Sylvaneth vs Idoneth Deepkin - Age of Sigmar 4.0 Battle Report | Ep 7

แชร์
ฝัง
  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 39

  • @andreasgorander7316
    @andreasgorander7316 5 หลายเดือนก่อน +9

    Models can end their move on a part of an unstable terrain if the part of the terrain it's less than 1 inch tall according to core rules

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน

      Ahh ok cool :)

  • @marcussloss6937
    @marcussloss6937 5 หลายเดือนก่อน +5

    Love the converted army, great video. Thanks.

  • @aleksandarbogdanovic9880
    @aleksandarbogdanovic9880 5 หลายเดือนก่อน +4

    Hey guys, great armies! Love to see the Deepgitz on the table again. Just an fyi, casting and banishment goes into one pool and unbinding goes into the other. So if you cast you can still unbind with a level 1 wizard. Keep them reports coming!

  • @phillytalent1051
    @phillytalent1051 5 หลายเดือนก่อน +8

    11:00 Sadly only one Tree Revenant unit can teleport per turn now.

  • @lord17c
    @lord17c 4 หลายเดือนก่อน

    every time you said little shark. The baby shark song ran through my head. Great batrep. I do love the conversions on the deepkin.

  • @badgeringer
    @badgeringer 5 หลายเดือนก่อน +1

    Honestly great to see a lack of salt, despite some rough dice rolls! Solid fight and great looking armies.

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน

      Glad you appreciate that !

  • @klaptar9896
    @klaptar9896 5 หลายเดือนก่อน +5

    Both parts of gloomtide shipwreck are supposed to be within 3 inches from each other

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน +1

      Good to know !

    • @VisualLoulou
      @VisualLoulou 4 หลายเดือนก่อน

      They can either be setup as 1 terrain that have to be within 3" of each other or setup as 2 separates terrain parts

  • @voxkine9385
    @voxkine9385 5 หลายเดือนก่อน +2

    Seeing that conversion makes me want to the the reverse: squigs who ate too many IDK…
    Fantastic armies!

  • @reformedbugman703
    @reformedbugman703 5 หลายเดือนก่อน +11

    You couldn't strike and fade with Belthanous because strike and fade request you to be in combat.

    • @Keplaves
      @Keplaves 5 หลายเดือนก่อน

      He didn’t use strike and fade he used Rhythm of war ability and he was in combat with the chains.

    • @andreasgorander7316
      @andreasgorander7316 5 หลายเดือนก่อน +1

      The chains died from mortals from the awakaned wyldwood so he was not in combat.
      He isn't playing the evergreen Hunt army of renown, his list is a regular sylvaneth one. So the strike and fade unfortunately was illegal.
      Also I don't think there's a teleporting ability in the evergreen Hunt at all, what ability are you thinking of?

    • @DanMarston117
      @DanMarston117 5 หลายเดือนก่อน

      @@andreasgorander7316 Belthanos has a specific ability that allows him to teleport *within* his own combat, essentially. He does mortal damage and then is removed from the board, set back up again within 1" of a unit he was already in combat with.

    • @andreasgorander7316
      @andreasgorander7316 5 หลายเดือนก่อน

      @@DanMarston117 yes that is correct. He used that against the chains when the Leviadon was close. It's his rampage, not a rythm of war ability. But the turn after that after the chains died that was when he used the "illegal strike and fade" :)

    • @DanMarston117
      @DanMarston117 5 หลายเดือนก่อน +1

      @@andreasgorander7316 Haven't watched the video honestly I just started reading comments haha.
      Should be noted that the rampage is literally called "Rhythm of the chase" which is where the other commenter might be getting confused.

  • @voice9893
    @voice9893 5 หลายเดือนก่อน +3

    Casting doesnt cost unbind. +1 to wound from priority target dont affect companions. And many more rule mistakes

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน

      Still learning ! But thank you for the comment . Definately
      Remembered all this on the next one.

  • @salsathe4th
    @salsathe4th 5 หลายเดือนก่อน +7

    Throwing away durthu and Belthanos turn 1.... was interesting...

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน +1

      Hahaha ! It was … not good .
      lol

  • @MatthewPaul-x1o
    @MatthewPaul-x1o 5 หลายเดือนก่อน +1

    1:25:20, why not just land the purple sun in combat with the dryads?

  • @Gavriel01
    @Gavriel01 5 หลายเดือนก่อน +5

    Man, so many of the faction manifestations are just flat worse than the generic ones.

  • @Raskin1590
    @Raskin1590 5 หลายเดือนก่อน +2

    Incredible Idoneth army!

  • @Apocalypes773
    @Apocalypes773 5 หลายเดือนก่อน +1

    The turn the IDK player didn't shoot he should have just shot the closest tree

  • @CynictheHedgehog
    @CynictheHedgehog 4 หลายเดือนก่อน +1

    Why did the purple sun do nothing?

  • @aleksandersiemaszko6027
    @aleksandersiemaszko6027 5 หลายเดือนก่อน +2

    The IDK player needs to burn the dice. 😅

  • @mikekristiansen7495
    @mikekristiansen7495 5 หลายเดือนก่อน +1

    Anyone can answer a question about Sylvaneth woods?
    When they set them up they can only place one Awakened wood? Og 1, 2 or 3 connect pieces yes?
    And not 3 pieces in seperate locations? (Wouldn't that be 3 Wyldwood then?)

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน

      Each wildwood is 1 to 3 pieces … so you can put one down first and then bring in up to 2 more .

  • @garredwhalen6512
    @garredwhalen6512 5 หลายเดือนก่อน +2

    Slay the Tyrants needs to be accomplished from a combat attack (melee) - cannot use spells!

  • @Ibin746
    @Ibin746 5 หลายเดือนก่อน +1

    Comment for the algorithm

  • @Apocalypes773
    @Apocalypes773 5 หลายเดือนก่อน +1

    Belthanos would need to be in combat to STIRKE and fade

    • @SkaredCast
      @SkaredCast 5 หลายเดือนก่อน

      Yes, something I had missed :)

    • @Apocalypes773
      @Apocalypes773 5 หลายเดือนก่อน

      Easy to do. Look forward to more content from you :)

  • @voice9893
    @voice9893 5 หลายเดือนก่อน +1

    Both your factain Terrain have to be Setup wholly within own territory. Ive played on it with itk and placing the boat sucked 😁.
    Tree revenant is now once per Turn per Army, so only one group can Teleport per round 😭
    22:53 actually its -2 to Hit because of Low Tide and covering fire and only +1 +1 so If would be 4s and 2s.

    • @mattyno964
      @mattyno964 5 หลายเดือนก่อน

      They don't stack though do they? So low tide plus covering fire would be -1 still?