New Godly Craft - From the Depths, Version 2.6.1.30

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 369

  • @MCAroon09
    @MCAroon09 4 ปีที่แล้ว +248

    that moment when a campagin craft can defeat even your PC

    • @_tyrannus
      @_tyrannus 4 ปีที่แล้ว +17

      Still likely to run better than much smaller craft did a few years back, especially with multiple units battling it thanks to multicore.

    • @superminer1993
      @superminer1993 4 ปีที่แล้ว +1

      @@_tyrannus true

    • @clickdownload2070
      @clickdownload2070 3 ปีที่แล้ว

      campagin? more like camPAIN

    • @Mango-vd1nn
      @Mango-vd1nn 3 ปีที่แล้ว

      Campagin lol

  • @Шпрот-в7и
    @Шпрот-в7и 4 ปีที่แล้ว +276

    "...What d'you mean"there is a guy in a robot suite who's storming our territory with a fleet of super dreadnoughts twice the size of our own?"
    lmao

    • @superminer1993
      @superminer1993 4 ปีที่แล้ว

      Lmao

    • @alextaylor3380
      @alextaylor3380 4 ปีที่แล้ว +4

      Looks away from my 385 meter super battleship...

    • @therealgaben5527
      @therealgaben5527 4 ปีที่แล้ว +11

      My battle ships cost 3x as much and they still suck

    • @Шпрот-в7и
      @Шпрот-в7и 4 ปีที่แล้ว +5

      @@therealgaben5527
      at least you have ships

    • @Cooldude-ko7ps
      @Cooldude-ko7ps 4 ปีที่แล้ว +1

      Шпрот Lol robbaz

  • @SkiingBubo
    @SkiingBubo 4 ปีที่แล้ว +306

    I guess Nick didn’t like people calling the campaign easy.

    • @ameerkhan3257
      @ameerkhan3257 4 ปีที่แล้ว +7

      nick took it as a challenge

    • @3dwrecker_4660
      @3dwrecker_4660 4 ปีที่แล้ว +9

      Holy shit im scared already and im on stable branch

    • @tomwolf2603
      @tomwolf2603 4 ปีที่แล้ว +2

      this thing is easy.. build a sub and voila..

    • @clickdownload2070
      @clickdownload2070 3 ปีที่แล้ว

      it's actually camPAIN

  • @Driver-qt9jh
    @Driver-qt9jh 4 ปีที่แล้ว +144

    Something I would argue, power creep might not be as much of an issue in the new campaign, as craft are tied to resource cost the megalodon might not even spawn in game, and if it does only once. It will probably feel like the final boss of the SS, if not the game as your entire fleet moves in to kill it.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +34

      Very true. Not something you'll see often, hopefully.
      Although the firepower/cost ratio had it spawning in at regular difficulty before it was fixed, so... 😁

  • @theconeezeanemperor1619
    @theconeezeanemperor1619 4 ปีที่แล้ว +87

    Oh, and a shadow change in that update is massive overhauls to all the LH craft I entered. The Exadyne, Angstrom, and Exajoule are all now buffed in strength and capability, cheaper, smaller in block count, and significantly better aesthetically and interior wise. All of them have more potent lasers, especially the Angstrom (yes, even the exajoule, to the extent to which it Is technically better than the Candela, though it is MUCH less alpha damage based, as that is the Candela's shtick, so now it has a much better standard DPS). So, with the Candela, as long as you can survive its first few seconds, the Candela's laser becomes rather weak, and the Candela is also designed to be a glass cannon, so get a few heavy HE explosions in there and you will yeet it. And as for the Megalodon, its counter is 70-ish ms airships, most people who have beaten it with craft of the half the cost do so with such craft.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +17

      Thank yooooooooooou

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +7

      candela's laser is still decent after expending her initial charge. 60kdps is nothing to scoff at lads

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +9

      also as her creator; i can guarantee that due to the s*tload of ecm thats on the candela; you should just spam missiles that are fast
      edit: in a submarine that preferably stays below 50m lol

    • @skychak6856
      @skychak6856 4 ปีที่แล้ว +2

      Hahaha wait till you see my new impeadance

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +1

      @@skychak6856 Uh oh. You saying that scares me...

  • @jcgamer892
    @jcgamer892 4 ปีที่แล้ว +136

    Players: the campaign is too easy
    The Devs: ooh, you think the campaign is too easy....*dark souls dev engaged* We'll see about that......

    • @jaymorrison2419
      @jaymorrison2419 4 ปีที่แล้ว +4

      And yet the KoL have kept themselves from going REAL nuts...

    • @jcgamer892
      @jcgamer892 4 ปีที่แล้ว +5

      @@jaymorrison2419 hey I said dark souls, not dark souls III

    • @L4sket
      @L4sket 4 ปีที่แล้ว +1

      Relevant animation is relevant
      th-cam.com/video/2kr7KDCsIws/w-d-xo.html

  • @rune12358
    @rune12358 4 ปีที่แล้ว +60

    These are the kind of crafts that make you feel good about cheesing it out with subs. Also, that Candela is going to fly real high when it inevitably runs into land. Just engage it close to shore and watch it kill itself. _Then_ you collect the free resources.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +24

      Oh my word, you're right. Fight it on a beach and watch it crash and burn. XD

    • @rune12358
      @rune12358 4 ปีที่แล้ว +15

      @@BorderWise12 The Terawatt was the easiest craft to own in my last playthrough. :)
      The fliers, tough? Soooo tedious to bring down with missiles, especially when you damage them a tiny bit and they go to space. The cheesiest faction (IMO) deserves to be cheesed out of existence. The subs tasked with cleaning out that particular area of the map (~200k in materials each, never used anywhere else, 'cause cheese) were called _Heatsink_ and _Absolute Zero._ I think the names were the best part about them. XD

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +5

      @@rune12358 yeah i know it is an issue and ftd pathfinding doesn't like to work lol

    • @settratheimperishable4093
      @settratheimperishable4093 4 ปีที่แล้ว +2

      @@chimaera1195 hey, great work on the craft. I am very scared right now.

  • @ashardalondragnipurake
    @ashardalondragnipurake 4 ปีที่แล้ว +69

    dont judge the hotel room i build in my superstructure
    i command in luxury

    • @kylestanley7843
      @kylestanley7843 4 ปีที่แล้ว +12

      I, too, like to call room service for a fine meal with tea whilst I get defaced by intermediate difficulty vehicles.

    • @typehere6689
      @typehere6689 4 ปีที่แล้ว

      An Imperial capital ship has been branded as a "hotel" once.

  • @CaptCatnap
    @CaptCatnap 4 ปีที่แล้ว +31

    Me; Yeah I can beat the marauder without cheese.
    Megalodon; oh sweet summer child

    • @therealgaben5527
      @therealgaben5527 4 ปีที่แล้ว +1

      I cheese all facs
      I mean if your bad like me then you can just sink to the bottom of the see build a block of heavy armor and build single blocks with nukes using the tab thing

    • @no3ironman11100
      @no3ironman11100 4 ปีที่แล้ว +2

      @@therealgaben5527 That's not just cheese it's just not playing the campaign

  • @CreeperDude-cm1wv
    @CreeperDude-cm1wv 4 ปีที่แล้ว +58

    This is why I am going to Ally with the steel striders XD

    • @Driver-qt9jh
      @Driver-qt9jh 4 ปีที่แล้ว +10

      I'm allying either DWG or OW. Gotta bet on the under dog sometimes.

    • @CreeperDude-cm1wv
      @CreeperDude-cm1wv 4 ปีที่แล้ว +8

      @@Driver-qt9jh if you want to take on the steel striders you should Ally with OW, as their backup will help.

    • @Mccx81
      @Mccx81 4 ปีที่แล้ว +6

      BRIBE THEM!

    • @CreeperDude-cm1wv
      @CreeperDude-cm1wv 4 ปีที่แล้ว +4

      @@Mccx81 just kill the onyx watch then -muda- the white flayers to death.

    • @therealgaben5527
      @therealgaben5527 4 ปีที่แล้ว

      Same down with the white flyers and lighting hoods also rip bribing

  • @ikkelolnl
    @ikkelolnl 4 ปีที่แล้ว +87

    I cant wait for lath to run into these, by that time his carrier will be 3x as massive. Lmao

    • @tranquilclaws8470
      @tranquilclaws8470 4 ปีที่แล้ว +5

      Yesssss!

    • @orionshadows6098
      @orionshadows6098 4 ปีที่แล้ว +2

      Lath ? Lathrix ?

    • @ikkelolnl
      @ikkelolnl 4 ปีที่แล้ว

      Orion Shadows yessir

    • @thefirstprimariscatosicari6870
      @thefirstprimariscatosicari6870 4 ปีที่แล้ว +3

      Already done in adventure mode. Managed to defeat the Megalogon, Sorveign and two Titans attacking his battleship submarine all at the same time.

  • @kevinpark5691
    @kevinpark5691 4 ปีที่แล้ว +22

    Look in the center of the bridge of the Megalodon and you can see Jeffery Obertson sitting on his chair like he called his bigger brother to curb stomp a hard level on a video game for him

  • @novagalaxy420
    @novagalaxy420 4 ปีที่แล้ว +57

    When BorderWise say “twice the size of the Tyr” my TH-cam crash. LOL

  • @schooligan-7895
    @schooligan-7895 4 ปีที่แล้ว +24

    I like these, I've felt for a long time that the community has out grown the vanilla vehicles and that they should revamp all the factions. Not quite what I wanted but I like the new editions

  • @patricksmith9700
    @patricksmith9700 4 ปีที่แล้ว +26

    Look on the bright side the onyx watch doesn't have a space fortress

    • @Meteor2022
      @Meteor2022 4 ปีที่แล้ว +14

      You just gave me the best image. A big fat Onyx Watch space ship that charges when it's health drops below a certain amount i.e. falls on you at terminal velocity.

    • @3dwrecker_4660
      @3dwrecker_4660 4 ปีที่แล้ว +4

      @@Meteor2022 ok i need to start building a space castle right now

    • @markov633
      @markov633 4 ปีที่แล้ว

      Yes

    • @muhammadaltairaufa4178
      @muhammadaltairaufa4178 4 ปีที่แล้ว

      @@3dwrecker_4660 link it wgen youre done, i *N e e d* to see it

    • @3dwrecker_4660
      @3dwrecker_4660 4 ปีที่แล้ว

      @@muhammadaltairaufa4178 i was joking lol, im shit at building

  • @framebyframe-m4d
    @framebyframe-m4d 4 ปีที่แล้ว +10

    Robbaz : hey lemme tryand capture this thing

  • @squiddroid4842
    @squiddroid4842 4 ปีที่แล้ว +22

    Something Bigger than a Great white, just when you thought it was safe to go back in the water! Really looking forwards to seeing this thing in the game when the update goes live!

  • @entelin
    @entelin 4 ปีที่แล้ว +15

    I was testing my battleship in the devtest, modifying it and such, tested it against this and got absolutely wrecked. To be fair, this costs 800k more than mine. But it wound up mostly being because I lacked torpedo defense. I added that, and found that I could destroy it just barely. The reason is that the main guns cost like 250k each, so most of the expense is there, and railguns are really only so good. It's CIWS is expensive and mostly useless as all freely rotating CIWS are. It does have an excellent lams system, but it's set to shoot down missiles, so it can be overwhelmed with small missile spam, allowing crams to get through. So basically, missile spam and crams will kill it just fine.

    • @nnn4376
      @nnn4376 4 ปีที่แล้ว

      People seem to often overlook the power of large torpedoes. They can deal serious damage especially if you don’t have competent defenses.

  • @_tyrannus
    @_tyrannus 4 ปีที่แล้ว +12

    I don't know whether building big is really going to be the ultimate solution to beating the Megalodon. Its seemingly enormous damage output means that you would need disproportionately expensive levels of armour, which is doable but sucks, I agree with you. Maybe a swarm of small and especially very evasive fliers or hydrofoil attack craft could stand a better chance. Then again they need to pack enough punch to get through the Megalodon's active and passive defence.
    As for the Candela, well... I've got as many answers as there are hard counters to big laser damage.
    I say all in all despite the obvious powercreep, that's going to be a fun challenge and a breath of fresh air in the end game. I hope more crazy crafts like these two follow suit for each faction, like you said as bosses of some sort. The bosses of old have been outclassed and the game engine runs as good as ever, I think it's prime time for larger, meaner enemies.
    20:30 Are laser absorbing shields even a thing anymore?!

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +5

      They are, but the current Singularity has deliberately weak ones, only about strength 5 or so. The AP on the Candela is also absolutely ridiculous.

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +2

      laser absorbing shields are a thing, but they only decrease AP not damage. And strength 10 shielding will only decrease candela's ap to ~64.8, which is almost enough to destroy HA without damage waste.

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +1

      she used to full-counter laser shielding with a 280AP laser, but i decided i wanted more laser memeyness, aka that massive initial burst that takes out 10% of the singularity lol

  • @RhelrahneTheIdiot
    @RhelrahneTheIdiot 4 ปีที่แล้ว +8

    I've been on the discord and talked to the individual who built the Candela, holy shit the thing refuses to die.

  • @monsterkicker291
    @monsterkicker291 3 ปีที่แล้ว +3

    "The best way to kill the enemy is to know the enemy"
    -Sun boi, at least 10 years ago

  • @darthkarl99
    @darthkarl99 4 ปีที่แล้ว +5

    As someone who did some, (Emphasis on some it's changed a decentish amount since i worked on it), work on the Candella it's a complete glass cannon but it's got massive charge capacity, (not sure if it still has a regulator on there), and the AP is over 200. You basically need stacked smoke and laser shields to handle it. Preferably with heavy armour for it to smack into after all that. However that AP accounts for a huge chunk of it's cost. Somewhere in there there is a Carl was here sign that it's creator put in to acknowledge the work i did.
    Also complete glass cannon, the bulk of the guts has a single layer of metal between it and the outside world.

    • @placeholder3907
      @placeholder3907 4 ปีที่แล้ว +1

      Aha, but you forget the most historic armour of LH craft, fuel boxes. It has like 3 layers of fuel boxes on top of the 1 metal around the laser, which is depressingly significant

    • @darthkarl99
      @darthkarl99 4 ปีที่แล้ว +1

      @@placeholder3907 Not sure if they're the ones i put down, (haven;t looked inside it since the version that left my hands), but if so, your welcome. :P

  • @jerricklittle3306
    @jerricklittle3306 4 ปีที่แล้ว +4

    Robbaz's new stealth battleship eats this.

  • @Legionthecomrade
    @Legionthecomrade 4 ปีที่แล้ว +5

    I'm all for more challenge and more variety in general being added. Still waiting for this update until I continue / start a new campaign. The new blocks on their own are a big reason I'm waiting to really start building anything new.
    Seriously this ship is beautiful, looks painfully horrible to take on, and honestly it forces you to make a ship or ships to help deal with it and I love that. It is amazingly fun not to have one big ship that just counters everything somehow. I love having an RTS where you as the player have to make the unit to help deal with another unit on the enemy faction's side while still being able to make and use every single other unit you've made up to that point. Scary dangerous ships of any size are like raid bosses when they pop up and it is so satisfying to take them down.

  • @thegamingcat3202
    @thegamingcat3202 4 ปีที่แล้ว +30

    You should look at the event horizon (SD) it can 1v1 kill it >:D
    It has a 29x29x10 500mm 8m 110rpm railgun

    • @shadowsingularity
      @shadowsingularity 4 ปีที่แล้ว +5

      My god

    • @snipsoe
      @snipsoe 4 ปีที่แล้ว +5

      Thats insane my best cannon is 500mm 8m 20 rpm and it is very outdated now

    • @doktork3406
      @doktork3406 4 ปีที่แล้ว +6

      the AI doesn't really care about costs that much..
      a gun like that's more than 500K resource by itself

    • @thegamingcat3202
      @thegamingcat3202 4 ปีที่แล้ว +5

      The Senate its treason then, because its only 450k mats

    • @Rurumeto
      @Rurumeto 4 ปีที่แล้ว

      The event horizon can kill anything its the event horizon

  • @Bruh-hurB
    @Bruh-hurB 7 หลายเดือนก่อน +1

    its always so interesting to come again to older videos like this and see how crafts changed over time, had completelly forgotten that the Meg had simple weapons rather than PACs for its secondary guns. Makes me wonder if anyone ever tried keeping a collection of older models of crafts saved.

    • @BorderWise12
      @BorderWise12  7 หลายเดือนก่อน

      They have, actually! There are workshop items which are precisely that. :D

  • @creeperlover53
    @creeperlover53 4 ปีที่แล้ว +8

    more very large ships soon ;3
    currently there's a team working on a new scarlet dawn vessel that should stand against the Meg toe to toe.

    • @placeholder3907
      @placeholder3907 4 ปีที่แล้ว +1

      Hey, if it can't solo two megs at once I have failed at my job in designing internals. Having no resource limit is a hell of a drug.

    • @creeperlover53
      @creeperlover53 4 ปีที่แล้ว +1

      if we don't make the Micronova able to take out a Megalodon turret in one go I will be forced into suicide out of shame of failing at a decent airframe

    • @placeholder3907
      @placeholder3907 4 ปีที่แล้ว +1

      Don't worry, from some tweaking I can get even just a large missile to take out a meg turret. They're only metal ha. We do need some dud flingers though. Those LAMS are not fun to deal with.

  • @GMODISM
    @GMODISM 4 ปีที่แล้ว +4

    Omg that is some insanely godly build, I just started to handle the Crossbones.... XD

    • @nnn4376
      @nnn4376 4 ปีที่แล้ว

      There’s always a bigger fish

  • @jswanay4
    @jswanay4 4 ปีที่แล้ว +1

    How do you not have more subscribers? You offer the most comprehensive coverage of any TH-camr I have seen on this game. Your guides have helped me so much. Keep up the amazing work.

  • @clarencevale5660
    @clarencevale5660 4 ปีที่แล้ว +3

    i liked this and would watch more of these little fun things
    even just the whole fighting the godlys against things and talking about their various abilities and strengths
    its cool
    thanks for making from the depths vids

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      You're welcome! This video was one of my most unexpectedly popular ones by far, so I'll definitely try to see if I can make more like it. :D

  • @kimarykorlumiose7728
    @kimarykorlumiose7728 4 ปีที่แล้ว +3

    can't wait for Robbaz to find this thing

  • @vincemajer
    @vincemajer 4 ปีที่แล้ว +5

    I am so gonna cry because my PC won't be able to handle a sizeable battle with this THING in it ;-;
    I mean, it barely deals with one 100k volume ship that costs half of the Megalodon, what about this, and the fleet I'll have to design to kill it...

  • @generationm2059
    @generationm2059 4 ปีที่แล้ว +4

    Welp, time to go back to the drawing board... and try not to curl up on the floor in a fetal position and cry along the way.

    • @danieldeak9141
      @danieldeak9141 4 ปีที่แล้ว

      Just.
      Spam.
      More.
      Particle.
      Cannons

  • @wuzz111
    @wuzz111 3 ปีที่แล้ว +2

    And if that don’t work use more gun.
    -Engineer Team Fortress 2

  • @aerbon
    @aerbon 4 ปีที่แล้ว +3

    intercontinental hypersonic railgun aimed by the player should do the job

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +1

      yes. also spacecraft yeet the meg without taking damage. Lambda, my current personal project can do that very thing. (warp is amazing lol) It is very much a hard-counter since the main railguns can't aim up ya know

  • @minhwithnomint
    @minhwithnomint 4 ปีที่แล้ว +13

    watch them add something stronger

  • @SuwinTzi
    @SuwinTzi 4 ปีที่แล้ว

    Also after looking at the Contingency, its less a space battleship and more a planetary assault bombardment craft.
    It only has the missiles able to shoot up, and going 110m/sec can let you outmaneuver the missiles.
    It has a PAC in front and a small laser broadside, but combined with the paper armor it seems like it's not meant for frontline or 1v1 combat.

  • @cheese6039
    @cheese6039 4 ปีที่แล้ว +5

    “Ass-paddled so hard the game crashed”
    Christ

  • @miltoska9708
    @miltoska9708 4 ปีที่แล้ว +1

    oh thank god.
    i logged in today and thought i had just never noticed it

  • @inscseeker401
    @inscseeker401 3 ปีที่แล้ว +1

    It’s hard, but use a giant space laser at max engagement distance. 700k(with a bit of luck) kills the megladon.

  • @ValentineC137
    @ValentineC137 4 ปีที่แล้ว +7

    Im so megolaDONE with this
    :D

  • @dr.robertnick9599
    @dr.robertnick9599 4 ปีที่แล้ว

    "...hiding underwater..." The shells have supercavitation bases. With no penalty to their damage, because they are kinetic. 500mm hollow point rail guns were the first thing I tried when the APS update hit. The only counter besides stealth are lots of ring shields and an outer layer of heavy armor, just to raise the armor value high enough so the shells dont delete your armor (Armor stacking does not count for thump damage).

  • @chillbuilder101
    @chillbuilder101 3 ปีที่แล้ว +1

    Just looking back at this video, man such innocent times! All of these craft have received massive upgrades. The way I beat them is with massive PAC with lense shutter, and 200ap lasers. Missile defense doesn't help when you don't use missiles =p

  • @crgkevin6542
    @crgkevin6542 2 ปีที่แล้ว

    Miss the old secondaries on the Megalodon. The particle cannons are arguably more effective, but the twin casemate turrets on another turret had a neat aesthetic.

  • @jrg3499
    @jrg3499 4 ปีที่แล้ว +4

    Now we have an hard economic war too.

  • @Beregorn88
    @Beregorn88 4 ปีที่แล้ว +1

    I think that for a more fair comparison, you should match a roughly equal amount of building resource worth of ships; for example, if you have a 1.5M ship, it should face 3 500K ships, or 15 100K planes. Also, they should be spawned very far away from each other.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      I don't have a 1.5 million mats ship... and my PC would melt if I spawned in 4 Staalslangs... and they got spawned in 1500m away from each other...

    • @Beregorn88
      @Beregorn88 4 ปีที่แล้ว +1

      @@BorderWise12 By "far" I mean "outside weapon range", so that both of the ships have time to deploy every measure they have and reach cruise speed. This way you could also see and take into account possible difference in weapon and detection ranges.
      Edit: I understood what you meant when you said you don't have a 1.5M ship

  • @catfwish
    @catfwish 2 ปีที่แล้ว

    Looking back at this two years on, I think "did people know what the hell was coming to eat their RAM like a protogen meme?"

  • @skyrexclips4643
    @skyrexclips4643 4 ปีที่แล้ว

    Border wise to defeat the singularity you don’t laser it you bring out the impractical craft that are so big and expensive that you always win

  • @Galvin09670
    @Galvin09670 4 ปีที่แล้ว +1

    Borderwise you should also try 500mm 8m Pure Railgun Pen-depth, I have experimented with them, and boy are they scary. Great at blowing up the interior important parts of ships. Also as a laptop player, I really hope it doesn't explode when it meets some of these things.

  • @Zoozorocks01
    @Zoozorocks01 4 ปีที่แล้ว

    Oh lord well looks like it's back to the drawing board for a new battleship

  • @typehere6689
    @typehere6689 4 ปีที่แล้ว +1

    That thumbnail.
    It reminds me of a time a new, famous TH-camr said "shark" far more than I should.
    Help.
    a

  • @Gab46811
    @Gab46811 3 ปีที่แล้ว

    for a sec i thought this is a new video but one minute in and that's when i realize this is almost a year ago

  • @KingSquirrel21
    @KingSquirrel21 4 ปีที่แล้ว +1

    We need to see this thing fight the Ragnarök

  • @Jake_2903
    @Jake_2903 4 ปีที่แล้ว

    high rpm 100mm advanced cannon miniguns firing frag shells would overwhelm the LAMS and toast the thing.

  • @major0noob
    @major0noob 4 ปีที่แล้ว +1

    candela is immune to sonar, too fast for medium velocity APS, and has a monster lams for missiles.
    sit back 3km and wait for it to run out of juice?
    sacrifice a few 100k armoured craft?
    both worked on the singularity (although it wasn't the plan when fighting it...)
    my favorite counter to lasers is semi-subs (again not planned... the ships performed better 1/2 dead...). can probably set a acb to a behavior and PID for hull underwater modes. but that's for smart people that can cook bread

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +1

      candela originally didn't have lams. The person who i gave the BP to for aesthetic finalizations added it for lols. As a creator, i intended for people to yeet it with fast missiles dedicated to range over damage, since most things miss, due to her 40k power ecm.

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +1

      but yeah. Semi-subs *should* work as long as they start out submerged

    • @doktork3406
      @doktork3406 4 ปีที่แล้ว +1

      i do that with almost all my ships , but not intentionally
      There's two edges on redundancy as a concept applied here
      #1 say your ship takes a few critical hits ... with good redundancy , it can stay afloat and win
      #2 say your ship takes a few critical hits ... but it it way outmatched
      Having redundancy now , only keeps it afloat to be a punching bag , losing you a ton of material
      In this case , you're better off letting it sink, significantly reducing the damage it takes.
      You want your ships to stay in the fight if you're using 1-2 monster ships
      If you're using more but weaker craft , you want to cut down on that "stay afloat" redundancy for them to survive more
      An example would be
      #1 I use a huge battleship , it takes a few critical hits but nothing too severe...i want this to stay in the fight because it's so powerful it's going to win
      #2 I use a small fleet of say 2-3 cruisers , a small number of cheaper escorts and stuff like this
      If one of those gets focused down and takes massive hits really fast , i want them to take a dive
      This way they can still plink at the enemy fleet if they have supercavitating rounds and torpedos , without taking more of a beating
      Sure you lose some firepower , but that's better than losing entire ships

    • @major0noob
      @major0noob 4 ปีที่แล้ว

      @@chimaera1195 if it's propulsion only works above water, a harpoon sub would utterly dominate it. looking at the cram kills; the lams overkill and must drain a lot of energy, so i'm guessing missiles are even more effective, being both offensive and defensively draining the energy for the main lasers.

  • @moumdoh
    @moumdoh ปีที่แล้ว +1

    Thing is: the only way you're hitting the candela with missiles is with LUA

  • @blaze6400
    @blaze6400 4 ปีที่แล้ว

    Ah, good. The Alicorn may finally have a worthy opponent.

  • @patrikcath1025
    @patrikcath1025 4 ปีที่แล้ว +1

    Haha finally, a reason to build an *even bigger battleship*

  • @Joel-qo6gt
    @Joel-qo6gt 4 ปีที่แล้ว

    I see two potential solutions to the Megalodon. I haven't noticed any advanced cannons on the craft, so kamikaze crafts like the Martyr could prove effective, if you have enough of them. Second, it seems that by way of spinblocks, rams might even be effective, considering they only are countered by ridiculous amounts of armor. In short, the White Flayers counter this ship.

  • @superminer1993
    @superminer1993 4 ปีที่แล้ว

    The Singlarity now a days be like: Haha enemy go bye bye.

  • @xt6wagon
    @xt6wagon 4 ปีที่แล้ว

    Candela is the one that scares me. I use altitude, speed, and ecm for defense so the megalodon doesnt scare me. Lasers that instantly saw hole into critical systems do. Also.... lasers work fine against subs when you got giant noodle barrel for 2km damage. Just dont forget sonar bouy if needed.

  • @SaitoShepherd
    @SaitoShepherd 3 ปีที่แล้ว

    I have built a battleship 'Abomination' with ten aps 500mm turrets with huge hesh that means seven turrets on the side will full on broadside with full firepower but still the Megalodon managed to survive my full voley on that thing

  • @jainabraina
    @jainabraina 4 ปีที่แล้ว

    Can't even torpedo the Candela, so even submarines might have trouble...

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      You can't torpedo it, but fast missiles can still catch it. You just have to fire enough to get through its LAMS...

  • @retnyw3928
    @retnyw3928 3 ปีที่แล้ว

    How to kill the Megalodon:
    1. Put it in a giant deep fryer
    2. Free food!!!

  • @Someaceguy1937
    @Someaceguy1937 2 ปีที่แล้ว

    Me: *trying to get a good look at those secondaries because since then they’ve been replaced with PACs*

  • @jameshill9325
    @jameshill9325 4 ปีที่แล้ว

    This is what happens when a builder is given alcohol to drink

  • @NearQuasar
    @NearQuasar ปีที่แล้ว

    Seems like the Megalodon had a cost reduction, what exactly changed apart from the simple weapons being replaced by PACs.

  • @R4V3-0N
    @R4V3-0N 4 ปีที่แล้ว

    Now someone can correct me if I am wrong.
    But these ships are basically intended to be literal 1 offs per faction. A boss fight for each faction if you will (wonder how difficulty settings would change that). The capital ship of their fleet.
    So imagine it similar to the enemy HQ- there's only one of them.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      I think that is the intended idea, yes. You'd have to be extrememly unlucky to run into more than one at the very least.

    • @darkguardian9809
      @darkguardian9809 4 ปีที่แล้ว

      @@BorderWise12 Yep, these bosses would serve as the faction's HQ's last line of defense, so this means you have to destroy them first before you can take out their HQ.

  • @mortusdominus
    @mortusdominus 4 ปีที่แล้ว +1

    Oh cool. More things I need to build things specifically to hard counter. Going to be honest, do people actually like this sort of thing? I mean yeah, I could build something to beat these. But it wouldn't be something I'd want to take into a campaign. It'd be stupid expensive and trivialize everything else. Never mind the amount of time just to build the thing. So I just wouldn't want to do it. Great for anyone with the patience, but I just don't have it.

  • @thecommenter9678
    @thecommenter9678 4 ปีที่แล้ว

    Nothing to be done against lasers these days for sure...
    I have had no end of trouble with these two monsters, they devour my submarines.

  • @Voyagg
    @Voyagg 4 ปีที่แล้ว

    Looks like a worthy opponent! Shame i need a new power supply..

  • @MagnusGrey340
    @MagnusGrey340 4 ปีที่แล้ว

    someone needs to do the math and make a laser that puts the candela lasers to shame

  • @tiredboytypoguy
    @tiredboytypoguy 4 ปีที่แล้ว

    Everyone: this is a god craft its so strong oh no!!!
    Robbaz: hold my blood pancakes

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +3

      The Megalodon would eat his most recent battleship alive. Which would motivate him to build something even bigger and more Mc-Walrusy, but that's beside the point.

  • @FateofNone
    @FateofNone 4 ปีที่แล้ว

    WTF O_o the speedy green death is blast a spaceship out of the sky thats . . . thats not fair

  • @kazzsaru
    @kazzsaru 4 ปีที่แล้ว +3

    Legit question: How do the devs actually want the players act to deal with these things when the players are naturally at a massive disadvantage because they have to both contend with local resources *and* limited resources?
    Really, I'd love them to answer that question. These designs only operate because there's no resource limit for such craft. Not so for player craft.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +2

      Good questions! Here are my best answers:
      1. They do have a resource limit, and the AI is also limited by local resources in the new campaign format.
      2. These craft will be very, very rare. Most players won't see them unless they play exceptionally well.
      3. There are ways to counter them, which the KOTLs have obligingly shared with me:
      - Candela: it runs out of juice quickly and can't attack submarines well at all. Large APN missiles can break through its LAMS and catch up to it too.
      - Megalodon: lousy AA and it apparently gets wrecked by fast orbiting airships. Spamming wee dodgy PAC bombers at it would likely work well too.

    • @monkany3948
      @monkany3948 4 ปีที่แล้ว +1

      That's part of the change in the current Devtest. They're planning on making it so that Players and AI are forced to use local resources.

    • @creeperlover53
      @creeperlover53 4 ปีที่แล้ว +1

      kotl here.
      every craft is built within counterable restrictions, majyst is highly against having a master of all craft as well as spamming well optimized ships. he wants the campaign to be fun and enjoyable so if these new ships are too strong they will get nerfed. if you try hard enough eventually you'll discover how to counter every faction regardless of size, the Megalodon is bad against aircraft much like the majority of other SS ships built for the same role. lh however, I don't know. majyst asked for high pen lasers and the community builders who took up the task went above and beyond the expected damage with Candela arguably being the strongest laser craft in the campaign since the builder made it stronger than the Abyss, I personally don't like it because lasers don't have enough high end counters (buff smoke pls) but for now the builders did their job in building these crafts and updates in the future should fix them.

    • @placeholder3907
      @placeholder3907 4 ปีที่แล้ว

      The player also doesn’t have to be fair. There’s nothing stopping you from making your own bigger, badder laser whale of death. There’s nothing stopping you from plopping a couple railguns on a stick and sniping from 5 km. There is something stopping the factions from having those, and his name is majyst.

    • @placeholder3907
      @placeholder3907 4 ปีที่แล้ว

      Also as someone who has dissected the candela a bit, it, alongside the rest of the lightning hoods, dies to about half a hesh shell. Heat works too. Just shoot it with fast heat shells or heat missiles and watch it bleed

  • @redeye5515
    @redeye5515 4 ปีที่แล้ว +1

    submarines for both

  • @zancloufer
    @zancloufer 4 ปีที่แล้ว

    Not sure how well they would work against the Megalodon's missiles, but the contingency has not active missile defense. Wonder how well a spacecraft with lasers and harpoon flare/jammer missiles would do against it.

  • @เจ๊ะอัมนะห์เจะยิ

    That was the baby now the dad has come

  • @kre8or465
    @kre8or465 3 ปีที่แล้ว

    Oh ya, this reminds me that I actually do have to make a dreadnaught at some point and stop relying on just a bunch of small craft.... the Twin Guard approach can only get me so far...

    • @BorderWise12
      @BorderWise12  3 ปีที่แล้ว

      Eh... don't feel too pressured to make giant stuff. You can get through a lot of Neter with just small to medium sized craft, if you design them well and play to their strengths.

    • @kre8or465
      @kre8or465 3 ปีที่แล้ว

      @@BorderWise12 Ya, problem is im reletively new to the game so designing them well is a bit hard, and I need something that can tank hits because I cant afford to lose 2-3 boats in every single fight. their like 57000 materials for only a small volume, they can handle Onyx watch and Deep water guard stuff wine with missiles and the occasional Advanced cannon shot if they get too close, but I need a larger ship that can actually take like, for example a particle cannon shot without immediately disintegrating.

    • @kre8or465
      @kre8or465 3 ปีที่แล้ว

      @@BorderWise12 Oh plus storming the Steel Striders territory with a fleet of super dreadnaughts sounds fun.

  • @maxzinusnightfury1208
    @maxzinusnightfury1208 4 ปีที่แล้ว

    Bruh, the SD star fury is fucken scary

  • @krolon9786
    @krolon9786 4 ปีที่แล้ว

    If you struggle check which your craft can fit 13x13 turret of heigh around 10 then retrofit to have tripple 500mm 15rpm+ 30k raildraw APHE (ap, solid, solid, solid, he, he, pendepth), it's a dedicated drednought killer tho, as it seriously overpens if you set it to 8m depth but that's kinda needed to deal with 30k+ crafts
    I don't watch your videos often tho so dunno what's your style, if you don't like tripple turrets then just... take the notes and do it on your own I guess? it's simple somewhat simple recipe I think

  • @aynonymos
    @aynonymos 3 ปีที่แล้ว

    Because my computer isn't great, it's actually easier for me to focus on huge boss ships so my computer doesn't have to process allied forces.

  • @scorpion563
    @scorpion563 4 ปีที่แล้ว +1

    Image if those mega guns used aphe...

  • @sovietmiko
    @sovietmiko 4 ปีที่แล้ว

    The megalodon alone crashed my computer like 3 times already

  • @superminer1993
    @superminer1993 4 ปีที่แล้ว

    I'll take this as a challenge

  • @danieldeak9141
    @danieldeak9141 4 ปีที่แล้ว +1

    I copied the guns on the Megalodon.
    Lets just say my new ship obliterates bulwarks.
    It also helps that i added a pretty good lams system.

  • @stormlord1177
    @stormlord1177 4 ปีที่แล้ว +1

    glad I build big but I need to build big and efficient

  • @swestcot
    @swestcot 4 ปีที่แล้ว

    "a railgun using hypersonic 500mm shells really hurts" no duh

  • @prosparkour9200
    @prosparkour9200 4 ปีที่แล้ว

    Just wait until the new GT craft come into devtest. Just as potent as these but also cheaper, so the strategic AI can spawn even more of them.

  • @rickregina5053
    @rickregina5053 4 ปีที่แล้ว

    ...This is what happens when you tell the maker of a game to make harder enemies.

  • @UnderTrack_
    @UnderTrack_ 4 ปีที่แล้ว

    With the candella, I'd say you just want some extra high velocity high caliber HESH rounds, so probably a railgun since it can outpace your average APS shells, run rounds around any CRAM ship and ignore missiles that can't keep up with it, so large chemical railguns or lasers, and with the singularity, it's the same but with the nuance that it can warpdrive dodge your APS and missiles so lasers are actualy probably your better option xD

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      Railguns are definitely the way to go. Or a submarine with ludicrously fast missiles.

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว

      missiles are probably better lol

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      @@chimaera1195 I'm finding the LAMS on the Candela to be royal pain in the butt, though.

    • @chimaera1195
      @chimaera1195 4 ปีที่แล้ว +1

      @@BorderWise12 i'm sorry about that; i still don't think neekap should've added lams, but, she has an acb to turn off offense when enough missiles are present that Neekap added. So an overwhelming force of missiles will shut down candela's lams, providing you with a window of opportunity for a submarine to surface and use cannons to take her down.

  • @bigbadlara5304
    @bigbadlara5304 3 ปีที่แล้ว

    I made a 500mm kinetic APS rail assisted gun with 2x 55 rpm that can barely penetrate the megalodon from side to side when it hits the front it reaches the first turret sometimes. I'm putting it in a ship that I'm building which is heavily inspired by the threshershark because it's my favourite ship. Hoping it turns out to be less than a million and my first megalodon killer. The gun has so much recoil that a custom jet engine need to output about 100k thrust to combat its recoil when I mounted it on a hovercraft. Update: the frontal hovercraft works perfectly and costs exactly 1 million I made sure by adding some wood. There is only one problem which makes the design fail and I don't know how to fix it. The megalodon keeps sniping the barrels off but they are already heavy barrels and making a lams strong enough to catch all megalodon projectiles will cost 500000 or something itself way too expensive atleast. It gets the megalodon about half dead. Anybody knows how to reinforce barrels please tell me it's the only thing holding my flying threshershark back 🙂.

  • @ovni2295
    @ovni2295 4 ปีที่แล้ว

    So I decided to pit my unfinished-but-generally-terrifying 800k monstrosity against both of these ships, hoping to salvage some sort of pride in my creation, and...yeah no. They murder it to death.
    BACK TO THE DRAWING BOARD.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      Ouch... been there, know that feel.
      That was how the Thyr made me feel back in the day. 😆

  • @shawnreed343
    @shawnreed343 4 ปีที่แล้ว

    (Large) Torpedoes are quite good against the Megalodon. As to the Candelah... heck if I know. T_T

  • @Mojack001
    @Mojack001 3 ปีที่แล้ว +1

    how to kill a Megalodon ? of course its pretty simple : with two Megalodons.

  • @zuthalsoraniz6764
    @zuthalsoraniz6764 4 ปีที่แล้ว

    Even a submarine wouldn't work too well against the Megalodon, given that its guns use the supercavitation base too, and I'd bet it has loads of torpedoes as well.

    • @Ivy_TSG
      @Ivy_TSG 4 ปีที่แล้ว

      Torpedoes aren't even an issue, they can be easily countered unlike the railgun lol.

    • @zuthalsoraniz6764
      @zuthalsoraniz6764 4 ปีที่แล้ว

      @@Ivy_TSG If you manage to dodge (via warping maybe) or survive a few hits from those railguns, a sub that outspeeds the Megaladon would probably be the best vehicle to beat the Megalodon still, by staying so close to directly underneath that the guns cannot depress far enough to aim at it - maybe even get directly underneath and use a melee PAC or just spinblock rams to murder it.

  • @InimicalDivinity
    @InimicalDivinity 4 ปีที่แล้ว

    I'm at 11:42 in the video and you mentioned how smoke doesn't seem to work against strong lasers, aren't there also shields you can use to absorb lasers as well? Let's double it up!

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +1

      That might be compulsory if you want to fight lasers head on. Smoke on its own doesn't seem to do enough.

    • @InimicalDivinity
      @InimicalDivinity 4 ปีที่แล้ว +1

      @@BorderWise12 I've spent the night throwing all of my designs at the megalodon. After spending maybe 3-4 mil resources, it was finally classed as too damaged. If you can't take out those railguns early on in a fight, or give them something to focus on, they'll destroy everything. Also, it's munition defense is the closest I've seen to being completely unbeatable. It took hundreds of small missiles (in swarms) before it finally seemed to run out of energy. The megalodon is easily the scariest design ive seen in FTD.

    • @placeholder3907
      @placeholder3907 4 ปีที่แล้ว +2

      LAMS cannot kill pure kinetic shells, so throwing a cram shell with no pellets will drain them real quick. Large missiles with all reinforced bodies will also give LAMS a bad day. Alternatively, a lot of APS shells can go too fast for LAMS to detect and destroy.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว +1

      @@placeholder3907 All true things. Large missiles in particular are handy against the Meg, since the ECM on it throws off the aim of APS and CRAMs.

  • @majortwitched
    @majortwitched 4 ปีที่แล้ว

    Based on the fight with the carrier I think megalodon might have issues with ICBMs. It does not deal well with swarms and ICBMs ignored by the near prefect LAM system. If ICBM are too cheesy perhaps hordes of micro ram ships.

    • @BorderWise12
      @BorderWise12  4 ปีที่แล้ว

      I actually tried that. The CIWS on the back might not have a seperate AI controlling it, but it has range limits on the LWC set up so it can shoot down ICBMs easily.
      Now a simultaneous ICBM and missiles swarm might be a different story...

    • @majortwitched
      @majortwitched 4 ปีที่แล้ว

      @@BorderWise12 I see. The only other thought is convert the ICBM surface skimmers or nuclear torpedoes. Might allow them to make it pass the CIWS.

  • @ljlk8583
    @ljlk8583 4 ปีที่แล้ว

    steel striders is an amazing faction!

  • @will0908
    @will0908 4 ปีที่แล้ว

    I feel personally attacked