MAYA TUTORIAL | Modelling Bike Tires

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  • เผยแพร่เมื่อ 21 ส.ค. 2021
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ความคิดเห็น • 11

  • @simranxxx11
    @simranxxx11 2 ปีที่แล้ว

    we want rigging course by you buddy , your teaching method is very simple than other .

  • @nilexh3476
    @nilexh3476 2 ปีที่แล้ว +2

    Please consider making a tutorial on face retopology, that would be really helpful

  • @44.5aquacrew5
    @44.5aquacrew5 3 หลายเดือนก่อน

    17:56 my check Time stamp

  • @johnnyrodrigues8688
    @johnnyrodrigues8688 2 ปีที่แล้ว

    Great 🔥🔥🔥🔥

  • @ashishsingh-mz5pj
    @ashishsingh-mz5pj 2 ปีที่แล้ว

    nice work

  • @marciopereira1726
    @marciopereira1726 2 ปีที่แล้ว

    great ...

  • @farazinlink
    @farazinlink 2 ปีที่แล้ว

    Can you do some effects tutorials. Like a thrust effects in maya . Like movies in avengera have thrust engines flames etc .

  • @OCanalDeVideoGames
    @OCanalDeVideoGames 2 ปีที่แล้ว

    We can call this hard Surface???

    • @Nexttut
      @Nexttut  2 ปีที่แล้ว

      No i wouln't really call it hard surface, its more like high poly modelling. Hard surface needs more hard edges usually

    • @No_Plastic
      @No_Plastic 2 ปีที่แล้ว

      @@Nexttut High poly modeling is what it says, high poly, nothing to do with hard surface or otherwise. Tyre modeling is hard surface modeling as it had hard (flat) surfaces. Thanks for your work.

    • @No_Plastic
      @No_Plastic 2 ปีที่แล้ว

      Sure