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METAL GEAR SOLID 3 OUT OF BOUNDS CUTSCENES AND MAP SECRETS | DISCOVERIES

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  • เผยแพร่เมื่อ 12 ส.ค. 2024
  • Welcome to the ultimate deep dive into the unseen world of Metal Gear Solid 3: Snake Eater!
    In this video, we’re breaking the boundaries of the game to uncover out of bounds cutscenes and map secrets that even the most seasoned players might have missed. Whether you're a long-time fan or a newcomer to the series, prepare to be amazed by these hidden gems and the behind-the-scenes details that make MGS3 a timeless classic.
    Secret Cutscenes: Delve into cutscenes . From dramatic confrontations to intriguing character moments, we reveal the scenes that were hidden away in the game's camera.
    Uncharted Territories: Traverse beyond the visible map and discover areas that were meant to be unseen. Find out what lies beyond the borders of the game's familiar environments and how these hidden zones contribute to the game’s lore and development.
    Easter Eggs & Developer Insights: Unearth Easter eggs and gain insights into the developers’ creative process. Learn how these hidden elements were crafted and why they were left out or concealed.
    Glitches & Exploits: See how glitches and exploits can open up new perspectives on the game’s world, leading to discoveries that the designers never intended players to find.
    Join us as we push the limits of Metal Gear Solid 3 and venture into the unknown. From hidden cutscenes to secret map areas, this journey will change the way you see this iconic game.
    Don’t forget to like, comment, and subscribe for more deep dives into your favourite games!
    🔔 Hit the bell icon to get notified whenever we uncover more game secrets!
    Let’s explore the unseen side of MGS3 together!
    #MetalGearSolid3 #SnakeEater #MGS3Secrets #HiddenCutscenes #OutOfBounds #GameSecrets #Gaming #RetroGaming #Konami #HideoKojima #metalgearsolid
    00:00 intro
    01:43 virtuous mission
    03:01 Dremuchij South
    03:54 Dremuchij swampland
    04:42 Dremuchij north
    05:17 Dolinovodno bridge
    06:06 rescuing sokolov
    07:30 thrown of the bridge
    08:56 river sorrows corpse | nuclear blast
    09:39 ocelot
    10:33 cave systems
    12:15 the end wheelchair
    13:30 Ponizovje Warehouse
    13:50 granins lab
    16:25 ladder boss
    17:08 Groznyj Grad
    19:54 jail cell
    20:59 johnny toilet
    22:01 nightmare
    22:39 eva transmitter
    24:20 the boss
    25:51 inside the wig
    26:30 ending scenes

ความคิดเห็น • 115

  • @mycardboardbox
    @mycardboardbox  หลายเดือนก่อน +38

    if you would like me to make a guide, to get you set up for a free cam mod , if you have ( pc ) for your pcsx2 emulator let us know, plus its worth noting that the best finds are towards the end of the video thanks for your time!

    • @user-ek2xg3ps5s
      @user-ek2xg3ps5s หลายเดือนก่อน +3

      Yes please ! I always wanted to explore the piers to the WIG outside of cutscenes seeing as it was possible to walk on it and it had a collision to stand on
      Also this is just great news in general, feels like the Boundary Break we never got, thank you!

    • @steakanimations6429
      @steakanimations6429 หลายเดือนก่อน

      yes please!

    • @solidparas1925
      @solidparas1925 หลายเดือนก่อน

      Same here I use xbsx2 on my series x I believe this mod will work because Xbsx 2 is a port of pcsx 2 anyway

    • @filmwaker
      @filmwaker หลายเดือนก่อน

      Yes, please!

    • @r3gret2079
      @r3gret2079 หลายเดือนก่อน

      What a great idea to share these tools and knowledge. Huge thanks for that!

  • @DanceswithBlades5
    @DanceswithBlades5 หลายเดือนก่อน +147

    An upside down copy of a level under the level is usualy a cheeky way in early PS2 era games to do reflections in puddles which probably explains the times you found upsidedown locals.

    • @mycardboardbox
      @mycardboardbox  หลายเดือนก่อน +9

      fascinating thanks bud!

    • @Zalew1PL
      @Zalew1PL หลายเดือนก่อน +8

      exactly, each mirrored level has reflective elements on the ground like puddles or polished floor. Semi-transparency makes an illusion of reflection.

    • @ThomaceKisho
      @ThomaceKisho หลายเดือนก่อน +8

      This was a fairly common trick in this generation of consoles- I believe RE4 used the exact same method for a few of its reflections too.

    • @TheDrunkenPL
      @TheDrunkenPL หลายเดือนก่อน +12

      They used the same trick in first MGS ;)

    • @dicembre15_mat
      @dicembre15_mat หลายเดือนก่อน

      Yo thats interesting

  • @LionofDawn
    @LionofDawn หลายเดือนก่อน +57

    The upside down rooms is to create fake reflections on the floor above.

    • @chaoticfox6271
      @chaoticfox6271 หลายเดือนก่อน +2

      It’s a cool little trick, you gotta admit

    • @maxaazerty
      @maxaazerty หลายเดือนก่อน +3

      Yeap , A lot's of old games use this method, because real time reflection is still a thing in 2024 :)

    • @Unethical.Dodgson
      @Unethical.Dodgson 22 วันที่ผ่านมา +1

      @@maxaazerty "Real time reflection is still a thing in 2024"
      What? What are you trying to imply with this statement?
      That said: This technique was employed long before this game to great effect.

    • @iug5672
      @iug5672 20 วันที่ผ่านมา

      @@Unethical.Dodgson I think he means how real time reflection is such an obnoxiously demanding feature that is greatly achievable nowadays but back then better solved with a trick like this.
      THat's what im gonna asumme im also confused ngl

    • @M.sami12
      @M.sami12 15 วันที่ผ่านมา

      @@LionofDawn who needs ray tracing when you can just so this?

  • @herogunslinger
    @herogunslinger หลายเดือนก่อน +13

    Anytime you see an upside down room, it's for reflections, like when there's a puddle of water on the ground.

  • @laurenkaitlyn6341
    @laurenkaitlyn6341 หลายเดือนก่อน +16

    The framed fiddle just goes to show how perfect Metal Gear continuity actually is

    • @webtalks184
      @webtalks184 หลายเดือนก่อน +1

      No, it's the reference to Ground Zero obviously

  • @SonOfBigBossGTA
    @SonOfBigBossGTA หลายเดือนก่อน +11

    29:26 I never knew about Hiro Usuda's gravestone detail. But now that you mention how she was involved in the game and also Silent hill 3. That explains why there were Silent Hill 3 paintings in the room right before meeting Granin

  • @RRM693
    @RRM693 หลายเดือนก่อน +11

    Its crazy how simple these designs are due to PS2 limitations but work so well at delivering realistic graphics for its time

  • @marciohenrique6465
    @marciohenrique6465 หลายเดือนก่อน +14

    Wow, that's actually very interesting, never thought that something like a free cam would be possible in MGS3.

  • @dicembre15_mat
    @dicembre15_mat หลายเดือนก่อน +10

    The boss in t pose was fucking hylarius

  • @SRankSlowking
    @SRankSlowking หลายเดือนก่อน +6

    It's pretty cool that Free Cam is becoming more of a thing now. I love seeing what the Devs do in terms of piecing everything together.

  • @MrLlama-rc8nj
    @MrLlama-rc8nj หลายเดือนก่อน +21

    Babe wake up Voicebox is picking apart MGS3 before Delta comes out we need to see this one

  • @Gaz66d
    @Gaz66d หลายเดือนก่อน +5

    The corridor under Granins lab with that sliding door you mentioned is part of the other side of the buildings underground corridor to the jail cell (the one you wake up in if you load your game in the End sniper battle and he’s not dead of old age) there’s two stairs to the basement. One to the jail side- one to the researcher’s side where you find Granin.
    They’re “connected” but because the sliding cell door locks off the route you have to take the East stairs to Granin.
    It’s odd they made the corridor two separate maps… I wager these were made just in case someone actually clipped through the sliding door bars KJP were trying to stop speed runners sequence breaking it to just go down the west stairs and into Granin’s office almost immediately.
    That’s why the room in there has no details inside, there’s a real version on the other “wing” connected to the other stairs.

  • @user-ek2xg3ps5s
    @user-ek2xg3ps5s หลายเดือนก่อน +13

    14:42 the poster says "Да здравствует социализм" which translates to "Long live socialism"

    • @mycardboardbox
      @mycardboardbox  หลายเดือนก่อน +3

      ahh thank you ever so much you really do learn something new everyday!

  • @spyder4617
    @spyder4617 หลายเดือนก่อน +6

    15:40 - Letting your audience know you're not an old MGS fan nor an attentive MGS player, without being aware you're letting them know.

    • @Unethical.Dodgson
      @Unethical.Dodgson 22 วันที่ผ่านมา +1

      Are you implying that you know who the young officer in the photo is? Without actually saying whom?

    • @iug5672
      @iug5672 20 วันที่ผ่านมา

      Who tf is that then? Checked the wiki, no mention of this is even there.

  • @nebulaneka8946
    @nebulaneka8946 หลายเดือนก่อน +2

    Gran Turismo 5 has such a great soundtrack.

  • @r3gret2079
    @r3gret2079 หลายเดือนก่อน +2

    Seeing Guy Savage in color was sooo friggin cool! Right on!
    The house at the end is a safehouse set up by Zero.
    Calling TO the Night just might be my fav MGS song, period. Oooowee that song is amazing!

  • @markymarcotte9388
    @markymarcotte9388 หลายเดือนก่อน +2

    one of the best games of all time man. we were all blown away by how it looked 20 years ago. still holds up i know they di a face lift in 2008 i think but still so good.

  • @subtledemisefox
    @subtledemisefox หลายเดือนก่อน +5

    I've been asking Boundary Break to do these games for a long time. I want to see MGS2

  • @M.sami12
    @M.sami12 หลายเดือนก่อน +2

    I love the gran turismo music.

  • @brandonperez8977
    @brandonperez8977 หลายเดือนก่อน +5

    11:31 😂😂😂
    12:57 I did saw a video where some guy recorded his playthrough by goofing around, he showed where The End was going while using the Stealth Camouflage, he knocked out the guard who was taking him but The End wakes up and started to flee and disappeared just like that
    14:51 🤣🤣🤣
    17:00 the ladder gives me more of a Red Faction II vibes because it reminds me of the sewers levels but a bit polish
    21:12 I remember someone was curious about this from the same video I mention about the guy who was goofing around, it was pretty funny that he somehow teleports into the bathroom right before Johnny gets there because his diarrhea was gone after being seeing Snake there
    22:57 I'm pretty it was boxing, not wrestling because of the bell noises
    24:48 I can see that you also heard of his drama
    28:37 maybe it's because it only works on first person view, during The Boss death scene, when her horse appears, you could see The ghosts of The Boss and The Sorrow where they'll be looking at Snake while they fade away during first person view because you don't seem to show that one neither, but what about the part where The Boss and EVA were mocking at Ocelot while leaving?

  • @dicembre15_mat
    @dicembre15_mat หลายเดือนก่อน +4

    You should Explore Mgs2 and 4 out of bounds, they are Pretty cool

  • @hirotwo2018
    @hirotwo2018 หลายเดือนก่อน +4

    Mgs4 next and explore the Shadow Moses Island

  • @user-ek2xg3ps5s
    @user-ek2xg3ps5s หลายเดือนก่อน +6

    27:47 "THEY PLAYED US LIKE A DAMN FIDDLE !"

  • @garagegaming625
    @garagegaming625 หลายเดือนก่อน +2

    Guy savage is a rom separate from the base game, but build in into mgs3 overall iso, the same way the skating minigame in mgs2 is, you can even run the skating minigame separate if you that determined

  • @J2-pe6wz
    @J2-pe6wz หลายเดือนก่อน +1

    13:38 the upside down map either is, or was going to be, used for a reflection. That's how it was done pre-shaders. Copy,paste,flip.

  • @Reikosamaa
    @Reikosamaa หลายเดือนก่อน +3

    13:40 my best guess is that there are water puddles so they wanna try a mirror effect like in MGS1

  • @Juan_Pablo_81
    @Juan_Pablo_81 29 วันที่ผ่านมา +1

    I always wanted to see how much detail there was in Granin's room. And also know if Sokolov is inside the room before the door opens, since if we throw a grenade through the window he dies and the mission fails.

  • @subtegral
    @subtegral หลายเดือนก่อน +2

    BEATRIXX JE. NEKON
    RIP 😢

  • @japreet_kah
    @japreet_kah 21 วันที่ผ่านมา

    I've just had 2 crumpets with lurepack button on. Absolutely fabulous

  • @FullMetal-Tech
    @FullMetal-Tech หลายเดือนก่อน +3

    the upside down parts of the maps are for reflections, this is how it use to be done.

  • @nukesdabomb5704
    @nukesdabomb5704 หลายเดือนก่อน +1

    Im interested to see whats written on the gravestones in MGS4 ending, especially the one that big boss falls on first

  • @WhispyWoodz
    @WhispyWoodz 16 วันที่ผ่านมา

    The map was repeated most likely upside down to catch a reflection like linoleum floors, or the water reflected before going into the warehouse early games used that for mirrors

  • @SeranaTheStudent
    @SeranaTheStudent หลายเดือนก่อน +1

    Reflections, my dude. The warehouse with the upside down map is for floor/puddle reflections. They used the same technique in the first and second game.

  • @chr1998is
    @chr1998is หลายเดือนก่อน

    I actually bought the PS2 LAN adapter for this game to play online with other players.
    That’s how I remember how long I’ve had my PSN account, it was around the time this game was released.

  • @vadersouls2604
    @vadersouls2604 หลายเดือนก่อน +2

    24:47 lmao

  • @PastPresentFutureEndofTime
    @PastPresentFutureEndofTime หลายเดือนก่อน +1

    LMFAO 😂 omg johnny 💩 his pants 😂

    • @AsilarWindsailor
      @AsilarWindsailor หลายเดือนก่อน

      That's absolutely what I was thinking too X)

  • @subtegral
    @subtegral หลายเดือนก่อน +3

    15:53 that's Huey's dad. The photo is from WWII when USA and Soviets were allied. Otacon's grandfather worked on the Manhattan project. Huey never said he personally knew Granin.

    • @Unethical.Dodgson
      @Unethical.Dodgson 22 วันที่ผ่านมา

      Huey got the plans for Zeke from a "russian friend" mentioned in The Phantom Pain. So quite possibly Huey was the friend that Granin mentioned. At the very least it's a retcon.

    • @subtegral
      @subtegral 22 วันที่ผ่านมา

      @@Unethical.Dodgson okay, you win. Granin hung out with a teenager.
      And I don't consider MGSVee canon. Don't care that Kojima directed it either.

    • @iug5672
      @iug5672 19 วันที่ผ่านมา

      It has a lot of conflicting info around it, even before peace walker was released, so I'm not surprised the uploader went with the most recent bit.
      I think it being Hal's granddad makes more sense tho. But it's too unimportant to care.

  • @freedomgoddess
    @freedomgoddess หลายเดือนก่อน +1

    13:30 how to spot ancient technologies in video games: doubled up map just for a minor reflection.

  • @Giantbunion2450
    @Giantbunion2450 หลายเดือนก่อน

    Seeing these iconic scenes in a free roam camera gives an entirely different feel to the situation.

  • @LLRTV
    @LLRTV หลายเดือนก่อน +3

    AMAZIIIIIIIIIIIIING !

  • @Adam-01
    @Adam-01 หลายเดือนก่อน

    Very very interesting, thank you for showing us this.

  • @blackhawk65589
    @blackhawk65589 หลายเดือนก่อน +1

    I think the posters of models stem from MGS2. I think Kojima wanted his staff to have their favorite models (which have more of an icon status than in the western world) showcased in MGS2, which carried over into the later games. Great video! The scene with Johnny just standing there, describing how he pooped his pants is hysterical lol T posing The Boss like a scarecrow is spooky

  • @Demigod_3scrub
    @Demigod_3scrub หลายเดือนก่อน +1

    Greatest Game Ever ❤ Gronzy Grad on European Extreme was intense AF man 😅.. Thank God for The Sorrow's camo..

  • @Unethical.Dodgson
    @Unethical.Dodgson 22 วันที่ผ่านมา

    3:45 There were games on PS2 that used full blown physics models and ragdolls. A little bit of "swaying" isn't anything to write home about on PS2. There were games on PS1 that had that. (Yes. I'm not shitting you. This is the most mundane thing on the PS2.)

  • @bluee.3544
    @bluee.3544 หลายเดือนก่อน +1

    If u want Metal Gear Rex and Ray Kotobukiya makes and sells a model kit of them.

  • @666skimes
    @666skimes หลายเดือนก่อน +1

    great video, although could you equalize the voice in video? hour voice is too quiet compared to the game sound

  • @GDAWG.
    @GDAWG. 18 วันที่ผ่านมา

    I loved snake vs monkey. Had a blast with it back in the day.

  • @NFLJose05
    @NFLJose05 หลายเดือนก่อน +1

    Hey how come we don’t see skull face he was there you know?!

  • @TheBossCrissCross
    @TheBossCrissCross 16 วันที่ผ่านมา

    00:39 if u no - u no.

  • @tontitontito
    @tontitontito 15 วันที่ผ่านมา

    T-pose The Boss, the true weapon to surpass Metal Gear

  • @ErnestMas
    @ErnestMas หลายเดือนก่อน +1

    I would love an MGS4 freecam vid

  • @cym999
    @cym999 หลายเดือนก่อน

    the mirror world is just that, a mirror, to make reflections in older games usualy it would be as simple as making a semi/translucent surface and having a fliped world on the other side

  • @Yamigetsu
    @Yamigetsu 17 วันที่ผ่านมา

    Any time I gotta download mgs3, it's gonna be subsistence and it's gonna be all three discs

  • @Real_AnimA
    @Real_AnimA หลายเดือนก่อน +1

    Kojima the kind of guy to hide character idol animations, secret cutscenes or Easter eggs outside of the games borders, just for people with a free cam mod.
    And you know what??
    It's funny because kojima apparently was a really huge fan of the interactable cutscenes in halflife.

    • @Megaritz
      @Megaritz หลายเดือนก่อน

      I do not believe even Kojima created easter eggs to be found via freecam that was not invented until years after the game's release.

    • @Real_AnimA
      @Real_AnimA หลายเดือนก่อน

      @@Megaritz I think you misunderstood, I never said he did. I just said he’s the kind of guy to do it..

  • @SuperGeronimo999
    @SuperGeronimo999 10 วันที่ผ่านมา

    14:40 its saying LONG LIVE SOCIALISM according to Google Translate

  • @Czesnek
    @Czesnek หลายเดือนก่อน

    I never realized Eva removing your transmitter was supposed to be a sex joke.

  • @grayfox4288
    @grayfox4288 หลายเดือนก่อน

    great video! you’re pretty good 👉🏻👉🏻
    off topic: granin was right about tanks/ mechas.

  • @theChain120
    @theChain120 หลายเดือนก่อน

    27:38 KAZ COME HERE AND DO THE FUNNY!

  • @dynamight98
    @dynamight98 หลายเดือนก่อน +1

    Little clip of ocelot saying "flithy american dog!" While snake stands there with the british flag painted on his face killed me bro edit for time stamp 7:29

  • @mgsemers
    @mgsemers หลายเดือนก่อน

    has anyone found out the pressure sens to put your gun away in mgs3 ps2 emulator ?

  • @mikepanda117
    @mikepanda117 24 วันที่ผ่านมา

    Upside down is a cheap way of doing reflections in puddles. Kojima did it way back in mgs1

  • @_Adjei_
    @_Adjei_ หลายเดือนก่อน +1

    14:55 😂😂😂

    • @brandonperez8977
      @brandonperez8977 หลายเดือนก่อน +1

      (clapping) wooooaaaahhhh

  • @type.silver
    @type.silver หลายเดือนก่อน +1

    the soviet posters/tirn ail are drawn by an old female artist in konami who did textures for the game

  • @jamesla1015
    @jamesla1015 28 วันที่ผ่านมา +1

    You sound a lot like. Slippy slides fella lol

  • @UN-intelligent
    @UN-intelligent หลายเดือนก่อน

    I played 3 and subsistence well into the ps4/xb1 era. I spent so much time in that game it isn't funny. Probably my longest played game besides FF11. Can't wait for the remake. My reason to finally buy a ps5.

  • @anthonyfernandez82
    @anthonyfernandez82 หลายเดือนก่อน +2

    Bro is smiling after killing the Boss

  • @no1nozz
    @no1nozz หลายเดือนก่อน

    Giant C(r)ock asset........you're pretty good

  • @thesupersonicstig
    @thesupersonicstig หลายเดือนก่อน

    I never thought you’d be able to move the camera during cutscenes. I assumed they were just pre-rendered.

    • @dynamight98
      @dynamight98 หลายเดือนก่อน +1

      Nah man all of them are in real time with in-game assets. It's wild they could do that back on the ps2. Same with reflections how they just put a map under the map to create the illusion of reflecting water. The devs back then really worked magic

  • @sekiro3941
    @sekiro3941 หลายเดือนก่อน

    You sound like David firth

  • @Gary2976-F5s
    @Gary2976-F5s หลายเดือนก่อน

    I hope they add the same poster girls back but in better graphics and add the models names in English on all of the posters cus in MGS2 and maybe MGS3 (I cant remember) they had some posters that didn't have the models name on the posters so put them on Konami we want to know who these lovely ladies are 😂

  • @NeonReaperReacts
    @NeonReaperReacts หลายเดือนก่อน

    the dr disrespect joke thrown in made me LOL sub well earned!

  •  22 วันที่ผ่านมา

    777 likes luck number

  • @Zenryo80
    @Zenryo80 หลายเดือนก่อน +1

    @14:40 posters say, "Long live Socialism"

  • @KojiMadarA333
    @KojiMadarA333 หลายเดือนก่อน

    4:3

  • @IntricationZ
    @IntricationZ หลายเดือนก่อน +1

    Stop adding stupid sound effects and unnecessary video effects. And the singing made me cringe to the max.

  • @Alkaris
    @Alkaris หลายเดือนก่อน

    The only reason why you would flip a world upside down would be to fake reflections, many games employ such tricks in their games also when it comes to mirrored surfaces that reflects whats behind the scene, when it's just duplicating you and the environment on the other side whenever they enter that zone where you would see reflections of yourself inside them.

  • @MetalGearLegacy
    @MetalGearLegacy หลายเดือนก่อน

    This is such an interesting video. it crazy to think all these years later and you're answering questoons I've been curious about for like 20 years,lol thanks so much for doing the tedious but fascinating work!🫡

  • @Gaz66d
    @Gaz66d หลายเดือนก่อน +2

    The corridor under Granins lab with that sliding door you mentioned is part of the other side of the buildings underground corridor to the jail cell (the one you wake up in if you load your game in the End sniper battle and he’s not dead of old age) there’s two stairs to the basement. One to the jail side- one to the researcher’s side where you find Granin.
    They’re “connected” but because the sliding cell door locks off the route you have to take the East stairs to Granin.
    It’s odd they made the corridor two separate maps… I wager these were made just in case someone actually clipped through the sliding door bars KJP were trying to stop speed runners sequence breaking it to just go down the west stairs and into Granin’s office almost immediately.
    That’s why the room in there has no details inside, there’s a real version on the other “wing” connected to the other stairs.

    • @mycardboardbox
      @mycardboardbox  หลายเดือนก่อน

      ahh yes! great spot as if that slipped my mind, good spot there, because there is a jail cell section in grains lab, after the end put you to sleep you put in that room in the cutscene

    • @brandonperez8977
      @brandonperez8977 หลายเดือนก่อน

      The End will also take you to the cell during his fight, because I got jumpscared by him where he spotted me hiding on the tall grass and shot me on my first try fighting him