Modular Vegetation Techniques for Games - Billy Matjiunis
ฝัง
- เผยแพร่เมื่อ 21 ก.ค. 2024
- Join Billy Matjiunis as we take a deep dive into Environment Art foliage creation techniques. He will take us through how to create foliage with the help of Speedtree, Photoshop, Substance Alchemist and more...
Download the source files:
billymatjiunis.gumroad.com/l/...
Discount Code: SkillTree
Check out Billy Matjiunis' work:
www.artstation.com/billymatji...
Skilltree Mentorships: www.skilltreeinc.com/billy-ma...
Find Billy on Social Media:
Twitter: / billymatjiunis
Linkedin: / billymatjiunis
SESSION TIMESTAMPS
0:00 - Billy Matjiunis
8:45 - Scene overview
13:30 - Equipment I use
15:37 - Capturing data workflow
19:52 - Shrub Creation (High Definition (HD))
22:49 - Shrub Creation (HD Texture Creation)
27:45 - Shrub Creation (HD Branch Creation)
30:30 - Shrub Creation (Atlas Creation)
34:00 - Shrub Creation (Lowpoly Speedtree)
35:25 - Color Calibration for pictures
39:30 - Shrub Creation (In Engine)
45:15 - Tree Creation (Overview)
47:45 - Tree Creation (Bark Scanning)
50:00 - Tree Creation (Cleaning up Scanned Data)
55:19 - Tree Creation (Lowpoly Creation and Baking)
58:55 - Tree Creation (Tree Branch with leaves creation)
1:02:18 - Tree Creation (Branch Atlas Creation)
1:05:30 - Tree Creation (Speedtree creation)
1:15:15 - Tree Creation (Rooting The Tree)
1:20:45 - Grass Creation (Intro)
1:21:50 - Grass Creation (Highpoly)
1:23:45 - Grass Creation (Atlas and texturing)
1:27:55 - Grass Creation (Lowpoly)
1:32:30 - Combining everything together
1:35:55 - Patreon Supporters and Special Thanks!
Get access to our Discord community and resources:
/ beyondextent
Check out other Environment Art Resources, Challenges, Articles and more: www.beyondextent.com
Best SpeedTree commercial ever. Gonna buy.
Oh, this is just insanely helpful! Thank you so much.
Thanks for all the tips! Def made me want to try some foliage in my next scene
this channel is incredibly valuable. thank you for sharing.
thank you so much for this
Please make a A to Z course for this like 6 to 12 hours long please.
Many people will buy it
yes literallly take my money please
I would pay for this!
dude the fact that i can undrestand the words of a senior in respawn , shows the tutorials work 😂 although im using unity but this video helped me alot , right just after i found speedtree! thanks alot!
Billy's amazing! Thanks for watching and good luck with the trees :D
- Timothy
😮😮 TKS ❤️
this is a fantastic video. For the source files on gumroad, do they include the substance designer graph? Trying to piece it together my self but I'm no expert haha.
Is the wind material set up of the trees and grass the same as the one on the shrubs?
How to make two material on the bark ?
Do you have any course to learn all this workflow in details ??
Thanks for the question, unfortunately not at this time. But we've heard and seen great stuff on this course about foliage over on CGMA :D
www.gameart.cgmasteracademy.com/courses/60-vegetation-plants-for-games
Thanks for the comment!
- Timothy
Thanks you for this :) @@BeyondExtent
Hi, where I can find the workshop with Rishab Nanda "Differences between in-house and outsource studios" ?
Thanks so much for bringing that up, unfortunately the video quality for that workshop was really bad so decided not to upload it.
(We've since then fixed the video quality issues in other workshops, so hopefully it doesn't happen in the future)
Sorry for the inconvenience
@@BeyondExtent is there any place where I could watch it? i wouldn't mind if was even only audio, as a podcast
I'm interested in the explanation of the texture sheet using Substance Designer. Does the video also include the Substance Designer data in the source files?
th-cam.com/video/QbF5tb_p4rI/w-d-xo.htmlsi=eWBKd9s8RLn5imp6&t=1850
Thanks for the question, I'm not sure if they do.
But if you use the code "Skilltree" in the checkout you get the files for free, so you could give it a look :D
- Timothy