Mob Farm SECRETS I Wish I Knew Sooner - A Step-by-Step Core Keeper Guide

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 34

  • @danisanchez8154
    @danisanchez8154 2 หลายเดือนก่อน +16

    For later in the game, putting together crystal crust with the rest will slowly break the farm, since mimites break blocks when they attack other mobs. It happened to me in my farm design. I already had a separate module for the stone moss mobs since they can spawn brutes which also break blocks. But then to my surprise after 3 hours AFK I found spawn tiles missing from under my coveyer belts and also walls broken. After watching some mobs fight for a while, I realized it was due to the mimites, so for more complex farms with more automation I'd recommed to have crystal crust and stone moss separated. Good video!

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน +2

      This is really great advice, thanks for sharing this! I'll pin your comment so others hopefully learn from it, too. Glad you enjoyed the video :D

    • @Marshall47313
      @Marshall47313 2 หลายเดือนก่อน +2

      can the brutes and mimites break the Fossil Blocks we get from "The Passage" region?

  • @parkouristbobbyd227
    @parkouristbobbyd227 7 วันที่ผ่านมา

    Thanks man! I read the guide too, but this was a more helpful visualization. Mob farm is working so much better now

    • @ukiyoxgames
      @ukiyoxgames  3 วันที่ผ่านมา

      Nice man, glad this helped!

  • @warman
    @warman 20 วันที่ผ่านมา

    Was too lazy to do things this way but the information was invaluable!

  • @GimmeBorger
    @GimmeBorger หลายเดือนก่อน

    I appreciate this video man, I’ve been struggling with farming and hopefully this is will be all I need for my final stream!

    • @ukiyoxgames
      @ukiyoxgames  หลายเดือนก่อน

      Glad you found it helpful! Hope the stream goes/went well :D

    • @GimmeBorger
      @GimmeBorger หลายเดือนก่อน

      @@ukiyoxgames it actually did, I didn’t understand the whole thing but it did help

  • @BboySquidfoot
    @BboySquidfoot หลายเดือนก่อน +4

    Finally, a well explained guide. Can't stand dakon's madhouse...

    • @ukiyoxgames
      @ukiyoxgames  หลายเดือนก่อน

      Thanks, I appreciate that 🙏

  • @heroofdermwood
    @heroofdermwood 2 หลายเดือนก่อน +2

    My understanding is that hoed ground only blocks spawns of mobs that spawn on the ground tiles themselves. not the ones that spawn from special spawn tiles. So hoeing mold ground and sea sand will block their mobs. But hoeing the base ground will not block the spawns of slimes and cavelings that spawn from slime ground and moss.

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน

      Oh this is good to know, thanks for sharing. I had experienced slower spawn rates with hoed ground, but I think it was just down to bad luck in hindsight!

  • @KieronCoulson
    @KieronCoulson 2 หลายเดือนก่อน +4

    Isn't the origin of cells at (0,-1)? The steam guide states the bottom left tile from where you spawn

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน +2

      Ah I think the steam guide means the bottom left corner of the spawn tile is (0, 0).
      It states:
      " And the origin of the world coordinate system is the bottom left corner of the default spawn location tile "
      Then the first screenshot on the guide shows "(0 , 0) World coordinate origin"
      Good question though, definitely worth clarifying

    • @KieronCoulson
      @KieronCoulson 2 หลายเดือนก่อน

      @@ukiyoxgames thanks, mb I'm fried hahah

  • @johnal8319
    @johnal8319 2 หลายเดือนก่อน +3

    good luck to everyone using stone moss (blue moss thing)

  • @Baldhornycat666
    @Baldhornycat666 หลายเดือนก่อน

    could you dig out all the un-used blocks and still be affected?

  • @GriffinNestVideos
    @GriffinNestVideos 2 หลายเดือนก่อน +3

    Thanks so much for this! My farm was a chunk of nothing but orange slime floor, so thats probably the reason why I was not getting spawns.

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน +1

      No worries! Hopefully you get more spawns now after a few upgrades to your farm :D

  • @KiDmO365
    @KiDmO365 2 หลายเดือนก่อน +3

    Do not mix caveling and monster spawns. They will destroy the farm and any machines. The one that spawns the cave troll is one of the worst to mix in.

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน

      Thanks, this is good advice if you're having this problem! Have your moss tiles in a separate farm if it's a pain to maintain

    • @Neviksir
      @Neviksir 2 หลายเดือนก่อน

      Not if u have gleamwood

    • @KiDmO365
      @KiDmO365 2 หลายเดือนก่อน

      @@Neviksir walls yes but cave troll and the crystal bug will rip out any slime / caviling moss , machines , spikes , or turrets.

  • @Ash-pr3xj
    @Ash-pr3xj 2 หลายเดือนก่อน +4

    Torch prevent spawn

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน

      That's right! There's a graphic on the steam guide which shows all the items that block spawns

  • @Zorin_Life
    @Zorin_Life 2 หลายเดือนก่อน

    Не удобно. Нет автоматизации сбора лута.

  • @andywot1313
    @andywot1313 2 หลายเดือนก่อน +3

    3:31 you did 16x17

    • @ukiyoxgames
      @ukiyoxgames  2 หลายเดือนก่อน +2

      Really good spot, you're better at maths than I am 😂

    • @timdunn4392
      @timdunn4392 2 หลายเดือนก่อน +1

      This might seem like a silly question but is a 16x16 chunk actually 16 tiles on every side? Like counting the corner tiles twice depending on direction.

    • @andywot1313
      @andywot1313 2 หลายเดือนก่อน +2

      @@timdunn4392 I don't believe corners are counted twice. I think confusion arises because some mob farm guides create a single-tile wide "border" which is part of a chunk itself. The "actual" border would be the thin/invisible line between 2 chunks. I don't know which chunk (16,16) belongs to but it shouldn't matter. Assuming (0,0) is the bottom-leftmost tile of a chunk, (15,15) would be the opposite corner, creating a 16x16 area. If (1,1) is the bottom-leftmost tile, (16,16) would be the opposite corner. The horizontal & vertical "border" going through (16,16) would HUG the chunk in the 1st scenario, but be PART of the chunk in the 2nd scenario. Either way you still end up with 4 properly divided quadrants.

  • @EternalGaze8
    @EternalGaze8 2 หลายเดือนก่อน

    Anyone have a spawn block I can have? I lost all of mine.