Making of alien shoggoth Lucy. Houdini and Zbrush VFX Breakdown/Timelapses.
ฝัง
- เผยแพร่เมื่อ 2 ธ.ค. 2022
- As per my insta following requests, this is a general explanation of how i made Lucy's VFX shots, especially the trickiest one - the dumpster scene. All done in Zbrush, Substance, Houdini and Octane.
Sound by Joakim Karud - Great Days and Goodjohn Productions - Felony. - ภาพยนตร์และแอนิเมชัน
sick job!! :)
Amazing dude, the depth of knowledge, the skill and execution was phenomenal.
Amazing work man! could you please divide these process ( zbrush sculp and substance parts) into some parts with normal speed and share it here?! it'll help to learn something ;)
thank you! I'll definitely try when i get some free time from production))) I got a big archive of recordings that need to be organized and edited
@@ghost3dee That would be awesome!!! really looking forward to watch them!!!
Your work is amazing man! 😮😊
It’s so insanely realistic!
How & where did you rig this?
thanks a lot! The monster is a fully procedural, keyframeless, rigless and boneless. Its only controlled by forces that i apply inside vellum solver on different parts of the body. Similar to how a puppeteer pulls strings to make arms move, the same way i just group a lot of points and apply controlled vector forces in specific time and space. The setup is quite complex , but adaptive to different terrain, obstacles and so on. Definitely not something you would do in production )))
ITS SO COOL How did you manage to make emitting slime vellum sim with ripping? I searched all over the Internet about saliva in houdini, but I didn't find anything sensible, and my knowledge of vellum remains at a basic level. You will be my savior, because my dream is to start, to learn how to make realistic life-adding simulations of slime and saliva on animated monsters. I'm a fan of breakdowns of stranger things series. There are amazingly crafted monsters including simulations of various saliva. Therefore, I need help from professional, one day I will become a pro too, so that’s my dream, but for now I suffer wandering through various vellum tutorials on various forums.
I'll add this to my list of tutorials i have to make. The emitting part is a little complex, but i haven't used anything special for it. I'll do my best to make a tutorial on this . Thank you
OOOO I'll be looking forward
@@ghost3dee I still can't stop thinking about your work and reviewing it, absolutely stunning🙏🏻
@@ghost3deestill can’t wait
@@Cuteshh working on that, slowly but surely)
You are the sigma male chad I will never be. Holly shit man, the amout of knowlege you have just blows my mind ! I can't even make a growing tree and make it colide with someting as it grows :(
I sometimes forget how much a generalist is required to know about everything and constantly update the knowledge by adapting to newer tech. It took me a while to find my own workflow and it's a never ending journey)) Thanks a lot!
I can't make a growing tree too. He is a legend in houdini. But we can do it if we try