Joint Objekts and one of Them with procedural texture.
    It Always Turns Out either completely black or mostly black without Details.
    Is it possible to Bake Something Like that with simple Bake?
    I couldnt Figure Out the correct settings.
    Any Idea ? :-(

    • @ario9907
      @ario9907 3 หลายเดือนก่อน

      Its a horrible ad on dont use, bake them normally and you wont experience blank/black textures

  • @harveystott7460
    @harveystott7460 หลายเดือนก่อน

    Does it support displacement baking?

  • @sufyanaatish750
    @sufyanaatish750 3 หลายเดือนก่อน +1

    Hi can we increase sample count from 2

  • @patek2385
    @patek2385 4 หลายเดือนก่อน

    Does it bake high to low poly?

  • @amanchomal6194
    @amanchomal6194 11 หลายเดือนก่อน

    what to do if i have overlapping UV because i have textured the object that way only

  • @johansno5019
    @johansno5019 13 วันที่ผ่านมา +1

    I really can't deal with baking, it gives me so much headache and for such an integral feature it's way too convoluted. I will try this one, thanks

    • @Brandon-3D
      @Brandon-3D  10 วันที่ผ่านมา

      Good luck. 100% agree.

  • @designomomento
    @designomomento ปีที่แล้ว +1

    Thanks for the tutorial and introduction. I have an addon creates procedural buildings. So when I finish designing and apply the node, it is turned into one piece whole object with like 30 materials. I want to use the building in İclone so I need to bake all those materials on one texture image. Does this addon make it happen?

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      Yeah that should work after you apply the geo node. Depending on how much geometry you may need a really large texture and could consider splitting the buildings into a few groups. But yes it will work for baking and transferring to Iclone.

    • @designomomento
      @designomomento ปีที่แล้ว

      @@Brandon-3D thanks for quick response. I will bake one building with multi material each time. I think this is the right purchase for me. 🙏🙏🙏

  • @vincentboudewijn
    @vincentboudewijn 4 หลายเดือนก่อน

    I have this problem, where I set the output path, the textures get baked, but it does not export the maps out of blender. Anyone know how to solve?

  • @ItBlabz
    @ItBlabz ปีที่แล้ว +1

    Can this be used to take an existing texture from an old UV map, and bake that existing texture to a new image that matches the layout of a new UV layer?

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      Yes. Absolutely. You’ll set the old UV as the one to “view” but the new one as the target.

  • @cqrhqr3418
    @cqrhqr3418 29 วันที่ผ่านมา

    what is the latest version of it?

  • @gabgab3768
    @gabgab3768 ปีที่แล้ว +8

    This will save a ton of time in baking, 16$ is too cheap for the time you spend from baking manually.

    • @shycat3d
      @shycat3d ปีที่แล้ว +2

      Exactly! The only thing that has more worth than money, is time

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      Absolutely!!

  • @xReSteel
    @xReSteel ปีที่แล้ว +1

    Hi, I have a problem, when I tried to bake PBR Diffuse/Specular/Roughness I alway got black textures, but Normal and AO works. Thanks in advance.

    • @tastypepper2505
      @tastypepper2505 ปีที่แล้ว

      hi,Have your problem solved?i just found set metalic to 0 may make it work(mentioned by stoner_037)

  • @haroldramislives
    @haroldramislives ปีที่แล้ว +1

    Will this bake a texture if that texture is made from uv mapping? I make a lot of buildings where i rip the textures from rl.

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว

      Hi! I’m not exactly sure what you mean but yes it will bake textures with UV Maps.

    • @haroldramislives
      @haroldramislives ปีที่แล้ว

      @@Brandon-3D thanks for the reply. I probs worded that wrong. What i mean is if i used multiple uv maps as different materials, would this then bake those into the new uv map, say if i used the window portion of an image forone object then a door from another for a second object? I make assets for cities:skylines and I use image textures more than BSDF/PBRs but I want to use those as making a uv map manually takes 4 times longer than the model its self.

  • @1upMan1
    @1upMan1 2 หลายเดือนก่อน +1

    Hey I’m still kinda don’t understand much about baking but can this addon bake world textures? I created a chrome look on an object but all the texturing is mainly in world.

    • @Brandon-3D
      @Brandon-3D  2 หลายเดือนก่อน +1

      I believe it can using the “Cycles bake” feature. But I’ve never actually used it for that.

    • @1upMan1
      @1upMan1 2 หลายเดือนก่อน

      @@Brandon-3D thanks man, once i get that addon i will try it.

  • @herreriagv4489
    @herreriagv4489 ปีที่แล้ว

    I bought the addons, but it doesn't allow me to export

  • @madeeasy7148
    @madeeasy7148 26 วันที่ผ่านมา

    What about decal machine details?

  • @snark567
    @snark567 4 หลายเดือนก่อน

    Doesn't seem to work on transparent textures.

  • @RobertoFavillaMEDIACLIK
    @RobertoFavillaMEDIACLIK ปีที่แล้ว +1

    Salve. Can i bake Procedural Material ?

  • @shadows1235
    @shadows1235 10 หลายเดือนก่อน +1

    One problem I'm having, is that my uv unwrapping are over stretch in the uv editor. How do i bake it? I did the "Simplebake" in the uv but its only baking part of it.
    If you dont understand, i can email you the screenshots. (I did bought it in your affiliate link)

    • @Brandon-3D
      @Brandon-3D  10 หลายเดือนก่อน

      I don’t fully understand but having a clean, well packed UV to bake to is necessary. The UVs you use to set up the materials can be messy but the one you’re targeting to has to be clean. Yeah you can email me. brandon@brandonsdrawings.com

    • @shadows1235
      @shadows1235 10 หลายเดือนก่อน

      ok i sent the email@@Brandon-3D

  • @cov.teo.8131
    @cov.teo.8131 ปีที่แล้ว

    Cool add-on but every time I export something to OBJ./FBX it always turns out purple and I don't know why cuz I am following everything step by step. And I am using Blender 3.5.

    • @gears257
      @gears257 10 หลายเดือนก่อน

      I got the same issue, did you find a solution?

  • @Metal92990
    @Metal92990 ปีที่แล้ว +4

    I've been using Blender for 8 years now, and I love it. There is 1 thing that still stumps me though, and that's the nodes Math, Vector Math, and Mix RGB. Each of these 3 nodes have options on there like add, multiply, fraction, ping pong, etc.
    Sadly, there are NO tutorial videos as to what these options can do for you. I looked all over the place for 1, but to no avail. Can you explain, or better yet, show, as to what these options do, and how we can use them for node editing? PLEASE?

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +4

      Yes, those can be confusing. Vector math I’ve never yet needed to use and it does seem intimidating. As for the methods of combining the RGB colors those are similar to layer methods in Photoshop and other software. They’re different ways of combining colors together. Honestly there are like three I understand and occasionally just experiment to see what happens. But I do think you’re onto a good video idea and I might add it to my research list.

  • @user-ji8fz7nc8m
    @user-ji8fz7nc8m หลายเดือนก่อน

    I'm trying to bake textures from Kitbash3D assets. It is just insane, how not optimized these models are.
    But it gives me a hard time. Sometimes it works, when the model is relatively simple. But in case with big buildings, which consist like 20 materials (and where it is must have) it doesn't work because of there are transparent materials. I tried to get rid of them, but still no luck. Something other going wrong. And Cycles version also does not work :(
    I'm nearly ready to give up
    However I must admit that addon is nice, and when it works - it does it well.

  • @sulivarace7138
    @sulivarace7138 ปีที่แล้ว +1

    Anyone know where to find info or tutorials for more complex textures? I bought the addon and I always get better results using the manual method or doing everything by hand with photoshop, it's certainly fast but unusable when you compare the result to the basecolor. But maybe I'm doing it wrong but I found nothing conclusive on youtube, most videos are like this one, it only shows this addon with the simplest scenes.

    • @randomshittutorials
      @randomshittutorials ปีที่แล้ว

      Always funny to see these types of comments not getting any attention.

    • @sulivarace7138
      @sulivarace7138 ปีที่แล้ว

      @@randomshittutorials Thanks to me, I don't use this plugin anymore.

  • @benarmony1532
    @benarmony1532 11 หลายเดือนก่อน +1

    Thank you 🥹

    • @Brandon-3D
      @Brandon-3D  11 หลายเดือนก่อน

      You’re welcome 😊

  • @arise3494
    @arise3494 10 หลายเดือนก่อน

    It can’t bake displacement?

  • @dragosoprea8354
    @dragosoprea8354 6 หลายเดือนก่อน

    i would just want to see a practical example, baking high to low (diffuse, normal map) - the high is actually low plus subdivision. i bought the addon, and after watching your video i don't know how to do it...

  • @toddlask
    @toddlask ปีที่แล้ว +2

    ive been trying to understand textures in blender lately... not many ytvids on that topic!

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      Working on one!!

    • @toddlask
      @toddlask ปีที่แล้ว +1

      @@Brandon-3D cool, cant wait! the textures panel and how that integrates is a nut im trying to crack open.

  • @Hadrhune0
    @Hadrhune0 10 หลายเดือนก่อน +1

    Is this real life?
    It must be a dream...

    • @Brandon-3D
      @Brandon-3D  10 หลายเดือนก่อน +1

      Haha! It’s real my friend!

  • @kart1372
    @kart1372 ปีที่แล้ว

    I'm a noob in blender. I was building a flashlight that has some rays coming out of the front. For the rays I used a spot light and a cylinder and set the cylinder's material to volume scatter. But if I export it as a gltf model , I can't see the ligth rays , just see the cylinder as black. Will this add-on fix that?

  • @herreriagv4489
    @herreriagv4489 ปีที่แล้ว

    export settings Unavailable blend file not saved

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว

      Hey! Save the .blend file you’re using and that should fix it.

  • @jhonysteak5512
    @jhonysteak5512 8 หลายเดือนก่อน

    I tried again but it destroyed my procedural texture and failed the baking by combining the normal with the diffuse then overwriting my procedural texture.
    the ctrl z doesn't work, this crappy addon is really horrible.

  • @mikerusby
    @mikerusby 24 วันที่ผ่านมา

    blender does n't bake out metallic either and you basically have to turn off metallic or the bakes come out weird or black
    at least simple bake can do this which is cool

  • @nicholash1278
    @nicholash1278 6 หลายเดือนก่อน

    this plugin sounds great but in practice, has way too many shortcomings to be a reliable part of my workflow :(

  • @P4TCH5S
    @P4TCH5S ปีที่แล้ว

    dang but my project is in 3.5

  • @tendollah156
    @tendollah156 ปีที่แล้ว +1

    I wish this would work with eevee

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      So all baking uses Cycles to do the actual baking. But the baked materials can absolutely be used in Eevee. In fact the simple baked settings will appear in Eevee. I believe the addon will switch to cycles, bake and then switch back to Eevee.

  • @mendezcreative
    @mendezcreative ปีที่แล้ว +1

    bought the plugin before watching so I'll subscribe to you instead :)

    • @Brandon-3D
      @Brandon-3D  ปีที่แล้ว +1

      All good, I appreciate it and enjoy!

  • @hermano8160
    @hermano8160 8 หลายเดือนก่อน

    WHY IS THIS NOT VANILLA BLENDER?????

  • @darthnegativehunter8659
    @darthnegativehunter8659 2 หลายเดือนก่อน

    i didn't go with blender to pay for addons.

  • @AndyTanguay
    @AndyTanguay ปีที่แล้ว +1

    Sorta makes me wish the Blender Foundation worked like Autodesk. Buy the developer out and build it into the base package....then KILL the old way. It's HORRIBLE.

    • @lukastemberger
      @lukastemberger 8 หลายเดือนก่อน

      Except Blender is free and open source. And has a robust plugin system. Which is the main reason why talented devs and artists choose it and why we get gems like this on the Blender market.

  • @Teeheehee093
    @Teeheehee093 ปีที่แล้ว +2

    I gave up learning baking, it's way too fucking hard and also boring, I haven't struggled that hard with anything since maths in school

    • @yahyagannour8486
      @yahyagannour8486 ปีที่แล้ว +1

      I feel you brother. Did the addon work for you?

  • @FPChris
    @FPChris 5 หลายเดือนก่อน +1

    Thanks. Every video I click on is like 30 mins ZZzzzzzz... This process should be select hi, select low, bake... THAT'S IT.