How I Created This Simple Ruins Scene In Blender
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- เผยแพร่เมื่อ 29 ก.ย. 2024
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In this short walktrough, I'll show you how I created this simple scene in Blender that can be achieved by beginners.
HOW TO CREATE HANGING ROPES:
• Creating a Low Poly Sp...
bro makes it look simple
"Everything started from a cube". Great job!
Thank you! :)
How did you get the UV texture to work? Mines come out flat and how did you texture the plane? Did you use a shader node or the UV editor?
@@tamerifujisaki453 do you mean the texture looks stretched when you apply it? In that case, go to UV editing and select all faces of the model and click UV - cube projection. Then it should look good on all sides. I have a video with giant skeletons where I show how I work more with textures and not making it flat😊
where did you get the 3d models from the guy tht was standing up
Mixamo :)
how did you made this sky ? is that the sky texture ?
@@spayner_360 yes it’s the sky texture that can be used with Cycles. You find it in world settings😊
👈👈Thanks to tutorial providers, I can make good animations by learning on TH-cam🎉🎉❤❤❤
Hall Ronald Anderson Kenneth Martin Brenda
Solid Work!
thank you! 😀
Awesome video loved it❤❤
Thank you! :D
Wow subscribed
Thank you! :D
THIS IS GREAT
Thank you! :D