Fun fact, you don't need to do anything to become a Daemon Prince, really. The Gods can just elevate you, either by choice or forcefully. Just ask Mortarion.
Well he’s a Primarch, so naturally one of the Chaos Gods would want one on their side. If you’re a normal human, boii you better get into that Chaos grindset if you wanna get that Daemonhood.
I got a band of Khornites who dedicate themselves to the fielding of armies, the glory of war. They make use of traitor guard and honor Khorne not with frenzied charges, but competent battlefield strategy. They find worlds of suitable might and announce their challenge, The world has 8 days to prepare for 8 weeks of war. If they take the world, the survivors are subjected to 8 months of culling, in which all over the planet the defeated are made to slaughter each other until only an Eighth of the population remains to join the warband and the rest are Skulls for the Skull Throne. If they lose/don't take the world in 8 weeks they announce their defeat and leave, subjecting themselves to Decimation... Octomation? Anyways, they're still WIP, they don't even have a name, but I really wanted to see more aspects of Khorne explored, so yea.
That is actually a cool idea, and you could even add some extra focus on the number 8 for flavor. The warband only deploys there forces in numbers divisible by eight, or can become 8. So your smallest unit must be 8 members, or their must be eight tanks or something. And adding the idea of strategic warfare with a usually blood crazed god gives credence to Khorne being a god of all war, not just bloody battle.
@@ultramarinescaptain3840 yea! You get it! And yes; squads of 8, companies of 64, platoons of 512 and legions of 4,096. They've defeated 2 Space Marine Chapters thus far, and have captured their Battle Barges; working on Eight They have a War Council of 8, they challenge a member to single combat if they want to take their place. Their goal? When they have sundered 88 worlds for Khorne, they will fight each other and the winner will ascend, becoming a Demon Prince of Khorne! I have a good amount of stuff planned for these guys, I've always wanted to explore more aspects of Khorne beyond the usual, it's fun!
Khorne should really have his "honorable" side more explored, my WIP warband are total bros to each other, having a strong sense of companionship after so much blood spilled together, and only go for enemies who offer a challenge, so no civilian casualties.
My warband are night lords (chaos undivided) that work with the dark Mechanicum, so a lot of mechanical parts and demon engines, I call them the iron eyes.
Warband idea: the Vultures A group of basically space pirates who just follower other marines around looking to scavenge the remains of the battles they leave behind for genseed/other critical material
friends khornate warband is basically khornes honor dialed up to an 11. melee combat, no mutations, no cannon fodder troops, prefers duels between champions, no backstabbing all loyal battle brothers and no demons. prefers to kill enemy champion in 1v1 combat, will leave if defeated in duel and will not desecrate bodies of the worthy or innocent, only cowards. to their confusion they get confused for loyalist blood angels successors.
Decided to watch this video and was inspired to make a Nurgle worshipping White Scar successor, driving across battlefields on absurdly suped up vehicles with enough smokestacks to cause lung cancer and global warming. True eco warriors
I like this. I never thought of nurglising vehicles outside the usual rhino/land raider frame, especially not bikes. Can you imagine the size of those bugs hitting a nurgle worshippers windscreen!?
My chaos warband are the 'Ironbound Penitents' an Iron Warriors force that initially stayed loyal during the heresy but were blinded by rage during the scouring and were too rash in pursuing their former brothers and found themselves trapped within the eye of terror with their captain eventually succumbing to the dark gods's influence in order to save his remaining men from slow attrition by mutation and possession. They now serve their old legion once more, fighting with a grim determination to prove themselves once more to their primarchs and wipe out the stain of having remained loyal during the herasy. Edit: Oh and they are primarily fighting against the Black Consoles 6th company and sometimes interact with the 1st and 2nd Dark Krakens companies
Maybe it's different in the Old World or Age of Sigmar, but I recall that it was Khorne and Slaanesh that really didn't get along, and Tzeentch's rival was Nurgle.
Khorne and Nurgle is definitely an interesting combo....I can see an aesthetic built around infected wounds, like the way the World Eaters would rub dirt into the wound of a triumph rope if they lost a fight but cranked up. Khorne cares not from where the blood flows, but they left the cuts open for so long that Nurgle's rot got into them. I'm also thinking Cultists that are reminiscent of 28 Days Later Rage Zombies
I have for years been working on a slaaneshi warband called the black cacophoni. They were lost after disappearing in the warp after the horus heresy. There they briefly glimpsed fulgrims planet and heard a small snippet of the perfect song. Now they obsess over it. When they fight they strike in a noticible rhythm, moving in beautiful synch. But its never good enough, always the symphony could be improved.
My homebrew warband is The Broken Chain, a World Eaters warband. The name is a reference to how World Eaters would chain their weapons to their wrists so they could never lose them. The idea being that they are the weapon and now they're chains are broken, and they are free. They are led by Arnok the Indomitable. Arnok was once a Terran sergeant in the War Hounds, recruited as a young man from the Techno-Barbarian state of Old Albia, amongst the warrior clans of what was once Ireland, during the unification wars. He fought from the Liberation of Sud-Afrik on Terra to the present day. He was recruited alongside Kharn and the two were good friends, but Arnok never saw himself as a leader, only a soldier and refused command staying a sergeant, while his friend Kharn rose through the ranks. He always hated Angron, and saw Kharn as their true leader, he reluctantly took the butcher's nails but was one of the last to do so. He was a member of the warrior lodge, his experiences of fighting the thunder warriors during the purge of the Cerberus prison colony profoundly affecting him. He saw the once loyal soldiers of the Emperor, massacred, and in hiding. The Emperor has used them, and cast them aside when they had outlived their usefulness. He believed that this too would happen to the astartes, especially the World Eaters, once the Great Crusade was finished and they had outlived their usefulness to the Emperor. He willingly joined Horus during the Heresy and fought at the Siege of Terra at the walls of the Imperial Palace. It was here that he earned his title Indomitable for facing multiple loyalist champions, besting every one despite horrific wounds that should have killed him, snapping the neck of the last Imperial Fist champion he faced with his bare hands. Arnok was horrified when his friend Kharn fell to the nails influence at Skallathrax and swore he would never lose control like that and turn on his brothers. The warband serves Khorne, but not really, they see it as a mutually beneficial agreement, Khorne gets skulls, they get rewards that aid them in battle. They believe in the old martial honour of the War Hounds, suppressing the effects of the nails until in combat, releasing them in a blast of unbridled rage. Although still World Eaters and berzerkers, they do plan and prepare for battles, and use demons sparingly. They are supported by traitor guardsmen who proved themselves in battle and were given the choice to join the warband. They act as mercenaries, loyal to the traitor cause rather than merely serving the Blood God, and will ally with other warbands, such as the Black Legion and the Red Corsairs, as despite now being the leader of a warband, Arnok still sees himself as a soldier first.
Just named my Night Lords warband " His Angel's ", I like to imagine a back water planet asking who they are and them just saying "His Angels" and then just start being absolute monsters lol
My Warband, Bloodhounds of Khorne, are a splinter from World Eaters. Their leader, lord Sirius Canidus was a veteran of the Battle of Skalathrax, and he witnessed Kharn's betrayal. Bitter and angry, he rebelled against Kharn, and challenged him to a duel. While Kharn is the embodiment of Khorne's rage and bloodlust, Lord Canidus is the champion of Khorne's more heroic and honorable side. When Kharn with his Berserkers besieged Bloodhounds' homeworld Orthros, Lord Canidus wanted rather to die honorably, rather than be dominated by The Betrayer. He tore off his Butcher's nails, and ordered to do the same to his subordinates, offering his blood to Khorne. This very painful, self inflicted mass mutilation pleased Khorne, and Sirius' defiance, honour and willpower greatly impressed him, so he resurrected Canidus as a Daemon Prince. Kharn was defeated, and forced out of Orthros. Canidus then pledged himself to Khorne only, Not Kharn, not Angron, only the Blood God. Canidus gained later many followers amongst former World Eaters, who were sick of mindless carnage that tore their Legion apart. To the Bloodhounds of Khorne, War is a form of art, and their warband is a paragon of martial prowess. While they excel in Close Quarters, just like any other Khornate Marines, their troops are actually very versatile. Their colourscheme is Black and Red, and they have many distinctive units: Juggernauts are terminator armour wearing heavy weapons specialists. Bloodletters are basically Chaos Apothecaries. Head Hunters are Snipers that are deployed when close quarters combat isn't an option (Looking at you, Tau Cowards!), and Blood Knights are the most elite warriors from Lord Canidus' personal retinue. The Bloodhounds are really ready for any contingency, and can either be fast and aggressive in offense, or strong and steadfast in defence. This is because the Bloodhounds often recruit other traitor Marines, Mostly Black Legionnaires and Iron Warriors. An important part of the Warband are the Cultists. They mostly serve as retainers and squires to the Marines, but also can be recruited en masse to act as cannon fodder. Even though Lord Sirius Canidus is a Daemon Prince, he looks relatively human, he covers his scarred head inside a horned helmet and is armed with a Daemonic Power Sword, called Blackfang. He rules over a small Daemon World somewhere on the fringe of Eye of Terror, called Orthros. Orthros is a war-thorn hellscape, where water in lakes and pools is crimson in hue and has metallic tanginess to it's taste. A huge black fortress dominates amongst the fields of countless battles. It's The Kennel, home of the Bloodhounds of Khorne. It's main courtyard is the great Arena, where the Bloodhounds hone their skills and fight for entertainment with the mightiest enemies they can find and capture alive. Their blood soaking in the sand is the sacrifice to Khorne. Lord Canidus' goal, and by extention his Warband's, is to become the greatest warriors Galaxy have ever seen, to preach the Glory of Khorne in the only language this war torn universe knows. By Combat Prowess and slaying the most powerful foes in honorable duels. Those whom Bloodhounds of Khorne don't slay, are taken to The Kennel, to fight in the Arena, their blood and skulls going straight to Khorne. Canidus also wants to get revenge on Kharn, for killing most of his warriors at Skalathrax, and the siege of Orthros.
I think i figured out a cool Nurgle Iron Warriors chapter, This Iron warriors war band had a love for radioactive weapons, their armour, weapons, and even talismans glow with a violet radioactive glow, and because of their nurgle worship, all of these radioactive elements are inside of them, so like parts of their arm flesh would be wrapped around a tank of uranium.
My war band was called "The forgotten ones" space marine of one of the erased primarchs. Yes they did surrender to chaos but they did it for vengeance against an imperium that not only murdered their father but denied and erased evidence that he ever existed.their vengeance of the imperium will never be forgotten as their primarchs name was to them. The colours are red eyes with the helmet on ,grey flesh and unpainted armour ( basically just paint the weapons, eyes, flesh and flag and use any space marine except thousand sons or psyker marines.) There quotes are "Unlike our father you'll remember us" "Chaos is the only way for true justice" "For true justice,for KHARN!, FOR HORUS!! FOR OUR PRIMARCH!!!" They are loyal to khorne Their warband leader is "vallron the eldest" the oldest fighter of the "forgotten ones"
If I could make a chaos warband it would be either: “oops all raptors.” Or “oops all obliterators.” When really that’s just going to be the focus of the list.
My warband is a Grand Battalion of the Iron Warriors that have fallen into the worship of a minor Chaos God, Hashut. Hashut was a minor god in Warhammer Fantasy and was the god of the Chaos Dwarves. Basically a god of power, domination, fire and industry so it makes sense for Iron Warriors to worship him.
Thank you for making this video, I'm currently making my own homebrew warband and it's so nice to see a video like this in a drought of "How to make your own Warband" videos.
You can literally do anything with a chaos marine. Hell if you want you could even make a chaos marine faction that still see themselves as loyal but have been completely mutated beyond what they once were.
Currently working on one based around a 5 ships that during the breaking of the Siege of Terra, fled into the warp with a mix of Astartes and cultists from different legions who just picked the ships out of no time to reach their own legion ships and went for the closest, being these 5 and after escaping to the warp, they ended up cut off and spent nearly 30 years fighting daemons of the warp and other legion raids in the Scouring and Legion wars. They bonded together, throwing off their old Legions as they had been betrayed time and time again and formed their own undivided war band before attracting the attention of a Daemon called Vordain who now leads them across the stars.
Honestly that makes me think of a deamon prince who serves both zeench and vashtor, seeding cults that focus on building demon engins powered by blue and pink warp fire, his body having a tenticled lower half like a octopus or scyllia with roters and warpfire thrusters on his back.
I have several "pet Warbands" (that are Independent from each other): 1) Heralds of Theta, Chaos Warband "created" when one of Alpha Legion's Cells fell to Tzeentch, lead by Theton the Two-Minded 2) Forsaken by Iron, Undivided Chaos Warband made of mix of Iron Warriors and Word Bearers, lead by group of four Daemon Princes (each from different Chaos God) 3) Riders of Nightmare, Chaos Warband made of White Scars successor Chapter that fell to Chaos, then swore themselves to Daemon Prince of Slaanesh called The Nightmare King 4) Angels of Despair, Chaos Warband made of Blood Angels successor Chapter that fell to Nurgle as effect of weird mutation/curse that began to transform them into Plague Marines from within, and could only be supressed by drinking blood. Lead by Daemon Prince of Nurgle called The Rotten Angel
I made a custom chaos warband that’s a collection of many different smaller warbands, they worship a custom chaos god. The chaos god of souls with a ash and embers theme. From world eaters, thousand sons, death guard and alpha legion. They are called the carrion lords. They are based off the lord of cinder. Ash and embers, dark gray, dark red and silver trim orange eyes. That sort of thing “If the galaxy is to burn, then we will rule the ashes.”
I made once for a literature campaign a warband called Fatebreakers led by Thousand Son (former athenean, master of illusions and telepath) Ankhet the Two-Faced. Warband includes: some TS, Night Lords who use alchemical gas to cause nightmarish visions and feed on horror through telepathic net provided by Ankhet and lot of space marines from loyal chapters who were captured and re-programmed by Ankhet with help of few relics. Ankhet hunts for relics and ancient lore, NIghts Lords and Reforged provide muscules for panem et circenses.
My Chaos Warband idea is actually Khorn/Tzeench aligned, actually. Mostly because it's heavily based on Oda Nobunaga. Skilled tactian able to go from a tiny irelevant clan to besting and conquering several larger, more established clans, a notable willingness to ignore tradition and love of strange new ideas and fashions, heavy focus on guns and shooting (Tzeetch), while having the classic honor and martial prowess associated with samurai, being hot-blooded and emotional, and infamous brutality, especially when enraged (Khorn). It probably helps that the band's Chaos Lord isn't an actual true believer, he just really hates the Imperium and Empire, and it seems like there's a universal rule where any human that rebels against the Imperium has to fall to Chaos at some point
The Daemon Prince of my Tsons army adresses any sword wielding foe as "FEEEEEEEELIX!" Often screaming "When you shoved me out a window Felix I was but a learner! Now I am the master!"
For the longest time I was going back and forth on what army I'd base my Chaos Marines around, but ever since going through the Fabius Bile novels and once "War of the Spider" introduced the Creations of Bile army, I wanted to make one myself - the Brotherhood of the Benefactor. But the actual Fabius wouldn't be the one leading them, instead it'd be one of the many clones he let free at the end of "Manflayer" that has drawn many long forgotten renegades to him like a Messiah figure, an avatar of the Great Benefactor who has united them against the Imperium and their former parent Chapters and Legions who abandoned them, although this clone still retains the original Fabius' rejection of any gods. Whether they are Astartes from warbands like Skyrar's Dark Wolves, The Cleaved, the Disciples of Destruction, Hakanor's Reavers, the Violators, the Blades of Magnus or many others from Chaos Codexes long past, they all wear one arm of purple and gold to show their allegiance to this Son of the Spider, as they aid his experiments to create his own champion to rival the returning Primarchs (essentially making his own Daemon Prince without relying on the powers of the Dark Gods... well, not relying on them too much.) Doing this not only lets me have my favourite 40K character lead my army, but it dabbles with just enough lore to not overlap with the continuing canon in a way that can contradict events that have more recently happened like the "Genefather" novel - one of the many benefits of cloning yourself.
I think one major oversight in this Video is the dynamic of the Chaos Gods. Khorne and Tzeentch are not "immortal" Enemies. Khorne hates Sorcery, true. But the big rivalries are between Khorne and Slaanesh; also Nurgle and Tzeentch - as those are opposing forces. Khornes and Tzeentches hatred is mostly a side thing. (you can read up on that in every Chaos Codex) Other than that good video
the idea of a mixed Khorne-Tzeentch warband is actually really cool Imagine the Khorne-Marines stuck in drawn-out combat somewhere and reciveing help from Tzeentch tailored to spite them - no mages among them, only crystal covered, feathered marines. They remain calm and polite to the point of being unbearable to the bois in red, but allways with strange smiles and one and a hint of mockery to anything they say or do, always pushing the Khornates but never quite over the edge.
Honestly I never liked GW pushing this strange rivalries when all the chaos gods have reasons to hate each other and in fact do. The singleminded eternal killing of Khorne is totally anathema to the overcomplicated schemes of Tzeentch, just like his constant change is anathema to the stagmation of Nurgle, just like his Inmunity to pain is anathema to the oversaturated sensations of Slaanesh etcetc. Buth oh Slaanesh and Khorne hate each other more, for some reason.
I've been working on a Chaos warband known as the Bronze Brood. Basically a mix of traitor iron hands and iron warriors that were sacraficed to Vashtoor along with 4 demon princes by the warbands chaos lord in order to ascend to daemonhood. Now the warband is a army of machines which attack and raid necron tomb worlds in order to lay ruin to one of the greatest threats to the Arkifane.
My warband is a batallion of Iron Warriors that became fanatically devoted to Nurgle. They launch canisters mold and fungal spores, which is heavily steeped in warp-stuff, at their enemies causing mass hallucinations and panic. They themselves aren't immune to this, and will stagger and shamble in crooked lines towards their foes, shooting at every being in front, both real and imagined. Outside of battle, they squat on a daemon world that is a miniature Garden of Nurgle, full of mold and fungus, breathing in the vile air. They are a putrid, yellow bone colour with splotches of many different coloured mold. I haven't decided on a name for the warband yet.
Favorite warband I have ever made: The Obsidian Lords. Formed by Kardox Thag, an Iron Warrior who had been on rise to potentially become a Warsmith during the Heresy, he was lost in the warp following the escape after the Siege, emerging thousands of years later having been fully turned to Chaos. They are a warband who sees daemons and Chaos as tools and weapons, utterly incapable of seeing them as any form of living creature, and so regularly rip them from the Warp for powering daemon engines and such. The only things keeping them in line are the powerful sorcerers that command them, and Kardox himself, who over thousands of years has engineered and carefully mutated his own form to the point that he is a towering behemoth, looking more like an elaborately carved statue of black metal than a man until he moves, and more resembling a walking daemon engine in his sheer power. The most fun thing is the fact that Kardox is, in some ways, almost a mechanicus flavored Fabius Bile, as he has an absolute obsession with the gene-seed of the original legions. His obsession is so great that he has undertaken the most absurd quests possible: he has managed to invade the homeworlds of 6 of the 9 loyalist legions, breaching into the Phalanx, Nocturne, Deliverance, Fenris, Medusa, and Baal at one point or another over his entire life, and has managed to steal gene-seed fom the stores of all 9 of them, the remaining three being stolen directly from marines of the legion (or the Fallen, in the case of the Dark Angels). His goals are very unclear, other than that he has filled his warband with marines born from the gene-seed of all the different legions, and has attempted to merge them, to somewhat mixed success at best.
What do you guys think of my homebrew chapter? They're loyalist successors of the death guard --- i mean imperial fists, called "the garbage men", lead by their chapter master: Captain Detritus, and famed for screaming "time to take out the trash" as they charge into combat
@@ultramarinescaptain3840 I mean being a loyalist who got screwed over by the inquisition is one of the most reasonable thing that you would turn traitor especially when they nuke you're peaceful Agri homeworld and declare you traitors.
That happened to the Space Wolves they went to war with the inquisition in 443 of M41. Base your crazies off that. The Red Wolves if I have that name right are a former space wolf chaos war band of chaos Undivided. Good example?
I had the idea of a chaos warband, originating from a loyalist blood angel successor chapter turned to Khorne, and much like the Blood Pact (which they have a good relationship with and therefore recruit some of their cultists from them), they are a Khorne worshipping warband that stay true to all aspects of said God, from his rage to his bravery, from his martial prowess to his upholding of traditions. Name of the warband: Mauled Horns Color scheme: Dark blood red with dark grey patches and orange/gold trims + bone white helmet> I do want to have the chaos lord be a deamon prince of Khorne but if I ever write stories about them (not a writer nor have much experience in it so idk if I even will but would be fun to try) I'd have the character be still human for a while to discover his goals and personnality before going for deamon prince.
Name of my chaos warband would be: “the scorched admants” - which I want to translate to “burned iron” . Ofc this is a warband of reforged iron warriors who have become “cursed” with some warp power where they radiate this deadly smoke from their bodies that grows stronger the more stronger their dominant belief in their vengeance they want on all lifeforms. Basically they want to eradicate all forms of life be it of the imperium, chaos, daemons, xeons, or craft worlds. They wish to spread the pain they suffered as their time as “iron warriors” as the now new formed legion “the scorched admants”
The Reconcilers, an abnormal Chaos Warband descended from the Wordbearers that recognizes all creeds and faiths of humanity, even the Imperial Cult and the worship of the God-Emperor, as valid. The Reconcilers core philosophy is that, just as much as the Chaos Gods come into conflict with one another, so too do they often cooperate with one another, and by that token even those who worship the God-Emperor may be brought into the fold if they were only willing and among those who would accept them just as much as The Four. While the Reconcilers aren't naive enough to believe that they can end all conflict between the disparate factions of Chaos and the Imperium, as they consider these conflicts necessary to the overall order of the universe, they earnestly believe that all humanity may be brought together and united, at least as a species against the rest of the universe. As such, the Reconcilers are known for coming into conflict with Xenos more often than the Imperium and other Warbands, as while some Reconcilers believe that the Xenos may one day be willing to be brought into the fold, humanity must find common ground first and put forward a united front. As such, they have mixed feelings about the Tau and the rare peaceful sects of the Eldar, but they view them as something as the least of many evils rather than anything resembling allies. They're also weirdly charitable for a Chaos Warband, offering aid to both Imperial and Chaos forces alike without any expectation of a reward. That being said, they are still ostensibly a Chaos Marine Warband, no matter how benevolent and altruistic they might be, and so they can be unfathomably brutal and cruel if the situation calls for it, and while they dissuade open conflict among themselves, murders and assassinations do happen and they are rarely merciful to those they consider lost causes, often allowing their membership to vent their frustrations on those they recognize as enemies. Hell hath no fury like a frustrated Night Lord or converted Sororitas...
A half tzeenth and khorne group can be applied to a smart assault group. What I mean is everyone working as a unified team with everyone with the experience of a high commander. Plotting their after long before arriving. Controlling demon engines till the time to strike on hand to hand combat.
My custom warband (made for the table top roleplaying game): The Steel Winged Warriors Chaos god: Malal Color scheme: Half white (gold trim) & half black (silver trim) Favored enemy - chaos worshipers and demons Battle Brothers: 150 (slow growth) Cultists: 10,000 (Normal and mostly "unmutated") Figure of legend: Powerful librarian that discovered evidence that the chapter was actually from traitor gene stock (IW) Relic: Unnamed - Mastercraft force sword. Forces: Mostly focused on specialists with an emphasis on surgical strikes. The idea is to use their small numbers in the most efficient way possible (they dont care for glory so long as they get the job done). Signature unit: Assault marines with modified jump packs made to resemble wings. Dual wield power swords. Special restriction: Only the warband leader can be a psyker. He is charged with keeping the taint of the warp from corrupting his warband. He works closely with the apothecary to stem the tide of mutations that plague the warband (Malal hates even those that he himself blesses). Relationship with IW: SWW -> IW: They hate them for being weak and using the tools of the warp. View demon engines as an ultimate anathema. IW -> SWW: Literally who? Warband culture: Strong bonds of brotherhood and an emphasis on self control. Each battle brother is pragmatic, fiercely loyal, and will happily sacrifice anything to destroy a worshiper of the chaos gods. Though they expect an unattainable level of "purity". Many battle brothers are executed for being "too mutated" . Goals: Kill every chaos worshiper in the galaxy and than themselves. Not necessarily in that order (Malal) Motto: In the flames of war our impurities are extinguished and we are remade into STEEL Battle Cry: MORE THAN IRON, WE ARE STEEL
So, I could see a legion which worships Khorne and Tzeench together as a way of off setting the downside of the other. So, they'd get the warp resistance and strength boost Khorne so generously provides while avoiding becoming a rage fueled idiot. At the same time you'll get access to some psychic abilities, but avoid getting turned into a chaos spawn because Tzeench was bored of you. It could be interesting to see them precariously balancing the aspects of the two gods to avoid becoming entrenched in either to deeply something which chaos undivided is supposed to do but is rarely if ever seen.
My chaos legion, called the golden hounds, broke off from the iron warriors over "ideological differences" and acted almost more like word bearers in that they were chaos undivided but used all the chaos gifts they could gain as if they were just another weapon of war and not something to worship. This made them perfect for fighting my other friends chaos armies because it meant they went to raid any chaos objects and gear they could get their hands on.
A chaos space marine named "Brian" was fighting a Necron ... who exploded. Brian now has bits of Necron embedded in him, bonded to him. He couldn't get these pieces out so he went to a group of the Dark Mechanicum to see if they could help. "They declared him the son of the Omnissiah and are following him everywhere. He tries to make them stop, but they won't listen. They have recruited a warband that are now also following him. They keep telling everyone how powerful he is, and how he will soon lead the Black Legion. Abaddon has heard these rumors. He has vowed to crucify this upstart ... Brian, Son of the Omnissiah.
The despair legion: made from chaos forces who have had the souls removed and forced to walk in the pitch black muddy caverns of the warp by the Beagel Puppy. They want no thing and every thing is some thing.
I only just stumbled on these videos and I think this is absolutely great content. I would very much love to see more of this - especially for Xenos factions like the Orks or the flavors of Eldar. I also really look forward to the Renegades, as I'm someone who currently plays CSM as a Renegade faction.
friend has a custom warband that’s just honorable khornate berserkers. no corruption, no senselessly killing civillians, honor duels are accepted where if defeated they will leave, only fighting the soldiers no civillians, no demons only marines and their cultists are forced to be uniform and organized. they get highly confused when associated with blood angels however.
So we have this chaos sorcerer who's spun off from I believe it was the Iron Warriors. But I may be wrong. That's what he says but who knows? So anyway he got lost on a ship drifting alone in the eye for waaay too long before he encountered a mysterious entity and they sort of became "friends". I don't know much about this friend but apparently he's a real funny guy. Now he flies around gathering up chaos space marines of all sorts and drops them off in unfortunate situations. He does it by getting a shoe in the door in a given warband promising them whatever they want (khorne followers gets glorious battle nurgle followers gets to pee in the soup, etc.) So he gets everyone really hyped up and then dumps them right Infront of a way too big enemy force. Because the inefficiency of the trade-off is just amazing comedy. And then once the battle ends he teleports back to the eye to vacuum up a new batch of random chaos space marines.
I once made a warband named Fate Breakers led by former Athanaean Thousand Son who goes by the name Ankhet Two-Faced. Which essentually consists of few Thousand Sons, lot of Night Lords who are in for the fun provided by telepathic connection, creative attacks and plunder and captured, broken and reforged into their twisted reflections former loyalists.
A tzeench/khorne warband could be effectively two different warbands constantly fighting each other and engulfing enemies when their fight spill over real space.
Making my very own warband was the first thing I did once I got into the tabletop game! I've always had a love for making my own ideas in settings. I loved how you mentioned the the dual gods idea, mostly because I worked my own spin on it way back when! My personal warband is simply the Cockatrices. A warband led by a cooperating duo of a powerful Sorcerer and a Warpsmith. Both corrupted by different yet similar relics. The sorcerer corrupted by a tome of bound in stone that stole his legs. The tzeentchian sorcerer found a love in turning people to stone afterwards. His counterpart the warpsmith found a gemstone from a slaaneshi temple and found a love for simply changing people, refining them into beasts of war or machines. Skip a few details, comes to a warband focused on Petrification, Stone, and using Statue cultists to do their bidding.
Disagree on the Khorne/Tzeentch thing. They're not even each other's most hated chaos god (that's Slaanesh and Nurgle, respectively). For some ideas on joint worship of Tzeentch and Khorne, the most basic one is propably just being good at strategy. Khorne doesn't force you to be a dumbass, you can be good at fighting and smart about it. Also, guns! Tzeentch loves fire, which is also one of Khorne's visual motifs, so they'd likely both appreciate some overwhelming firepower at least a little bit. Blowing up your enemies is a valid religious ideal A cabal of sorcerers specialized in countermagic? Transforming yourself into murderous predatory animals? Picking your favorite and most brutal bird of prey to be your chapter mascot? All very Khorne/Tzeentch things to do
Exactly. I don't know why did they put such a massive emphasis on Khorne's hatred of psykers. I mean, it is very much real, but Slaanesh is his main rival.
The Unbound Tyrants, Warband I'm painting originates from the Iron Warriors, secretly made from chimeric geneseed stolen from Ultramarine successors and twisted to their purposes over centuries. The experiments were a success, but there are mutation problems and some unusual psyker variations. Many of their marines grow easily obsessed, losing focus on other things, and most of them grow oddly fascinated with mysticism, causing some discipline issues and friction with the original Legion. Their leaders have decimated them as punishment, but it didn't have a desired effect. Then the Warband came across a Word Bearers Sorcerer, teaching them about the Primordial Truth, and got enthralled fast. They pushed their Warsmiths into Helbrutes, painted their armor burgundy and silver and swore themselves for teachings of Lorgar and Undivided. They love to show their loyalty for Chaos with their Engines and possessed, still capable of using their old ways of war when necessary. During the Arks of Omen, The Tyrants have been making appearances across the Galaxy, making sudden attacks against their chosen targets. Sometimes blitzing in with Warp Talons, Chosen and Possessed trying to take the commander's head, other times aiming to grind down whole companies with their Engines, supported by Daemonic allies and corrupted Knights. While originally appearing random, the helmets they have taken as trophies from defeated Astartes reveal a pattern: their preferred targets are successors of Guilliman.
I think a fun idea for a chaos warband for Khorn and Tzeentch would be that both Khorn and Tzeentch wants full control over them and are giving them boons and buffs or try and bribe them to serve
Can’t wait for you guys to do a guide on Imperial Guard, Mechanicus, Imperial Knights, and Sisters of Battle homebrew 🤩 Not to mention the Xenos factions as well🤩
when I first found Warhammer and painted my first army I loved the colors of the emperors children and from there it evolved into a cannibalistic Emperors children successor chapter named the "Billowing Kegfiends" that make wine from the corpses of their enemies and dream that one day they will grind the Emperor's bones into a wine that will bring even Slaanesh into eternal euphoria. their motto being "drink deeply from life, drink deeper from death". on tabletop its heavy on melee and noise marines hammer and anvil. I definitely need help workshopping a better name
I have made a warband named pure chaos were there is no approach to war they just kill and casts fireballs and everyone is completely there own stuff on the armor except for colors and emblem
I made a group that’s split loyalist and chaos. They went into a civil war with my friends loyalists. It lead to the seers my chapter librarian apothecary hybrids. Leaving to try to remake the chapter while the remainder was left being to die. The hildinger the chapter master turned to chaos to fight the enemy off. Which lead to the inquisition getting involved. Then it lead to both sides sideing against the inquisitor and the space marine force with them. It lead to a massive remake of both Mine and my friends chapter. The loyalists of mine became forced primaris. And lost most of they’re traditions. But the hildinger left with most of the surviving chapter and fell to they’re chaos god the Aldafaðr. Who’s an insanely minor chaos deity. That lives through the eyes of the brothers who give up they’re own.
So, I’m starting my own chaos warband, they hate magic and slaanesh. Khorne and Nurgle are their chosen electives, also space pirates with a few battle barges, and they work very closely with the Red Corsairs
Recently started an Iron Warriors army and dubbed them the 'Deciples of Iron' warband and really lean into the worship of chaos undivided as a whole, 'for there is only one god and it's name is Iron!'.
I’ve always seen your avatar in the shorts but never found a video longer then a minute…I also never really checked, But I’m pretty jazzed about your longer videos, you got my sub.
A tzeentch/khorne warband would be funny if it was just a bunch of sorcerers summoning Khorne daemons just to piss Khorne off, I bet Tzeentch would find it funny. But Tzeentch could also get mad because how dare my sorcerers not use my daemons. Then it could be something like, for every summoning spell Tzeentch turns a sorcerer into a chaos spawn
I have a chaos warband that I've thought up called "The knights of the Abyss" who are a chaos corrupted company of one of my homebrew chapters "The Knights Illuminate" Though through warp shenanigans have been transported back in time to before the company fell and now through the magic of branching timelines and Being Vague on the rules of time travel are fighting the very company they once were. I think its neat. Though it does make the chaos lord his nemesis the same dude but that just makes for some funky character interactions.
I have 2 ideas for chaos armies. 1. Sons of Tartarus. A group of 4 warbands united under the God Tartarus, the embodiment of hell itself. Sadly Tartarus has no warp or physical form. Just an idea and a presence, a silent voice and a light touch to guide. Sons of Tartarus are a splinter from my loyalists, Bane of Tartarus. I won't delve into the full lore but it was basically Brother vs Brother during the Horus Heresy within the legion. 2. Primaris Nurgle Marines. These Marines were en route to a chapter as reinforcements when their convoy got lost within the warp. An insurmountable amount of time has passed and they were deposited (in the past) within Nurgles garden. Being on the planet alone is what infected this unfortunate squad and turned them to the grandfather's will
Idk how well this would work in lore but there should be a mini chaos war band made up of noise marines and khorn berserkers that use the absolute most perfect and most banger of various metal music to inhance theyr rageful, murderous bloodthirsty tendencies on an extremely deep zealous ,spiritual and emotional level that helps increase theyr physical performance and concentration greatly for maximum bloodshed beyond that of a regular no named berserker. (I specified a generic marine so theyr still significantly weaker than Canon characters/legions etc)
I thought it was: Khorne hates slannesh "Khorne views Slaanesh as honorless, frivolous, and weak and finds them not only the most loathsome of his siblings, but the most loathsome being in existence." Nurgle hates Tzeench (stagnation vs change)
Well, Khorne is the only chaos god who will remove your psionic abilities by worshiping him to an extreme degree. While tzeentch is the opposite. Granting psionics to those who don't necessarily have them natively.
Really great vid. I've already been working on my own warband concept for my Thousand Sons (mostly out of a desire to use a different color scheme than blue and that ugly shade of yellow) and this gave me some more food for thought.
I also agree on a few things - 1) great video. 2) I understood that Khorne hated Slaanesh the most, and Nurgle hated Tzeentch the most (and vice versa) though it makes sense that Khorne hates Tzeentch the most.
The funny thing is the combination of tzeentch and khorne is my favorite! So I have started a chaos army that try’s to make it work! My solution is that it’s a cult following a stunted bloodthirster (an old metal model) who has accepted aid from several of tzeentch’s servants. So it’s not khorne accepting tzeentch, it’s the changer of ways trying to disrupt khorne by empowering one of his servants. And my warband follows this great demon, thus they aren’t trying to balance loyalties to two opposing Gods but to one greater demon who is but a pawn in the great game!
Also the main unit added to the khorne demons are flamers of tzeentch and my khorne demons are ice themed (ruling a frozen world in the eye of terror). So the chaos space marines I plan to get to supplement are mostly melee with their main ranged weapons being flamers to mirror this! Also definitely cultists!
this video galvanized me to create my own warband/cult of chaos undivided that focuses on serving each chaos god in a unique but extremely specific way to such an extent the leader ascends to daemon princedom of chaos undivided. going to go for an aesthetic mockery of the empire of mankind
So Nurgle and Slaneesh it is, yup it's going to be really, really, really icky. The chapter of The Tumescent Ulcerous Phallus, will official tournaments accept tiny sculpted dragon dildos as melee weapons? :D
Old animosities were Slaanesh and Khorne / Nurgle and Tzeentch ;) If you include Khorne's hate for magic then you basically have very few alliance options for him XD
I would really like to create my own warband for my Chaos list. I used to build and paint Chaos Warriors for fantasy so I have taken bits like helmets and put them on my legionaries and chosen to give them this medieval look. I kind of want them to have the feeling of if you took the medieval flavor of Dark Angels or Black Templars and the slight Nordic inspiration from Space Wolves and then have them gotten corrupted by Chaos.
I was going to fall asleep when I put this on, but I guess I'm going to be writing and doing a lot of research for the rest of the night so I can put it in the discord.
Ooh ooh! I love CSM homebrew... Have two ideas I've been playing with but never bought models or anything to make an army (yet). The Slaanesh and Tzeentch corrupted Night Lords* derived "Host of Nightmares" and the Word Bearers splinter faction "The Path of Ascension." I don't have names for the characters yet because I'm terrible at naming. -- Host of Nightmares -- The Host of Nightmares is a Night Lords* warband drawn to Slaanesh and Tzeentch by their love of suffering, sorcery, perfection, and mutation which is a sort of Chaos-corrupted version of the Wyld Hunt. Hunts lead by their Nuckleavee-esque Lord Discordant/Daemon Engine ambush planets and plunge them into untold suffering as space marines and daemon engines designed specifically to cause terror in their victims cut off their targeted planet from realspace through chaotic rituals. Citizens are hunted down and killed, or trapped in cocoons of nightmare that cause them to endlessly experience a hunt until the warband gets around to them personally. The emotional energy generated is used to convert the planet into a daemon world. The leadership of the warband is split between three characters. The warleader and figurehead is a Lord Discordant/Daemon Prince whose body has melded into their equine daemon engine, a chosen tool of both Tzeentch and Slaanesh. He inspired his troops to enhance themselves through sorcery, mutation and mechanical augmentation to perfect their own flavor of terror. The warband also has a Slaaneshi Dark Mechanicum Tech Priest whose obsessive desire for absolute perfection and discovery of new tech drives them to wander the galaxy with the warband, creating terrible daemon engines along the way. The third leader is an (secretly Alpha Legion) sorcerer that worship Tzeentch. He helps the warband master the warp and leads its rituals. The warband itself has some Alpha legion member but is mostly ex-Night Lords. In combat, the legion focuses on daemon engines and quick attacks aimed to quickly crush powerful opposition, then confuse and split the remaining enemy forces into manageable chunks that can be better subjected to their terror tactics. They rarely utilize cultists, save for the horribly mutated and possessed masses that serve as horrific chaff. They can and will summon daemons if they deem it will enhance the experience of the Hunt. -- The Path of Ascension -- The Path of Ascension is a splinter group of Word Bearers that despises the internal scheming of the Dark Council and abandonment of Lorgar's vision for humanity's evolution. Their leader is a Master of Possession that seeks to perfect the fusion of human and daemon in the name of immortality. The warband is largely nomadic since they are constantly fleeing the rest of the Word Bearers after they denounced them. Despite this, they are self-assured that they will be his true favored sons when Lorgar re-emerges. Towards this end, they quest for the true name of the Warp entity Corax has become in order to bind him and rescue their primarch. The Path see themselves as guides of humanity whose transhuman status marks them as the architects and guides of a new people that all humanity can achieve. Regularly, they will induct regular humans into their ranks as "pilgrims" seeking to immortalize their spirits within Chaos. These pilgrims are taught by and fight with the Chaos Marines, which is intended to bond them to their overlords. Over time, the cultists are taught more and more about Chaos and are encouraged to debase themselves more and more with Chaos sorcery. Most eventually fall off the Path and became possessed, but those that do not ritually ascend into a daemonic spirit that inherits their memories. These spirits are then either kept around to guard the Path's ships through the Warp, guide their fellows along the Path, or are bonded with the warband's marines to create Possessed. Since the spirit was born from one emotionally close to the marine, these Possessed have symbiotic possessions like to old Gal Vorbak and especially "Saint Argel Tal." Relatedly, they also hate Erebus. In combat, the legion uses many cultists in various stages of possession alongside elite possessed marines, sorcerers, and summoned daemons. Here and there, they also use daemon engines possessed by ascended cultists that did not want to join with a marine but still choose to defend the Path in combat. --- If you actually read all of that, thanks! Have a great day!
I absolutely love your guys content. You’re humor and how you explain things are nice(especially the yellow guy). Also tell red that even if he banned me I am still right please of course(love the greens too)
Name: Agony Bearers (WIP) Gene father: Angron ( spliced with Magnus the red Founding: Ultima founding Loyalty: Traitor The story of the Agony Bearers is a sad one, much as their primarchs. They were created from some of the earliest World Eaters gene seed, even from before they had that name, before the Butcher’s Nails. Few know this but before the twelve primarch was broken by the world of Nuceria he had a gift unlike any other, he could take the suffering of others upon himself. When Belisarius cawl created the gene seed for the future chapter he mixed the gene lines of Angron and Magnus the red, he hoped that their inherited personality traits would temper each other, Angron’s fury balanced against Magnus’s “wisdom”. And it worked, not only that but the space marines created from this combined gene line had incredible psychic potential, however this did not make them psychers, it did something else. Ever single one of them could feel the pain of their brothers, and to a lesser extent they could feel the pain of any other life form. It was the worst for their true librarians, they could sense all of the accumulated pain and suffering built up over millions of years in the immaterium. The only thing that prevented them from all going insane was the fact that they had each other’s strength to rely on, they were unified. A more tightly knit military group gas never been found throughout the galaxy, but do not let this make you believe they didn’t care about other’s, they were one of the few chapters that truly cared about human suffering, each guardsman struck down by a Hormagaunt’s rending claws felt like a piece of them dying. This served them well in battles against enemies such as the Necrons and Tyranida^1, until one day they were deployed against a regiment of guardsmen that had fallen to the worship of the ruinous powers. For the first time the chapter was placed on a battlefield where the amount of suffering outweighed their combined strength of will. This battle, so small in the grand scheme if the endless war throughout the galaxy left them all on the brink of insanity. The chapter’s techmarines sought some sort of device that would shield their brothers minds from the suffering of those they would have to kill. Eventually they found a device from the lost age of technology, a set of heretical devices^2 that supposedly blocked off emotion in those they were implanted in, they had to attempt to make modifications to the designs, trying to still allow the connection between battle brothers that allowed to function. They didn’t have time though, they soon heard they would be deployed against another group of traitor cultists so they had to jury-rig the rest. 5 hours before planet fall they had all but the handful of librarians implanted with the modified nails. Suddenly for the first time the suffering of all the brothers went silent, then suddenly it returned a hundred fold, they could even feel the faint emotion of the civilians down on the planet. Hatred, fear, excitement. They felt all of it. The believed if they went to the traitors then a peaceful solution could be found. They went down to the planet without weapons or armor, but as they neared the planet’s surface in their drop pods they felt something, more emotion then they could ever hope to comprehend^3. They were driven mad by the time they reached they ground, some of them had ripped the nails from their heads for the hope of release. The survivors had their minds completely broken to chaos, only the librarians had a chance of survival, but once their brothers fell the were not far behind. They landed on the planet, not to negotiate, not to exterminate, but to join them. "All hail the Dark Prince". ^1 the fact that the tyranids themselves are a hivemind shielded the Bearers of agony from their pain, the to the whole hive mind even the death of a Bio-titan feels like nothing, so to the Bearers of agony it felt like nothing ^2 these were the butcher’s nails ^the traitors were cultists of Slannesh and had just succeeded in summoning multiple demons, including a keeper of secrets
Another great video!
Hold on are you that shorts youtuber that has a world eater beating the ever living hell out of the subscribe button at the end of each short?
Fun fact, you don't need to do anything to become a Daemon Prince, really. The Gods can just elevate you, either by choice or forcefully. Just ask Mortarion.
Imagine how many times teetezth has done that
Well he’s a Primarch, so naturally one of the Chaos Gods would want one on their side. If you’re a normal human, boii you better get into that Chaos grindset if you wanna get that Daemonhood.
That's hilarious and sounds completely on brand for Warhammer
@@andyroobrick-a-brack9355 This is completely on brand for Tzeentch. BD
"oh, that's joey, our demon prince... yeah, his head just did that"
The best Chaos war band would look like a loyalist.
Found the Alpha Legion successor. P.S. I am Alpharius
So Dark Angels?
YOU are Alpharius!
@@deandoyledeandoyleno I am alphairias
Draws two bolt Pistols and points one each at alpharius … “I am Alpharius… or Omegon… take your pick. “
I got a band of Khornites who dedicate themselves to the fielding of armies, the glory of war. They make use of traitor guard and honor Khorne not with frenzied charges, but competent battlefield strategy. They find worlds of suitable might and announce their challenge, The world has 8 days to prepare for 8 weeks of war. If they take the world, the survivors are subjected to 8 months of culling, in which all over the planet the defeated are made to slaughter each other until only an Eighth of the population remains to join the warband and the rest are Skulls for the Skull Throne. If they lose/don't take the world in 8 weeks they announce their defeat and leave, subjecting themselves to Decimation... Octomation?
Anyways, they're still WIP, they don't even have a name, but I really wanted to see more aspects of Khorne explored, so yea.
That is actually a cool idea, and you could even add some extra focus on the number 8 for flavor. The warband only deploys there forces in numbers divisible by eight, or can become 8. So your smallest unit must be 8 members, or their must be eight tanks or something. And adding the idea of strategic warfare with a usually blood crazed god gives credence to Khorne being a god of all war, not just bloody battle.
@@ultramarinescaptain3840 yea! You get it!
And yes; squads of 8, companies of 64, platoons of 512 and legions of 4,096.
They've defeated 2 Space Marine Chapters thus far, and have captured their Battle Barges; working on Eight
They have a War Council of 8, they challenge a member to single combat if they want to take their place.
Their goal? When they have sundered 88 worlds for Khorne, they will fight each other and the winner will ascend, becoming a Demon Prince of Khorne!
I have a good amount of stuff planned for these guys, I've always wanted to explore more aspects of Khorne beyond the usual, it's fun!
@@TechNinjaSigma Sounds very dope. Keep working on it, should be fun.
Khorne should really have his "honorable" side more explored, my WIP warband are total bros to each other, having a strong sense of companionship after so much blood spilled together, and only go for enemies who offer a challenge, so no civilian casualties.
My warband are night lords (chaos undivided) that work with the dark Mechanicum, so a lot of mechanical parts and demon engines, I call them the iron eyes.
My word bearer host are called the Sons of Lorgar. Led by Cain the Exalted. Their entire thing is finding and bringing Lorgar back to the setting lol
I think Valrak homebrewed a loyalist chapter to do the same for Dorn lol
Warband idea: the Vultures
A group of basically space pirates who just follower other marines around looking to scavenge the remains of the battles they leave behind for genseed/other critical material
love it and if they also like taking Xeno tech would be awesome
@@Matt-md5yt I mean if they find the after math of a Xeno vs whoever they were stalking battle...
Night lord origin would fit
friends khornate warband is basically khornes honor dialed up to an 11. melee combat, no mutations, no cannon fodder troops, prefers duels between champions, no backstabbing all loyal battle brothers and no demons. prefers to kill enemy champion in 1v1 combat, will leave if defeated in duel and will not desecrate bodies of the worthy or innocent, only cowards. to their confusion they get confused for loyalist blood angels successors.
Decided to watch this video and was inspired to make a Nurgle worshipping White Scar successor, driving across battlefields on absurdly suped up vehicles with enough smokestacks to cause lung cancer and global warming.
True eco warriors
I like this. I never thought of nurglising vehicles outside the usual rhino/land raider frame, especially not bikes. Can you imagine the size of those bugs hitting a nurgle worshippers windscreen!?
So the average fat mid western American who drives a huge diesel pickup?
My chaos warband are the 'Ironbound Penitents' an Iron Warriors force that initially stayed loyal during the heresy but were blinded by rage during the scouring and were too rash in pursuing their former brothers and found themselves trapped within the eye of terror with their captain eventually succumbing to the dark gods's influence in order to save his remaining men from slow attrition by mutation and possession. They now serve their old legion once more, fighting with a grim determination to prove themselves once more to their primarchs and wipe out the stain of having remained loyal during the herasy.
Edit: Oh and they are primarily fighting against the Black Consoles 6th company and sometimes interact with the 1st and 2nd Dark Krakens companies
Maybe it's different in the Old World or Age of Sigmar, but I recall that it was Khorne and Slaanesh that really didn't get along, and Tzeentch's rival was Nurgle.
Khorne and Nurgle is definitely an interesting combo....I can see an aesthetic built around infected wounds, like the way the World Eaters would rub dirt into the wound of a triumph rope if they lost a fight but cranked up.
Khorne cares not from where the blood flows, but they left the cuts open for so long that Nurgle's rot got into them.
I'm also thinking Cultists that are reminiscent of 28 Days Later Rage Zombies
I have for years been working on a slaaneshi warband called the black cacophoni. They were lost after disappearing in the warp after the horus heresy. There they briefly glimpsed fulgrims planet and heard a small snippet of the perfect song. Now they obsess over it. When they fight they strike in a noticible rhythm, moving in beautiful synch. But its never good enough, always the symphony could be improved.
My homebrew warband is The Broken Chain, a World Eaters warband. The name is a reference to how World Eaters would chain their weapons to their wrists so they could never lose them. The idea being that they are the weapon and now they're chains are broken, and they are free. They are led by Arnok the Indomitable. Arnok was once a Terran sergeant in the War Hounds, recruited as a young man from the Techno-Barbarian state of Old Albia, amongst the warrior clans of what was once Ireland, during the unification wars. He fought from the Liberation of Sud-Afrik on Terra to the present day. He was recruited alongside Kharn and the two were good friends, but Arnok never saw himself as a leader, only a soldier and refused command staying a sergeant, while his friend Kharn rose through the ranks. He always hated Angron, and saw Kharn as their true leader, he reluctantly took the butcher's nails but was one of the last to do so. He was a member of the warrior lodge, his experiences of fighting the thunder warriors during the purge of the Cerberus prison colony profoundly affecting him. He saw the once loyal soldiers of the Emperor, massacred, and in hiding. The Emperor has used them, and cast them aside when they had outlived their usefulness. He believed that this too would happen to the astartes, especially the World Eaters, once the Great Crusade was finished and they had outlived their usefulness to the Emperor. He willingly joined Horus during the Heresy and fought at the Siege of Terra at the walls of the Imperial Palace. It was here that he earned his title Indomitable for facing multiple loyalist champions, besting every one despite horrific wounds that should have killed him, snapping the neck of the last Imperial Fist champion he faced with his bare hands. Arnok was horrified when his friend Kharn fell to the nails influence at Skallathrax and swore he would never lose control like that and turn on his brothers. The warband serves Khorne, but not really, they see it as a mutually beneficial agreement, Khorne gets skulls, they get rewards that aid them in battle. They believe in the old martial honour of the War Hounds, suppressing the effects of the nails until in combat, releasing them in a blast of unbridled rage. Although still World Eaters and berzerkers, they do plan and prepare for battles, and use demons sparingly. They are supported by traitor guardsmen who proved themselves in battle and were given the choice to join the warband. They act as mercenaries, loyal to the traitor cause rather than merely serving the Blood God, and will ally with other warbands, such as the Black Legion and the Red Corsairs, as despite now being the leader of a warband, Arnok still sees himself as a soldier first.
Just named my Night Lords warband " His Angel's ", I like to imagine a back water planet asking who they are and them just saying "His Angels" and then just start being absolute monsters lol
My Warband, Bloodhounds of Khorne, are a splinter from World Eaters. Their leader, lord Sirius Canidus was a veteran of the Battle of Skalathrax, and he witnessed Kharn's betrayal. Bitter and angry, he rebelled against Kharn, and challenged him to a duel. While Kharn is the embodiment of Khorne's rage and bloodlust, Lord Canidus is the champion of Khorne's more heroic and honorable side. When Kharn with his Berserkers besieged Bloodhounds' homeworld Orthros, Lord Canidus wanted rather to die honorably, rather than be dominated by The Betrayer. He tore off his Butcher's nails, and ordered to do the same to his subordinates, offering his blood to Khorne. This very painful, self inflicted mass mutilation pleased Khorne, and Sirius' defiance, honour and willpower greatly impressed him, so he resurrected Canidus as a Daemon Prince. Kharn was defeated, and forced out of Orthros. Canidus then pledged himself to Khorne only, Not Kharn, not Angron, only the Blood God. Canidus gained later many followers amongst former World Eaters, who were sick of mindless carnage that tore their Legion apart.
To the Bloodhounds of Khorne, War is a form of art, and their warband is a paragon of martial prowess. While they excel in Close Quarters, just like any other Khornate Marines, their troops are actually very versatile. Their colourscheme is Black and Red, and they have many distinctive units: Juggernauts are terminator armour wearing heavy weapons specialists. Bloodletters are basically Chaos Apothecaries. Head Hunters are Snipers that are deployed when close quarters combat isn't an option (Looking at you, Tau Cowards!), and Blood Knights are the most elite warriors from Lord Canidus' personal retinue. The Bloodhounds are really ready for any contingency, and can either be fast and aggressive in offense, or strong and steadfast in defence. This is because the Bloodhounds often recruit other traitor Marines, Mostly Black Legionnaires and Iron Warriors. An important part of the Warband are the Cultists. They mostly serve as retainers and squires to the Marines, but also can be recruited en masse to act as cannon fodder.
Even though Lord Sirius Canidus is a Daemon Prince, he looks relatively human, he covers his scarred head inside a horned helmet and is armed with a Daemonic Power Sword, called Blackfang. He rules over a small Daemon World somewhere on the fringe of Eye of Terror, called Orthros. Orthros is a war-thorn hellscape, where water in lakes and pools is crimson in hue and has metallic tanginess to it's taste. A huge black fortress dominates amongst the fields of countless battles. It's The Kennel, home of the Bloodhounds of Khorne. It's main courtyard is the great Arena, where the Bloodhounds hone their skills and fight for entertainment with the mightiest enemies they can find and capture alive. Their blood soaking in the sand is the sacrifice to Khorne.
Lord Canidus' goal, and by extention his Warband's, is to become the greatest warriors Galaxy have ever seen, to preach the Glory of Khorne in the only language this war torn universe knows. By Combat Prowess and slaying the most powerful foes in honorable duels. Those whom Bloodhounds of Khorne don't slay, are taken to The Kennel, to fight in the Arena, their blood and skulls going straight to Khorne. Canidus also wants to get revenge on Kharn, for killing most of his warriors at Skalathrax, and the siege of Orthros.
Ironic: The Chaos video is more structured than the Loyalist video
I think i figured out a cool Nurgle Iron Warriors chapter, This Iron warriors war band had a love for radioactive weapons, their armour, weapons, and even talismans glow with a violet radioactive glow, and because of their nurgle worship, all of these radioactive elements are inside of them, so like parts of their arm flesh would be wrapped around a tank of uranium.
proud to be the one to do some art for enter the butcher. nice work guy!
My war band was called "The forgotten ones" space marine of one of the erased primarchs.
Yes they did surrender to chaos but they did it for vengeance against an imperium that not only murdered their father but denied and erased evidence that he ever existed.their vengeance of the imperium will never be forgotten as their primarchs name was to them. The colours are red eyes with the helmet on ,grey flesh and unpainted armour ( basically just paint the weapons, eyes, flesh and flag and use any space marine except thousand sons or psyker marines.)
There quotes are
"Unlike our father you'll remember us"
"Chaos is the only way for true justice"
"For true justice,for KHARN!, FOR HORUS!! FOR OUR PRIMARCH!!!"
They are loyal to khorne
Their warband leader is "vallron the eldest" the oldest fighter of the "forgotten ones"
If I could make a chaos warband it would be either: “oops all raptors.” Or “oops all obliterators.” When really that’s just going to be the focus of the list.
I’m a firstborn player so I get closer to this with every primaris release lmao
Same. 10900 points of alpha legion coming right up.
I have a Chaos warband. I named them lost sons. They are Sons of Horus who survived in the maelstrom and they are allies with the red corsairs.
I make a Warband that worship Slaanesh and Khorne. What they strive for: *BURNING PASSION!*
Man I love being consistent with the lore but every fiber of my being is telling me to make a tzeentch/khorne army
The chaos lord knows how to cast mage hand but he just uses it to beat people to death.
My warband is a Grand Battalion of the Iron Warriors that have fallen into the worship of a minor Chaos God, Hashut. Hashut was a minor god in Warhammer Fantasy and was the god of the Chaos Dwarves. Basically a god of power, domination, fire and industry so it makes sense for Iron Warriors to worship him.
Thank you for making this video, I'm currently making my own homebrew warband and it's so nice to see a video like this in a drought of "How to make your own Warband" videos.
You can literally do anything with a chaos marine. Hell if you want you could even make a chaos marine faction that still see themselves as loyal but have been completely mutated beyond what they once were.
Currently working on one based around a 5 ships that during the breaking of the Siege of Terra, fled into the warp with a mix of Astartes and cultists from different legions who just picked the ships out of no time to reach their own legion ships and went for the closest, being these 5 and after escaping to the warp, they ended up cut off and spent nearly 30 years fighting daemons of the warp and other legion raids in the Scouring and Legion wars. They bonded together, throwing off their old Legions as they had been betrayed time and time again and formed their own undivided war band before attracting the attention of a Daemon called Vordain who now leads them across the stars.
Honestly that makes me think of a deamon prince who serves both zeench and vashtor, seeding cults that focus on building demon engins powered by blue and pink warp fire, his body having a tenticled lower half like a octopus or scyllia with roters and warpfire thrusters on his back.
I have several "pet Warbands" (that are Independent from each other):
1) Heralds of Theta, Chaos Warband "created" when one of Alpha Legion's Cells fell to Tzeentch, lead by Theton the Two-Minded
2) Forsaken by Iron, Undivided Chaos Warband made of mix of Iron Warriors and Word Bearers, lead by group of four Daemon Princes (each from different Chaos God)
3) Riders of Nightmare, Chaos Warband made of White Scars successor Chapter that fell to Chaos, then swore themselves to Daemon Prince of Slaanesh called The Nightmare King
4) Angels of Despair, Chaos Warband made of Blood Angels successor Chapter that fell to Nurgle as effect of weird mutation/curse that began to transform them into Plague Marines from within, and could only be supressed by drinking blood. Lead by Daemon Prince of Nurgle called The Rotten Angel
Can I ask for a "How to make a Custom Imperial Knight house" video?, I am in a need to my noble bois in Mecha armor now
Imagine the horrors of a warband that worships Nurgle & Slaanesh.
Poop orgy!
*vomitsindisgust*
Im currently making one of these
This is why I love Chaos.
I made a custom chaos warband that’s a collection of many different smaller warbands, they worship a custom chaos god. The chaos god of souls with a ash and embers theme. From world eaters, thousand sons, death guard and alpha legion. They are called the carrion lords. They are based off the lord of cinder. Ash and embers, dark gray, dark red and silver trim orange eyes. That sort of thing
“If the galaxy is to burn, then we will rule the ashes.”
I made once for a literature campaign a warband called Fatebreakers led by Thousand Son (former athenean, master of illusions and telepath) Ankhet the Two-Faced. Warband includes: some TS, Night Lords who use alchemical gas to cause nightmarish visions and feed on horror through telepathic net provided by Ankhet and lot of space marines from loyal chapters who were captured and re-programmed by Ankhet with help of few relics. Ankhet hunts for relics and ancient lore, NIghts Lords and Reforged provide muscules for panem et circenses.
My Chaos Warband idea is actually Khorn/Tzeench aligned, actually. Mostly because it's heavily based on Oda Nobunaga. Skilled tactian able to go from a tiny irelevant clan to besting and conquering several larger, more established clans, a notable willingness to ignore tradition and love of strange new ideas and fashions, heavy focus on guns and shooting (Tzeetch), while having the classic honor and martial prowess associated with samurai, being hot-blooded and emotional, and infamous brutality, especially when enraged (Khorn). It probably helps that the band's Chaos Lord isn't an actual true believer, he just really hates the Imperium and Empire, and it seems like there's a universal rule where any human that rebels against the Imperium has to fall to Chaos at some point
The Daemon Prince of my Tsons army adresses any sword wielding foe as
"FEEEEEEEELIX!"
Often screaming
"When you shoved me out a window Felix I was but a learner! Now I am the master!"
For the longest time I was going back and forth on what army I'd base my Chaos Marines around, but ever since going through the Fabius Bile novels and once "War of the Spider" introduced the Creations of Bile army, I wanted to make one myself - the Brotherhood of the Benefactor.
But the actual Fabius wouldn't be the one leading them, instead it'd be one of the many clones he let free at the end of "Manflayer" that has drawn many long forgotten renegades to him like a Messiah figure, an avatar of the Great Benefactor who has united them against the Imperium and their former parent Chapters and Legions who abandoned them, although this clone still retains the original Fabius' rejection of any gods.
Whether they are Astartes from warbands like Skyrar's Dark Wolves, The Cleaved, the Disciples of Destruction, Hakanor's Reavers, the Violators, the Blades of Magnus or many others from Chaos Codexes long past, they all wear one arm of purple and gold to show their allegiance to this Son of the Spider, as they aid his experiments to create his own champion to rival the returning Primarchs (essentially making his own Daemon Prince without relying on the powers of the Dark Gods... well, not relying on them too much.)
Doing this not only lets me have my favourite 40K character lead my army, but it dabbles with just enough lore to not overlap with the continuing canon in a way that can contradict events that have more recently happened like the "Genefather" novel - one of the many benefits of cloning yourself.
Any plans and ideas to do more of these but for other non Space Marine factions? It would really cool to see a create your own Guard Regiment video.
I think one major oversight in this Video is the dynamic of the Chaos Gods.
Khorne and Tzeentch are not "immortal" Enemies. Khorne hates Sorcery, true. But the big rivalries are between Khorne and Slaanesh; also Nurgle and Tzeentch - as those are opposing forces. Khornes and Tzeentches hatred is mostly a side thing. (you can read up on that in every Chaos Codex)
Other than that good video
the idea of a mixed Khorne-Tzeentch warband is actually really cool
Imagine the Khorne-Marines stuck in drawn-out combat somewhere and reciveing help from Tzeentch tailored to spite them - no mages among them, only crystal covered, feathered marines. They remain calm and polite to the point of being unbearable to the bois in red, but allways with strange smiles and one and a hint of mockery to anything they say or do, always pushing the Khornates but never quite over the edge.
Honestly I never liked GW pushing this strange rivalries when all the chaos gods have reasons to hate each other and in fact do. The singleminded eternal killing of Khorne is totally anathema to the overcomplicated schemes of Tzeentch, just like his constant change is anathema to the stagmation of Nurgle, just like his Inmunity to pain is anathema to the oversaturated sensations of Slaanesh etcetc.
Buth oh Slaanesh and Khorne hate each other more, for some reason.
I've been working on a Chaos warband known as the Bronze Brood. Basically a mix of traitor iron hands and iron warriors that were sacraficed to Vashtoor along with 4 demon princes by the warbands chaos lord in order to ascend to daemonhood. Now the warband is a army of machines which attack and raid necron tomb worlds in order to lay ruin to one of the greatest threats to the Arkifane.
My warband is a batallion of Iron Warriors that became fanatically devoted to Nurgle. They launch canisters mold and fungal spores, which is heavily steeped in warp-stuff, at their enemies causing mass hallucinations and panic. They themselves aren't immune to this, and will stagger and shamble in crooked lines towards their foes, shooting at every being in front, both real and imagined.
Outside of battle, they squat on a daemon world that is a miniature Garden of Nurgle, full of mold and fungus, breathing in the vile air.
They are a putrid, yellow bone colour with splotches of many different coloured mold.
I haven't decided on a name for the warband yet.
Gardeners?
I would use Kaine to introduce a Chaos Warband. He's known to get krumped when a new character/returning character is introduced in the setting.
Favorite warband I have ever made: The Obsidian Lords.
Formed by Kardox Thag, an Iron Warrior who had been on rise to potentially become a Warsmith during the Heresy, he was lost in the warp following the escape after the Siege, emerging thousands of years later having been fully turned to Chaos. They are a warband who sees daemons and Chaos as tools and weapons, utterly incapable of seeing them as any form of living creature, and so regularly rip them from the Warp for powering daemon engines and such. The only things keeping them in line are the powerful sorcerers that command them, and Kardox himself, who over thousands of years has engineered and carefully mutated his own form to the point that he is a towering behemoth, looking more like an elaborately carved statue of black metal than a man until he moves, and more resembling a walking daemon engine in his sheer power.
The most fun thing is the fact that Kardox is, in some ways, almost a mechanicus flavored Fabius Bile, as he has an absolute obsession with the gene-seed of the original legions. His obsession is so great that he has undertaken the most absurd quests possible: he has managed to invade the homeworlds of 6 of the 9 loyalist legions, breaching into the Phalanx, Nocturne, Deliverance, Fenris, Medusa, and Baal at one point or another over his entire life, and has managed to steal gene-seed fom the stores of all 9 of them, the remaining three being stolen directly from marines of the legion (or the Fallen, in the case of the Dark Angels). His goals are very unclear, other than that he has filled his warband with marines born from the gene-seed of all the different legions, and has attempted to merge them, to somewhat mixed success at best.
What do you guys think of my homebrew chapter? They're loyalist successors of the death guard --- i mean imperial fists, called "the garbage men", lead by their chapter master: Captain Detritus, and famed for screaming "time to take out the trash" as they charge into combat
Can i create a Chaos warband who's got screwed over by the inquisition so their sole purpose is to hunt the inquisition for revenge ?
Sure, of you think it's cool.
@@ultramarinescaptain3840 I mean being a loyalist who got screwed over by the inquisition is one of the most reasonable thing that you would turn traitor especially when they nuke you're peaceful Agri homeworld and declare you traitors.
@@PrimarisBlackTemplaDraven That's fair.
That happened to the Space Wolves they went to war with the inquisition in 443 of M41. Base your crazies off that.
The Red Wolves if I have that name right are a former space wolf chaos war band of chaos Undivided. Good example?
I had the idea of a chaos warband, originating from a loyalist blood angel successor chapter turned to Khorne, and much like the Blood Pact (which they have a good relationship with and therefore recruit some of their cultists from them), they are a Khorne worshipping warband that stay true to all aspects of said God, from his rage to his bravery, from his martial prowess to his upholding of traditions.
Name of the warband: Mauled Horns
Color scheme: Dark blood red with dark grey patches and orange/gold trims + bone white helmet>
I do want to have the chaos lord be a deamon prince of Khorne but if I ever write stories about them (not a writer nor have much experience in it so idk if I even will but would be fun to try) I'd have the character be still human for a while to discover his goals and personnality before going for deamon prince.
Name of my chaos warband would be: “the scorched admants” - which I want to translate to “burned iron” . Ofc this is a warband of reforged iron warriors who have become “cursed” with some warp power where they radiate this deadly smoke from their bodies that grows stronger the more stronger their dominant belief in their vengeance they want on all lifeforms. Basically they want to eradicate all forms of life be it of the imperium, chaos, daemons, xeons, or craft worlds. They wish to spread the pain they suffered as their time as “iron warriors” as the now new formed legion “the scorched admants”
The Reconcilers, an abnormal Chaos Warband descended from the Wordbearers that recognizes all creeds and faiths of humanity, even the Imperial Cult and the worship of the God-Emperor, as valid.
The Reconcilers core philosophy is that, just as much as the Chaos Gods come into conflict with one another, so too do they often cooperate with one another, and by that token even those who worship the God-Emperor may be brought into the fold if they were only willing and among those who would accept them just as much as The Four. While the Reconcilers aren't naive enough to believe that they can end all conflict between the disparate factions of Chaos and the Imperium, as they consider these conflicts necessary to the overall order of the universe, they earnestly believe that all humanity may be brought together and united, at least as a species against the rest of the universe. As such, the Reconcilers are known for coming into conflict with Xenos more often than the Imperium and other Warbands, as while some Reconcilers believe that the Xenos may one day be willing to be brought into the fold, humanity must find common ground first and put forward a united front. As such, they have mixed feelings about the Tau and the rare peaceful sects of the Eldar, but they view them as something as the least of many evils rather than anything resembling allies.
They're also weirdly charitable for a Chaos Warband, offering aid to both Imperial and Chaos forces alike without any expectation of a reward.
That being said, they are still ostensibly a Chaos Marine Warband, no matter how benevolent and altruistic they might be, and so they can be unfathomably brutal and cruel if the situation calls for it, and while they dissuade open conflict among themselves, murders and assassinations do happen and they are rarely merciful to those they consider lost causes, often allowing their membership to vent their frustrations on those they recognize as enemies.
Hell hath no fury like a frustrated Night Lord or converted Sororitas...
A half tzeenth and khorne group can be applied to a smart assault group. What I mean is everyone working as a unified team with everyone with the experience of a high commander. Plotting their after long before arriving. Controlling demon engines till the time to strike on hand to hand combat.
My custom warband (made for the table top roleplaying game): The Steel Winged Warriors
Chaos god: Malal
Color scheme: Half white (gold trim) & half black (silver trim)
Favored enemy - chaos worshipers and demons
Battle Brothers: 150 (slow growth)
Cultists: 10,000 (Normal and mostly "unmutated")
Figure of legend: Powerful librarian that discovered evidence that the chapter was actually from traitor gene stock (IW)
Relic: Unnamed - Mastercraft force sword.
Forces: Mostly focused on specialists with an emphasis on surgical strikes. The idea is to use their small numbers in the most efficient way possible (they dont care for glory so long as they get the job done).
Signature unit: Assault marines with modified jump packs made to resemble wings. Dual wield power swords.
Special restriction: Only the warband leader can be a psyker. He is charged with keeping the taint of the warp from corrupting his warband. He works closely with the apothecary to stem the tide of mutations that plague the warband (Malal hates even those that he himself blesses).
Relationship with IW: SWW -> IW: They hate them for being weak and using the tools of the warp. View demon engines as an ultimate anathema.
IW -> SWW: Literally who?
Warband culture: Strong bonds of brotherhood and an emphasis on self control. Each battle brother is pragmatic, fiercely loyal, and will happily sacrifice anything to destroy a worshiper of the chaos gods. Though they expect an unattainable level of "purity". Many battle brothers are executed for being "too mutated" .
Goals: Kill every chaos worshiper in the galaxy and than themselves. Not necessarily in that order (Malal)
Motto: In the flames of war our impurities are extinguished and we are remade into STEEL
Battle Cry: MORE THAN IRON, WE ARE STEEL
more than iron is such a hard line
So, I could see a legion which worships Khorne and Tzeench together as a way of off setting the downside of the other. So, they'd get the warp resistance and strength boost Khorne so generously provides while avoiding becoming a rage fueled idiot. At the same time you'll get access to some psychic abilities, but avoid getting turned into a chaos spawn because Tzeench was bored of you. It could be interesting to see them precariously balancing the aspects of the two gods to avoid becoming entrenched in either to deeply something which chaos undivided is supposed to do but is rarely if ever seen.
My chaos legion, called the golden hounds, broke off from the iron warriors over "ideological differences" and acted almost more like word bearers in that they were chaos undivided but used all the chaos gifts they could gain as if they were just another weapon of war and not something to worship.
This made them perfect for fighting my other friends chaos armies because it meant they went to raid any chaos objects and gear they could get their hands on.
A chaos space marine named "Brian" was fighting a Necron ... who exploded. Brian now has bits of Necron embedded in him, bonded to him. He couldn't get these pieces out so he went to a group of the Dark Mechanicum to see if they could help.
"They declared him the son of the Omnissiah and are following him everywhere. He tries to make them stop, but they won't listen. They have recruited a warband that are now also following him. They keep telling everyone how powerful he is, and how he will soon lead the Black Legion.
Abaddon has heard these rumors. He has vowed to crucify this upstart ... Brian, Son of the Omnissiah.
The despair legion: made from chaos forces who have had the souls removed and forced to walk in the pitch black muddy caverns of the warp by the Beagel Puppy. They want no thing and every thing is some thing.
Ive been creating a chaos warband in my head now for ages and i cant wait to get into the miniature scene so i can start kitbashing my ideas.
I only just stumbled on these videos and I think this is absolutely great content.
I would very much love to see more of this - especially for Xenos factions like the Orks or the flavors of Eldar.
I also really look forward to the Renegades, as I'm someone who currently plays CSM as a Renegade faction.
friend has a custom warband that’s just honorable khornate berserkers. no corruption, no senselessly killing civillians, honor duels are accepted where if defeated they will leave, only fighting the soldiers no civillians, no demons only marines and their cultists are forced to be uniform and organized. they get highly confused when associated with blood angels however.
So we have this chaos sorcerer who's spun off from I believe it was the Iron Warriors. But I may be wrong. That's what he says but who knows?
So anyway he got lost on a ship drifting alone in the eye for waaay too long before he encountered a mysterious entity and they sort of became "friends". I don't know much about this friend but apparently he's a real funny guy.
Now he flies around gathering up chaos space marines of all sorts and drops them off in unfortunate situations.
He does it by getting a shoe in the door in a given warband promising them whatever they want (khorne followers gets glorious battle nurgle followers gets to pee in the soup, etc.)
So he gets everyone really hyped up and then dumps them right Infront of a way too big enemy force.
Because the inefficiency of the trade-off is just amazing comedy.
And then once the battle ends he teleports back to the eye to vacuum up a new batch of random chaos space marines.
I once made a warband named Fate Breakers led by former Athanaean Thousand Son who goes by the name Ankhet Two-Faced. Which essentually consists of few Thousand Sons, lot of Night Lords who are in for the fun provided by telepathic connection, creative attacks and plunder and captured, broken and reforged into their twisted reflections former loyalists.
Would like to see this be a series with how to home-brew for all factions in 40k
A tzeench/khorne warband could be effectively two different warbands constantly fighting each other and engulfing enemies when their fight spill over real space.
Only Iron Warriors.
Period.
*I just realized that they are mostly just traitors, not chaos. If not counting the mashing demons in to tractors thing.
Day two of asking for “Making your Guard Regiment”
Making my very own warband was the first thing I did once I got into the tabletop game! I've always had a love for making my own ideas in settings. I loved how you mentioned the the dual gods idea, mostly because I worked my own spin on it way back when!
My personal warband is simply the Cockatrices. A warband led by a cooperating duo of a powerful Sorcerer and a Warpsmith. Both corrupted by different yet similar relics. The sorcerer corrupted by a tome of bound in stone that stole his legs. The tzeentchian sorcerer found a love in turning people to stone afterwards. His counterpart the warpsmith found a gemstone from a slaaneshi temple and found a love for simply changing people, refining them into beasts of war or machines. Skip a few details, comes to a warband focused on Petrification, Stone, and using Statue cultists to do their bidding.
Now do Ork clans, Craftworlds, Kabals, Necron dynasties and Tau Septs, please. This was great!
YES!!! YES!!!
Disagree on the Khorne/Tzeentch thing. They're not even each other's most hated chaos god (that's Slaanesh and Nurgle, respectively).
For some ideas on joint worship of Tzeentch and Khorne, the most basic one is propably just being good at strategy. Khorne doesn't force you to be a dumbass, you can be good at fighting and smart about it.
Also, guns! Tzeentch loves fire, which is also one of Khorne's visual motifs, so they'd likely both appreciate some overwhelming firepower at least a little bit. Blowing up your enemies is a valid religious ideal
A cabal of sorcerers specialized in countermagic? Transforming yourself into murderous predatory animals? Picking your favorite and most brutal bird of prey to be your chapter mascot? All very Khorne/Tzeentch things to do
Exactly. I don't know why did they put such a massive emphasis on Khorne's hatred of psykers. I mean, it is very much real, but Slaanesh is his main rival.
The Unbound Tyrants, Warband I'm painting originates from the Iron Warriors, secretly made from chimeric geneseed stolen from Ultramarine successors and twisted to their purposes over centuries. The experiments were a success, but there are mutation problems and some unusual psyker variations. Many of their marines grow easily obsessed, losing focus on other things, and most of them grow oddly fascinated with mysticism, causing some discipline issues and friction with the original Legion. Their leaders have decimated them as punishment, but it didn't have a desired effect.
Then the Warband came across a Word Bearers Sorcerer, teaching them about the Primordial Truth, and got enthralled fast. They pushed their Warsmiths into Helbrutes, painted their armor burgundy and silver and swore themselves for teachings of Lorgar and Undivided.
They love to show their loyalty for Chaos with their Engines and possessed, still capable of using their old ways of war when necessary.
During the Arks of Omen, The Tyrants have been making appearances across the Galaxy, making sudden attacks against their chosen targets. Sometimes blitzing in with Warp Talons, Chosen and Possessed trying to take the commander's head, other times aiming to grind down whole companies with their Engines, supported by Daemonic allies and corrupted Knights. While originally appearing random, the helmets they have taken as trophies from defeated Astartes reveal a pattern: their preferred targets are successors of Guilliman.
I think a fun idea for a chaos warband for Khorn and Tzeentch would be that both Khorn and Tzeentch wants full control over them and are giving them boons and buffs or try and bribe them to serve
Can’t wait for you guys to do a guide on Imperial Guard, Mechanicus, Imperial Knights, and Sisters of Battle homebrew 🤩
Not to mention the Xenos factions as well🤩
"... you are not my Dad" the most chaos space marine thing to say :D
when I first found Warhammer and painted my first army I loved the colors of the emperors children and from there it evolved into a cannibalistic Emperors children successor chapter named the "Billowing Kegfiends" that make wine from the corpses of their enemies and dream that one day they will grind the Emperor's bones into a wine that will bring even Slaanesh into eternal euphoria. their motto being "drink deeply from life, drink deeper from death". on tabletop its heavy on melee and noise marines hammer and anvil. I definitely need help workshopping a better name
I have made a warband named pure chaos were there is no approach to war they just kill and casts fireballs and everyone is completely there own stuff on the armor except for colors and emblem
I made a group that’s split loyalist and chaos. They went into a civil war with my friends loyalists. It lead to the seers my chapter librarian apothecary hybrids. Leaving to try to remake the chapter while the remainder was left being to die. The hildinger the chapter master turned to chaos to fight the enemy off. Which lead to the inquisition getting involved. Then it lead to both sides sideing against the inquisitor and the space marine force with them. It lead to a massive remake of both
Mine and my friends chapter. The loyalists of mine became forced primaris. And lost most of they’re traditions. But the hildinger left with most of the surviving chapter and fell to they’re chaos god the Aldafaðr. Who’s an insanely minor chaos deity. That lives through the eyes of the brothers who give up they’re own.
So, I’m starting my own chaos warband, they hate magic and slaanesh. Khorne and Nurgle are their chosen electives, also space pirates with a few battle barges, and they work very closely with the Red Corsairs
Recently started an Iron Warriors army and dubbed them the 'Deciples of Iron' warband and really lean into the worship of chaos undivided as a whole, 'for there is only one god and it's name is Iron!'.
I’ve always seen your avatar in the shorts but never found a video longer then a minute…I also never really checked, But I’m pretty jazzed about your longer videos, you got my sub.
A tzeentch/khorne warband would be funny if it was just a bunch of sorcerers summoning Khorne daemons just to piss Khorne off, I bet Tzeentch would find it funny. But Tzeentch could also get mad because how dare my sorcerers not use my daemons. Then it could be something like, for every summoning spell Tzeentch turns a sorcerer into a chaos spawn
I have a chaos warband that I've thought up called "The knights of the Abyss" who are a chaos corrupted company of one of my homebrew chapters "The Knights Illuminate" Though through warp shenanigans have been transported back in time to before the company fell and now through the magic of branching timelines and Being Vague on the rules of time travel are fighting the very company they once were. I think its neat. Though it does make the chaos lord his nemesis the same dude but that just makes for some funky character interactions.
I always wanted a chaos s Warband that worships the war between Khorne and Tzeentch aspect of the great game
I have 2 ideas for chaos armies.
1. Sons of Tartarus. A group of 4 warbands united under the God Tartarus, the embodiment of hell itself. Sadly Tartarus has no warp or physical form. Just an idea and a presence, a silent voice and a light touch to guide. Sons of Tartarus are a splinter from my loyalists, Bane of Tartarus. I won't delve into the full lore but it was basically Brother vs Brother during the Horus Heresy within the legion.
2. Primaris Nurgle Marines. These Marines were en route to a chapter as reinforcements when their convoy got lost within the warp. An insurmountable amount of time has passed and they were deposited (in the past) within Nurgles garden. Being on the planet alone is what infected this unfortunate squad and turned them to the grandfather's will
Idk how well this would work in lore but there should be a mini chaos war band made up of noise marines and khorn berserkers that use the absolute most perfect and most banger of various metal music to inhance theyr rageful, murderous bloodthirsty tendencies on an extremely deep zealous ,spiritual and emotional level that helps increase theyr physical performance and concentration greatly for maximum bloodshed beyond that of a regular no named berserker. (I specified a generic marine so theyr still significantly weaker than Canon characters/legions etc)
I thought it was:
Khorne hates slannesh "Khorne views Slaanesh as honorless, frivolous, and weak and finds them not only the most loathsome of his siblings, but the most loathsome being in existence."
Nurgle hates Tzeench (stagnation vs change)
khorne likes stagnation?
Well, Khorne is the only chaos god who will remove your psionic abilities by worshiping him to an extreme degree. While tzeentch is the opposite. Granting psionics to those who don't necessarily have them natively.
@@jmgonzales7701No
@@nonya1366 This is mainly because chaos psykers do not want to engage in GLORIOUS MELEE COMBAT.
Really great vid. I've already been working on my own warband concept for my Thousand Sons (mostly out of a desire to use a different color scheme than blue and that ugly shade of yellow) and this gave me some more food for thought.
I also agree on a few things - 1) great video. 2) I understood that Khorne hated Slaanesh the most, and Nurgle hated Tzeentch the most (and vice versa) though it makes sense that Khorne hates Tzeentch the most.
With the Iron Warrior Princes mentioned, I'm now curious. Can you have a Demon Prince that merged with a Knight?
Now with the murder curse of malak you can canonicaly create a primaris/traitor sisters warband.
My comments was for the loyalist video but the video ended and went to the chaos one and didn’t want to do it all over again
Thanks to this video, I made a decent chaos warband on my own. Thanks for the help! (In terms of lore, not on tabletop yet)
All loyalist and first Born should join chaos now that GW Is casting them out to legends…
The funny thing is the combination of tzeentch and khorne is my favorite! So I have started a chaos army that try’s to make it work! My solution is that it’s a cult following a stunted bloodthirster (an old metal model) who has accepted aid from several of tzeentch’s servants. So it’s not khorne accepting tzeentch, it’s the changer of ways trying to disrupt khorne by empowering one of his servants. And my warband follows this great demon, thus they aren’t trying to balance loyalties to two opposing Gods but to one greater demon who is but a pawn in the great game!
Also the main unit added to the khorne demons are flamers of tzeentch and my khorne demons are ice themed (ruling a frozen world in the eye of terror). So the chaos space marines I plan to get to supplement are mostly melee with their main ranged weapons being flamers to mirror this! Also definitely cultists!
this video galvanized me to create my own warband/cult of chaos undivided that focuses on serving each chaos god in a unique but extremely specific way to such an extent the leader ascends to daemon princedom of chaos undivided. going to go for an aesthetic mockery of the empire of mankind
So Nurgle and Slaneesh it is, yup it's going to be really, really, really icky. The chapter of The Tumescent Ulcerous Phallus, will official tournaments accept tiny sculpted dragon dildos as melee weapons? :D
Old animosities were Slaanesh and Khorne / Nurgle and Tzeentch ;) If you include Khorne's hate for magic then you basically have very few alliance options for him XD
I would really like to create my own warband for my Chaos list.
I used to build and paint Chaos Warriors for fantasy so I have taken bits like helmets and put them on my legionaries and chosen to give them this medieval look. I kind of want them to have the feeling of if you took the medieval flavor of Dark Angels or Black Templars and the slight Nordic inspiration from Space Wolves and then have them gotten corrupted by Chaos.
I was going to fall asleep when I put this on, but I guess I'm going to be writing and doing a lot of research for the rest of the night so I can put it in the discord.
first full video I've seen from you guys, I love it!
Ooh ooh! I love CSM homebrew... Have two ideas I've been playing with but never bought models or anything to make an army (yet). The Slaanesh and Tzeentch corrupted Night Lords* derived "Host of Nightmares" and the Word Bearers splinter faction "The Path of Ascension." I don't have names for the characters yet because I'm terrible at naming.
-- Host of Nightmares --
The Host of Nightmares is a Night Lords* warband drawn to Slaanesh and Tzeentch by their love of suffering, sorcery, perfection, and mutation which is a sort of Chaos-corrupted version of the Wyld Hunt. Hunts lead by their Nuckleavee-esque Lord Discordant/Daemon Engine ambush planets and plunge them into untold suffering as space marines and daemon engines designed specifically to cause terror in their victims cut off their targeted planet from realspace through chaotic rituals. Citizens are hunted down and killed, or trapped in cocoons of nightmare that cause them to endlessly experience a hunt until the warband gets around to them personally. The emotional energy generated is used to convert the planet into a daemon world.
The leadership of the warband is split between three characters. The warleader and figurehead is a Lord Discordant/Daemon Prince whose body has melded into their equine daemon engine, a chosen tool of both Tzeentch and Slaanesh. He inspired his troops to enhance themselves through sorcery, mutation and mechanical augmentation to perfect their own flavor of terror. The warband also has a Slaaneshi Dark Mechanicum Tech Priest whose obsessive desire for absolute perfection and discovery of new tech drives them to wander the galaxy with the warband, creating terrible daemon engines along the way. The third leader is an (secretly Alpha Legion) sorcerer that worship Tzeentch. He helps the warband master the warp and leads its rituals. The warband itself has some Alpha legion member but is mostly ex-Night Lords.
In combat, the legion focuses on daemon engines and quick attacks aimed to quickly crush powerful opposition, then confuse and split the remaining enemy forces into manageable chunks that can be better subjected to their terror tactics. They rarely utilize cultists, save for the horribly mutated and possessed masses that serve as horrific chaff. They can and will summon daemons if they deem it will enhance the experience of the Hunt.
-- The Path of Ascension --
The Path of Ascension is a splinter group of Word Bearers that despises the internal scheming of the Dark Council and abandonment of Lorgar's vision for humanity's evolution. Their leader is a Master of Possession that seeks to perfect the fusion of human and daemon in the name of immortality. The warband is largely nomadic since they are constantly fleeing the rest of the Word Bearers after they denounced them. Despite this, they are self-assured that they will be his true favored sons when Lorgar re-emerges. Towards this end, they quest for the true name of the Warp entity Corax has become in order to bind him and rescue their primarch.
The Path see themselves as guides of humanity whose transhuman status marks them as the architects and guides of a new people that all humanity can achieve. Regularly, they will induct regular humans into their ranks as "pilgrims" seeking to immortalize their spirits within Chaos. These pilgrims are taught by and fight with the Chaos Marines, which is intended to bond them to their overlords. Over time, the cultists are taught more and more about Chaos and are encouraged to debase themselves more and more with Chaos sorcery. Most eventually fall off the Path and became possessed, but those that do not ritually ascend into a daemonic spirit that inherits their memories. These spirits are then either kept around to guard the Path's ships through the Warp, guide their fellows along the Path, or are bonded with the warband's marines to create Possessed. Since the spirit was born from one emotionally close to the marine, these Possessed have symbiotic possessions like to old Gal Vorbak and especially "Saint Argel Tal." Relatedly, they also hate Erebus.
In combat, the legion uses many cultists in various stages of possession alongside elite possessed marines, sorcerers, and summoned daemons. Here and there, they also use daemon engines possessed by ascended cultists that did not want to join with a marine but still choose to defend the Path in combat.
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If you actually read all of that, thanks! Have a great day!
I absolutely love your guys content. You’re humor and how you explain things are nice(especially the yellow guy). Also tell red that even if he banned me I am still right please of course(love the greens too)
Name: Agony Bearers (WIP)
Gene father: Angron ( spliced with Magnus the red
Founding: Ultima founding
Loyalty: Traitor
The story of the Agony Bearers is a sad one, much as their primarchs. They were created from some of the earliest World Eaters gene seed, even from before they had that name, before the Butcher’s Nails. Few know this but before the twelve primarch was broken by the world of Nuceria he had a gift unlike any other, he could take the suffering of others upon himself. When Belisarius cawl created the gene seed for the future chapter he mixed the gene lines of Angron and Magnus the red, he hoped that their inherited personality traits would temper each other, Angron’s fury balanced against Magnus’s “wisdom”. And it worked, not only that but the space marines created from this combined gene line had incredible psychic potential, however this did not make them psychers, it did something else. Ever single one of them could feel the pain of their brothers, and to a lesser extent they could feel the pain of any other life form. It was the worst for their true librarians, they could sense all of the accumulated pain and suffering built up over millions of years in the immaterium. The only thing that prevented them from all going insane was the fact that they had each other’s strength to rely on, they were unified. A more tightly knit military group gas never been found throughout the galaxy, but do not let this make you believe they didn’t care about other’s, they were one of the few chapters that truly cared about human suffering, each guardsman struck down by a Hormagaunt’s rending claws felt like a piece of them dying. This served them well in battles against enemies such as the Necrons and Tyranida^1, until one day they were deployed against a regiment of guardsmen that had fallen to the worship of the ruinous powers. For the first time the chapter was placed on a battlefield where the amount of suffering outweighed their combined strength of will. This battle, so small in the grand scheme if the endless war throughout the galaxy left them all on the brink of insanity. The chapter’s techmarines sought some sort of device that would shield their brothers minds from the suffering of those they would have to kill. Eventually they found a device from the lost age of technology, a set of heretical devices^2 that supposedly blocked off emotion in those they were implanted in, they had to attempt to make modifications to the designs, trying to still allow the connection between battle brothers that allowed to function. They didn’t have time though, they soon heard they would be deployed against another group of traitor cultists so they had to jury-rig the rest. 5 hours before planet fall they had all but the handful of librarians implanted with the modified nails. Suddenly for the first time the suffering of all the brothers went silent, then suddenly it returned a hundred fold, they could even feel the faint emotion of the civilians down on the planet. Hatred, fear, excitement. They felt all of it. The believed if they went to the traitors then a peaceful solution could be found. They went down to the planet without weapons or armor, but as they neared the planet’s surface in their drop pods they felt something, more emotion then they could ever hope to comprehend^3. They were driven mad by the time they reached they ground, some of them had ripped the nails from their heads for the hope of release. The survivors had their minds completely broken to chaos, only the librarians had a chance of survival, but once their brothers fell the were not far behind. They landed on the planet, not to negotiate, not to exterminate, but to join them. "All hail the Dark Prince".
^1 the fact that the tyranids themselves are a hivemind shielded the Bearers of agony from their pain, the to the whole hive mind even the death of a Bio-titan feels like nothing, so to the Bearers of agony it felt like nothing
^2 these were the butcher’s nails
^the traitors were cultists of Slannesh and had just succeeded in summoning multiple demons, including a keeper of secrets