Hey guys! Really excited to dive into this rig. Just bought it, however I'm not seeing a _d texture file for the Liz's body. I tried the proxy body textures but the UVs seem to be different.Could you maybe post a video on setting up the textures? I'm a little new to the multiple UV spaces etc, but I think I'm more or less understanding what's happening. Thanks in advance! Great work!
Edan Duarte hey man! We may need to add a texture into the zip file... As for the proxy textures, can you try going to C_body_mtl_0 -> Color -> Generate Preview? If the proxy textures are local, they should appear when textured shading is on. We’ll definitely upload a texture video soon. Cheers
This rig looks like some next level stuff, well worth $15. Great work! One question: Is this rig compatible with game engines, specifically Unreal Engine 4, as in, are there only blendshape deformers, or are there other deformers as well (not compatible with UE4)?
BT Darmstad thanks man! I’m glad. Unfortunately Liz uses a combination of deformers in order to achieve his advanced deformations, so currently no. There is talk of making future rigs compatible though. Fingers crossed 🤞
Gorgeous rig! I'm still not even done having fun with Ninja yet
Sabby thanks so much for the nice words, Sabby! :)
Hey guys! Really excited to dive into this rig. Just bought it, however I'm not seeing a _d texture file for the Liz's body. I tried the proxy body textures but the UVs seem to be different.Could you maybe post a video on setting up the textures? I'm a little new to the multiple UV spaces etc, but I think I'm more or less understanding what's happening. Thanks in advance! Great work!
Edan Duarte hey man! We may need to add a texture into the zip file... As for the proxy textures, can you try going to C_body_mtl_0 -> Color -> Generate Preview?
If the proxy textures are local, they should appear when textured shading is on.
We’ll definitely upload a texture video soon.
Cheers
Is there a script for IK/FK Switch?
Lenin hi Lenin! If you join our mailing list on our website, we will be releasing the script in a few days. Cheers :)
This rig looks like some next level stuff, well worth $15. Great work!
One question: Is this rig compatible with game engines, specifically Unreal Engine 4, as in, are there only blendshape deformers, or are there other deformers as well (not compatible with UE4)?
BT Darmstad thanks man! I’m glad.
Unfortunately Liz uses a combination of deformers in order to achieve his advanced deformations, so currently no.
There is talk of making future rigs compatible though. Fingers crossed 🤞